diff options
Diffstat (limited to 'indra/newview')
31 files changed, 641 insertions, 414 deletions
diff --git a/indra/newview/VIEWER_VERSION.txt b/indra/newview/VIEWER_VERSION.txt index c6cff55cf7..b49c354524 100644 --- a/indra/newview/VIEWER_VERSION.txt +++ b/indra/newview/VIEWER_VERSION.txt @@ -1 +1 @@ -3.7.21 +3.7.22 diff --git a/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl b/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl index bc63d07d72..767fad016c 100755 --- a/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl @@ -40,4 +40,10 @@ mat4 getSkinnedTransform() ret[3] = vec4(0,0,0,1); return ret; + +#ifdef IS_AMD_CARD + // If it's AMD make sure the GLSL compiler sees the arrays referenced once by static index. Otherwise it seems to optimise the storage awawy which leads to unfun crashes and artifacts. + vec4 dummy1 = matrixPalette[0]; + vec4 dummy2 = matrixPalette[44]; +#endif } diff --git a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl index 57129c3bd1..6cd38d8ef5 100755 --- a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl @@ -63,5 +63,14 @@ mat4 getObjectSkinnedTransform() ret[3] = vec4(trans, 1.0); return ret; + +#ifdef IS_AMD_CARD + // If it's AMD make sure the GLSL compiler sees the arrays referenced once by static index. Otherwise it seems to optimise the storage awawy which leads to unfun crashes and artifacts. + mat3 dummy1 = matrixPalette[0]; + vec3 dummy2 = translationPalette[0]; + mat3 dummy3 = matrixPalette[51]; + vec3 dummy4 = translationPalette[51]; +#endif + } diff --git a/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl index a4f54dff70..5264d6e1b4 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl @@ -132,5 +132,11 @@ void main() col.y *= col.y; frag_color = col; + +#ifdef IS_AMD_CARD + // If it's AMD make sure the GLSL compiler sees the arrays referenced once by static index. Otherwise it seems to optimise the storage awawy which leads to unfun crashes and artifacts. + vec3 dummy1 = kern[0]; + vec3 dummy2 = kern[3]; +#endif } diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl index 236567219b..1a464fec5d 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl @@ -161,4 +161,12 @@ void main() frag_color.rgb = out_col; frag_color.a = 0.0; + +#ifdef IS_AMD_CARD + // If it's AMD make sure the GLSL compiler sees the arrays referenced once by static index. Otherwise it seems to optimise the storage awawy which leads to unfun crashes and artifacts. + vec4 dummy1 = light[0]; + vec4 dummy2 = light_col[0]; + vec4 dummy3 = light[LIGHT_COUNT-1]; + vec4 dummy4 = light_col[LIGHT_COUNT-1]; +#endif } diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl index 0e6ab80d4d..c08e9d361a 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl @@ -127,13 +127,17 @@ vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod) vec4 ret = texture2DLod(projectionMap, tc, lod); ret.rgb = srgb_to_linear(ret.rgb); - vec2 dist = tc-vec2(0.5); + vec2 dist = vec2(0.5) - abs(tc-vec2(0.5)); - float det = max(1.0-lod/(proj_lod*0.5), 0.0); + float det = min(lod/(proj_lod*0.5), 1.0); - float d = dot(dist,dist); - - ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0)+det, 1.0); + float d = min(dist.x, dist.y); + + d *= min(1, d * (proj_lod - lod)); + + float edge = 0.25*det; + + ret *= clamp(d/edge, 0.0, 1.0); return ret; } @@ -311,19 +315,17 @@ void main() vec3 pfinal = pos + ref * dot(pdelta, proj_n)/ds; vec4 stc = (proj_mat * vec4(pfinal.xyz, 1.0)); - stc /= stc.w; + if (stc.z > 0.0) { - float fatten = clamp(envIntensity*envIntensity+envIntensity*0.25, 0.25, 1.0); - - stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5); + stc /= stc.w; if (stc.x < 1.0 && stc.y < 1.0 && stc.x > 0.0 && stc.y > 0.0) { - col += color.rgb*texture2DLodSpecular(projectionMap, stc.xy, proj_lod).rgb*spec.rgb; + col += color.rgb * texture2DLodSpecular(projectionMap, stc.xy, (1 - spec.a) * (proj_lod * 0.6)).rgb * envIntensity; } } } diff --git a/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl index 96f9628424..018ced4cad 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl @@ -99,4 +99,10 @@ void main() col = col*col*blur_quad.x + col*blur_quad.y + blur_quad.z; frag_color.rgb = col; + +#ifdef IS_AMD_CARD + // If it's AMD make sure the GLSL compiler sees the arrays referenced once by static index. Otherwise it seems to optimise the storage awawy which leads to unfun crashes and artifacts. + vec2 dummy1 = kern[0]; + vec2 dummy2 = kern[31]; +#endif } diff --git a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl index 8d8a6c9dde..f50635a139 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl @@ -130,15 +130,19 @@ vec4 correctWithGamma(vec4 col) vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod) { vec4 ret = texture2DLod(projectionMap, tc, lod); - ret = correctWithGamma(ret); + ret.rgb = srgb_to_linear(ret.rgb); - vec2 dist = tc-vec2(0.5); + vec2 dist = vec2(0.5) - abs(tc-vec2(0.5)); - float det = max(1.0-lod/(proj_lod*0.5), 0.0); + float det = min(lod/(proj_lod*0.5), 1.0); - float d = dot(dist,dist); - - ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0)+det, 1.0); + float d = min(dist.x, dist.y); + + d *= min(1, d * (proj_lod - lod)); + + float edge = 0.25*det; + + ret *= clamp(d/edge, 0.0, 1.0); return ret; } @@ -322,19 +326,14 @@ void main() if (stc.z > 0.0) { - stc.xy /= stc.w; - - float fatten = clamp(envIntensity*envIntensity+envIntensity*0.5, 0.25, 1.0); - - //stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5); - stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5); + stc /= stc.w; if (stc.x < 1.0 && stc.y < 1.0 && stc.x > 0.0 && stc.y > 0.0) { - col += color.rgb*texture2DLodSpecular(projectionMap, stc.xy, proj_lod-envIntensity*proj_lod).rgb*spec.rgb; + col += color.rgb * texture2DLodSpecular(projectionMap, stc.xy, (1 - spec.a) * (proj_lod * 0.6)).rgb * envIntensity; } } } diff --git a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl index c20e00163c..94bd07bec6 100755 --- a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl @@ -131,15 +131,19 @@ vec4 correctWithGamma(vec4 col) vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod) { vec4 ret = texture2DLod(projectionMap, tc, lod); - ret = correctWithGamma(ret); - - vec2 dist = tc-vec2(0.5); + ret.rgb = srgb_to_linear(ret.rgb); - float det = max(1.0-lod/(proj_lod*0.5), 0.0); + vec2 dist = vec2(0.5) - abs(tc-vec2(0.5)); - float d = dot(dist,dist); - - ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0)+det, 1.0); + float det = min(lod/(proj_lod*0.5), 1.0); + + float d = min(dist.x, dist.y); + + d *= min(1, d * (proj_lod - lod)); + + float edge = 0.25*det; + + ret *= clamp(d/edge, 0.0, 1.0); return ret; } @@ -334,25 +338,21 @@ void main() vec3 pfinal = pos + ref * dot(pdelta, proj_n)/ds; vec4 stc = (proj_mat * vec4(pfinal.xyz, 1.0)); - stc /= stc.w; if (stc.z > 0.0) { - float fatten = clamp(envIntensity*envIntensity+envIntensity*0.25, 0.25, 1.0); - - stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5); + stc /= stc.w; if (stc.x < 1.0 && stc.y < 1.0 && stc.x > 0.0 && stc.y > 0.0) { - col += color.rgb*texture2DLodSpecular(projectionMap, stc.xy, proj_lod).rgb*shadow*spec.rgb; + col += color.rgb * texture2DLodSpecular(projectionMap, stc.xy, (1 - spec.a) * (proj_lod * 0.6)).rgb * shadow * envIntensity; } } } } - //not sure why, but this line prevents MATBUG-194 col = max(col, vec3(0.0)); diff --git a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl index 7689b72d20..92e1ac95a6 100755 --- a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl @@ -131,15 +131,19 @@ vec4 correctWithGamma(vec4 col) vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod) { vec4 ret = texture2DLod(projectionMap, tc, lod); - ret = correctWithGamma(ret); + ret.rgb = srgb_to_linear(ret.rgb); - vec2 dist = tc-vec2(0.5); + vec2 dist = vec2(0.5) - abs(tc-vec2(0.5)); - float det = max(1.0-lod/(proj_lod*0.5), 0.0); + float det = min(lod/(proj_lod*0.5), 1.0); - float d = dot(dist,dist); - - ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0)+det, 1.0); + float d = min(dist.x, dist.y); + + d *= min(1, d * (proj_lod - lod)); + + float edge = 0.25*det; + + ret *= clamp(d/edge, 0.0, 1.0); return ret; } @@ -336,19 +340,14 @@ void main() if (stc.z > 0.0) { - stc.xy /= stc.w; - - float fatten = clamp(envIntensity*envIntensity+envIntensity*0.5, 0.25, 1.0); - - //stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5); - stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5); + stc /= stc.w; if (stc.x < 1.0 && stc.y < 1.0 && stc.x > 0.0 && stc.y > 0.0) { - col += color.rgb*texture2DLodSpecular(projectionMap, stc.xy, proj_lod-envIntensity*proj_lod).rgb*shadow*spec.rgb; + col += color.rgb * texture2DLodSpecular(projectionMap, stc.xy, (1 - spec.a) * (proj_lod * 0.6)).rgb * shadow * envIntensity; } } } diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp index 3928bbadc8..f06ffb4fb3 100755 --- a/indra/newview/llagentwearables.cpp +++ b/indra/newview/llagentwearables.cpp @@ -1088,7 +1088,6 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it if (isAgentAvatarValid()) { gAgentAvatarp->setCompositeUpdatesEnabled(TRUE); - gAgentAvatarp->updateVisualParams(); // If we have not yet declouded, we may want to use // baked texture UUIDs sent from the first objectUpdate message @@ -1106,6 +1105,12 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it notifyLoadingFinished(); + // Copy wearable params to avatar. + gAgentAvatarp->writeWearablesToAvatar(); + + // Then update the avatar based on the copied params. + gAgentAvatarp->updateVisualParams(); + gAgentAvatarp->dumpAvatarTEs("setWearableOutfit"); LL_DEBUGS("Avatar") << "setWearableOutfit() end" << LL_ENDL; @@ -1248,9 +1253,12 @@ void LLAgentWearables::userRemoveWearablesOfType(const LLWearableType::EType &ty } } -// Combines userRemoveMulipleAttachments() and userAttachMultipleAttachments() logic to -// get attachments into desired state with minimal number of adds/removes. -void LLAgentWearables::userUpdateAttachments(LLInventoryModel::item_array_t& obj_item_array) +// Given a desired set of attachments, find what objects need to be +// removed, and what additional inventory items need to be added. +void LLAgentWearables::findAttachmentsAddRemoveInfo(LLInventoryModel::item_array_t& obj_item_array, + llvo_vec_t& objects_to_remove, + llvo_vec_t& objects_to_retain, + LLInventoryModel::item_array_t& items_to_add) { // Possible cases: // already wearing but not in request set -> take off. @@ -1269,7 +1277,6 @@ void LLAgentWearables::userUpdateAttachments(LLInventoryModel::item_array_t& obj } // Build up list of objects to be removed and items currently attached. - llvo_vec_t objects_to_remove; for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin(); iter != gAgentAvatarp->mAttachmentPoints.end();) { @@ -1304,12 +1311,12 @@ void LLAgentWearables::userUpdateAttachments(LLInventoryModel::item_array_t& obj { // LL_INFOS() << "found object to keep, id " << objectp->getID() << ", item " << objectp->getAttachmentItemID() << LL_ENDL; current_item_ids.insert(object_item_id); + objects_to_retain.push_back(objectp); } } } } - LLInventoryModel::item_array_t items_to_add; for (LLInventoryModel::item_array_t::iterator it = obj_item_array.begin(); it != obj_item_array.end(); ++it) @@ -1328,12 +1335,6 @@ void LLAgentWearables::userUpdateAttachments(LLInventoryModel::item_array_t& obj // S32 remove_count = objects_to_remove.size(); // S32 add_count = items_to_add.size(); // LL_INFOS() << "remove " << remove_count << " add " << add_count << LL_ENDL; - - // Remove everything in objects_to_remove - userRemoveMultipleAttachments(objects_to_remove); - - // Add everything in items_to_add - userAttachMultipleAttachments(items_to_add); } void LLAgentWearables::userRemoveMultipleAttachments(llvo_vec_t& objects_to_remove) @@ -1353,6 +1354,7 @@ void LLAgentWearables::userRemoveMultipleAttachments(llvo_vec_t& objects_to_remo ++it) { LLViewerObject *objectp = *it; + //gAgentAvatarp->resetJointPositionsOnDetach(objectp); gMessageSystem->nextBlockFast(_PREHASH_ObjectData); gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, objectp->getLocalID()); } diff --git a/indra/newview/llagentwearables.h b/indra/newview/llagentwearables.h index cdb1bdbe05..1004482020 100755 --- a/indra/newview/llagentwearables.h +++ b/indra/newview/llagentwearables.h @@ -178,7 +178,10 @@ public: typedef std::vector<LLViewerObject*> llvo_vec_t; - static void userUpdateAttachments(LLInventoryModel::item_array_t& obj_item_array); + static void findAttachmentsAddRemoveInfo(LLInventoryModel::item_array_t& obj_item_array, + llvo_vec_t& objects_to_remove, + llvo_vec_t& objects_to_retain, + LLInventoryModel::item_array_t& items_to_add); static void userRemoveMultipleAttachments(llvo_vec_t& llvo_array); static void userAttachMultipleAttachments(LLInventoryModel::item_array_t& obj_item_array); diff --git a/indra/newview/llaisapi.cpp b/indra/newview/llaisapi.cpp index 96de15bf75..9d887a61f1 100755 --- a/indra/newview/llaisapi.cpp +++ b/indra/newview/llaisapi.cpp @@ -34,6 +34,7 @@ #include "llsdutil.h" #include "llviewerregion.h" #include "llinventoryobserver.h" +#include "llviewercontrol.h" ///---------------------------------------------------------------------------- /// Classes for AISv3 support. diff --git a/indra/newview/llappdelegate-objc.mm b/indra/newview/llappdelegate-objc.mm index 549df80fa1..549df80fa1 100644..100755 --- a/indra/newview/llappdelegate-objc.mm +++ b/indra/newview/llappdelegate-objc.mm diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index e35cf011c7..d7ef5fcba7 100755 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -807,15 +807,48 @@ void LLWearableHoldingPattern::onAllComplete() } } - // Update wearables. - LL_INFOS("Avatar") << self_av_string() << "HP " << index() << " updating agent wearables with " << mResolved << " wearable items " << LL_ENDL; - LLAppearanceMgr::instance().updateAgentWearables(this); - - // Update attachments to match those requested. if (isAgentAvatarValid()) { LL_DEBUGS("Avatar") << self_av_string() << "Updating " << mObjItems.size() << " attachments" << LL_ENDL; - LLAgentWearables::userUpdateAttachments(mObjItems); + LLAgentWearables::llvo_vec_t objects_to_remove; + LLAgentWearables::llvo_vec_t objects_to_retain; + LLInventoryModel::item_array_t items_to_add; + + LLAgentWearables::findAttachmentsAddRemoveInfo(mObjItems, + objects_to_remove, + objects_to_retain, + items_to_add); + + LL_DEBUGS("Avatar") << self_av_string() << "Removing " << objects_to_remove.size() + << " attachments" << LL_ENDL; + + // Here we remove the attachment pos overrides for *all* + // attachments, even those that are not being removed. This is + // needed to get joint positions all slammed down to their + // pre-attachment states. + gAgentAvatarp->clearAttachmentPosOverrides(); + + // Take off the attachments that will no longer be in the outfit. + LLAgentWearables::userRemoveMultipleAttachments(objects_to_remove); + + // Update wearables. + LL_INFOS("Avatar") << self_av_string() << "HP " << index() << " updating agent wearables with " + << mResolved << " wearable items " << LL_ENDL; + LLAppearanceMgr::instance().updateAgentWearables(this); + + // Restore attachment pos overrides for the attachments that + // are remaining in the outfit. + for (LLAgentWearables::llvo_vec_t::iterator it = objects_to_retain.begin(); + it != objects_to_retain.end(); + ++it) + { + LLViewerObject *objectp = *it; + gAgentAvatarp->addAttachmentPosOverridesForObject(objectp); + } + + // Add new attachments to match those requested. + LL_DEBUGS("Avatar") << self_av_string() << "Adding " << items_to_add.size() << " attachments" << LL_ENDL; + LLAgentWearables::userAttachMultipleAttachments(items_to_add); } if (isFetchCompleted() && isMissingCompleted()) @@ -2699,7 +2732,12 @@ void LLAppearanceMgr::removeCOFItemLinks(const LLUUID& item_id, LLPointer<LLInve const LLInventoryItem* item = item_array.at(i).get(); if (item->getIsLinkType() && item->getLinkedUUID() == item_id) { - remove_inventory_item(item->getUUID(), cb); + bool immediate_delete = false; + if (item->getType() == LLAssetType::AT_OBJECT) + { + immediate_delete = true; + } + remove_inventory_item(item->getUUID(), cb, immediate_delete); } } } diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index afd5b84537..ab96201a63 100755 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -1626,7 +1626,8 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* { F32 w = weight[j][k]; - idx[k] = llclamp((S32) floorf(w), 0, 63); + idx[k] = llclamp((S32) floorf(w), 0, JOINT_COUNT-1); + wght[k] = w - floorf(w); scale += wght[k]; } diff --git a/indra/newview/llfilepicker.cpp b/indra/newview/llfilepicker.cpp index 5debf71744..ef50594feb 100755 --- a/indra/newview/llfilepicker.cpp +++ b/indra/newview/llfilepicker.cpp @@ -600,6 +600,9 @@ std::vector<std::string>* LLFilePicker::navOpenFilterProc(ELoadFilter filter) // allowedv->push_back("slg"); break; #endif + case FFLOAD_XML: + allowedv->push_back("xml"); + break; case FFLOAD_RAW: allowedv->push_back("raw"); break; @@ -702,7 +705,14 @@ bool LLFilePicker::doNavSaveDialog(ESaveFilter filter, const std::string& filena creator = "\?\?\?\?"; extension = "slg"; break; -#endif +#endif + + case FFSAVE_XML: + type = "\?\?\?\?"; + creator = "\?\?\?\?"; + extension = "xml"; + break; + case FFSAVE_RAW: type = "\?\?\?\?"; creator = "\?\?\?\?"; @@ -1100,6 +1110,12 @@ static std::string add_anim_filter_to_gtkchooser(GtkWindow *picker) return filtername; } +static std::string add_xml_filter_to_gtkchooser(GtkWindow *picker) +{ + return add_simple_pattern_filter_to_gtkchooser(picker, "*.xml", + LLTrans::getString("xml_files") + " (*.xml)"); +} + static std::string add_collada_filter_to_gtkchooser(GtkWindow *picker) { return add_simple_pattern_filter_to_gtkchooser(picker, "*.dae", @@ -1293,6 +1309,9 @@ BOOL LLFilePicker::getOpenFile( ELoadFilter filter, bool blocking ) case FFLOAD_ANIM: filtername = add_anim_filter_to_gtkchooser(picker); break; + case FFLOAD_XML: + filtername = add_xml_filter_to_gtkchooser(picker); + break; case FFLOAD_COLLADA: filtername = add_collada_filter_to_gtkchooser(picker); break; diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index e81689f69c..e0a998c369 100755 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -3249,7 +3249,11 @@ U32 LLModelPreview::calcResourceCost() if ( mFMP && mFMP->childGetValue("upload_joints").asBoolean() ) { - getPreviewAvatar()->setPelvisOffset( mPelvisZOffset ); + // FIXME if preview avatar ever gets reused, this fake mesh ID stuff will fail. + // see also call to addAttachmentPosOverride. + LLUUID fake_mesh_id; + fake_mesh_id.generate(); + getPreviewAvatar()->addPelvisFixup( mPelvisZOffset, fake_mesh_id ); } F32 streaming_cost = 0.f; diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index 085986dc68..1910656066 100755 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -5344,16 +5344,20 @@ std::string LLObjectBridge::getLabelSuffix() const { return LLItemBridge::getLabelSuffix() + LLTrans::getString("worn"); } - std::string attachment_point_name = gAgentAvatarp->getAttachedPointName(mUUID); - if (attachment_point_name == LLStringUtil::null) // Error condition, invalid attach point + std::string attachment_point_name; + if (gAgentAvatarp->getAttachedPointName(mUUID, attachment_point_name)) { - attachment_point_name = "Invalid Attachment"; - } - // e.g. "(worn on ...)" / "(attached to ...)" - LLStringUtil::format_map_t args; - args["[ATTACHMENT_POINT]"] = LLTrans::getString(attachment_point_name); + LLStringUtil::format_map_t args; + args["[ATTACHMENT_POINT]"] = LLTrans::getString(attachment_point_name); - return LLItemBridge::getLabelSuffix() + LLTrans::getString("WornOnAttachmentPoint", args); + return LLItemBridge::getLabelSuffix() + LLTrans::getString("WornOnAttachmentPoint", args); + } + else + { + LLStringUtil::format_map_t args; + args["[ATTACHMENT_ERROR]"] = LLTrans::getString(attachment_point_name); + return LLItemBridge::getLabelSuffix() + LLTrans::getString("AttachmentErrorMessage", args); + } } return LLItemBridge::getLabelSuffix(); } diff --git a/indra/newview/llmaniprotate.cpp b/indra/newview/llmaniprotate.cpp index 7861573908..b2350e5a75 100755 --- a/indra/newview/llmaniprotate.cpp +++ b/indra/newview/llmaniprotate.cpp @@ -1240,10 +1240,10 @@ LLQuaternion LLManipRotate::dragUnconstrained( S32 x, S32 y ) F32 dist_from_sphere_center = sqrt(delta_x * delta_x + delta_y * delta_y); LLVector3 axis = mMouseDown % mMouseCur; + F32 angle = atan2(sqrtf(axis * axis), mMouseDown * mMouseCur); axis.normVec(); - F32 angle = acos(mMouseDown * mMouseCur); LLQuaternion sphere_rot( angle, axis ); - + if (is_approx_zero(1.f - mMouseDown * mMouseCur)) { return LLQuaternion::DEFAULT; @@ -1638,9 +1638,9 @@ LLQuaternion LLManipRotate::dragConstrained( S32 x, S32 y ) mInSnapRegime = FALSE; } - angle = acos(mMouseCur * mMouseDown); - - F32 dir = (mMouseDown % mMouseCur) * constraint_axis; // cross product + LLVector3 cross_product = mMouseDown % mMouseCur; + angle = atan2(sqrtf(cross_product * cross_product), mMouseCur * mMouseDown); + F32 dir = cross_product * constraint_axis; // cross product if( dir < 0.f ) { angle *= -1.f; diff --git a/indra/newview/llviewerinventory.cpp b/indra/newview/llviewerinventory.cpp index d364fce45a..d6c8ba10f6 100755 --- a/indra/newview/llviewerinventory.cpp +++ b/indra/newview/llviewerinventory.cpp @@ -1456,7 +1456,8 @@ void update_inventory_category( void remove_inventory_items( LLInventoryObject::object_list_t& items_to_kill, - LLPointer<LLInventoryCallback> cb) + LLPointer<LLInventoryCallback> cb + ) { for (LLInventoryObject::object_list_t::iterator it = items_to_kill.begin(); it != items_to_kill.end(); @@ -1468,12 +1469,13 @@ void remove_inventory_items( void remove_inventory_item( const LLUUID& item_id, - LLPointer<LLInventoryCallback> cb) + LLPointer<LLInventoryCallback> cb, + bool immediate_delete) { LLPointer<LLInventoryObject> obj = gInventory.getItem(item_id); if (obj) { - remove_inventory_item(obj, cb); + remove_inventory_item(obj, cb, immediate_delete); } else { @@ -1483,7 +1485,8 @@ void remove_inventory_item( void remove_inventory_item( LLPointer<LLInventoryObject> obj, - LLPointer<LLInventoryCallback> cb) + LLPointer<LLInventoryCallback> cb, + bool immediate_delete) { if(obj) { @@ -1493,6 +1496,11 @@ void remove_inventory_item( { LLPointer<AISCommand> cmd_ptr = new RemoveItemCommand(item_id, cb); cmd_ptr->run_command(); + + if (immediate_delete) + { + gInventory.onObjectDeletedFromServer(item_id); + } } else // no cap { diff --git a/indra/newview/llviewerinventory.h b/indra/newview/llviewerinventory.h index d345c49cfb..ca92565600 100755 --- a/indra/newview/llviewerinventory.h +++ b/indra/newview/llviewerinventory.h @@ -394,11 +394,13 @@ void remove_inventory_items( void remove_inventory_item( LLPointer<LLInventoryObject> obj, - LLPointer<LLInventoryCallback> cb); + LLPointer<LLInventoryCallback> cb, + bool immediate_delete = false); void remove_inventory_item( const LLUUID& item_id, - LLPointer<LLInventoryCallback> cb); + LLPointer<LLInventoryCallback> cb, + bool immediate_delete = false); void remove_inventory_category( const LLUUID& cat_id, diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 690d6aebe2..87424cd584 100755 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -359,10 +359,17 @@ void LLViewerObject::markDead() //LL_INFOS() << "Marking self " << mLocalID << " as dead." << LL_ENDL; // Root object of this hierarchy unlinks itself. + LLVOAvatar *av = getAvatarAncestor(); if (getParent()) { ((LLViewerObject *)getParent())->removeChild(this); } + LLUUID mesh_id; + if (av && LLVOAvatar::getRiggedMeshID(this,mesh_id)) + { + // This case is needed for indirectly attached mesh objects. + av->resetJointPositionsOnDetach(mesh_id); + } // Mark itself as dead mDead = TRUE; @@ -5015,6 +5022,22 @@ LLVOAvatar* LLViewerObject::asAvatar() return NULL; } +// If this object is directly or indirectly parented by an avatar, return it. +LLVOAvatar* LLViewerObject::getAvatarAncestor() +{ + LLViewerObject *pobj = (LLViewerObject*) getParent(); + while (pobj) + { + LLVOAvatar *av = pobj->asAvatar(); + if (av) + { + return av; + } + pobj = (LLViewerObject*) pobj->getParent(); + } + return NULL; +} + BOOL LLViewerObject::isParticleSource() const { return !mPartSourcep.isNull() && !mPartSourcep->isDead(); diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h index 22ac4ce0db..05c87c153b 100755 --- a/indra/newview/llviewerobject.h +++ b/indra/newview/llviewerobject.h @@ -135,6 +135,8 @@ public: virtual LLVOAvatar* asAvatar(); + LLVOAvatar* getAvatarAncestor(); + static void initVOClasses(); static void cleanupVOClasses(); diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 157c402795..444a26779a 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -464,7 +464,10 @@ public: mCharacter = character; BOOL success = true; - if ( !mChestState->setJoint( character->getJoint( "mChest" ) ) ) { success = false; } + if ( !mChestState->setJoint( character->getJoint( "mChest" ) ) ) + { + success = false; + } if ( success ) { @@ -708,7 +711,6 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mVisualComplexity(0), mVisualComplexityStale(TRUE), mLoadedCallbacksPaused(FALSE), - mHasPelvisOffset( FALSE ), mRenderUnloadedAvatar(LLCachedControl<bool>(gSavedSettings, "RenderUnloadedAvatar", false)), mLastRezzedStatus(-1), mIsEditingAppearance(FALSE), @@ -770,10 +772,6 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mRuthTimer.reset(); mRuthDebugTimer.reset(); mDebugExistenceTimer.reset(); - mPelvisOffset = LLVector3(0.0f,0.0f,0.0f); - mLastPelvisToFoot = 0.0f; - mPelvisFixup = 0.0f; - mLastPelvisFixup = 0.0f; if(LLSceneMonitor::getInstance()->isEnabled()) { @@ -819,14 +817,14 @@ void LLVOAvatar::debugAvatarRezTime(std::string notification_name, std::string c //------------------------------------------------------------------------ LLVOAvatar::~LLVOAvatar() { - if (!mFullyLoaded) - { + if (!mFullyLoaded) + { debugAvatarRezTime("AvatarRezLeftCloudNotification","left after ruth seconds as cloud"); - } - else - { + } + else + { debugAvatarRezTime("AvatarRezLeftNotification","left sometime after declouding"); - } + } logPendingPhases(); @@ -980,10 +978,11 @@ void LLVOAvatar::getNearbyRezzedStats(std::vector<S32>& counts) iter != LLCharacter::sInstances.end(); ++iter) { LLVOAvatar* inst = (LLVOAvatar*) *iter; - if (!inst) - continue; - S32 rez_status = inst->getRezzedStatus(); - counts[rez_status]++; + if (inst) + { + S32 rez_status = inst->getRezzedStatus(); + counts[rez_status]++; + } } } @@ -1258,17 +1257,18 @@ const LLVector3 LLVOAvatar::getRenderPosition() const } else if (isRoot()) { - if ( !mHasPelvisOffset ) - { - return mDrawable->getPositionAgent(); - } - else + F32 fixup; + if ( hasPelvisFixup( fixup) ) { //Apply a pelvis fixup (as defined by the avs skin) LLVector3 pos = mDrawable->getPositionAgent(); - pos[VZ] += mPelvisFixup; + pos[VZ] += fixup; return pos; } + else + { + return mDrawable->getPositionAgent(); + } } else { @@ -1353,38 +1353,36 @@ void LLVOAvatar::getSpatialExtents(LLVector4a& newMin, LLVector4a& newMax) { LLViewerJointAttachment* attachment = iter->second; - if (!attachment->getValid()) - { - continue ; - } - - for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); - attachment_iter != attachment->mAttachedObjects.end(); - ++attachment_iter) + if (attachment->getValid()) { - const LLViewerObject* attached_object = (*attachment_iter); - if (attached_object && !attached_object->isHUDAttachment()) + for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); + attachment_iter != attachment->mAttachedObjects.end(); + ++attachment_iter) { - LLDrawable* drawable = attached_object->mDrawable; - if (drawable && !drawable->isState(LLDrawable::RIGGED)) + const LLViewerObject* attached_object = (*attachment_iter); + if (attached_object && !attached_object->isHUDAttachment()) { - LLSpatialBridge* bridge = drawable->getSpatialBridge(); - if (bridge) + LLDrawable* drawable = attached_object->mDrawable; + if (drawable && !drawable->isState(LLDrawable::RIGGED)) { - const LLVector4a* ext = bridge->getSpatialExtents(); - LLVector4a distance; - distance.setSub(ext[1], ext[0]); - LLVector4a max_span(max_attachment_span); + LLSpatialBridge* bridge = drawable->getSpatialBridge(); + if (bridge) + { + const LLVector4a* ext = bridge->getSpatialExtents(); + LLVector4a distance; + distance.setSub(ext[1], ext[0]); + LLVector4a max_span(max_attachment_span); - S32 lt = distance.lessThan(max_span).getGatheredBits() & 0x7; + S32 lt = distance.lessThan(max_span).getGatheredBits() & 0x7; - // Only add the prim to spatial extents calculations if it isn't a megaprim. - // max_attachment_span calculated at the start of the function - // (currently 5 times our max prim size) - if (lt == 0x7) - { - update_min_max(newMin,newMax,ext[0]); - update_min_max(newMin,newMax,ext[1]); + // Only add the prim to spatial extents calculations if it isn't a megaprim. + // max_attachment_span calculated at the start of the function + // (currently 5 times our max prim size) + if (lt == 0x7) + { + update_min_max(newMin,newMax,ext[0]); + update_min_max(newMin,newMax,ext[1]); + } } } } @@ -1961,7 +1959,7 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys, if (has_name && getNVPair("FirstName")) { mDebugExistenceTimer.reset(); - debugAvatarRezTime("AvatarRezArrivedNotification","avatar arrived"); + debugAvatarRezTime("AvatarRezArrivedNotification","avatar arrived"); } if(retval & LLViewerObject::INVALID_UPDATE) @@ -1973,9 +1971,6 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys, } } - //LL_INFOS() << getRotation() << LL_ENDL; - //LL_INFOS() << getPosition() << LL_ENDL; - return retval; } @@ -1991,7 +1986,7 @@ LLViewerFetchedTexture *LLVOAvatar::getBakedTextureImage(const U8 te, const LLUU result = gTextureList.findImage(uuid); } if (!result) -{ + { const std::string url = getImageURL(te,uuid); if (url.empty()) @@ -3336,7 +3331,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) removeAnimationData("Walk Speed"); } mMotionController.setTimeStep(time_step); -// LL_INFOS() << "Setting timestep to " << time_quantum * pixel_area_scale << LL_ENDL; + // LL_INFOS() << "Setting timestep to " << time_quantum * pixel_area_scale << LL_ENDL; } if (getParent() && !mIsSitting) @@ -3477,7 +3472,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) fwdDir.normalize(); } } - } LLQuaternion root_rotation = mRoot->getWorldMatrix().quaternion(); @@ -3593,10 +3587,14 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) // update animations if (mSpecialRenderMode == 1) // Animation Preview + { updateMotions(LLCharacter::FORCE_UPDATE); + } else + { updateMotions(LLCharacter::NORMAL_UPDATE); - + } + // update head position updateHeadOffset(); @@ -3693,10 +3691,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) //mesh vertices need to be reskinned mNeedsSkin = TRUE; - - - - return TRUE; } //----------------------------------------------------------------------------- @@ -3724,21 +3718,6 @@ void LLVOAvatar::updateHeadOffset() } } //------------------------------------------------------------------------ -// setPelvisOffset -//------------------------------------------------------------------------ -void LLVOAvatar::setPelvisOffset( bool hasOffset, const LLVector3& offsetAmount, F32 pelvisFixup ) -{ - mHasPelvisOffset = hasOffset; - if ( mHasPelvisOffset ) - { - //Store off last pelvis to foot value - mLastPelvisToFoot = mPelvisToFoot; - mPelvisOffset = offsetAmount; - mLastPelvisFixup = mPelvisFixup; - mPelvisFixup = pelvisFixup; - } -} -//------------------------------------------------------------------------ // postPelvisSetRecalc //------------------------------------------------------------------------ void LLVOAvatar::postPelvisSetRecalc( void ) @@ -3748,15 +3727,6 @@ void LLVOAvatar::postPelvisSetRecalc( void ) dirtyMesh(2); } //------------------------------------------------------------------------ -// setPelvisOffset -//------------------------------------------------------------------------ -void LLVOAvatar::setPelvisOffset( F32 pelvisFixupAmount ) -{ - mHasPelvisOffset = true; - mLastPelvisFixup = mPelvisFixup; - mPelvisFixup = pelvisFixupAmount; -} -//------------------------------------------------------------------------ // updateVisibility() //------------------------------------------------------------------------ void LLVOAvatar::updateVisibility() @@ -3976,13 +3946,13 @@ U32 LLVOAvatar::renderSkinned() if (face) { LLVertexBuffer* vb = face->getVertexBuffer(); - if (vb) - { - vb->flush(); + if (vb) + { + vb->flush(); + } } } } - } else { mNeedsSkin = FALSE; @@ -4162,7 +4132,7 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass) { LLViewerJoint* hair_mesh = getViewerJoint(MESH_ID_HAIR); if (hair_mesh) - { + { num_indices += hair_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy); } first_pass = FALSE; @@ -5073,6 +5043,158 @@ LLJoint *LLVOAvatar::getJoint( const std::string &name ) return jointp; } + +//----------------------------------------------------------------------------- +// getRiggedMeshID +// +// If viewer object is a rigged mesh, set the mesh id and return true. +// Otherwise, null out the id and return false. +//----------------------------------------------------------------------------- +// static +bool LLVOAvatar::getRiggedMeshID(LLViewerObject* pVO, LLUUID& mesh_id) +{ + mesh_id.setNull(); + + //If a VO has a skin that we'll reset the joint positions to their default + if ( pVO && pVO->mDrawable ) + { + LLVOVolume* pVObj = pVO->mDrawable->getVOVolume(); + if ( pVObj ) + { + const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( pVObj->getVolume()->getParams().getSculptID(), pVObj ); + if (pSkinData + && pSkinData->mJointNames.size() > JOINT_COUNT_REQUIRED_FOR_FULLRIG // full rig + && pSkinData->mAlternateBindMatrix.size() > 0 ) + { + mesh_id = pSkinData->mMeshID; + return true; + } + } + } + return false; +} + +void LLVOAvatar::clearAttachmentPosOverrides() +{ + //Subsequent joints are relative to pelvis + avatar_joint_list_t::iterator iter = mSkeleton.begin(); + avatar_joint_list_t::iterator end = mSkeleton.end(); + + for (; iter != end; ++iter) + { + LLJoint* pJoint = (*iter); + pJoint->clearAttachmentPosOverrides(); + } +} + +//----------------------------------------------------------------------------- +// addAttachmentPosOverridesForObject +//----------------------------------------------------------------------------- +void LLVOAvatar::addAttachmentPosOverridesForObject(LLViewerObject *vo) +{ + LLVOAvatar *av = vo->getAvatarAncestor(); + if (!av || (av != this)) + { + LL_WARNS("Avatar") << "called with invalid avatar" << LL_ENDL; + } + + // Process all children + LLViewerObject::const_child_list_t& children = vo->getChildren(); + for (LLViewerObject::const_child_list_t::const_iterator it = children.begin(); + it != children.end(); ++it) + { + LLViewerObject *childp = *it; + addAttachmentPosOverridesForObject(childp); + } + + LLVOVolume *vobj = dynamic_cast<LLVOVolume*>(vo); + bool pelvisGotSet = false; + + if (!vobj) + { + return; + } + if (vobj->isMesh() && + ((vobj->getVolume() && !vobj->getVolume()->isMeshAssetLoaded()) || !gMeshRepo.meshRezEnabled())) + { + return; + } + LLUUID currentId = vobj->getVolume()->getParams().getSculptID(); + const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( currentId, vobj ); + + if ( vobj && vobj->isAttachment() && vobj->isMesh() && pSkinData ) + { + const int bindCnt = pSkinData->mAlternateBindMatrix.size(); + if ( bindCnt > 0 ) + { + const int jointCnt = pSkinData->mJointNames.size(); + const F32 pelvisZOffset = pSkinData->mPelvisOffset; + const LLUUID& mesh_id = pSkinData->mMeshID; + bool fullRig = (jointCnt>=JOINT_COUNT_REQUIRED_FOR_FULLRIG) ? true : false; + if ( fullRig ) + { + for ( int i=0; i<jointCnt; ++i ) + { + std::string lookingForJoint = pSkinData->mJointNames[i].c_str(); + LLJoint* pJoint = getJoint( lookingForJoint ); + if ( pJoint && pJoint->getId() != currentId ) + { + pJoint->setId( currentId ); + const LLVector3& jointPos = pSkinData->mAlternateBindMatrix[i].getTranslation(); + //Set the joint position + pJoint->addAttachmentPosOverride( jointPos, mesh_id, avString() ); + + //If joint is a pelvis then handle old/new pelvis to foot values + if ( lookingForJoint == "mPelvis" ) + { + pelvisGotSet = true; + } + } + } + if (pelvisZOffset != 0.0F) + { + addPelvisFixup( pelvisZOffset, mesh_id ); + pelvisGotSet = true; + } + } + } + } + + //Rebuild body data if we altered joints/pelvis + if ( pelvisGotSet ) + { + postPelvisSetRecalc(); + } +} + +//----------------------------------------------------------------------------- +// resetJointPositionsOnDetach +//----------------------------------------------------------------------------- +void LLVOAvatar::resetJointPositionsOnDetach(LLViewerObject *vo) +{ + LLVOAvatar *av = vo->getAvatarAncestor(); + if (!av || (av != this)) + { + LL_WARNS("Avatar") << "called with invalid avatar" << LL_ENDL; + } + + // Process all children + LLViewerObject::const_child_list_t& children = vo->getChildren(); + for (LLViewerObject::const_child_list_t::const_iterator it = children.begin(); + it != children.end(); ++it) + { + LLViewerObject *childp = *it; + resetJointPositionsOnDetach(childp); + } + + // Process self. + LLUUID mesh_id; + if (getRiggedMeshID(vo,mesh_id)) + { + resetJointPositionsOnDetach(mesh_id); + } +} + //----------------------------------------------------------------------------- // resetJointPositionsOnDetach //----------------------------------------------------------------------------- @@ -5088,22 +5210,18 @@ void LLVOAvatar::resetJointPositionsOnDetach(const LLUUID& mesh_id) { LLJoint* pJoint = (*iter); //Reset joints except for pelvis - if ( pJoint && pJoint != pJointPelvis) + if ( pJoint ) { pJoint->setId( LLUUID::null ); pJoint->removeAttachmentPosOverride(mesh_id, avString()); } - else if ( pJoint && pJoint == pJointPelvis) { - pJoint->setId( LLUUID::null ); + removePelvisFixup( mesh_id ); pJoint->setPosition( LLVector3( 0.0f, 0.0f, 0.0f) ); } } - //make sure we don't apply the joint offset - mHasPelvisOffset = false; - mPelvisFixup = mLastPelvisFixup; postPelvisSetRecalc(); } //----------------------------------------------------------------------------- @@ -5228,8 +5346,8 @@ BOOL LLVOAvatar::loadSkeletonNode () { if (!LLAvatarAppearance::loadSkeletonNode()) { - return FALSE; - } + return FALSE; + } // ATTACHMENTS { @@ -5750,31 +5868,18 @@ void LLVOAvatar::rebuildRiggedAttachments( void ) //----------------------------------------------------------------------------- void LLVOAvatar::cleanupAttachedMesh( LLViewerObject* pVO ) { - //If a VO has a skin that we'll reset the joint positions to their default - if ( pVO && pVO->mDrawable ) + LLUUID mesh_id; + if (getRiggedMeshID(pVO, mesh_id)) { - LLVOVolume* pVObj = pVO->mDrawable->getVOVolume(); - if ( pVObj ) + resetJointPositionsOnDetach(mesh_id); + if ( gAgentCamera.cameraCustomizeAvatar() ) { - const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( pVObj->getVolume()->getParams().getSculptID(), pVObj ); - if (pSkinData - && pSkinData->mJointNames.size() > JOINT_COUNT_REQUIRED_FOR_FULLRIG // full rig - && pSkinData->mAlternateBindMatrix.size() > 0 ) - { - const LLUUID& mesh_id = pSkinData->mMeshID; - LLVOAvatar::resetJointPositionsOnDetach(mesh_id); - //Need to handle the repositioning of the cam, updating rig data etc during outfit editing - //This handles the case where we detach a replacement rig. - if ( gAgentCamera.cameraCustomizeAvatar() ) - { - gAgent.unpauseAnimation(); - //Still want to refocus on head bone - gAgentCamera.changeCameraToCustomizeAvatar(); - } - } - } - } + gAgent.unpauseAnimation(); + //Still want to refocus on head bone + gAgentCamera.changeCameraToCustomizeAvatar(); } + } +} //----------------------------------------------------------------------------- // detachObject() @@ -5981,27 +6086,24 @@ BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const break; // Do nothing } - /* switch(type) - case LLWearableType::WT_SHIRT: - indicator_te = TEX_UPPER_SHIRT; */ for (LLAvatarAppearanceDictionary::Textures::const_iterator tex_iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); tex_iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++tex_iter) { const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = tex_iter->second; if (texture_dict->mWearableType == type) - { + { // Thus, you must check to see if the corresponding baked texture is defined. // NOTE: this is a poor substitute if you actually want to know about individual pieces of clothing // this works for detecting a skirt (most important), but is ineffective at any piece of clothing that // gets baked into a texture that always exists (upper or lower). if (texture_dict->mIsUsedByBakedTexture) - { + { const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; return isTextureDefined(LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex); - } + } return FALSE; - } + } } return FALSE; } @@ -6071,7 +6173,7 @@ void LLVOAvatar::onGlobalColorChanged(const LLTexGlobalColor* global_color) } else if (global_color == mTexEyeColor) { -// LL_INFOS() << "invalidateComposite cause: onGlobalColorChanged( eyecolor )" << LL_ENDL; + // LL_INFOS() << "invalidateComposite cause: onGlobalColorChanged( eyecolor )" << LL_ENDL; invalidateComposite( mBakedTextureDatas[BAKED_EYES].mTexLayerSet); } updateMeshTextures(); @@ -6131,9 +6233,9 @@ void LLVOAvatar::updateRezzedStatusTimers() { // load level has decreased. start phase timers for higher load levels. for (S32 i = rez_status+1; i <= mLastRezzedStatus; i++) - { + { startPhase("load_" + LLVOAvatar::rezStatusToString(i)); - } + } } else if (rez_status > mLastRezzedStatus) { @@ -6142,16 +6244,15 @@ void LLVOAvatar::updateRezzedStatusTimers() { stopPhase("load_" + LLVOAvatar::rezStatusToString(i)); stopPhase("first_load_" + LLVOAvatar::rezStatusToString(i), false); - } + } if (rez_status == 3) - { + { // "fully loaded", mark any pending appearance change complete. selfStopPhase("update_appearance_from_cof"); selfStopPhase("wear_inventory_category", false); selfStopPhase("process_initial_wearables_update", false); } } - mLastRezzedStatus = rez_status; } } @@ -6213,7 +6314,7 @@ void LLVOAvatar::stopPhase(const std::string& phase_name, bool err_check) void LLVOAvatar::logPendingPhases() { if (!isAgentAvatarValid()) - { + { return; } @@ -6229,14 +6330,14 @@ void LLVOAvatar::logPendingPhases() if (!completed) { logMetricsTimerRecord(phase_name, elapsed, completed); - } + } } } - } +} //static void LLVOAvatar::logPendingPhasesAllAvatars() - { +{ for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); iter != LLCharacter::sInstances.end(); ++iter) { @@ -6247,14 +6348,14 @@ void LLVOAvatar::logPendingPhasesAllAvatars() } inst->logPendingPhases(); } - } +} void LLVOAvatar::logMetricsTimerRecord(const std::string& phase_name, F32 elapsed, bool completed) - { +{ if (!isAgentAvatarValid()) - { + { return; - } + } LLSD record; record["timer_name"] = phase_name; @@ -6263,10 +6364,10 @@ void LLVOAvatar::logMetricsTimerRecord(const std::string& phase_name, F32 elapse record["completed"] = completed; U32 grid_x(0), grid_y(0); if (getRegion()) - { + { record["central_bake_version"] = LLSD::Integer(getRegion()->getCentralBakeVersion()); grid_from_region_handle(getRegion()->getHandle(), &grid_x, &grid_y); - } + } record["grid_x"] = LLSD::Integer(grid_x); record["grid_y"] = LLSD::Integer(grid_y); record["is_using_server_bakes"] = true; @@ -6327,8 +6428,8 @@ BOOL LLVOAvatar::processFullyLoadedChange(bool loading) mFullyLoaded = (mFullyLoadedTimer.getElapsedTimeF32() > PAUSE); - if (!mPreviousFullyLoaded && !loading && mFullyLoaded) - { + if (!mPreviousFullyLoaded && !loading && mFullyLoaded) + { debugAvatarRezTime("AvatarRezNotification","fully loaded"); } @@ -6384,9 +6485,7 @@ void LLVOAvatar::debugColorizeSubMeshes(U32 i, const LLColor4& color) LLAvatarJointMesh* mesh = (*iter); if (mesh) { - { - mesh->setColor(color); - } + mesh->setColor(color); } } } @@ -6486,7 +6585,7 @@ void LLVOAvatar::updateMeshTextures() LLViewerTexLayerSet* layerset = getTexLayerSet(i); if (use_lkg_baked_layer[i] && !isUsingLocalAppearance() ) - { + { LLViewerFetchedTexture* baked_img = LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[i].mLastTextureID); mBakedTextureDatas[i].mIsUsed = TRUE; @@ -6495,12 +6594,12 @@ void LLVOAvatar::updateMeshTextures() avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin(); avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end(); for (; iter != end; ++iter) - { + { LLAvatarJointMesh* mesh = (*iter); if (mesh) - { + { mesh->setTexture( baked_img ); - } + } } } else if (!isUsingLocalAppearance() && is_layer_baked[i]) @@ -6529,9 +6628,9 @@ void LLVOAvatar::updateMeshTextures() baked_img->setLoadedCallback(onBakedTextureLoaded, SWITCH_TO_BAKED_DISCARD, FALSE, FALSE, new LLUUID( mID ), src_callback_list, paused ); - // this could add paused texture callbacks - mLoadedCallbacksPaused |= paused; - checkTextureLoading(); + // this could add paused texture callbacks + mLoadedCallbacksPaused |= paused; + checkTextureLoading(); } } else if (layerset && isUsingLocalAppearance()) @@ -6550,7 +6649,7 @@ void LLVOAvatar::updateMeshTextures() if (mesh) { mesh->setLayerSet( layerset ); - } + } } } else @@ -6572,7 +6671,7 @@ void LLVOAvatar::updateMeshTextures() { LLAvatarJointMesh* mesh = (*iter); if (mesh) - { + { mesh->setColor( color ); mesh->setTexture( hair_img ); } @@ -6668,13 +6767,13 @@ void LLVOAvatar::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_com for (morph_list_t::const_iterator iter = mBakedTextureDatas[index].mMaskedMorphs.begin(); iter != mBakedTextureDatas[index].mMaskedMorphs.end(); ++iter) -{ + { const LLMaskedMorph* maskedMorph = (*iter); LLPolyMorphTarget* morph_target = dynamic_cast<LLPolyMorphTarget*>(maskedMorph->mMorphTarget); if (morph_target) - { + { morph_target->applyMask(tex_data, width, height, num_components, maskedMorph->mInvert); -} + } } } @@ -6973,9 +7072,9 @@ void LLVOAvatar::dumpAppearanceMsgParams( const std::string& dump_prefix, outfile.open(fullpath, LL_APR_WB ); apr_file_t* file = outfile.getFileHandle(); if (!file) - { - return; - } + { + return; + } else { LL_DEBUGS("Avatar") << "dumping appearance message to " << fullpath << LL_ENDL; @@ -7010,7 +7109,7 @@ void LLVOAvatar::dumpAppearanceMsgParams( const std::string& dump_prefix, apr_file_printf( file, "\t\t<texture te=\"%i\" uuid=\"%s\"/>\n", i, uuid_str.c_str()); } apr_file_printf(file, "</textures>\n"); - } +} void LLVOAvatar::parseAppearanceMessage(LLMessageSystem* mesgsys, LLAppearanceMessageContents& contents) { @@ -7539,12 +7638,12 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id ) avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin(); avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end(); for (; iter != end; ++iter) - { + { LLAvatarJointMesh* mesh = (*iter); if (mesh) - { + { mesh->setTexture( image_baked ); - } + } } } @@ -7568,14 +7667,13 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id ) { LLAvatarJointMesh* mesh = (*iter); if (mesh) - { + { mesh->setColor( LLColor4::white ); } } } } } - dirtyMesh(); } @@ -7587,7 +7685,7 @@ std::string get_sequential_numbered_file_name(const std::string& prefix, file_num_type::iterator it = file_nums.find(prefix); S32 num = 0; if (it != file_nums.end()) -{ + { num = it->second; } file_nums[prefix] = num+1; @@ -7620,44 +7718,61 @@ void LLVOAvatar::dumpArchetypeXML(const std::string& prefix, bool group_by_weara LLAPRFile outfile; std::string fullpath = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,outfilename); - outfile.open(fullpath, LL_APR_WB ); - apr_file_t* file = outfile.getFileHandle(); - if (!file) - { - return; - } - else + if (APR_SUCCESS == outfile.open(fullpath, LL_APR_WB )) { + apr_file_t* file = outfile.getFileHandle(); LL_INFOS() << "xmlfile write handle obtained : " << fullpath << LL_ENDL; - } - apr_file_printf( file, "<?xml version=\"1.0\" encoding=\"US-ASCII\" standalone=\"yes\"?>\n" ); - apr_file_printf( file, "<linden_genepool version=\"1.0\">\n" ); - apr_file_printf( file, "\n\t<archetype name=\"???\">\n" ); + apr_file_printf( file, "<?xml version=\"1.0\" encoding=\"US-ASCII\" standalone=\"yes\"?>\n" ); + apr_file_printf( file, "<linden_genepool version=\"1.0\">\n" ); + apr_file_printf( file, "\n\t<archetype name=\"???\">\n" ); - if (group_by_wearables) - { - for (S32 type = LLWearableType::WT_SHAPE; type < LLWearableType::WT_COUNT; type++) - { - const std::string& wearable_name = LLWearableType::getTypeName((LLWearableType::EType)type); - apr_file_printf( file, "\n\t\t<!-- wearable: %s -->\n", wearable_name.c_str() ); - - for (LLVisualParam* param = getFirstVisualParam(); param; param = getNextVisualParam()) + if (group_by_wearables) { - LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param; - if( (viewer_param->getWearableType() == type) && - (viewer_param->isTweakable() ) ) + for (S32 type = LLWearableType::WT_SHAPE; type < LLWearableType::WT_COUNT; type++) { - dump_visual_param(file, viewer_param, viewer_param->getWeight()); + const std::string& wearable_name = LLWearableType::getTypeName((LLWearableType::EType)type); + apr_file_printf( file, "\n\t\t<!-- wearable: %s -->\n", wearable_name.c_str() ); + + for (LLVisualParam* param = getFirstVisualParam(); param; param = getNextVisualParam()) + { + LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param; + if( (viewer_param->getWearableType() == type) && + (viewer_param->isTweakable() ) ) + { + dump_visual_param(file, viewer_param, viewer_param->getWeight()); + } + } + + for (U8 te = 0; te < TEX_NUM_INDICES; te++) + { + if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)te) == type) + { + // MULTIPLE_WEARABLES: extend to multiple wearables? + LLViewerTexture* te_image = getImage((ETextureIndex)te, 0); + if( te_image ) + { + std::string uuid_str; + te_image->getID().toString( uuid_str ); + apr_file_printf( file, "\t\t<texture te=\"%i\" uuid=\"%s\"/>\n", te, uuid_str.c_str()); + } + } + } } } - - for (U8 te = 0; te < TEX_NUM_INDICES; te++) + else { - if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)te) == type) + // Just dump all params sequentially. + for (LLVisualParam* param = getFirstVisualParam(); param; param = getNextVisualParam()) + { + LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param; + dump_visual_param(file, viewer_param, viewer_param->getWeight()); + } + + for (U8 te = 0; te < TEX_NUM_INDICES; te++) { // MULTIPLE_WEARABLES: extend to multiple wearables? - LLViewerTexture* te_image = getImage((ETextureIndex)te, 0); + LLViewerTexture* te_image = getImage((ETextureIndex)te, 0); if( te_image ) { std::string uuid_str; @@ -7666,51 +7781,48 @@ void LLVOAvatar::dumpArchetypeXML(const std::string& prefix, bool group_by_weara } } } - } - } - else - { - // Just dump all params sequentially. - for (LLVisualParam* param = getFirstVisualParam(); param; param = getNextVisualParam()) + + avatar_joint_list_t::iterator iter = mSkeleton.begin(); + avatar_joint_list_t::iterator end = mSkeleton.end(); + for (; iter != end; ++iter) { - LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param; - dump_visual_param(file, viewer_param, viewer_param->getWeight()); + LLJoint* pJoint = (*iter); + const LLVector3& pos = pJoint->getPosition(); + const LLVector3& scale = pJoint->getScale(); + apr_file_printf( file, "\t\t<joint name=\"%s\" position=\"%f %f %f\" scale=\"%f %f %f\"/>\n", + pJoint->getName().c_str(), pos[0], pos[1], pos[2], scale[0], scale[1], scale[2]); } - for (U8 te = 0; te < TEX_NUM_INDICES; te++) + for (iter = mSkeleton.begin(); iter != end; ++iter) { + LLJoint* pJoint = (*iter); + + LLVector3 pos; + LLUUID mesh_id; + + if (pJoint->hasAttachmentPosOverride(pos,mesh_id)) { - // MULTIPLE_WEARABLES: extend to multiple wearables? - LLViewerTexture* te_image = getImage((ETextureIndex)te, 0); - if( te_image ) - { - std::string uuid_str; - te_image->getID().toString( uuid_str ); - apr_file_printf( file, "\t\t<texture te=\"%i\" uuid=\"%s\"/>\n", te, uuid_str.c_str()); - } + apr_file_printf( file, "\t\t<joint_offset name=\"%s\" position=\"%f %f %f\" mesh_id=\"%s\"/>\n", + pJoint->getName().c_str(), pos[0], pos[1], pos[2], mesh_id.asString().c_str()); } } + F32 pelvis_fixup; + LLUUID mesh_id; + if (hasPelvisFixup(pelvis_fixup, mesh_id)) + { + apr_file_printf( file, "\t\t<pelvis_fixup z=\"%f\" mesh_id=\"%s\"/>\n", + pelvis_fixup, mesh_id.asString().c_str()); + } - } - avatar_joint_list_t::iterator iter = mSkeleton.begin(); - avatar_joint_list_t::iterator end = mSkeleton.end(); - for (; iter != end; ++iter) - { - LLJoint* pJoint = (*iter); - const LLVector3& pos = pJoint->getPosition(); - const LLVector3& scale = pJoint->getScale(); - apr_file_printf( file, "\t\t<joint name=\"%s\" position=\"%f %f %f\" scale=\"%f %f %f\"/>\n", - pJoint->getName().c_str(), pos[0], pos[1], pos[2], scale[0], scale[1], scale[2]); - } - - apr_file_printf( file, "\t</archetype>\n" ); - apr_file_printf( file, "\n</linden_genepool>\n" ); + apr_file_printf( file, "\t</archetype>\n" ); + apr_file_printf( file, "\n</linden_genepool>\n" ); - bool ultra_verbose = false; - if (isSelf() && ultra_verbose) - { - // show the cloned params inside the wearables as well. - gAgentAvatarp->dumpWearableInfo(outfile); + bool ultra_verbose = false; + if (isSelf() && ultra_verbose) + { + // show the cloned params inside the wearables as well. + gAgentAvatarp->dumpWearableInfo(outfile); + } } // File will close when handle goes out of scope } @@ -7826,7 +7938,7 @@ void LLVOAvatar::startAppearanceAnimation() // virtual void LLVOAvatar::removeMissingBakedTextures() - { +{ } //virtual @@ -8080,7 +8192,6 @@ void LLVOAvatar::calculateUpdateRenderCost() } } } - } // Diagnostic output to identify all avatar-related textures. @@ -8092,9 +8203,8 @@ void LLVOAvatar::calculateUpdateRenderCost() for (LLVOVolume::texture_cost_t::iterator it = textures.begin(); it != textures.end(); ++it) { LLUUID image_id = it->first; - if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR) - continue; - if (all_textures.find(image_id) == all_textures.end()) + if( ! (image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR) + && (all_textures.find(image_id) == all_textures.end())) { // attachment texture not previously seen. LL_INFOS() << "attachment_texture: " << image_id.asString() << LL_ENDL; @@ -8160,15 +8270,17 @@ LLColor4 LLVOAvatar::calcMutedAVColor(F32 value, S32 range_low, S32 range_high) // static BOOL LLVOAvatar::isIndexLocalTexture(ETextureIndex index) { - if (index < 0 || index >= TEX_NUM_INDICES) return false; - return LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsLocalTexture; + return (index < 0 || index >= TEX_NUM_INDICES) + ? false + : LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsLocalTexture; } // static BOOL LLVOAvatar::isIndexBakedTexture(ETextureIndex index) { - if (index < 0 || index >= TEX_NUM_INDICES) return false; - return LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsBakedTexture; + return (index < 0 || index >= TEX_NUM_INDICES) + ? false + : LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsBakedTexture; } const std::string LLVOAvatar::getBakedStatusForPrintout() const @@ -8218,7 +8330,7 @@ BOOL LLVOAvatar::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex te, U { return FALSE; } - + if( !getImage( te, index ) ) { LL_WARNS() << "getImage( " << te << ", " << index << " ) returned 0" << LL_ENDL; diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index 0fde732b6f..2223acc893 100755 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -200,7 +200,10 @@ public: virtual LLJoint* getJoint(const std::string &name); + void addAttachmentPosOverridesForObject(LLViewerObject *vo); void resetJointPositionsOnDetach(const LLUUID& mesh_id); + void resetJointPositionsOnDetach(LLViewerObject *vo); + void clearAttachmentPosOverrides(); /*virtual*/ const LLUUID& getID() const; /*virtual*/ void addDebugText(const std::string& text); @@ -357,19 +360,11 @@ protected: /*virtual*/ LLAvatarJointMesh* createAvatarJointMesh(); // Returns LLViewerJointMesh public: void updateHeadOffset(); - void setPelvisOffset( bool hasOffset, const LLVector3& translation, F32 offset ) ; - bool hasPelvisOffset( void ) { return mHasPelvisOffset; } void postPelvisSetRecalc( void ); - void setPelvisOffset( F32 pelvixFixupAmount ); /*virtual*/ BOOL loadSkeletonNode(); /*virtual*/ void buildCharacter(); - bool mHasPelvisOffset; - LLVector3 mPelvisOffset; - F32 mLastPelvisToFoot; - F32 mPelvisFixup; - F32 mLastPelvisFixup; LLVector3 mCurRootToHeadOffset; LLVector3 mTargetRootToHeadOffset; @@ -720,6 +715,7 @@ public: void clampAttachmentPositions(); virtual const LLViewerJointAttachment* attachObject(LLViewerObject *viewer_object); virtual BOOL detachObject(LLViewerObject *viewer_object); + static bool getRiggedMeshID( LLViewerObject* pVO, LLUUID& mesh_id ); void cleanupAttachedMesh( LLViewerObject* pVO ); static LLVOAvatar* findAvatarFromAttachment(LLViewerObject* obj); /*virtual*/ BOOL isWearingWearableType(LLWearableType::EType type ) const; diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 02494d5091..3f3cd25f95 100755 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -262,7 +262,7 @@ void LLVOAvatarSelf::markDead() { BOOL success = LLVOAvatar::loadAvatar(); - // set all parameters sotred directly in the avatar to have + // set all parameters stored directly in the avatar to have // the isSelfParam to be TRUE - this is used to prevent // them from being animated or trigger accidental rebakes // when we copy params from the wearable to the base avatar. @@ -718,13 +718,8 @@ void LLVOAvatarSelf::updateVisualParams() LLVOAvatar::updateVisualParams(); } -/*virtual*/ -void LLVOAvatarSelf::idleUpdateAppearanceAnimation() +void LLVOAvatarSelf::writeWearablesToAvatar() { - // Animate all top-level wearable visual parameters - gAgentWearables.animateAllWearableParams(calcMorphAmount()); - - // apply wearable visual params to avatar for (U32 type = 0; type < LLWearableType::WT_COUNT; type++) { LLWearable *wearable = gAgentWearables.getTopWearable((LLWearableType::EType)type); @@ -734,6 +729,17 @@ void LLVOAvatarSelf::idleUpdateAppearanceAnimation() } } +} + +/*virtual*/ +void LLVOAvatarSelf::idleUpdateAppearanceAnimation() +{ + // Animate all top-level wearable visual parameters + gAgentWearables.animateAllWearableParams(calcMorphAmount()); + + // Apply wearable visual params to avatar + writeWearablesToAvatar(); + //allow avatar to process updates LLVOAvatar::idleUpdateAppearanceAnimation(); @@ -1101,9 +1107,19 @@ LLViewerObject* LLVOAvatarSelf::getWornAttachment(const LLUUID& inv_item_id) return NULL; } -const std::string LLVOAvatarSelf::getAttachedPointName(const LLUUID& inv_item_id) const +bool LLVOAvatarSelf::getAttachedPointName(const LLUUID& inv_item_id, std::string& name) const { + if (!gInventory.getItem(inv_item_id)) + { + name = "ATTACHMENT_MISSING_ITEM"; + return false; + } const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id); + if (!gInventory.getItem(base_inv_item_id)) + { + name = "ATTACHMENT_MISSING_BASE_ITEM"; + return false; + } for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); iter != mAttachmentPoints.end(); ++iter) @@ -1111,11 +1127,13 @@ const std::string LLVOAvatarSelf::getAttachedPointName(const LLUUID& inv_item_id const LLViewerJointAttachment* attachment = iter->second; if (attachment->getAttachedObject(base_inv_item_id)) { - return attachment->getName(); + name = attachment->getName(); + return true; } } - return LLStringUtil::null; + name = "ATTACHMENT_NOT_ATTACHED"; + return false; } //virtual @@ -1150,8 +1168,6 @@ BOOL LLVOAvatarSelf::detachObject(LLViewerObject *viewer_object) const LLUUID attachment_id = viewer_object->getAttachmentItemID(); if ( LLVOAvatar::detachObject(viewer_object) ) { - LLVOAvatar::cleanupAttachedMesh( viewer_object ); - // the simulator should automatically handle permission revocation stopMotionFromSource(attachment_id); diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index ad73dd89b7..5f36872575 100755 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h @@ -87,12 +87,11 @@ public: /*virtual*/ void requestStopMotion(LLMotion* motion); /*virtual*/ LLJoint* getJoint(const std::string &name); - void resetJointPositions( void ); - /*virtual*/ BOOL setVisualParamWeight(const LLVisualParam *which_param, F32 weight); /*virtual*/ BOOL setVisualParamWeight(const char* param_name, F32 weight); /*virtual*/ BOOL setVisualParamWeight(S32 index, F32 weight); /*virtual*/ void updateVisualParams(); + void writeWearablesToAvatar(); /*virtual*/ void idleUpdateAppearanceAnimation(); private: @@ -294,7 +293,7 @@ public: void addAttachmentRequest(const LLUUID& inv_item_id); void removeAttachmentRequest(const LLUUID& inv_item_id); LLViewerObject* getWornAttachment(const LLUUID& inv_item_id); - const std::string getAttachedPointName(const LLUUID& inv_item_id) const; + bool getAttachedPointName(const LLUUID& inv_item_id, std::string& name) const; /*virtual*/ const LLViewerJointAttachment *attachObject(LLViewerObject *viewer_object); /*virtual*/ BOOL detachObject(LLViewerObject *viewer_object); static BOOL detachAttachmentIntoInventory(const LLUUID& item_id); diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 6839bed761..008ef792e0 100755 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -4541,7 +4541,9 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) //Determine if we've received skininfo that contains an //alternate bind matrix - if it does then apply the translational component //to the joints of the avatar. +#if 0 bool pelvisGotSet = false; +#endif { LL_RECORD_BLOCK_TIME(FTM_REBUILD_VOLUME_FACE_LIST); @@ -4626,54 +4628,12 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) //get drawpool of avatar with rigged face LLDrawPoolAvatar* pool = get_avatar_drawpool(vobj); + // FIXME should this be inside the face loop? + // doesn't seem to depend on any per-face state. if ( pAvatarVO ) { - LLUUID currentId = vobj->getVolume()->getParams().getSculptID(); - const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( currentId, vobj ); - if ( pSkinData ) - { - const int bindCnt = pSkinData->mAlternateBindMatrix.size(); - if ( bindCnt > 0 ) - { - const int jointCnt = pSkinData->mJointNames.size(); - const F32 pelvisZOffset = pSkinData->mPelvisOffset; - bool fullRig = (jointCnt>=JOINT_COUNT_REQUIRED_FOR_FULLRIG) ? true : false; - if ( fullRig ) - { - for ( int i=0; i<jointCnt; ++i ) - { - std::string lookingForJoint = pSkinData->mJointNames[i].c_str(); - LLJoint* pJoint = pAvatarVO->getJoint( lookingForJoint ); - if ( pJoint && pJoint->getId() != currentId ) - { - pJoint->setId( currentId ); - const LLVector3& jointPos = pSkinData->mAlternateBindMatrix[i].getTranslation(); - - //Set the joint position - const LLUUID& mesh_id = pSkinData->mMeshID; - pJoint->addAttachmentPosOverride( jointPos, mesh_id, pAvatarVO->avString() ); - - //If joint is a pelvis then handle old/new pelvis to foot values - if ( lookingForJoint == "mPelvis" ) - { - if ( !pAvatarVO->hasPelvisOffset() ) - { - pAvatarVO->setPelvisOffset( true, jointPos, pelvisZOffset ); - pelvisGotSet = true; - } - } - } - } - } - } - } + pAvatarVO->addAttachmentPosOverridesForObject(vobj); } - - //Rebuild body data if we altered joints/pelvis - if ( pelvisGotSet && pAvatarVO ) - { - pAvatarVO->postPelvisSetRecalc(); - } if (pool) { @@ -5031,14 +4991,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) } } - - - - - - - - } group->mBufferUsage = useage; diff --git a/indra/newview/llwearableitemslist.cpp b/indra/newview/llwearableitemslist.cpp index ca60b79f9d..fac0fd63ee 100755 --- a/indra/newview/llwearableitemslist.cpp +++ b/indra/newview/llwearableitemslist.cpp @@ -364,8 +364,14 @@ void LLPanelAttachmentListItem::updateItem(const std::string& name, LLViewerInventoryItem* inv_item = getItem(); if (inv_item && isAgentAvatarValid() && gAgentAvatarp->isWearingAttachment(inv_item->getLinkedUUID())) { - std::string joint = LLTrans::getString(gAgentAvatarp->getAttachedPointName(inv_item->getLinkedUUID())); - title_joint = title_joint + " (" + joint + ")"; + std::string found_name; + bool found = gAgentAvatarp->getAttachedPointName(inv_item->getLinkedUUID(),found_name); + std::string trans_name = LLTrans::getString(found_name); + if (!found) + { + LL_WARNS() << "invalid attachment joint, err " << found_name << LL_ENDL; + } + title_joint = title_joint + " (" + trans_name + ")"; } LLPanelInventoryListItemBase::updateItem(title_joint, item_state); diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index cc2f645b8e..f77678e5f8 100755 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -2307,6 +2307,7 @@ The [[MARKETPLACE_CREATE_STORE_URL] Marketplace store] is returning errors. <string name="LoadingContents">Loading contents...</string> <string name="NoContents">No contents</string> <string name="WornOnAttachmentPoint" value=" (worn on [ATTACHMENT_POINT])" /> + <string name="AttachmentErrorMessage" value=" ([ATTACHMENT_ERROR])" /> <string name="ActiveGesture" value="[GESLABEL] (active)"/> <!-- Inventory permissions --> <string name="PermYes">Yes</string> @@ -2433,9 +2434,12 @@ The [[MARKETPLACE_CREATE_STORE_URL] Marketplace store] is returning errors. <string name="Stomach">Stomach</string> <string name="Left Pec">Left Pec</string> <string name="Right Pec">Right Pec</string> - <string name="Neck">Neck</string> - <string name="Avatar Center">Avatar Center</string> + <string name="Neck">Neck</string> + <string name="Avatar Center">Avatar Center</string> <string name="Invalid Attachment">Invalid Attachment Point</string> + <string name="ATTACHMENT_MISSING_ITEM">Error: missing item</string> + <string name="ATTACHMENT_MISSING_BASE_ITEM">Error: missing base item</string> + <string name="ATTACHMENT_NOT_ATTACHED">Error: object is in current outfit but not attached</string> <!-- Avatar age computation, see LLDateUtil::ageFromDate --> <string name="YearsMonthsOld">[AGEYEARS] [AGEMONTHS] old</string> |