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-rw-r--r--indra/newview/lldrawpoolbump.cpp12
-rw-r--r--indra/newview/lldrawpoolterrain.cpp4
-rw-r--r--indra/newview/lldrawpoolwater.cpp7
-rw-r--r--indra/newview/llhudnametag.cpp2
-rw-r--r--indra/newview/llhudtext.cpp3
-rw-r--r--indra/newview/llviewerdisplay.cpp3
-rw-r--r--indra/newview/llviewerjointmesh.cpp5
7 files changed, 0 insertions, 36 deletions
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index 2d26ee9f65..3b039cd505 100644
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -593,21 +593,9 @@ void LLDrawPoolBump::endFullbrightShiny()
if( cube_map )
{
cube_map->disable();
-
- /*if (diffuse_channel != 0)
- {
- shader->disableTexture(LLViewerShaderMgr::DIFFUSE_MAP);
- }
- gGL.getTexUnit(0)->activate();
- gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);*/
-
shader->unbind();
- //gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
}
- //gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- //gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
-
diffuse_channel = -1;
cube_channel = 0;
mShiny = FALSE;
diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp
index c71ebaffb9..cc21f13678 100644
--- a/indra/newview/lldrawpoolterrain.cpp
+++ b/indra/newview/lldrawpoolterrain.cpp
@@ -627,8 +627,6 @@ void LLDrawPoolTerrain::renderFull4TU()
gGL.matrixMode(LLRender::MM_TEXTURE);
gGL.loadIdentity();
gGL.matrixMode(LLRender::MM_MODELVIEW);
-
- gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
}
void LLDrawPoolTerrain::renderFull2TU()
@@ -814,7 +812,6 @@ void LLDrawPoolTerrain::renderFull2TU()
gGL.matrixMode(LLRender::MM_TEXTURE);
gGL.loadIdentity();
gGL.matrixMode(LLRender::MM_MODELVIEW);
- gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
}
@@ -852,7 +849,6 @@ void LLDrawPoolTerrain::renderSimple()
gGL.matrixMode(LLRender::MM_TEXTURE);
gGL.loadIdentity();
gGL.matrixMode(LLRender::MM_MODELVIEW);
- gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
}
//============================================================================
diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp
index c0e82ead43..4023d59776 100644
--- a/indra/newview/lldrawpoolwater.cpp
+++ b/indra/newview/lldrawpoolwater.cpp
@@ -299,8 +299,6 @@ void LLDrawPoolWater::render(S32 pass)
gGL.matrixMode(LLRender::MM_MODELVIEW);
LLOverrideFaceColor overrid(this, 1.f, 1.f, 1.f, 0.5f*up_dot);
- gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
-
for (std::vector<LLFace*>::iterator iter = mDrawFace.begin();
iter != mDrawFace.end(); iter++)
{
@@ -317,8 +315,6 @@ void LLDrawPoolWater::render(S32 pass)
}
}
- gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
-
gSky.mVOSkyp->getCubeMap()->disable();
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
@@ -336,8 +332,6 @@ void LLDrawPoolWater::render(S32 pass)
glStencilFunc(GL_NOTEQUAL, 0, 0xFFFFFFFF);
renderReflection(refl_face);
}
-
- gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
}
// for low end hardware
@@ -447,7 +441,6 @@ void LLDrawPoolWater::renderOpaqueLegacyWater()
}
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
}
diff --git a/indra/newview/llhudnametag.cpp b/indra/newview/llhudnametag.cpp
index 55a4b5a457..8e296321d2 100644
--- a/indra/newview/llhudnametag.cpp
+++ b/indra/newview/llhudnametag.cpp
@@ -323,8 +323,6 @@ void LLHUDNameTag::renderText(BOOL for_select)
// Render label
{
- //gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
-
for(std::vector<LLHUDTextSegment>::iterator segment_iter = mLabelSegments.begin();
segment_iter != mLabelSegments.end(); ++segment_iter )
{
diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp
index d01d25a75b..9d8bf7f51c 100644
--- a/indra/newview/llhudtext.cpp
+++ b/indra/newview/llhudtext.cpp
@@ -188,9 +188,6 @@ void LLHUDText::renderText()
F32 y_offset = (F32)mOffsetY;
// Render label
- {
- gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
- }
// Render text
{
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index 60ba07d3af..046187cf4f 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -166,8 +166,6 @@ void display_startup()
if (gViewerWindow)
gViewerWindow->setup2DRender();
- gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
-
gGL.color4f(1,1,1,1);
if (gViewerWindow)
gViewerWindow->draw();
@@ -1480,7 +1478,6 @@ void render_ui_2d()
}
stop_glerror();
- //gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
// render outline for HUD
if (isAgentAvatarValid() && gAgentCamera.mHUDCurZoom < 0.98f)
diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp
index 98d8f91116..640e54c2e1 100644
--- a/indra/newview/llviewerjointmesh.cpp
+++ b/indra/newview/llviewerjointmesh.cpp
@@ -328,11 +328,6 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy)
triangle_count += count;
- if (mTestImageName)
- {
- gGL.getTexUnit(diffuse_channel)->setTextureBlendType(LLTexUnit::TB_MULT);
- }
-
return triangle_count;
}