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-rw-r--r--indra/newview/app_settings/shaders/class3/deferred/screenSpaceReflUtil.glsl22
1 files changed, 12 insertions, 10 deletions
diff --git a/indra/newview/app_settings/shaders/class3/deferred/screenSpaceReflUtil.glsl b/indra/newview/app_settings/shaders/class3/deferred/screenSpaceReflUtil.glsl
index 1b822d6a21..b2d1e75d04 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/screenSpaceReflUtil.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/screenSpaceReflUtil.glsl
@@ -332,6 +332,7 @@ collectedColor = vec4(1, 0, 1, 1);
float zFar = 128.0;
vignette *= clamp(1.0+(viewPos.z/zFar), 0.0, 1.0);
+ vignette *= clamp(glossiness * 3 - 1.7, 0, 1);
vec4 hitpoint;
@@ -340,8 +341,9 @@ collectedColor = vec4(1, 0, 1, 1);
totalSamples = int(max(glossySampleCount, glossySampleCount * glossiness * vignette));
totalSamples = max(totalSamples, 1);
-
+ if (glossiness < 0.35)
{
+ if (vignette > 0)
{
for (int i = 0; i < totalSamples; i++)
{
@@ -363,15 +365,15 @@ collectedColor = vec4(1, 0, 1, 1);
collectedColor.a += 1;
}
}
- }
-
- if (hits > 0)
- {
- collectedColor /= hits;
- }
- else
- {
- collectedColor = vec4(0);
+
+ if (hits > 0)
+ {
+ collectedColor /= hits;
+ }
+ else
+ {
+ collectedColor = vec4(0);
+ }
}
}
float hitAlpha = hits;