diff options
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/app_settings/settings.xml | 22 | ||||
-rw-r--r-- | indra/newview/llmaniptranslate.cpp | 2 | ||||
-rw-r--r-- | indra/newview/llpanelobject.cpp | 4 | ||||
-rw-r--r-- | indra/newview/llviewermessage.cpp | 1 | ||||
-rw-r--r-- | indra/newview/llviewerobject.cpp | 217 | ||||
-rw-r--r-- | indra/newview/llviewerobject.h | 21 | ||||
-rw-r--r-- | indra/newview/llviewerobjectlist.cpp | 19 | ||||
-rw-r--r-- | indra/newview/llvoavatar.cpp | 1 | ||||
-rw-r--r-- | indra/newview/llvoavatarself.cpp | 21 | ||||
-rw-r--r-- | indra/newview/llvoavatarself.h | 2 | ||||
-rw-r--r-- | indra/newview/llworld.cpp | 5 | ||||
-rw-r--r-- | indra/newview/llworld.h | 2 |
12 files changed, 274 insertions, 43 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index ebd93b5987..cc8ad74526 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -11388,6 +11388,28 @@ <key>Value</key> <integer>1</integer> </map> + <key>InterpolationTime</key> + <map> + <key>Comment</key> + <string>How long to extrapolate object motion after last packet received</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <integer>3.0</integer> + </map> + <key>InterpolationPhaseOut</key> + <map> + <key>Comment</key> + <string>Seconds to phase out interpolated motion</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <integer>1.0</integer> + </map> <key>VerboseLogs</key> <map> <key>Comment</key> diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp index 5eb3b789f2..f871df0c36 100644 --- a/indra/newview/llmaniptranslate.cpp +++ b/indra/newview/llmaniptranslate.cpp @@ -726,7 +726,7 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask) LLVector3d new_position_global = selectNode->mSavedPositionGlobal + clamped_relative_move; // Don't let object centers go too far underground - F64 min_height = LLWorld::getInstance()->getMinAllowedZ(object); + F64 min_height = LLWorld::getInstance()->getMinAllowedZ(object, object->getPositionGlobal()); if (new_position_global.mdV[VZ] < min_height) { new_position_global.mdV[VZ] = min_height; diff --git a/indra/newview/llpanelobject.cpp b/indra/newview/llpanelobject.cpp index d756a1b931..a0c320ba19 100644 --- a/indra/newview/llpanelobject.cpp +++ b/indra/newview/llpanelobject.cpp @@ -1695,10 +1695,10 @@ void LLPanelObject::sendPosition(BOOL btn_down) LLVector3 newpos(mCtrlPosX->get(), mCtrlPosY->get(), mCtrlPosZ->get()); LLViewerRegion* regionp = mObject->getRegion(); - + // Clamp the Z height const F32 height = newpos.mV[VZ]; - const F32 min_height = LLWorld::getInstance()->getMinAllowedZ(mObject); + const F32 min_height = LLWorld::getInstance()->getMinAllowedZ(mObject, mObject->getPositionGlobal()); const F32 max_height = LLWorld::getInstance()->getRegionMaxHeight(); if (!mObject->isAttachment()) diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index 0ca30d5f3d..7c0fc681a4 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -3866,6 +3866,7 @@ void process_crossed_region(LLMessageSystem* msg, void**) return; } LL_INFOS("Messaging") << "process_crossed_region()" << LL_ENDL; + gAgentAvatarp->resetRegionCrossingTimer(); U32 sim_ip; msg->getIPAddrFast(_PREHASH_RegionData, _PREHASH_SimIP, sim_ip); diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 0e1553c421..1804fac1b3 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -103,8 +103,8 @@ //#define DEBUG_UPDATE_TYPE -BOOL gVelocityInterpolate = TRUE; -BOOL gPingInterpolate = TRUE; +BOOL LLViewerObject::sVelocityInterpolate = TRUE; +BOOL LLViewerObject::sPingInterpolate = TRUE; U32 LLViewerObject::sNumZombieObjects = 0; S32 LLViewerObject::sNumObjects = 0; @@ -115,6 +115,11 @@ S32 LLViewerObject::sAxisArrowLength(50); BOOL LLViewerObject::sPulseEnabled(FALSE); BOOL LLViewerObject::sUseSharedDrawables(FALSE); // TRUE +// sMaxUpdateInterpolationTime must be greater than sPhaseOutUpdateInterpolationTime +F64 LLViewerObject::sMaxUpdateInterpolationTime = 3.0; // For motion interpolation: after X seconds with no updates, don't predict object motion +F64 LLViewerObject::sPhaseOutUpdateInterpolationTime = 2.0; // For motion interpolation: after Y seconds with no updates, taper off motion prediction + + static LLFastTimer::DeclareTimer FTM_CREATE_OBJECT("Create Object"); // static @@ -205,6 +210,7 @@ LLViewerObject::LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRe mLastInterpUpdateSecs(0.f), mLastMessageUpdateSecs(0.f), mLatestRecvPacketID(0), + mCircuitPacketCount(0), mData(NULL), mAudioSourcep(NULL), mAudioGain(1.f), @@ -1841,7 +1847,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, new_rot.normQuat(); - if (gPingInterpolate) + if (sPingInterpolate) { LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit(mesgsys->getSender()); if (cdp) @@ -1862,6 +1868,8 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, // // + // WTF? If we're going to skip this message, why are we + // doing all the parenting, etc above? U32 packet_id = mesgsys->getCurrentRecvPacketID(); if (packet_id < mLatestRecvPacketID && mLatestRecvPacketID - packet_id < 65536) @@ -1871,6 +1879,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, } mLatestRecvPacketID = packet_id; + mCircuitPacketCount = 0; // Set the change flags for scale if (new_scale != getScale()) @@ -2002,7 +2011,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, // U32 ping_delay = mesgsys->mCircuitInfo.getPingDelay(); mLastInterpUpdateSecs = LLFrameTimer::getElapsedSeconds(); - mLastMessageUpdateSecs = LLFrameTimer::getElapsedSeconds(); + mLastMessageUpdateSecs = mLastInterpUpdateSecs; if (mDrawable.notNull()) { // Don't clear invisibility flag on update if still orphaned! @@ -2029,6 +2038,8 @@ BOOL LLViewerObject::isActive() const return TRUE; } + + BOOL LLViewerObject::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) { static LLFastTimer::DeclareTimer ftm("Viewer Object"); @@ -2042,7 +2053,7 @@ BOOL LLViewerObject::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) // CRO - don't velocity interp linked objects! // Leviathan - but DO velocity interp joints - if (!mStatic && gVelocityInterpolate && !isSelected()) + if (!mStatic && sVelocityInterpolate && !isSelected()) { // calculate dt from last update F32 dt_raw = (F32)(time - mLastInterpUpdateSecs); @@ -2132,33 +2143,8 @@ BOOL LLViewerObject::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) return TRUE; } else - { - // linear motion - // PHYSICS_TIMESTEP is used below to correct for the fact that the velocity in object - // updates represents the average velocity of the last timestep, rather than the final velocity. - // the time dilation above should guarantee that dt is never less than PHYSICS_TIMESTEP, theoretically - // - // There is a problem here if dt is negative. . . - - // *TODO: should also wrap linear accel/velocity in check - // to see if object is selected, instead of explicitly - // zeroing it out - LLVector3 accel = getAcceleration(); - LLVector3 vel = getVelocity(); - - if (!(accel.isExactlyZero() && vel.isExactlyZero())) - { - LLVector3 pos = (vel + (0.5f * (dt-PHYSICS_TIMESTEP)) * accel) * dt; - - // region local - setPositionRegion(pos + getPositionRegion()); - setVelocity(vel + accel*dt); - - // for objects that are spinning but not translating, make sure to flag them as having moved - setChanged(MOVED | SILHOUETTE); - } - - mLastInterpUpdateSecs = time; + { // Move object based on it's velocity and rotation + interpolateLinearMotion(time, dt); } } @@ -2174,6 +2160,158 @@ BOOL LLViewerObject::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) } +// Move an object due to idle-time viewer side updates by iterpolating motion +void LLViewerObject::interpolateLinearMotion(const F64 & time, const F32 & dt) +{ + // linear motion + // PHYSICS_TIMESTEP is used below to correct for the fact that the velocity in object + // updates represents the average velocity of the last timestep, rather than the final velocity. + // the time dilation above should guarantee that dt is never less than PHYSICS_TIMESTEP, theoretically + // + // *TODO: should also wrap linear accel/velocity in check + // to see if object is selected, instead of explicitly + // zeroing it out + + F64 time_since_last_update = time - mLastMessageUpdateSecs; + if (time_since_last_update <= 0.0 || dt <= 0.f) + { + return; + } + + LLVector3 accel = getAcceleration(); + LLVector3 vel = getVelocity(); + + if (sMaxUpdateInterpolationTime <= 0.0) + { // Old code path ... unbounded, simple interpolation + if (!(accel.isExactlyZero() && vel.isExactlyZero())) + { + LLVector3 pos = (vel + (0.5f * (dt-PHYSICS_TIMESTEP)) * accel) * dt; + + // region local + setPositionRegion(pos + getPositionRegion()); + setVelocity(vel + accel*dt); + + // for objects that are spinning but not translating, make sure to flag them as having moved + setChanged(MOVED | SILHOUETTE); + } + } + else if (!accel.isExactlyZero() || !vel.isExactlyZero()) // object is moving + { // Object is moving, and hasn't been too long since we got an update from the server + + // Calculate predicted position and velocity + LLVector3 new_pos = (vel + (0.5f * (dt-PHYSICS_TIMESTEP)) * accel) * dt; + LLVector3 new_v = accel * dt; + + if (time_since_last_update > sPhaseOutUpdateInterpolationTime) + { // Haven't seen a viewer update in a while, check to see if the ciruit is still active + if (mRegionp) + { // The simulator will NOT send updates if the object continues normally on the path + // predicted by the velocity and the acceleration (often gravity) sent to the viewer + // So check to see if the circuit is blocked, which means the sim is likely in a long lag + LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit( mRegionp->getHost() ); + if (cdp) + { + if (!cdp->isAlive() || // Circuit is dead or blocked + cdp->isBlocked() || // or doesn't seem to be getting any packets + (mCircuitPacketCount > 0 && mCircuitPacketCount == cdp->getPacketsIn())) + { + // Start to reduce motion interpolation since we haven't seen a server update in a while + F64 time_since_last_interpolation = time - mLastInterpUpdateSecs; + F64 phase_out = 1.0; + if (time_since_last_update > sMaxUpdateInterpolationTime) + { // Past the time limit, so stop the object + phase_out = 0.0; + //llinfos << "Motion phase out to zero" << llendl; + + // Kill angular motion as well. Note - not adding this due to paranoia + // about stopping rotation for llTargetOmega objects and not having it restart + // setAngularVelocity(LLVector3::zero); + } + else if (mLastInterpUpdateSecs - mLastMessageUpdateSecs > sPhaseOutUpdateInterpolationTime) + { // Last update was already phased out a bit + phase_out = (sMaxUpdateInterpolationTime - time_since_last_update) / + (sMaxUpdateInterpolationTime - time_since_last_interpolation); + //llinfos << "Continuing motion phase out of " << (F32) phase_out << llendl; + } + else + { // Phase out from full value + phase_out = (sMaxUpdateInterpolationTime - time_since_last_update) / + (sMaxUpdateInterpolationTime - sPhaseOutUpdateInterpolationTime); + //llinfos << "Starting motion phase out of " << (F32) phase_out << llendl; + } + phase_out = llclamp(phase_out, 0.0, 1.0); + + new_pos = new_pos * ((F32) phase_out); + new_v = new_v * ((F32) phase_out); + } + + // Save current circuit packet count to see if it changes + mCircuitPacketCount = cdp->getPacketsIn(); + } + } + } + + new_pos = new_pos + getPositionRegion(); + new_v = new_v + vel; + + + // Clamp interpolated position to minimum underground and maximum region height + LLVector3d new_pos_global = mRegionp->getPosGlobalFromRegion(new_pos); + F32 min_height; + if (isAvatar()) + { // Make a better guess about AVs not going underground + min_height = LLWorld::getInstance()->resolveLandHeightGlobal(new_pos_global); + min_height += (0.5f * getScale().mV[VZ]); + } + else + { // This will put the object underground, but we can't tell if it will stop + // at ground level or not + min_height = LLWorld::getInstance()->getMinAllowedZ(this, new_pos_global); + } + + new_pos.mV[VZ] = llmax(min_height, new_pos.mV[VZ]); + new_pos.mV[VZ] = llmin(LLWorld::getInstance()->getRegionMaxHeight(), new_pos.mV[VZ]); + + // Check to see if it's going off the region + LLVector3 temp(new_pos); + if (temp.clamp(0.f, mRegionp->getWidth())) + { // Going off this region, so see if we might end up on another region + LLVector3d old_pos_global = mRegionp->getPosGlobalFromRegion(getPositionRegion()); + new_pos_global = mRegionp->getPosGlobalFromRegion(new_pos); // Re-fetch in case it got clipped above + + // Clip the positions to known regions + LLVector3d clip_pos_global = LLWorld::getInstance()->clipToVisibleRegions(old_pos_global, new_pos_global); + if (clip_pos_global != new_pos_global) + { // Was clipped, so this means we hit a edge where there is no region to enter + + //llinfos << "Hit empty region edge, clipped predicted position to " << mRegionp->getPosRegionFromGlobal(clip_pos_global) + // << " from " << new_pos << llendl; + new_pos = mRegionp->getPosRegionFromGlobal(clip_pos_global); + + // Stop motion and get server update for bouncing on the edge + new_v.clear(); + setAcceleration(LLVector3::zero); + } + else + { // Let predicted movement cross into another region + //llinfos << "Predicting region crossing to " << new_pos << llendl; + } + } + + // Set new position and velocity + setPositionRegion(new_pos); + setVelocity(new_v); + + // for objects that are spinning but not translating, make sure to flag them as having moved + setChanged(MOVED | SILHOUETTE); + } + + // Update the last time we did anything + mLastInterpUpdateSecs = time; +} + + + BOOL LLViewerObject::setData(const U8 *datap, const U32 data_size) { LLMemType mt(LLMemType::MTYPE_OBJECT); @@ -4962,6 +5100,7 @@ void LLViewerObject::setRegion(LLViewerRegion *regionp) } mLatestRecvPacketID = 0; + mCircuitPacketCount = 0; mRegionp = regionp; for (child_list_t::iterator i = mChildList.begin(); i != mChildList.end(); ++i) @@ -4974,6 +5113,20 @@ void LLViewerObject::setRegion(LLViewerRegion *regionp) updateDrawable(FALSE); } +// virtual +void LLViewerObject::updateRegion(LLViewerRegion *regionp) +{ +// if (regionp) +// { +// F64 now = LLFrameTimer::getElapsedSeconds(); +// llinfos << "Updating to region " << regionp->getName() +// << ", ms since last update message: " << (F32)((now - mLastMessageUpdateSecs) * 1000.0) +// << ", ms since last interpolation: " << (F32)((now - mLastInterpUpdateSecs) * 1000.0) +// << llendl; +// } +} + + bool LLViewerObject::specialHoverCursor() const { return (mFlags & FLAGS_USE_PHYSICS) diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h index c2475c2709..fe670f8827 100644 --- a/indra/newview/llviewerobject.h +++ b/indra/newview/llviewerobject.h @@ -464,7 +464,7 @@ public: bool specialHoverCursor() const; // does it have a special hover cursor? void setRegion(LLViewerRegion *regionp); - virtual void updateRegion(LLViewerRegion *regionp) {} + virtual void updateRegion(LLViewerRegion *regionp); void updateFlags(); BOOL setFlags(U32 flag, BOOL state); @@ -510,6 +510,9 @@ private: // and the update wasn't due to this agent's last action. U32 checkMediaURL(const std::string &media_url); + // Motion prediction between updates + void interpolateLinearMotion(const F64 & time, const F32 & dt); + public: // // Viewer-side only types - use the LL_PCODE_APP mask. @@ -612,6 +615,8 @@ protected: F64 mLastInterpUpdateSecs; // Last update for purposes of interpolation F64 mLastMessageUpdateSecs; // Last update from a message from the simulator TPACKETID mLatestRecvPacketID; // Latest time stamp on message from simulator + U32 mCircuitPacketCount; // Packet tracking for early detection of a stopped simulator circuit + // extra data sent from the sim...currently only used for tree species info U8* mData; @@ -669,9 +674,21 @@ protected: mutable LLVector3 mPositionRegion; mutable LLVector3 mPositionAgent; + static void setPhaseOutUpdateInterpolationTime(F32 value) { sPhaseOutUpdateInterpolationTime = (F64) value; } + static void setMaxUpdateInterpolationTime(F32 value) { sMaxUpdateInterpolationTime = (F64) value; } + + static void setVelocityInterpolate(BOOL value) { sVelocityInterpolate = value; } + static void setPingInterpolate(BOOL value) { sPingInterpolate = value; } + private: static S32 sNumObjects; + static F64 sPhaseOutUpdateInterpolationTime; // For motion interpolation + static F64 sMaxUpdateInterpolationTime; // For motion interpolation + + static BOOL sVelocityInterpolate; + static BOOL sPingInterpolate; + //-------------------------------------------------------------------- // For objects that are attachments //-------------------------------------------------------------------- @@ -742,7 +759,5 @@ public: virtual void updateDrawable(BOOL force_damped); }; -extern BOOL gVelocityInterpolate; -extern BOOL gPingInterpolate; #endif diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index a414e86866..f5a32438cf 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -659,9 +659,24 @@ void LLViewerObjectList::updateApparentAngles(LLAgent &agent) void LLViewerObjectList::update(LLAgent &agent, LLWorld &world) { LLMemType mt(LLMemType::MTYPE_OBJECT); + // Update globals - gVelocityInterpolate = gSavedSettings.getBOOL("VelocityInterpolate"); - gPingInterpolate = gSavedSettings.getBOOL("PingInterpolate"); + LLViewerObject::setVelocityInterpolate( gSavedSettings.getBOOL("VelocityInterpolate") ); + LLViewerObject::setPingInterpolate( gSavedSettings.getBOOL("PingInterpolate") ); + + F32 interp_time = gSavedSettings.getF32("InterpolationTime"); + F32 phase_out_time = gSavedSettings.getF32("InterpolationPhaseOut"); + if (interp_time < 0.0 || + phase_out_time < 0.0 || + phase_out_time > interp_time) + { + llwarns << "Invalid values for InterpolationTime or InterpolationPhaseOut, resetting to defaults" << llendl; + interp_time = 3.0f; + phase_out_time = 1.0f; + } + LLViewerObject::setPhaseOutUpdateInterpolationTime( interp_time ); + LLViewerObject::setMaxUpdateInterpolationTime( phase_out_time ); + gAnimateTextures = gSavedSettings.getBOOL("AnimateTextures"); // update global timer diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 6f3aba29c6..7ae1f672e8 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -7864,6 +7864,7 @@ BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlMorphNodes(LLXmlTreeNode* root) //virtual void LLVOAvatar::updateRegion(LLViewerRegion *regionp) { + LLViewerObject::updateRegion(regionp); } std::string LLVOAvatar::getFullname() const diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index e5cbf65682..0250627d1b 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -806,7 +806,24 @@ void LLVOAvatarSelf::removeMissingBakedTextures() //virtual void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp) { + // Save the global position + LLVector3d global_pos_from_old_region = getPositionGlobal(); + + // Change the region setRegion(regionp); + + if (regionp) + { // Set correct region-relative position from global coordinates + setPositionGlobal(global_pos_from_old_region); + + // Diagnostic info + //LLVector3d pos_from_new_region = getPositionGlobal(); + //llinfos << "pos_from_old_region is " << global_pos_from_old_region + // << " while pos_from_new_region is " << pos_from_new_region + // << llendl; + } + + if (!regionp || (regionp->getHandle() != mLastRegionHandle)) { if (mLastRegionHandle != 0) @@ -820,6 +837,9 @@ void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp) F64 max = (mRegionCrossingCount == 1) ? 0 : LLViewerStats::getInstance()->getStat(LLViewerStats::ST_CROSSING_MAX); max = llmax(delta, max); LLViewerStats::getInstance()->setStat(LLViewerStats::ST_CROSSING_MAX, max); + + // Diagnostics + llinfos << "Region crossing took " << (F32)(delta * 1000.0) << " ms " << llendl; } if (regionp) { @@ -827,6 +847,7 @@ void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp) } } mRegionCrossingTimer.reset(); + LLViewerObject::updateRegion(regionp); } //-------------------------------------------------------------------- diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index 23a799ea3a..d13cf5ba38 100644 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h @@ -123,6 +123,8 @@ public: //-------------------------------------------------------------------- // Region state //-------------------------------------------------------------------- + void resetRegionCrossingTimer() { mRegionCrossingTimer.reset(); } + private: U64 mLastRegionHandle; LLFrameTimer mRegionCrossingTimer; diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp index 8fabaaba80..399442e5c4 100644 --- a/indra/newview/llworld.cpp +++ b/indra/newview/llworld.cpp @@ -431,14 +431,15 @@ BOOL LLWorld::positionRegionValidGlobal(const LLVector3d &pos_global) // Allow objects to go up to their radius underground. -F32 LLWorld::getMinAllowedZ(LLViewerObject* object) +F32 LLWorld::getMinAllowedZ(LLViewerObject* object, const LLVector3d &global_pos) { - F32 land_height = resolveLandHeightGlobal(object->getPositionGlobal()); + F32 land_height = resolveLandHeightGlobal(global_pos); F32 radius = 0.5f * object->getScale().length(); return land_height - radius; } + LLViewerRegion* LLWorld::resolveRegionGlobal(LLVector3 &pos_region, const LLVector3d &pos_global) { LLViewerRegion *regionp = getRegionFromPosGlobal(pos_global); diff --git a/indra/newview/llworld.h b/indra/newview/llworld.h index c60dc8dc29..d8ab4bc508 100644 --- a/indra/newview/llworld.h +++ b/indra/newview/llworld.h @@ -89,7 +89,7 @@ public: // Return the lowest allowed Z point to prevent objects from being moved // underground. - F32 getMinAllowedZ(LLViewerObject* object); + F32 getMinAllowedZ(LLViewerObject* object, const LLVector3d &global_pos); // takes a line segment defined by point_a and point_b, then // determines the closest (to point_a) point of intersection that is |