diff options
Diffstat (limited to 'indra/newview')
-rwxr-xr-x | indra/newview/llagent.cpp | 18 | ||||
-rwxr-xr-x | indra/newview/llagent.h | 20 | ||||
-rwxr-xr-x | indra/newview/llagentwearables.cpp | 68 | ||||
-rwxr-xr-x | indra/newview/llagentwearables.h | 1 | ||||
-rwxr-xr-x | indra/newview/llassetuploadresponders.cpp | 51 | ||||
-rwxr-xr-x | indra/newview/llassetuploadresponders.h | 22 | ||||
-rwxr-xr-x | indra/newview/lltextureview.cpp | 10 | ||||
-rwxr-xr-x | indra/newview/llviewertexlayer.cpp | 403 | ||||
-rwxr-xr-x | indra/newview/llviewertexlayer.h | 64 | ||||
-rwxr-xr-x | indra/newview/llvoavatarself.cpp | 153 | ||||
-rwxr-xr-x | indra/newview/llvoavatarself.h | 7 |
11 files changed, 43 insertions, 774 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 845ef6e9a5..18ff2d7c02 100755 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -4325,24 +4325,6 @@ void LLAgent::renderAutoPilotTarget() /********************************************************************************/ -LLAgentQueryManager gAgentQueryManager; - -LLAgentQueryManager::LLAgentQueryManager() : - mWearablesCacheQueryID(0), - mNumPendingQueries(0), - mUpdateSerialNum(0) -{ - for (U32 i = 0; i < BAKED_NUM_INDICES; i++) - { - // SUNSHINE CLEANUP - mActiveCacheQueries[i] = 0; - } -} - -LLAgentQueryManager::~LLAgentQueryManager() -{ -} - //----------------------------------------------------------------------------- // LLTeleportRequest //----------------------------------------------------------------------------- diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h index eca9a3f229..a4385d33cb 100755 --- a/indra/newview/llagent.h +++ b/indra/newview/llagent.h @@ -885,24 +885,4 @@ inline bool operator==(const LLGroupData &a, const LLGroupData &b) return (a.mID == b.mID); } -class LLAgentQueryManager -{ - friend class LLAgent; - friend class LLAgentWearables; - -public: - LLAgentQueryManager(); - virtual ~LLAgentQueryManager(); - - BOOL hasNoPendingQueries() const { return getNumPendingQueries() == 0; } - S32 getNumPendingQueries() const { return mNumPendingQueries; } -private: - S32 mNumPendingQueries; - S32 mWearablesCacheQueryID; - U32 mUpdateSerialNum; - S32 mActiveCacheQueries[LLAvatarAppearanceDefines::BAKED_NUM_INDICES]; -}; - -extern LLAgentQueryManager gAgentQueryManager; - #endif diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp index 96bfc43fb8..bffdb0a49b 100755 --- a/indra/newview/llagentwearables.cpp +++ b/indra/newview/llagentwearables.cpp @@ -807,7 +807,8 @@ void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgs if (isAgentAvatarValid() && (agent_id == gAgentAvatarp->getID())) { - gMessageSystem->getU32Fast(_PREHASH_AgentData, _PREHASH_SerialNum, gAgentQueryManager.mUpdateSerialNum); + U32 unused_update_serial_num; + gMessageSystem->getU32Fast(_PREHASH_AgentData, _PREHASH_SerialNum, unused_update_serial_num); const S32 NUM_BODY_PARTS = 4; S32 num_wearables = gMessageSystem->getNumberOfBlocksFast(_PREHASH_WearableData); @@ -1199,7 +1200,6 @@ void LLAgentWearables::removeWearableFinal(const LLWearableType::EType type, boo for (S32 i=max_entry; i>=0; i--) { LLViewerWearable* old_wearable = getViewerWearable(type,i); - //queryWearableCache(); // moved below if (old_wearable) { popWearable(old_wearable); @@ -1211,7 +1211,6 @@ void LLAgentWearables::removeWearableFinal(const LLWearableType::EType type, boo else { LLViewerWearable* old_wearable = getViewerWearable(type, index); - //queryWearableCache(); // moved below if (old_wearable) { @@ -1220,8 +1219,6 @@ void LLAgentWearables::removeWearableFinal(const LLWearableType::EType type, boo } } - queryWearableCache(); - // Update the server updateServer(); gInventory.notifyObservers(); @@ -1357,7 +1354,6 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it mWearablesLoaded = TRUE; checkWearablesLoaded(); notifyLoadingFinished(); - queryWearableCache(); updateServer(); gAgentAvatarp->dumpAvatarTEs("setWearableOutfit"); @@ -1481,71 +1477,11 @@ void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLViewerWeara } //llinfos << "LLVOAvatar::setWearableItem()" << llendl; - queryWearableCache(); //new_wearable->writeToAvatar(TRUE); updateServer(); } -// SUNSHINE CLEANUP dead? -void LLAgentWearables::queryWearableCache() -{ - if (!areWearablesLoaded() || (gAgent.getRegion() && gAgent.getRegion()->getCentralBakeVersion())) - { - return; - } - gAgentAvatarp->setIsUsingServerBakes(false); - - // Look up affected baked textures. - // If they exist: - // disallow updates for affected layersets (until dataserver responds with cache request.) - // If cache miss, turn updates back on and invalidate composite. - // If cache hit, modify baked texture entries. - // - // Cache requests contain list of hashes for each baked texture entry. - // Response is list of valid baked texture assets. (same message) - - gMessageSystem->newMessageFast(_PREHASH_AgentCachedTexture); - gMessageSystem->nextBlockFast(_PREHASH_AgentData); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - gMessageSystem->addS32Fast(_PREHASH_SerialNum, gAgentQueryManager.mWearablesCacheQueryID); - - S32 num_queries = 0; - for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) - { - LLUUID hash_id = computeBakedTextureHash((EBakedTextureIndex) baked_index); - if (hash_id.notNull()) - { - num_queries++; - // *NOTE: make sure at least one request gets packed - - ETextureIndex te_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index); - - //llinfos << "Requesting texture for hash " << hash << " in baked texture slot " << baked_index << llendl; - gMessageSystem->nextBlockFast(_PREHASH_WearableData); - gMessageSystem->addUUIDFast(_PREHASH_ID, hash_id); - gMessageSystem->addU8Fast(_PREHASH_TextureIndex, (U8)te_index); - } - - gAgentQueryManager.mActiveCacheQueries[baked_index] = gAgentQueryManager.mWearablesCacheQueryID; - } - //VWR-22113: gAgent.getRegion() can return null if invalid, seen here on logout - if(gAgent.getRegion()) - { - if (isAgentAvatarValid()) - { - selfStartPhase("fetch_texture_cache_entries"); - gAgentAvatarp->outputRezTiming("Fetching textures from cache"); - } - - LL_DEBUGS("Avatar") << gAgentAvatarp->avString() << "Requesting texture cache entry for " << num_queries << " baked textures" << LL_ENDL; - gMessageSystem->sendReliable(gAgent.getRegion()->getHost()); - gAgentQueryManager.mNumPendingQueries++; - gAgentQueryManager.mWearablesCacheQueryID++; - } -} - // virtual void LLAgentWearables::invalidateBakedTextureHash(LLMD5& hash) const { diff --git a/indra/newview/llagentwearables.h b/indra/newview/llagentwearables.h index af4b8cd2dd..0583c76dc4 100755 --- a/indra/newview/llagentwearables.h +++ b/indra/newview/llagentwearables.h @@ -166,7 +166,6 @@ protected: // SUNSHINE CLEANUP dead void sendAgentWearablesUpdate(); void sendAgentWearablesRequest(); - void queryWearableCache(); void updateServer(); static void onInitialWearableAssetArrived(LLViewerWearable* wearable, void* userdata); diff --git a/indra/newview/llassetuploadresponders.cpp b/indra/newview/llassetuploadresponders.cpp index ea511b18e2..457ee6916d 100755 --- a/indra/newview/llassetuploadresponders.cpp +++ b/indra/newview/llassetuploadresponders.cpp @@ -450,57 +450,6 @@ void LLNewAgentInventoryResponder::uploadComplete(const LLSD& content) //LLImportColladaAssetCache::getInstance()->assetUploaded(mVFileID, content["new_asset"], TRUE); } -LLSendTexLayerResponder::LLSendTexLayerResponder(const LLSD& post_data, - const LLUUID& vfile_id, - LLAssetType::EType asset_type, - LLBakedUploadData * baked_upload_data) : - LLAssetUploadResponder(post_data, vfile_id, asset_type), - mBakedUploadData(baked_upload_data) -{ -} - -LLSendTexLayerResponder::~LLSendTexLayerResponder() -{ - // mBakedUploadData is normally deleted by calls to LLViewerTexLayerSetBuffer::onTextureUploadComplete() below - if (mBakedUploadData) - { // ...but delete it in the case where uploadComplete() is never called - delete mBakedUploadData; - mBakedUploadData = NULL; - } -} - - -// Baked texture upload completed -void LLSendTexLayerResponder::uploadComplete(const LLSD& content) -{ - LLUUID item_id = mPostData["item_id"]; - - std::string result = content["state"]; - LLUUID new_id = content["new_asset"]; - - llinfos << "result: " << result << " new_id: " << new_id << llendl; - if (result == "complete" - && mBakedUploadData != NULL) - { // Invoke - LLViewerTexLayerSetBuffer::onTextureUploadComplete(new_id, (void*) mBakedUploadData, 0, LL_EXSTAT_NONE); - mBakedUploadData = NULL; // deleted in onTextureUploadComplete() - } - else - { // Invoke the original callback with an error result - LLViewerTexLayerSetBuffer::onTextureUploadComplete(new_id, (void*) mBakedUploadData, -1, LL_EXSTAT_NONE); - mBakedUploadData = NULL; // deleted in onTextureUploadComplete() - } -} - -void LLSendTexLayerResponder::httpFailure() -{ - llwarns << dumpResponse() << llendl; - - // Invoke the original callback with an error result - LLViewerTexLayerSetBuffer::onTextureUploadComplete(LLUUID(), (void*) mBakedUploadData, -1, LL_EXSTAT_NONE); - mBakedUploadData = NULL; // deleted in onTextureUploadComplete() -} - LLUpdateAgentInventoryResponder::LLUpdateAgentInventoryResponder( const LLSD& post_data, const LLUUID& vfile_id, diff --git a/indra/newview/llassetuploadresponders.h b/indra/newview/llassetuploadresponders.h index 7c48f2f06b..7fbebc7481 100755 --- a/indra/newview/llassetuploadresponders.h +++ b/indra/newview/llassetuploadresponders.h @@ -116,28 +116,6 @@ private: Impl* mImpl; }; -// SUNSHINE CLEANUP no upload bakes, remove class. -struct LLBakedUploadData; -class LLSendTexLayerResponder : public LLAssetUploadResponder -{ - LOG_CLASS(LLSendTexLayerResponder); -public: - LLSendTexLayerResponder(const LLSD& post_data, - const LLUUID& vfile_id, - LLAssetType::EType asset_type, - LLBakedUploadData * baked_upload_data); - - ~LLSendTexLayerResponder(); - - virtual void uploadComplete(const LLSD& content); - -protected: - virtual void httpFailure(); - -private: - LLBakedUploadData * mBakedUploadData; -}; - class LLUpdateAgentInventoryResponder : public LLAssetUploadResponder { public: diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp index e80136b286..dea1c6c1b2 100755 --- a/indra/newview/lltextureview.cpp +++ b/indra/newview/lltextureview.cpp @@ -431,15 +431,7 @@ void LLAvatarTexBar::draw() if (!layerset_buffer) continue; LLColor4 text_color = LLColor4::white; - - if (layerset_buffer->uploadNeeded()) - { - text_color = LLColor4::red; - } - if (layerset_buffer->uploadInProgress()) - { - text_color = LLColor4::magenta; - } + std::string text = layerset_buffer->dumpTextureInfo(); LLFontGL::getFontMonospace()->renderUTF8(text, 0, l_offset, v_offset + line_height*line_num, text_color, LLFontGL::LEFT, LLFontGL::TOP); //, LLFontGL::BOLD, LLFontGL::DROP_SHADOW_SOFT); diff --git a/indra/newview/llviewertexlayer.cpp b/indra/newview/llviewertexlayer.cpp index c17e85f7a6..67aa105863 100755 --- a/indra/newview/llviewertexlayer.cpp +++ b/indra/newview/llviewertexlayer.cpp @@ -37,7 +37,6 @@ #include "llglslshader.h" #include "llvoavatarself.h" #include "pipeline.h" -#include "llassetuploadresponders.h" #include "llviewercontrol.h" static const S32 BAKE_UPLOAD_ATTEMPTS = 7; @@ -46,22 +45,6 @@ static const F32 BAKE_UPLOAD_RETRY_DELAY = 2.f; // actual delay grows by power o // runway consolidate extern std::string self_av_string(); - -//----------------------------------------------------------------------------- -// LLBakedUploadData() -//----------------------------------------------------------------------------- -LLBakedUploadData::LLBakedUploadData(const LLVOAvatarSelf* avatar, - LLViewerTexLayerSet* layerset, - const LLUUID& id, - bool highest_res) : - mAvatar(avatar), - mTexLayerSet(layerset), - mID(id), - mStartTime(LLFrameTimer::getTotalTime()), // Record starting time - mIsHighestRes(highest_res) -{ -} - //----------------------------------------------------------------------------- // LLViewerTexLayerSetBuffer // The composite image that a LLViewerTexLayerSet writes to. Each LLViewerTexLayerSet has one. @@ -75,15 +58,10 @@ LLViewerTexLayerSetBuffer::LLViewerTexLayerSetBuffer(LLTexLayerSet* const owner, // ORDER_LAST => must render these after the hints are created. LLTexLayerSetBuffer(owner), LLViewerDynamicTexture( width, height, 4, LLViewerDynamicTexture::ORDER_LAST, TRUE ), - mUploadPending(FALSE), // Not used for any logic here, just to sync sending of updates - mNeedsUpload(FALSE), - mNumLowresUploads(0), - mUploadFailCount(0), mNeedsUpdate(TRUE), mNumLowresUpdates(0) { LLViewerTexLayerSetBuffer::sGLByteCount += getSize(); - mNeedsUploadTimer.start(); mNeedsUpdateTimer.start(); } @@ -126,33 +104,6 @@ void LLViewerTexLayerSetBuffer::requestUpdate() restartUpdateTimer(); mNeedsUpdate = TRUE; mNumLowresUpdates = 0; - // If we're in the middle of uploading a baked texture, we don't care about it any more. - // When it's downloaded, ignore it. - mUploadID.setNull(); -} - -void LLViewerTexLayerSetBuffer::requestUpload() -{ - conditionalRestartUploadTimer(); - mNeedsUpload = TRUE; - mNumLowresUploads = 0; - mUploadPending = TRUE; -} - -void LLViewerTexLayerSetBuffer::conditionalRestartUploadTimer() -{ - // If we requested a new upload but haven't even uploaded - // a low res version of our last upload request, then - // keep the timer ticking instead of resetting it. - if (mNeedsUpload && (mNumLowresUploads == 0)) - { - mNeedsUploadTimer.unpause(); - } - else - { - mNeedsUploadTimer.reset(); - mNeedsUploadTimer.start(); - } } void LLViewerTexLayerSetBuffer::restartUpdateTimer() @@ -161,25 +112,16 @@ void LLViewerTexLayerSetBuffer::restartUpdateTimer() mNeedsUpdateTimer.start(); } -void LLViewerTexLayerSetBuffer::cancelUpload() -{ - mNeedsUpload = FALSE; - mUploadPending = FALSE; - mNeedsUploadTimer.pause(); - mUploadRetryTimer.reset(); -} - // virtual BOOL LLViewerTexLayerSetBuffer::needsRender() { llassert(mTexLayerSet->getAvatarAppearance() == gAgentAvatarp); if (!isAgentAvatarValid()) return FALSE; - const BOOL upload_now = mNeedsUpload && isReadyToUpload(); const BOOL update_now = mNeedsUpdate && isReadyToUpdate(); - // Don't render if we don't want to (or aren't ready to) upload or update. - if (!(update_now || upload_now)) + // Don't render if we don't want to (or aren't ready to) update. + if (!update_now) { return FALSE; } @@ -190,11 +132,10 @@ BOOL LLViewerTexLayerSetBuffer::needsRender() return FALSE; } - // Don't render if we are trying to create a shirt texture but aren't wearing a skirt. + // Don't render if we are trying to create a skirt texture but aren't wearing a skirt. if (gAgentAvatarp->getBakedTE(getViewerTexLayerSet()) == LLAvatarAppearanceDefines::TEX_SKIRT_BAKED && !gAgentAvatarp->isWearingWearableType(LLWearableType::WT_SKIRT)) { - cancelUpload(); return FALSE; } @@ -222,36 +163,7 @@ void LLViewerTexLayerSetBuffer::postRenderTexLayerSet(BOOL success) // virtual void LLViewerTexLayerSetBuffer::midRenderTexLayerSet(BOOL success) { - // do we need to upload, and do we have sufficient data to create an uploadable composite? - // TODO: When do we upload the texture if gAgent.mNumPendingQueries is non-zero? - const BOOL upload_now = mNeedsUpload && isReadyToUpload(); const BOOL update_now = mNeedsUpdate && isReadyToUpdate(); - - if(upload_now) - { - if (!success) - { - llinfos << "Failed attempt to bake " << mTexLayerSet->getBodyRegionName() << llendl; - mUploadPending = FALSE; - } - else - { - LLViewerTexLayerSet* layer_set = getViewerTexLayerSet(); - if (layer_set->isVisible()) - { - layer_set->getAvatar()->debugBakedTextureUpload(layer_set->getBakedTexIndex(), FALSE); // FALSE for start of upload, TRUE for finish. - doUpload(); - } - else - { - mUploadPending = FALSE; - mNeedsUpload = FALSE; - mNeedsUploadTimer.pause(); - layer_set->getAvatar()->setNewBakedTexture(layer_set->getBakedTexIndex(),IMG_INVISIBLE); - } - } - } - if (update_now) { doUpdate(); @@ -267,61 +179,6 @@ BOOL LLViewerTexLayerSetBuffer::isInitialized(void) const return mGLTexturep.notNull() && mGLTexturep->isGLTextureCreated(); } -BOOL LLViewerTexLayerSetBuffer::uploadPending() const -{ - return mUploadPending; -} - -// SUNSHINE CLEANUP no upload -BOOL LLViewerTexLayerSetBuffer::uploadNeeded() const -{ - return mNeedsUpload; -} - -BOOL LLViewerTexLayerSetBuffer::uploadInProgress() const -{ - return !mUploadID.isNull(); -} - -BOOL LLViewerTexLayerSetBuffer::isReadyToUpload() const -{ - if (!gAgentQueryManager.hasNoPendingQueries()) return FALSE; // Can't upload if there are pending queries. - if (isAgentAvatarValid() && gAgentAvatarp->isEditingAppearance()) return FALSE; // Don't upload if avatar is being edited. - - BOOL ready = FALSE; - if (getViewerTexLayerSet()->isLocalTextureDataFinal()) - { - // If we requested an upload and have the final LOD ready, upload (or wait a while if this is a retry) - if (mUploadFailCount == 0) - { - ready = TRUE; - } - else - { - ready = mUploadRetryTimer.getElapsedTimeF32() >= BAKE_UPLOAD_RETRY_DELAY * (1 << (mUploadFailCount - 1)); - } - } - else - { - // Upload if we've hit a timeout. Upload is a pretty expensive process so we need to make sure - // we aren't doing uploads too frequently. - const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedTextureUploadTimeout"); - if (texture_timeout != 0) - { - // The timeout period increases exponentially between every lowres upload in order to prevent - // spamming the server with frequent uploads. - const U32 texture_timeout_threshold = texture_timeout*(1 << mNumLowresUploads); - - // If we hit our timeout and have textures available at even lower resolution, then upload. - const BOOL is_upload_textures_timeout = mNeedsUploadTimer.getElapsedTimeF32() >= texture_timeout_threshold; - const BOOL has_lower_lod = getViewerTexLayerSet()->isLocalTextureDataAvailable(); - ready = has_lower_lod && is_upload_textures_timeout; - } - } - - return ready; -} - BOOL LLViewerTexLayerSetBuffer::isReadyToUpdate() const { // If we requested an update and have the final LOD ready, then update. @@ -359,159 +216,6 @@ BOOL LLViewerTexLayerSetBuffer::requestUpdateImmediate() return result; } -// Create the baked texture, send it out to the server, then wait for it to come -// back so we can switch to using it. -void LLViewerTexLayerSetBuffer::doUpload() -{ - LLViewerTexLayerSet* layer_set = getViewerTexLayerSet(); - LL_DEBUGS("Avatar") << "Uploading baked " << layer_set->getBodyRegionName() << llendl; - LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_BAKES); - - // Don't need caches since we're baked now. (note: we won't *really* be baked - // until this image is sent to the server and the Avatar Appearance message is received.) - layer_set->deleteCaches(); - - // Get the COLOR information from our texture - U8* baked_color_data = new U8[ mFullWidth * mFullHeight * 4 ]; - glReadPixels(mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, GL_RGBA, GL_UNSIGNED_BYTE, baked_color_data ); - stop_glerror(); - - // Get the MASK information from our texture - LLGLSUIDefault gls_ui; - LLPointer<LLImageRaw> baked_mask_image = new LLImageRaw(mFullWidth, mFullHeight, 1 ); - U8* baked_mask_data = baked_mask_image->getData(); - layer_set->gatherMorphMaskAlpha(baked_mask_data, - mOrigin.mX, mOrigin.mY, - mFullWidth, mFullHeight); - - - // Create the baked image from our color and mask information - const S32 baked_image_components = 5; // red green blue [bump] clothing - LLPointer<LLImageRaw> baked_image = new LLImageRaw( mFullWidth, mFullHeight, baked_image_components ); - U8* baked_image_data = baked_image->getData(); - S32 i = 0; - for (S32 u=0; u < mFullWidth; u++) - { - for (S32 v=0; v < mFullHeight; v++) - { - baked_image_data[5*i + 0] = baked_color_data[4*i + 0]; - baked_image_data[5*i + 1] = baked_color_data[4*i + 1]; - baked_image_data[5*i + 2] = baked_color_data[4*i + 2]; - baked_image_data[5*i + 3] = baked_color_data[4*i + 3]; // alpha should be correct for eyelashes. - baked_image_data[5*i + 4] = baked_mask_data[i]; - i++; - } - } - - LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C; - const char* comment_text = LINDEN_J2C_COMMENT_PREFIX "RGBHM"; // writes into baked_color_data. 5 channels (rgb, heightfield/alpha, mask) - if (compressedImage->encode(baked_image, comment_text)) - { - LLTransactionID tid; - tid.generate(); - const LLAssetID asset_id = tid.makeAssetID(gAgent.getSecureSessionID()); - if (LLVFile::writeFile(compressedImage->getData(), compressedImage->getDataSize(), - gVFS, asset_id, LLAssetType::AT_TEXTURE)) - { - // Read back the file and validate. - BOOL valid = FALSE; - LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C; - S32 file_size = 0; - LLVFile file(gVFS, asset_id, LLAssetType::AT_TEXTURE); - file_size = file.getSize(); - U8* data = integrity_test->allocateData(file_size); - file.read(data, file_size); - if (data) - { - valid = integrity_test->validate(data, file_size); // integrity_test will delete 'data' - } - else - { - integrity_test->setLastError("Unable to read entire file"); - } - - if (valid) - { - const bool highest_lod = layer_set->isLocalTextureDataFinal(); - // Baked_upload_data is owned by the responder and deleted after the request completes. - LLBakedUploadData* baked_upload_data = new LLBakedUploadData(gAgentAvatarp, - layer_set, - asset_id, - highest_lod); - // upload ID is used to avoid overlaps, e.g. when the user rapidly makes two changes outside of Face Edit. - mUploadID = asset_id; - - // Upload the image - const std::string url = gAgent.getRegion()->getCapability("UploadBakedTexture"); - if(!url.empty() - && !LLPipeline::sForceOldBakedUpload // toggle debug setting UploadBakedTexOld to change between the new caps method and old method - && (mUploadFailCount < (BAKE_UPLOAD_ATTEMPTS - 1))) // Try last ditch attempt via asset store if cap upload is failing. - { - LLSD body = LLSD::emptyMap(); - // The responder will call LLViewerTexLayerSetBuffer::onTextureUploadComplete() - LLHTTPClient::post(url, body, new LLSendTexLayerResponder(body, mUploadID, LLAssetType::AT_TEXTURE, baked_upload_data)); - llinfos << "Baked texture upload via capability of " << mUploadID << " to " << url << llendl; - } - else - { - gAssetStorage->storeAssetData(tid, - LLAssetType::AT_TEXTURE, - LLViewerTexLayerSetBuffer::onTextureUploadComplete, - baked_upload_data, - TRUE, // temp_file - TRUE, // is_priority - TRUE); // store_local - llinfos << "Baked texture upload via Asset Store." << llendl; - } - - if (highest_lod) - { - // Sending the final LOD for the baked texture. All done, pause - // the upload timer so we know how long it took. - mNeedsUpload = FALSE; - mNeedsUploadTimer.pause(); - } - else - { - // Sending a lower level LOD for the baked texture. Restart the upload timer. - mNumLowresUploads++; - mNeedsUploadTimer.unpause(); - mNeedsUploadTimer.reset(); - } - - // Print out notification that we uploaded this texture. - if (gSavedSettings.getBOOL("DebugAvatarRezTime")) - { - const std::string lod_str = highest_lod ? "HighRes" : "LowRes"; - LLSD args; - args["EXISTENCE"] = llformat("%d",(U32)layer_set->getAvatar()->debugGetExistenceTimeElapsedF32()); - args["TIME"] = llformat("%d",(U32)mNeedsUploadTimer.getElapsedTimeF32()); - args["BODYREGION"] = layer_set->getBodyRegionName(); - args["RESOLUTION"] = lod_str; - LLNotificationsUtil::add("AvatarRezSelfBakedTextureUploadNotification",args); - LL_DEBUGS("Avatar") << self_av_string() << "Uploading [ name: " << layer_set->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUploadTimer.getElapsedTimeF32() << " ]" << LL_ENDL; - } - } - else - { - // The read back and validate operation failed. Remove the uploaded file. - mUploadPending = FALSE; - LLVFile file(gVFS, asset_id, LLAssetType::AT_TEXTURE, LLVFile::WRITE); - file.remove(); - llinfos << "Unable to create baked upload file (reason: corrupted)." << llendl; - } - } - } - else - { - // The VFS write file operation failed. - mUploadPending = FALSE; - llinfos << "Unable to create baked upload file (reason: failed to write file)" << llendl; - } - - delete [] baked_color_data; -} - // Mostly bookkeeping; don't need to actually "do" anything since // render() will actually do the update. void LLViewerTexLayerSetBuffer::doUpdate() @@ -548,82 +252,6 @@ void LLViewerTexLayerSetBuffer::doUpdate() } } -// static -void LLViewerTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid, - void* userdata, - S32 result, - LLExtStat ext_status) // StoreAssetData callback (not fixed) -{ - LLBakedUploadData* baked_upload_data = (LLBakedUploadData*)userdata; - - if (isAgentAvatarValid() && - !gAgentAvatarp->isDead() && - (baked_upload_data->mAvatar == gAgentAvatarp) && // Sanity check: only the user's avatar should be uploading textures. - (baked_upload_data->mTexLayerSet->hasComposite())) - { - LLViewerTexLayerSetBuffer* layerset_buffer = baked_upload_data->mTexLayerSet->getViewerComposite(); - S32 failures = layerset_buffer->mUploadFailCount; - layerset_buffer->mUploadFailCount = 0; - - if (layerset_buffer->mUploadID.isNull()) - { - // The upload got canceled, we should be in the - // process of baking a new texture so request an - // upload with the new data - - // BAP: does this really belong in this callback, as - // opposed to where the cancellation takes place? - // suspect this does nothing. - layerset_buffer->requestUpload(); - } - else if (baked_upload_data->mID == layerset_buffer->mUploadID) - { - // This is the upload we're currently waiting for. - layerset_buffer->mUploadID.setNull(); - const std::string name(baked_upload_data->mTexLayerSet->getBodyRegionName()); - const std::string resolution = baked_upload_data->mIsHighestRes ? " full res " : " low res "; - if (result >= 0) - { - layerset_buffer->mUploadPending = FALSE; // Allows sending of AgentSetAppearance later - LLAvatarAppearanceDefines::ETextureIndex baked_te = gAgentAvatarp->getBakedTE(layerset_buffer->getViewerTexLayerSet()); - // Update baked texture info with the new UUID - U64 now = LLFrameTimer::getTotalTime(); // Record starting time - llinfos << "Baked" << resolution << "texture upload for " << name << " took " << (S32)((now - baked_upload_data->mStartTime) / 1000) << " ms" << llendl; - gAgentAvatarp->setNewBakedTexture(baked_te, uuid); - } - else - { - ++failures; - S32 max_attempts = baked_upload_data->mIsHighestRes ? BAKE_UPLOAD_ATTEMPTS : 1; // only retry final bakes - llwarns << "Baked" << resolution << "texture upload for " << name << " failed (attempt " << failures << "/" << max_attempts << ")" << llendl; - if (failures < max_attempts) - { - layerset_buffer->mUploadFailCount = failures; - layerset_buffer->mUploadRetryTimer.start(); - layerset_buffer->requestUpload(); - } - } - } - else - { - llinfos << "Received baked texture out of date, ignored." << llendl; - } - - gAgentAvatarp->dirtyMesh(); - } - else - { - // Baked texture failed to upload (in which case since we - // didn't set the new baked texture, it means that they'll try - // and rebake it at some point in the future (after login?)), - // or this response to upload is out of date, in which case a - // current response should be on the way or already processed. - llwarns << "Baked upload failed" << llendl; - } - - delete baked_upload_data; -} - //----------------------------------------------------------------------------- // LLViewerTexLayerSet // An ordered set of texture layers that get composited into a single texture. @@ -665,20 +293,6 @@ void LLViewerTexLayerSet::requestUpdate() } } -void LLViewerTexLayerSet::requestUpload() -{ - createComposite(); - getViewerComposite()->requestUpload(); -} - -void LLViewerTexLayerSet::cancelUpload() -{ - if(mComposite) - { - getViewerComposite()->cancelUpload(); - } -} - void LLViewerTexLayerSet::updateComposite() { createComposite(); @@ -727,18 +341,17 @@ const LLViewerTexLayerSetBuffer* LLViewerTexLayerSet::getViewerComposite() const } +// SUNSHINE CLEANUP - this used to have a bunch of upload related stuff, doesn't really serve a purpose now. const std::string LLViewerTexLayerSetBuffer::dumpTextureInfo() const { if (!isAgentAvatarValid()) return ""; - const BOOL is_high_res = !mNeedsUpload; - const U32 num_low_res = mNumLowresUploads; - const U32 upload_time = (U32)mNeedsUploadTimer.getElapsedTimeF32(); + const BOOL is_high_res = TRUE; + const U32 num_low_res = 0; + const U32 upload_time = 0; const std::string local_texture_info = gAgentAvatarp->debugDumpLocalTextureDataInfo(getViewerTexLayerSet()); - std::string status = "CREATING "; - if (!uploadNeeded()) status = "DONE "; - if (uploadInProgress()) status = "UPLOADING"; + std::string status = "DONE "; std::string text = llformat("[%s] [HiRes:%d LoRes:%d] [Elapsed:%d] %s", status.c_str(), diff --git a/indra/newview/llviewertexlayer.h b/indra/newview/llviewertexlayer.h index aa4bad3422..027ae255ec 100755 --- a/indra/newview/llviewertexlayer.h +++ b/indra/newview/llviewertexlayer.h @@ -47,8 +47,6 @@ public: virtual ~LLViewerTexLayerSet(); /*virtual*/void requestUpdate(); - void requestUpload(); - void cancelUpload(); BOOL isLocalTextureDataAvailable() const; BOOL isLocalTextureDataFinal() const; void updateComposite(); @@ -116,47 +114,6 @@ protected: virtual BOOL render() { return renderTexLayerSet(); } //-------------------------------------------------------------------- - // Uploads - //-------------------------------------------------------------------- -public: - // SUNSHINE CLEANUP no upload - void requestUpload(); - // SUNSHINE CLEANUP no upload - void cancelUpload(); - // SUNSHINE CLEANUP no upload - BOOL uploadNeeded() const; // We need to upload a new texture - // SUNSHINE CLEANUP no upload - BOOL uploadInProgress() const; // We have started uploading a new texture and are awaiting the result - // SUNSHINE CLEANUP no upload - BOOL uploadPending() const; // We are expecting a new texture to be uploaded at some point - // SUNSHINE CLEANUP no upload - static void onTextureUploadComplete(const LLUUID& uuid, - void* userdata, - S32 result, LLExtStat ext_status); -protected: - // SUNSHINE CLEANUP no upload - BOOL isReadyToUpload() const; - // SUNSHINE CLEANUP no upload - void doUpload(); // Does a read back and upload. - // SUNSHINE CLEANUP no upload - void conditionalRestartUploadTimer(); -private: - // SUNSHINE CLEANUP no upload - BOOL mNeedsUpload; // Whether we need to send our baked textures to the server - // SUNSHINE CLEANUP no upload - U32 mNumLowresUploads; // Number of times we've sent a lowres version of our baked textures to the server - // SUNSHINE CLEANUP no upload - BOOL mUploadPending; // Whether we have received back the new baked textures - // SUNSHINE CLEANUP no upload - LLUUID mUploadID; // The current upload process (null if none). - // SUNSHINE CLEANUP no upload - LLFrameTimer mNeedsUploadTimer; // Tracks time since upload was requested and performed. - // SUNSHINE CLEANUP no upload - S32 mUploadFailCount; // Number of consecutive upload failures - // SUNSHINE CLEANUP no upload - LLFrameTimer mUploadRetryTimer; // Tracks time since last upload failure. - - //-------------------------------------------------------------------- // Updates //-------------------------------------------------------------------- public: @@ -172,26 +129,5 @@ private: LLFrameTimer mNeedsUpdateTimer; // Tracks time since update was requested and performed. }; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// LLBakedUploadData -// -// Used by LLTexLayerSetBuffer for a callback. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// SUNSHINE CLEANUP no upload -struct LLBakedUploadData -{ - LLBakedUploadData(const LLVOAvatarSelf* avatar, - LLViewerTexLayerSet* layerset, - const LLUUID& id, - bool highest_res); - ~LLBakedUploadData() {} - const LLUUID mID; - const LLVOAvatarSelf* mAvatar; // note: backlink only; don't LLPointer - LLViewerTexLayerSet* mTexLayerSet; - const U64 mStartTime; // for measuring baked texture upload time - const bool mIsHighestRes; // whether this is a "final" bake, or intermediate low res -}; - #endif // LL_VIEWER_TEXLAYER_H diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 4c568c9bed..4cea3d3f58 100755 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -673,7 +673,6 @@ LLJoint *LLVOAvatarSelf::getJoint(const std::string &name) return LLVOAvatar::getJoint(name); } // virtual -// SUNSHINE CLEANUP no upload_bake BOOL LLVOAvatarSelf::setVisualParamWeight(const LLVisualParam *which_param, F32 weight) { if (!which_param) @@ -685,7 +684,6 @@ BOOL LLVOAvatarSelf::setVisualParamWeight(const LLVisualParam *which_param, F32 } // virtual -// SUNSHINE CLEANUP no upload_bake BOOL LLVOAvatarSelf::setVisualParamWeight(const char* param_name, F32 weight) { if (!param_name) @@ -697,14 +695,12 @@ BOOL LLVOAvatarSelf::setVisualParamWeight(const char* param_name, F32 weight) } // virtual -// SUNSHINE CLEANUP no upload_bake BOOL LLVOAvatarSelf::setVisualParamWeight(S32 index, F32 weight) { LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(index); return setParamWeight(param,weight); } -// SUNSHINE CLEANUP no upload_bake BOOL LLVOAvatarSelf::setParamWeight(const LLViewerVisualParam *param, F32 weight) { if (!param) @@ -893,10 +889,6 @@ void LLVOAvatarSelf::removeMissingBakedTextures() invalidateComposite(layerset); } updateMeshTextures(); - if (getRegion() && !getRegion()->getCentralBakeVersion()) - { - requestLayerSetUploads(); - } } } @@ -1512,15 +1504,6 @@ BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const return TRUE; } -BOOL LLVOAvatarSelf::isBakedTextureFinal(const LLAvatarAppearanceDefines::EBakedTextureIndex index) const -{ - const LLViewerTexLayerSet *layerset = getLayerSet(index); - if (!layerset) return FALSE; - const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite(); - if (!layerset_buffer) return FALSE; - return !layerset_buffer->uploadNeeded(); -} - BOOL LLVOAvatarSelf::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const { LLUUID id; @@ -1578,49 +1561,11 @@ BOOL LLVOAvatarSelf::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex t return isTextureVisible(type,index); } - -//----------------------------------------------------------------------------- -// requestLayerSetUploads() -//----------------------------------------------------------------------------- -void LLVOAvatarSelf::requestLayerSetUploads() -{ - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - requestLayerSetUpload((EBakedTextureIndex)i); - } -} - -void LLVOAvatarSelf::requestLayerSetUpload(LLAvatarAppearanceDefines::EBakedTextureIndex i) -{ - ETextureIndex tex_index = mBakedTextureDatas[i].mTextureIndex; - const BOOL layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index)); - LLViewerTexLayerSet *layerset = getLayerSet(i); - if (!layer_baked && layerset) - { - layerset->requestUpload(); - } -} - bool LLVOAvatarSelf::areTexturesCurrent() const { - return !hasPendingBakedUploads() && gAgentWearables.areWearablesLoaded(); -} - -// virtual -bool LLVOAvatarSelf::hasPendingBakedUploads() const -{ - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - LLViewerTexLayerSet* layerset = getTexLayerSet(i); - if (layerset && layerset->getViewerComposite() && layerset->getViewerComposite()->uploadPending()) - { - return true; - } - } - return false; + return gAgentWearables.areWearablesLoaded(); } -// SUNSHINE CLEANUP no upload_bake void LLVOAvatarSelf::invalidateComposite( LLTexLayerSet* layerset) { LLViewerTexLayerSet *layer_set = dynamic_cast<LLViewerTexLayerSet*>(layerset); @@ -2694,7 +2639,9 @@ void LLVOAvatarSelf::setNewBakedTexture(LLAvatarAppearanceDefines::EBakedTexture void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid ) { // SUNSHINE CLEANUP + // If we reinstate processUpdateMessage(), this needs to be updated for server-bake textures. llassert(false); + // Baked textures live on other sims. LLHost target_host = getObjectHost(); setTEImage( te, LLViewerTextureManager::getFetchedTextureFromHost( uuid, FTT_HOST_BAKE, target_host ) ); @@ -2719,40 +2666,37 @@ void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid ) // dumpAvatarTEs( "setNewBakedTexture() send" ); // RN: throttle uploads - if (!hasPendingBakedUploads()) - { - if (gSavedSettings.getBOOL("DebugAvatarRezTime")) + if (gSavedSettings.getBOOL("DebugAvatarRezTime")) + { + LLSD args; + args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); + args["TIME"] = llformat("%d",(U32)mDebugSelfLoadTimer.getElapsedTimeF32()); + if (isAllLocalTextureDataFinal()) + { + LLNotificationsUtil::add("AvatarRezSelfBakedDoneNotification",args); + LL_DEBUGS("Avatar") << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() + << "sec ]" + << avString() + << "RuthTimer " << (U32)mRuthDebugTimer.getElapsedTimeF32() + << " SelfLoadTimer " << (U32)mDebugSelfLoadTimer.getElapsedTimeF32() + << " Notification " << "AvatarRezSelfBakedDoneNotification" + << llendl; + } + else { - LLSD args; - args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); - args["TIME"] = llformat("%d",(U32)mDebugSelfLoadTimer.getElapsedTimeF32()); - if (isAllLocalTextureDataFinal()) - { - LLNotificationsUtil::add("AvatarRezSelfBakedDoneNotification",args); - LL_DEBUGS("Avatar") << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() - << "sec ]" - << avString() - << "RuthTimer " << (U32)mRuthDebugTimer.getElapsedTimeF32() - << " SelfLoadTimer " << (U32)mDebugSelfLoadTimer.getElapsedTimeF32() - << " Notification " << "AvatarRezSelfBakedDoneNotification" - << llendl; - } - else - { - args["STATUS"] = debugDumpAllLocalTextureDataInfo(); - LLNotificationsUtil::add("AvatarRezSelfBakedUpdateNotification",args); - LL_DEBUGS("Avatar") << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() - << "sec ]" - << avString() - << "RuthTimer " << (U32)mRuthDebugTimer.getElapsedTimeF32() - << " SelfLoadTimer " << (U32)mDebugSelfLoadTimer.getElapsedTimeF32() - << " Notification " << "AvatarRezSelfBakedUpdateNotification" - << llendl; - } + args["STATUS"] = debugDumpAllLocalTextureDataInfo(); + LLNotificationsUtil::add("AvatarRezSelfBakedUpdateNotification",args); + LL_DEBUGS("Avatar") << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() + << "sec ]" + << avString() + << "RuthTimer " << (U32)mRuthDebugTimer.getElapsedTimeF32() + << " SelfLoadTimer " << (U32)mDebugSelfLoadTimer.getElapsedTimeF32() + << " Notification " << "AvatarRezSelfBakedUpdateNotification" + << llendl; } - - outputRezDiagnostics(); } + + outputRezDiagnostics(); } // FIXME: This is not called consistently. Something may be broken. @@ -2830,40 +2774,6 @@ void LLVOAvatarSelf::reportAvatarRezTime() const // TODO: report mDebugSelfLoadTimer.getElapsedTimeF32() somehow. } -//----------------------------------------------------------------------------- -// setCachedBakedTexture() -// A baked texture id was received from a cache query, make it active -//----------------------------------------------------------------------------- -void LLVOAvatarSelf::setCachedBakedTexture( ETextureIndex te, const LLUUID& uuid ) -{ - setTETexture( te, uuid ); - - /* switch(te) - case TEX_HEAD_BAKED: - if( mHeadLayerSet ) - mHeadLayerSet->cancelUpload(); */ - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - LLViewerTexLayerSet *layerset = getTexLayerSet(i); - if ( mBakedTextureDatas[i].mTextureIndex == te && layerset) - { - if (mInitialBakeIDs[i] != LLUUID::null) - { - if (mInitialBakeIDs[i] == uuid) - { - llinfos << "baked texture correctly loaded at login! " << i << llendl; - } - else - { - llwarns << "baked texture does not match id loaded at login!" << i << llendl; - } - mInitialBakeIDs[i] = LLUUID::null; - } - layerset->cancelUpload(); - } - } -} - // static void LLVOAvatarSelf::processRebakeAvatarTextures(LLMessageSystem* msg, void**) { @@ -2926,7 +2836,6 @@ void LLVOAvatarSelf::forceBakeAllTextures(bool slam_for_debug) if (slam_for_debug) { layer_set->setUpdatesEnabled(TRUE); - layer_set->cancelUpload(); } invalidateComposite(layer_set); diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index 32d9012862..6ed3640e9e 100755 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h @@ -197,12 +197,10 @@ public: //-------------------------------------------------------------------- public: // SUNSHINE CLEANUP - /*virtual*/ bool hasPendingBakedUploads() const; S32 getLocalDiscardLevel(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const; bool areTexturesCurrent() const; BOOL isLocalTextureDataAvailable(const LLViewerTexLayerSet* layerset) const; BOOL isLocalTextureDataFinal(const LLViewerTexLayerSet* layerset) const; - BOOL isBakedTextureFinal(const LLAvatarAppearanceDefines::EBakedTextureIndex index) const; // If you want to check all textures of a given type, pass gAgentWearables.getWearableCount() for index /*virtual*/ BOOL isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const; /*virtual*/ BOOL isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index = 0) const; @@ -237,9 +235,9 @@ private: //-------------------------------------------------------------------- public: LLAvatarAppearanceDefines::ETextureIndex getBakedTE(const LLViewerTexLayerSet* layerset ) const; + // SUNSHINE CLEANUP - dead? void setNewBakedTexture(LLAvatarAppearanceDefines::EBakedTextureIndex i, const LLUUID &uuid); void setNewBakedTexture(LLAvatarAppearanceDefines::ETextureIndex i, const LLUUID& uuid); - void setCachedBakedTexture(LLAvatarAppearanceDefines::ETextureIndex i, const LLUUID& uuid); void forceBakeAllTextures(bool slam_for_debug = false); static void processRebakeAvatarTextures(LLMessageSystem* msg, void**); protected: @@ -249,9 +247,6 @@ protected: // Layers //-------------------------------------------------------------------- public: - // SUNSHINE CLEANUP - void requestLayerSetUploads(); - void requestLayerSetUpload(LLAvatarAppearanceDefines::EBakedTextureIndex i); void requestLayerSetUpdate(LLAvatarAppearanceDefines::ETextureIndex i); LLViewerTexLayerSet* getLayerSet(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index) const; LLViewerTexLayerSet* getLayerSet(LLAvatarAppearanceDefines::ETextureIndex index) const; |