diff options
Diffstat (limited to 'indra/newview')
-rwxr-xr-x | indra/newview/app_settings/settings.xml | 11 | ||||
-rw-r--r-- | indra/newview/lltexturecache.cpp | 188 | ||||
-rw-r--r-- | indra/newview/lltexturecache.h | 17 | ||||
-rwxr-xr-x | indra/newview/lltexturefetch.cpp | 4 | ||||
-rw-r--r-- | indra/newview/llviewertexture.cpp | 46 | ||||
-rw-r--r-- | indra/newview/llviewertexture.h | 4 | ||||
-rw-r--r-- | indra/newview/llviewertexturelist.cpp | 51 | ||||
-rw-r--r-- | indra/newview/llviewertexturelist.h | 2 |
8 files changed, 308 insertions, 15 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 5fe51c97c5..1911943842 100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -3259,6 +3259,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>FastCacheFetchEnabled</key> + <map> + <key>Comment</key> + <string>Enable texture fast cache fetching if set</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <string>1</string> + </map> <key>FeatureManagerHTTPTable</key> <map> <key>Comment</key> diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp index 8632890bbb..a61e2d5c86 100644 --- a/indra/newview/lltexturecache.cpp +++ b/indra/newview/lltexturecache.cpp @@ -50,6 +50,8 @@ const S32 TEXTURE_CACHE_ENTRY_SIZE = FIRST_PACKET_SIZE;//1024; const F32 TEXTURE_CACHE_PURGE_AMOUNT = .20f; // % amount to reduce the cache by when it exceeds its limit const F32 TEXTURE_CACHE_LRU_SIZE = .10f; // % amount for LRU list (low overhead to regenerate) +const S32 TEXTURE_FAST_CACHE_ENTRY_OVERHEAD = sizeof(S32) * 4; //w, h, c, level +const S32 TEXTURE_FAST_CACHE_ENTRY_SIZE = 16 * 16 * 4 + TEXTURE_FAST_CACHE_ENTRY_OVERHEAD; class LLTextureCacheWorker : public LLWorkerClass { @@ -283,9 +285,12 @@ public: LLTextureCacheRemoteWorker(LLTextureCache* cache, U32 priority, const LLUUID& id, U8* data, S32 datasize, S32 offset, S32 imagesize, // for writes + LLPointer<LLImageRaw> raw, S32 discardlevel, LLTextureCache::Responder* responder) : LLTextureCacheWorker(cache, priority, id, data, datasize, offset, imagesize, responder), - mState(INIT) + mState(INIT), + mRawImage(raw), + mRawDiscardLevel(discardlevel) { } @@ -303,6 +308,8 @@ private: }; e_state mState; + LLPointer<LLImageRaw> mRawImage; + S32 mRawDiscardLevel; }; @@ -559,6 +566,11 @@ bool LLTextureCacheRemoteWorker::doWrite() if(idx < 0) { idx = mCache->setHeaderCacheEntry(mID, entry, mImageSize, mDataSize); // create the new entry. + if(idx >= 0) + { + //write to the fast cache. + llassert_always(mCache->writeToFastCache(idx, mRawImage, mRawDiscardLevel)); + } } else { @@ -658,6 +670,7 @@ bool LLTextureCacheRemoteWorker::doWrite() // Nothing else to do at that point... done = true; } + mRawImage = NULL; // Clean up and exit return done; @@ -744,10 +757,14 @@ LLTextureCache::LLTextureCache(bool threaded) mWorkersMutex(NULL), mHeaderMutex(NULL), mListMutex(NULL), + mFastCacheMutex(NULL), mHeaderAPRFile(NULL), mReadOnly(TRUE), //do not allow to change the texture cache until setReadOnly() is called. mTexturesSizeTotal(0), - mDoPurge(FALSE) + mDoPurge(FALSE), + mFastCachep(NULL), + mFastCachePoolp(NULL), + mFastCachePadBuffer(NULL) { } @@ -755,6 +772,9 @@ LLTextureCache::~LLTextureCache() { clearDeleteList() ; writeUpdatedEntries() ; + delete mFastCachep; + delete mFastCachePoolp; + FREE_MEM(LLImageBase::getPrivatePool(), mFastCachePadBuffer); } ////////////////////////////////////////////////////////////////////////////// @@ -879,15 +899,15 @@ BOOL LLTextureCache::isInLocal(const LLUUID& id) ////////////////////////////////////////////////////////////////////////////// //static -const S32 MAX_REASONABLE_FILE_SIZE = 512*1024*1024; // 512 MB -F32 LLTextureCache::sHeaderCacheVersion = 1.4f; -U32 LLTextureCache::sCacheMaxEntries = MAX_REASONABLE_FILE_SIZE / TEXTURE_CACHE_ENTRY_SIZE; +F32 LLTextureCache::sHeaderCacheVersion = 1.7f; +U32 LLTextureCache::sCacheMaxEntries = 1024 * 1024; //~1 million textures. S64 LLTextureCache::sCacheMaxTexturesSize = 0; // no limit const char* entries_filename = "texture.entries"; const char* cache_filename = "texture.cache"; const char* old_textures_dirname = "textures"; //change the location of the texture cache to prevent from being deleted by old version viewers. const char* textures_dirname = "texturecache"; +const char* fast_cache_filename = "FastCache.cache"; void LLTextureCache::setDirNames(ELLPath location) { @@ -896,6 +916,7 @@ void LLTextureCache::setDirNames(ELLPath location) mHeaderEntriesFileName = gDirUtilp->getExpandedFilename(location, textures_dirname, entries_filename); mHeaderDataFileName = gDirUtilp->getExpandedFilename(location, textures_dirname, cache_filename); mTexturesDirName = gDirUtilp->getExpandedFilename(location, textures_dirname); + mFastCacheFileName = gDirUtilp->getExpandedFilename(location, textures_dirname, fast_cache_filename); } void LLTextureCache::purgeCache(ELLPath location) @@ -938,8 +959,8 @@ S64 LLTextureCache::initCache(ELLPath location, S64 max_size, BOOL texture_cache { llassert_always(getPending() == 0) ; //should not start accessing the texture cache before initialized. - S64 header_size = (max_size * 2) / 10; - S64 max_entries = header_size / TEXTURE_CACHE_ENTRY_SIZE; + S64 header_size = (max_size / 100) * 36; //0.36 * max_size + S64 max_entries = header_size / (TEXTURE_CACHE_ENTRY_SIZE + TEXTURE_FAST_CACHE_ENTRY_SIZE); sCacheMaxEntries = (S32)(llmin((S64)sCacheMaxEntries, max_entries)); header_size = sCacheMaxEntries * TEXTURE_CACHE_ENTRY_SIZE; max_size -= header_size; @@ -981,6 +1002,7 @@ S64 LLTextureCache::initCache(ELLPath location, S64 max_size, BOOL texture_cache purgeTextures(true); // calc mTexturesSize and make some room in the texture cache if we need it llassert_always(getPending() == 0) ; //should not start accessing the texture cache before initialized. + openFastCache(true); return max_size; // unused cache space } @@ -1751,7 +1773,7 @@ LLTextureCache::handle_t LLTextureCache::readFromCache(const LLUUID& id, U32 pri LLMutexLock lock(&mWorkersMutex); LLTextureCacheWorker* worker = new LLTextureCacheRemoteWorker(this, priority, id, NULL, size, offset, - 0, responder); + 0, NULL, 0, responder); handle_t handle = worker->read(); mReaders[handle] = worker; return handle; @@ -1789,6 +1811,7 @@ bool LLTextureCache::readComplete(handle_t handle, bool abort) LLTextureCache::handle_t LLTextureCache::writeToCache(const LLUUID& id, U32 priority, U8* data, S32 datasize, S32 imagesize, + LLPointer<LLImageRaw> rawimage, S32 discardlevel, WriteResponder* responder) { if (mReadOnly) @@ -1807,12 +1830,159 @@ LLTextureCache::handle_t LLTextureCache::writeToCache(const LLUUID& id, U32 prio LLMutexLock lock(&mWorkersMutex); LLTextureCacheWorker* worker = new LLTextureCacheRemoteWorker(this, priority, id, data, datasize, 0, - imagesize, responder); + imagesize, rawimage, discardlevel, responder); handle_t handle = worker->write(); mWriters[handle] = worker; return handle; } +//called in the main thread +LLPointer<LLImageRaw> LLTextureCache::readFromFastCache(const LLUUID& id, S32& discardlevel) +{ + U32 offset; + { + LLMutexLock lock(&mHeaderMutex); + id_map_t::const_iterator iter = mHeaderIDMap.find(id); + if(iter == mHeaderIDMap.end()) + { + return NULL; //not in the cache + } + + offset = iter->second; + } + offset *= TEXTURE_FAST_CACHE_ENTRY_SIZE; + + U8* data; + S32 head[4]; + { + LLMutexLock lock(&mFastCacheMutex); + + openFastCache(); + + mFastCachep->seek(APR_SET, offset); + + llassert_always(mFastCachep->read(head, TEXTURE_FAST_CACHE_ENTRY_OVERHEAD) == TEXTURE_FAST_CACHE_ENTRY_OVERHEAD); + + S32 image_size = head[0] * head[1] * head[2]; + if(!image_size) //invalid + { + closeFastCache(); + return NULL; + } + discardlevel = head[3]; + + data = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), image_size); + llassert_always(mFastCachep->read(data, image_size) == image_size); + closeFastCache(); + } + LLPointer<LLImageRaw> raw = new LLImageRaw(data, head[0], head[1], head[2], true); + + return raw; +} + +//return the fast cache location +bool LLTextureCache::writeToFastCache(S32 id, LLPointer<LLImageRaw> raw, S32 discardlevel) +{ + //rescale image if needed + S32 w, h, c; + w = raw->getWidth(); + h = raw->getHeight(); + c = raw->getComponents(); + S32 i = 0 ; + + while(((w >> i) * (h >> i) * c) > TEXTURE_FAST_CACHE_ENTRY_SIZE - TEXTURE_FAST_CACHE_ENTRY_OVERHEAD) + { + ++i ; + } + + if(i) + { + w >>= i; + h >>= i; + if(w * h *c > 0) //valid + { + LLPointer<LLImageRaw> newraw = new LLImageRaw(raw->getData(), raw->getWidth(), raw->getHeight(), raw->getComponents()); + newraw->scale(w, h) ; + raw = newraw; + + discardlevel += i ; + } + } + + //copy data + memcpy(mFastCachePadBuffer, &w, sizeof(S32)); + memcpy(mFastCachePadBuffer + sizeof(S32), &h, sizeof(S32)); + memcpy(mFastCachePadBuffer + sizeof(S32) * 2, &c, sizeof(S32)); + memcpy(mFastCachePadBuffer + sizeof(S32) * 3, &discardlevel, sizeof(S32)); + if(w * h * c > 0) //valid + { + memcpy(mFastCachePadBuffer + TEXTURE_FAST_CACHE_ENTRY_OVERHEAD, raw->getData(), w * h * c); + } + S32 offset = id * TEXTURE_FAST_CACHE_ENTRY_SIZE; + + { + LLMutexLock lock(&mFastCacheMutex); + + openFastCache(); + + mFastCachep->seek(APR_SET, offset); + llassert_always(mFastCachep->write(mFastCachePadBuffer, TEXTURE_FAST_CACHE_ENTRY_SIZE) == TEXTURE_FAST_CACHE_ENTRY_SIZE); + + closeFastCache(true); + } + + return true; +} + +void LLTextureCache::openFastCache(bool first_time) +{ + if(!mFastCachep) + { + if(first_time) + { + if(!mFastCachePadBuffer) + { + mFastCachePadBuffer = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), TEXTURE_FAST_CACHE_ENTRY_SIZE); + } + mFastCachePoolp = new LLVolatileAPRPool(); + if (LLAPRFile::isExist(mFastCacheFileName, mFastCachePoolp)) + { + mFastCachep = new LLAPRFile(mFastCacheFileName, APR_READ|APR_WRITE|APR_BINARY, mFastCachePoolp) ; + } + else + { + mFastCachep = new LLAPRFile(mFastCacheFileName, APR_CREATE|APR_READ|APR_WRITE|APR_BINARY, mFastCachePoolp) ; + } + } + else + { + mFastCachep = new LLAPRFile(mFastCacheFileName, APR_READ|APR_WRITE|APR_BINARY, mFastCachePoolp) ; + } + + mFastCacheTimer.reset(); + } + return; +} + +void LLTextureCache::closeFastCache(bool forced) +{ + static const F32 timeout = 10.f ; //seconds + + if(!mFastCachep) + { + return ; + } + + if(!forced && mFastCacheTimer.getElapsedTimeF32() < timeout) + { + return ; + } + + delete mFastCachep; + mFastCachep = NULL; + return; +} + bool LLTextureCache::writeComplete(handle_t handle, bool abort) { lockWorkers(); diff --git a/indra/newview/lltexturecache.h b/indra/newview/lltexturecache.h index dd0cc9b4bd..e3fc957fd2 100644 --- a/indra/newview/lltexturecache.h +++ b/indra/newview/lltexturecache.h @@ -36,6 +36,7 @@ class LLImageFormatted; class LLTextureCacheWorker; +class LLImageRaw; class LLTextureCache : public LLWorkerThread { @@ -113,8 +114,9 @@ public: handle_t readFromCache(const LLUUID& id, U32 priority, S32 offset, S32 size, ReadResponder* responder); bool readComplete(handle_t handle, bool abort); - handle_t writeToCache(const LLUUID& id, U32 priority, U8* data, S32 datasize, S32 imagesize, + handle_t writeToCache(const LLUUID& id, U32 priority, U8* data, S32 datasize, S32 imagesize, LLPointer<LLImageRaw> rawimage, S32 discardlevel, WriteResponder* responder); + LLPointer<LLImageRaw> readFromFastCache(const LLUUID& id, S32& discardlevel); bool writeComplete(handle_t handle, bool abort = false); void prioritizeWrite(handle_t handle); @@ -171,12 +173,18 @@ private: void lockHeaders() { mHeaderMutex.lock(); } void unlockHeaders() { mHeaderMutex.unlock(); } + void openFastCache(bool first_time = false); + void closeFastCache(bool forced = false); + bool writeToFastCache(S32 id, LLPointer<LLImageRaw> raw, S32 discardlevel); + private: // Internal LLMutex mWorkersMutex; LLMutex mHeaderMutex; LLMutex mListMutex; + LLMutex mFastCacheMutex; LLAPRFile* mHeaderAPRFile; + LLVolatileAPRPool* mFastCachePoolp; typedef std::map<handle_t, LLTextureCacheWorker*> handle_map_t; handle_map_t mReaders; @@ -193,12 +201,17 @@ private: // HEADERS (Include first mip) std::string mHeaderEntriesFileName; std::string mHeaderDataFileName; + std::string mFastCacheFileName; EntriesInfo mHeaderEntriesInfo; std::set<S32> mFreeList; // deleted entries std::set<LLUUID> mLRU; - typedef std::map<LLUUID,S32> id_map_t; + typedef std::map<LLUUID, S32> id_map_t; id_map_t mHeaderIDMap; + LLAPRFile* mFastCachep; + LLFrameTimer mFastCacheTimer; + U8* mFastCachePadBuffer; + // BODIES (TEXTURES minus headers) std::string mTexturesDirName; typedef std::map<LLUUID,S32> size_map_t; diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index f47f3864dd..5a9cf4aeb6 100755 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -1536,7 +1536,7 @@ bool LLTextureFetchWorker::doWork(S32 param) CacheWriteResponder* responder = new CacheWriteResponder(mFetcher, mID); mCacheWriteHandle = mFetcher->mTextureCache->writeToCache(mID, cache_priority, mFormattedImage->getData(), datasize, - mFileSize, responder); + mFileSize, mRawImage, mDecodedDiscard, responder); // fall through } @@ -3551,7 +3551,7 @@ void LLTextureFetchDebugger::debugCacheWrite() mFetchingHistory[i].mCacheHandle = mTextureCache->writeToCache(mFetchingHistory[i].mID, LLWorkerThread::PRIORITY_NORMAL, mFetchingHistory[i].mFormattedImage->getData(), mFetchingHistory[i].mFetchedSize, mFetchingHistory[i].mDecodedLevel == 0 ? mFetchingHistory[i].mFetchedSize : mFetchingHistory[i].mFetchedSize + 1, - new LLDebuggerCacheWriteResponder(this, i)); + NULL, 0, new LLDebuggerCacheWriteResponder(this, i)); } } } diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index ad7e50b788..1226c98f1c 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -62,6 +62,7 @@ #include "llmediaentry.h" #include "llvovolume.h" #include "llviewermedia.h" +#include "lltexturecache.h" /////////////////////////////////////////////////////////////////////////////// // statics @@ -1257,6 +1258,7 @@ void LLViewerFetchedTexture::init(bool firstinit) mRequestDeltaTime = 0.f; mForSculpt = FALSE ; mIsFetched = FALSE ; + mInFastCacheList = FALSE; mCachedRawImage = NULL ; mCachedRawDiscardLevel = -1 ; @@ -1313,7 +1315,38 @@ void LLViewerFetchedTexture::cleanup() mCachedRawDiscardLevel = -1 ; mCachedRawImageReady = FALSE ; mSavedRawImage = NULL ; - mSavedRawDiscardLevel = -1; +} + +//access the fast cache +void LLViewerFetchedTexture::loadFromFastCache() +{ + if(!mInFastCacheList) + { + return; //no need to access the fast cache. + } + mInFastCacheList = FALSE; + + mRawImage = LLAppViewer::getTextureCache()->readFromFastCache(getID(), mRawDiscardLevel) ; + if(mRawImage.notNull()) + { + mFullWidth = mRawImage->getWidth() << mRawDiscardLevel; + mFullHeight = mRawImage->getHeight() << mRawDiscardLevel; + setTexelsPerImage(); + + if(mFullWidth > MAX_IMAGE_SIZE || mFullHeight > MAX_IMAGE_SIZE) + { + //discard all oversized textures. + destroyRawImage(); + setIsMissingAsset(); + mRawDiscardLevel = INVALID_DISCARD_LEVEL ; + } + else + { + mRequestedDiscardLevel = mDesiredDiscardLevel + 1; + mIsRawImageValid = TRUE; + addToCreateTexture() ; + } + } } void LLViewerFetchedTexture::setForSculpt() @@ -1741,7 +1774,7 @@ F32 LLViewerFetchedTexture::calcDecodePriority() S32 ddiscard = MAX_DISCARD_LEVEL - (S32)desired; ddiscard = llclamp(ddiscard, 0, MAX_DELTA_DISCARD_LEVEL_FOR_PRIORITY); priority = (ddiscard + 1) * PRIORITY_DELTA_DISCARD_LEVEL_FACTOR; - setAdditionalDecodePriority(1.0f) ;//boost the textures without any data so far. + setAdditionalDecodePriority(0.1f) ;//boost the textures without any data so far. } else if ((mMinDiscardLevel > 0) && (cur_discard <= mMinDiscardLevel)) { @@ -1953,6 +1986,10 @@ bool LLViewerFetchedTexture::updateFetch() { return false; // process any raw image data in callbacks before replacing } + if(mInFastCacheList) + { + return false; + } S32 current_discard = getCurrentDiscardLevelForFetching() ; S32 desired_discard = getDesiredDiscardLevel(); @@ -2082,6 +2119,11 @@ bool LLViewerFetchedTexture::updateFetch() { make_request = false; } + else if(mCachedRawImage.notNull() && (current_discard < 0 || current_discard > mCachedRawDiscardLevel)) + { + make_request = false; + switchToCachedImage() ; //use the cached raw data first + } //else if (!isJustBound() && mCachedRawImageReady) //{ // make_request = false; diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h index c1ebbd9ebe..c2747c980e 100644 --- a/indra/newview/llviewertexture.h +++ b/indra/newview/llviewertexture.h @@ -497,6 +497,9 @@ public: void setCanUseHTTP(bool can_use_http) {mCanUseHTTP = can_use_http;} void forceToDeleteRequest(); + void loadFromFastCache(); + void setInFastCacheList(bool in_list) { mInFastCacheList = in_list; } + bool isInFastCacheList() { return mInFastCacheList; } protected: /*virtual*/ void switchToCachedImage(); S32 getCurrentDiscardLevelForFetching() ; @@ -516,6 +519,7 @@ private: private: BOOL mFullyLoaded; BOOL mInDebug; + BOOL mInFastCacheList; protected: std::string mLocalFileName; diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index 42d8cb9272..385c61f6c7 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -276,6 +276,7 @@ void LLViewerTextureList::shutdown() // Flush all of the references mLoadingStreamList.clear(); mCreateTextureList.clear(); + mFastCacheList.clear(); mUUIDMap.clear(); @@ -453,6 +454,8 @@ LLViewerFetchedTexture* LLViewerTextureList::createImage(const LLUUID &image_id, LLGLenum primary_format, LLHost request_from_host) { + static LLCachedControl<bool> fast_cache_fetching_enabled(gSavedSettings, "FastCacheFetchEnabled"); + LLPointer<LLViewerFetchedTexture> imagep ; switch(texture_type) { @@ -490,6 +493,11 @@ LLViewerFetchedTexture* LLViewerTextureList::createImage(const LLUUID &image_id, imagep->forceActive() ; } + if(fast_cache_fetching_enabled) + { + mFastCacheList.insert(imagep); + imagep->setInFastCacheList(true); + } return imagep ; } @@ -595,6 +603,7 @@ static LLFastTimer::DeclareTimer FTM_IMAGE_MARK_DIRTY("Dirty Images"); static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_PRIORITIES("Prioritize"); static LLFastTimer::DeclareTimer FTM_IMAGE_CALLBACKS("Callbacks"); static LLFastTimer::DeclareTimer FTM_IMAGE_FETCH("Fetch"); +static LLFastTimer::DeclareTimer FTM_FAST_CACHE_IMAGE_FETCH("Fast Cache Fetch"); static LLFastTimer::DeclareTimer FTM_IMAGE_CREATE("Create"); static LLFastTimer::DeclareTimer FTM_IMAGE_STATS("Stats"); @@ -619,6 +628,11 @@ void LLViewerTextureList::updateImages(F32 max_time) LLViewerStats::getInstance()->mRawMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageRaw::sGlobalRawMemory)); LLViewerStats::getInstance()->mFormattedMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageFormatted::sGlobalFormattedMemory)); + { + //loading from fast cache + LLFastTimer t(FTM_FAST_CACHE_IMAGE_FETCH); + max_time -= updateImagesLoadingFastCache(max_time); + } { LLFastTimer t(FTM_IMAGE_UPDATE_PRIORITIES); @@ -771,6 +785,10 @@ void LLViewerTextureList::updateImagesDecodePriorities() { continue; } + if(imagep->isInFastCacheList()) + { + continue; //wait for loading from the fast cache. + } imagep->processTextureStats(); F32 old_priority = imagep->getDecodePriority(); @@ -864,6 +882,36 @@ F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time) return create_timer.getElapsedTimeF32(); } +F32 LLViewerTextureList::updateImagesLoadingFastCache(F32 max_time) +{ + if (gGLManager.mIsDisabled) return 0.0f; + if(mFastCacheList.empty()) + { + return 0.f; + } + + // + // loading texture raw data from the fast cache directly. + // + + LLTimer timer; + image_list_t::iterator enditer = mFastCacheList.begin(); + for (image_list_t::iterator iter = mFastCacheList.begin(); + iter != mFastCacheList.end();) + { + image_list_t::iterator curiter = iter++; + enditer = iter; + LLViewerFetchedTexture *imagep = *curiter; + imagep->loadFromFastCache(); + if (timer.getElapsedTimeF32() > max_time) + { + break; + } + } + mFastCacheList.erase(mFastCacheList.begin(), enditer); + return timer.getElapsedTimeF32(); +} + void LLViewerTextureList::forceImmediateUpdate(LLViewerFetchedTexture* imagep) { if(!imagep) @@ -985,6 +1033,9 @@ void LLViewerTextureList::decodeAllImages(F32 max_time) { LLTimer timer; + //loading from fast cache + updateImagesLoadingFastCache(max_time); + // Update texture stats and priorities std::vector<LLPointer<LLViewerFetchedTexture> > image_list; for (image_priority_list_t::iterator iter = mImageList.begin(); diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h index b8f74a4ec6..3dda973d3f 100644 --- a/indra/newview/llviewertexturelist.h +++ b/indra/newview/llviewertexturelist.h @@ -121,6 +121,7 @@ private: F32 updateImagesCreateTextures(F32 max_time); F32 updateImagesFetchTextures(F32 max_time); void updateImagesUpdateStats(); + F32 updateImagesLoadingFastCache(F32 max_time); void addImage(LLViewerFetchedTexture *image); void deleteImage(LLViewerFetchedTexture *image); @@ -174,6 +175,7 @@ public: image_list_t mLoadingStreamList; image_list_t mCreateTextureList; image_list_t mCallbackList; + image_list_t mFastCacheList; // Note: just raw pointers because they are never referenced, just compared against std::set<LLViewerFetchedTexture*> mDirtyTextureList; |