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-rw-r--r--indra/newview/app_settings/commands.xml2
-rwxr-xr-xindra/newview/llagent.cpp6
-rw-r--r--indra/newview/llfloaterscriptdebug.cpp6
-rw-r--r--indra/newview/llinventorybridge.cpp8
-rw-r--r--indra/newview/llnetmap.cpp133
-rw-r--r--indra/newview/llpreviewanim.cpp146
-rw-r--r--indra/newview/llpreviewanim.h20
-rw-r--r--indra/newview/lltexturectrl.cpp7
-rw-r--r--indra/newview/lltoolmgr.cpp11
-rw-r--r--indra/newview/lltoolmgr.h2
-rw-r--r--indra/newview/llworld.cpp52
-rw-r--r--indra/newview/llworldmapview.cpp23
-rw-r--r--indra/newview/llworldmapview.h4
-rw-r--r--indra/newview/skins/default/textures/map_avatar_unknown_32.tgabin0 -> 4140 bytes
-rw-r--r--indra/newview/skins/default/xui/en/floater_preview_animation.xml16
-rw-r--r--indra/newview/skins/default/xui/en/strings.xml3
16 files changed, 214 insertions, 225 deletions
diff --git a/indra/newview/app_settings/commands.xml b/indra/newview/app_settings/commands.xml
index 1d1d39c786..73df064ab2 100644
--- a/indra/newview/app_settings/commands.xml
+++ b/indra/newview/app_settings/commands.xml
@@ -37,6 +37,8 @@
tooltip_ref="Command_Build_Tooltip"
execute_function="Build.Toggle"
execute_parameters="build"
+ is_enabled_function="Build.Enabled"
+ is_enabled_parameters="build"
is_running_function="Floater.IsOpen"
is_running_parameters="build"
/>
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index ab9b5ff436..3870a3be2e 100755
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -169,11 +169,7 @@ bool LLAgent::isActionAllowed(const LLSD& sdname)
const std::string& param = sdname.asString();
- if (param == "build")
- {
- retval = gAgent.canEditParcel();
- }
- else if (param == "speak")
+ if (param == "speak")
{
if ( gAgent.isVoiceConnected() &&
LLViewerParcelMgr::getInstance()->allowAgentVoice() &&
diff --git a/indra/newview/llfloaterscriptdebug.cpp b/indra/newview/llfloaterscriptdebug.cpp
index a0d1a32e12..b691db1049 100644
--- a/indra/newview/llfloaterscriptdebug.cpp
+++ b/indra/newview/llfloaterscriptdebug.cpp
@@ -106,7 +106,11 @@ void LLFloaterScriptDebug::addScriptLine(const std::string &utf8mesg, const std:
if (objectp)
{
objectp->setIcon(LLViewerTextureManager::getFetchedTextureFromFile("script_error.j2c", TRUE, LLViewerTexture::BOOST_UI));
- floater_label = llformat("%s(%.2f, %.2f)", user_name.c_str(), objectp->getPositionRegion().mV[VX], objectp->getPositionRegion().mV[VY]);
+ floater_label = llformat("%s(%.0f, %.0f, %.0f)",
+ user_name.c_str(),
+ objectp->getPositionRegion().mV[VX],
+ objectp->getPositionRegion().mV[VY],
+ objectp->getPositionRegion().mV[VZ]);
}
else
{
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index c0065a94e6..3b506d72dd 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -4633,14 +4633,14 @@ void LLAnimationBridge::performAction(LLInventoryModel* model, std::string actio
{
if (getItem())
{
- LLPreviewAnim::e_activation_type activate = LLPreviewAnim::NONE;
- if ("playworld" == action) activate = LLPreviewAnim::PLAY;
- if ("playlocal" == action) activate = LLPreviewAnim::AUDITION;
+ LLSD::String activate = "NONE";
+ if ("playworld" == action) activate = "Inworld";
+ if ("playlocal" == action) activate = "Locally";
LLPreviewAnim* preview = LLFloaterReg::showTypedInstance<LLPreviewAnim>("preview_anim", LLSD(mUUID));
if (preview)
{
- preview->activate(activate);
+ preview->play(activate);
}
}
}
diff --git a/indra/newview/llnetmap.cpp b/indra/newview/llnetmap.cpp
index 15d5d7c162..1bda7640bd 100644
--- a/indra/newview/llnetmap.cpp
+++ b/indra/newview/llnetmap.cpp
@@ -74,6 +74,8 @@ const F32 DOT_SCALE = 0.75f;
const F32 MIN_PICK_SCALE = 2.f;
const S32 MOUSE_DRAG_SLOP = 2; // How far the mouse needs to move before we think it's a drag
+const F64 COARSEUPDATE_MAX_Z = 1020.0f;
+
LLNetMap::LLNetMap (const Params & p)
: LLUICtrl (p),
mBackgroundColor (p.bg_color()),
@@ -300,7 +302,8 @@ void LLNetMap::draw()
}
LLVector3 map_center_agent = gAgent.getPosAgentFromGlobal(mObjectImageCenterGlobal);
- map_center_agent -= gAgentCamera.getCameraPositionAgent();
+ LLVector3 camera_position = gAgentCamera.getCameraPositionAgent();
+ map_center_agent -= camera_position;
map_center_agent.mV[VX] *= mScale/region_width;
map_center_agent.mV[VY] *= mScale/region_width;
@@ -321,9 +324,6 @@ void LLNetMap::draw()
gGL.popMatrix();
- LLVector3d pos_global;
- LLVector3 pos_map;
-
// Mouse pointer in local coordinates
S32 local_mouse_x;
S32 local_mouse_y;
@@ -333,90 +333,67 @@ void LLNetMap::draw()
F32 closest_dist_squared = F32_MAX; // value will be overridden in the loop
F32 min_pick_dist_squared = (mDotRadius * MIN_PICK_SCALE) * (mDotRadius * MIN_PICK_SCALE);
+ LLVector3 pos_map;
+ uuid_vec_t avatar_ids;
+ std::vector<LLVector3d> positions;
+ bool unknown_relative_z;
+
+ LLWorld::getInstance()->getAvatars(&avatar_ids, &positions, gAgentCamera.getCameraPositionGlobal());
+
// Draw avatars
- for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
- iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
+ for (U32 i = 0; i < avatar_ids.size(); i++)
{
- LLViewerRegion* regionp = *iter;
- const LLVector3d& origin_global = regionp->getOriginGlobal();
-
- S32 count = regionp->mMapAvatars.count();
- S32 i;
- LLVector3 pos_local;
- U32 compact_local;
- U8 bits;
- // TODO: it'd be very cool to draw these in sorted order from lowest Z to highest.
- // just be careful to sort the avatar IDs along with the positions. -MG
- for (i = 0; i < count; i++)
- {
- compact_local = regionp->mMapAvatars.get(i);
+ pos_map = globalPosToView(positions[i]);
+ LLUUID uuid = avatar_ids[i];
- bits = compact_local & 0xFF;
- pos_local.mV[VZ] = F32(bits) * 4.f;
- compact_local >>= 8;
+ bool show_as_friend = (LLAvatarTracker::instance().getBuddyInfo(uuid) != NULL);
- bits = compact_local & 0xFF;
- pos_local.mV[VY] = (F32)bits;
- compact_local >>= 8;
+ LLColor4 color = show_as_friend ? map_avatar_friend_color : map_avatar_color;
- bits = compact_local & 0xFF;
- pos_local.mV[VX] = (F32)bits;
+ unknown_relative_z = positions[i].mdV[VZ] == COARSEUPDATE_MAX_Z &&
+ camera_position.mV[VZ] >= COARSEUPDATE_MAX_Z;
- pos_global.setVec( pos_local );
- pos_global += origin_global;
+ LLWorldMapView::drawAvatar(
+ pos_map.mV[VX], pos_map.mV[VY],
+ color,
+ pos_map.mV[VZ], mDotRadius,
+ unknown_relative_z);
- pos_map = globalPosToView(pos_global);
-
- LLUUID uuid(NULL);
- BOOL show_as_friend = FALSE;
- if( i < regionp->mMapAvatarIDs.count())
+ if(uuid.notNull())
+ {
+ bool selected = false;
+ uuid_vec_t::iterator sel_iter = gmSelected.begin();
+ for (; sel_iter != gmSelected.end(); sel_iter++)
{
- uuid = regionp->mMapAvatarIDs.get(i);
- show_as_friend = (LLAvatarTracker::instance().getBuddyInfo(uuid) != NULL);
+ if(*sel_iter == uuid)
+ {
+ selected = true;
+ break;
+ }
}
-
- LLColor4 color = show_as_friend ? map_avatar_friend_color : map_avatar_color;
- LLWorldMapView::drawAvatar(
- pos_map.mV[VX], pos_map.mV[VY],
- color,
- pos_map.mV[VZ], mDotRadius);
-
- if(uuid.notNull())
+ if(selected)
{
- bool selected = false;
- uuid_vec_t::iterator sel_iter = gmSelected.begin();
- for (; sel_iter != gmSelected.end(); sel_iter++)
+ if( (pos_map.mV[VX] < 0) ||
+ (pos_map.mV[VY] < 0) ||
+ (pos_map.mV[VX] >= getRect().getWidth()) ||
+ (pos_map.mV[VY] >= getRect().getHeight()) )
{
- if(*sel_iter == uuid)
- {
- selected = true;
- break;
- }
- }
- if(selected)
+ S32 x = llround( pos_map.mV[VX] );
+ S32 y = llround( pos_map.mV[VY] );
+ LLWorldMapView::drawTrackingCircle( getRect(), x, y, color, 1, 10);
+ } else
{
- if( (pos_map.mV[VX] < 0) ||
- (pos_map.mV[VY] < 0) ||
- (pos_map.mV[VX] >= getRect().getWidth()) ||
- (pos_map.mV[VY] >= getRect().getHeight()) )
- {
- S32 x = llround( pos_map.mV[VX] );
- S32 y = llround( pos_map.mV[VY] );
- LLWorldMapView::drawTrackingCircle( getRect(), x, y, color, 1, 10);
- } else
- {
- LLWorldMapView::drawTrackingDot(pos_map.mV[VX],pos_map.mV[VY],color,0.f);
- }
+ LLWorldMapView::drawTrackingDot(pos_map.mV[VX],pos_map.mV[VY],color,0.f);
}
}
+ }
- F32 dist_to_cursor_squared = dist_vec_squared(LLVector2(pos_map.mV[VX], pos_map.mV[VY]),
- LLVector2(local_mouse_x,local_mouse_y));
- if(dist_to_cursor_squared < min_pick_dist_squared && dist_to_cursor_squared < closest_dist_squared)
- {
- closest_dist_squared = dist_to_cursor_squared;
- mClosestAgentToCursor = regionp->mMapAvatarIDs.get(i);
- }
+ F32 dist_to_cursor_squared = dist_vec_squared(LLVector2(pos_map.mV[VX], pos_map.mV[VY]),
+ LLVector2(local_mouse_x,local_mouse_y));
+ if(dist_to_cursor_squared < min_pick_dist_squared && dist_to_cursor_squared < closest_dist_squared)
+ {
+ closest_dist_squared = dist_to_cursor_squared;
+ mClosestAgentToCursor = uuid;
}
}
@@ -440,7 +417,7 @@ void LLNetMap::draw()
}
// Draw dot for self avatar position
- pos_global = gAgent.getPositionGlobal();
+ LLVector3d pos_global = gAgent.getPositionGlobal();
pos_map = globalPosToView(pos_global);
S32 dot_width = llround(mDotRadius * 2.f);
LLUIImagePtr you = LLWorldMapView::sAvatarYouLargeImage;
@@ -514,9 +491,11 @@ void LLNetMap::reshape(S32 width, S32 height, BOOL called_from_parent)
createObjectImage();
}
-LLVector3 LLNetMap::globalPosToView( const LLVector3d& global_pos )
+LLVector3 LLNetMap::globalPosToView(const LLVector3d& global_pos)
{
- LLVector3d relative_pos_global = global_pos - gAgentCamera.getCameraPositionGlobal();
+ LLVector3d camera_position = gAgentCamera.getCameraPositionGlobal();
+
+ LLVector3d relative_pos_global = global_pos - camera_position;
LLVector3 pos_local;
pos_local.setVec(relative_pos_global); // convert to floats from doubles
@@ -541,7 +520,7 @@ LLVector3 LLNetMap::globalPosToView( const LLVector3d& global_pos )
void LLNetMap::drawTracking(const LLVector3d& pos_global, const LLColor4& color,
BOOL draw_arrow )
{
- LLVector3 pos_local = globalPosToView( pos_global );
+ LLVector3 pos_local = globalPosToView(pos_global);
if( (pos_local.mV[VX] < 0) ||
(pos_local.mV[VY] < 0) ||
(pos_local.mV[VX] >= getRect().getWidth()) ||
diff --git a/indra/newview/llpreviewanim.cpp b/indra/newview/llpreviewanim.cpp
index 8e8b530e13..35ac0537a3 100644
--- a/indra/newview/llpreviewanim.cpp
+++ b/indra/newview/llpreviewanim.cpp
@@ -43,19 +43,7 @@ extern LLAgent gAgent;
LLPreviewAnim::LLPreviewAnim(const LLSD& key)
: LLPreview( key )
{
-}
-
-// static
-void LLPreviewAnim::endAnimCallback( void *userdata )
-{
- LLHandle<LLFloater>* handlep = ((LLHandle<LLFloater>*)userdata);
- LLFloater* self = handlep->get();
- delete handlep; // done with the handle
- if (self)
- {
- self->getChild<LLUICtrl>("Anim play btn")->setValue(FALSE);
- self->getChild<LLUICtrl>("Anim audition btn")->setValue(FALSE);
- }
+ mCommitCallbackRegistrar.add("PreviewAnim.Play", boost::bind(&LLPreviewAnim::play, this, _2));
}
// virtual
@@ -68,106 +56,115 @@ BOOL LLPreviewAnim::postBuild()
getChild<LLUICtrl>("desc")->setValue(item->getDescription());
}
- childSetAction("Anim play btn",playAnim, this);
- childSetAction("Anim audition btn",auditionAnim, this);
-
childSetCommitCallback("desc", LLPreview::onText, this);
getChild<LLLineEditor>("desc")->setPrevalidate(&LLTextValidate::validateASCIIPrintableNoPipe);
-
+
return LLPreview::postBuild();
}
-void LLPreviewAnim::activate(e_activation_type type)
+// static
+// llinventorybridge also calls into here
+void LLPreviewAnim::play(const LLSD& param)
{
- switch ( type )
+ const LLInventoryItem *item = getItem();
+
+ if(item)
{
- case PLAY:
+ LLUUID itemID=item->getAssetUUID();
+
+ std::string btn_name = param.asString();
+ LLButton* btn_inuse;
+ LLButton* btn_other;
+
+ if ("Inworld" == btn_name)
{
- playAnim( (void *) this );
- break;
+ btn_inuse = getChild<LLButton>("Inworld");
+ btn_other = getChild<LLButton>("Locally");
}
- case AUDITION:
+ else if ("Locally" == btn_name)
{
- auditionAnim( (void *) this );
- break;
+ btn_inuse = getChild<LLButton>("Locally");
+ btn_other = getChild<LLButton>("Inworld");
}
- default:
+ else
{
- //do nothing
+ return;
}
- }
-}
-
-// static
-void LLPreviewAnim::playAnim( void *userdata )
-{
- LLPreviewAnim* self = (LLPreviewAnim*) userdata;
- const LLInventoryItem *item = self->getItem();
- if(item)
- {
- LLUUID itemID=item->getAssetUUID();
+ if (btn_inuse)
+ {
+ btn_inuse->toggleState();
+ }
- LLButton* btn = self->getChild<LLButton>("Anim play btn");
- if (btn)
+ if (btn_other)
{
- btn->toggleState();
+ btn_other->setEnabled(false);
}
- if (self->getChild<LLUICtrl>("Anim play btn")->getValue().asBoolean() )
+ if (getChild<LLUICtrl>(btn_name)->getValue().asBoolean() )
{
- self->mPauseRequest = NULL;
- gAgent.sendAnimationRequest(itemID, ANIM_REQUEST_START);
+ if("Inworld" == btn_name)
+ {
+ gAgent.sendAnimationRequest(itemID, ANIM_REQUEST_START);
+ }
+ else
+ {
+ gAgentAvatarp->startMotion(item->getAssetUUID());
+ }
+
LLMotion* motion = gAgentAvatarp->findMotion(itemID);
if (motion)
{
- motion->setDeactivateCallback(&endAnimCallback, (void *)(new LLHandle<LLFloater>(self->getHandle())));
+ mItemID = itemID;
+ mDidStart = false;
}
}
else
{
gAgentAvatarp->stopMotion(itemID);
gAgent.sendAnimationRequest(itemID, ANIM_REQUEST_STOP);
+
+ if (btn_other)
+ {
+ btn_other->setEnabled(true);
+ }
}
}
}
-// static
-void LLPreviewAnim::auditionAnim( void *userdata )
+// virtual
+void LLPreviewAnim::draw()
{
- LLPreviewAnim* self = (LLPreviewAnim*) userdata;
- const LLInventoryItem *item = self->getItem();
-
- if(item)
+ LLPreview::draw();
+ if (!this->mItemID.isNull())
{
- LLUUID itemID=item->getAssetUUID();
-
- LLButton* btn = self->getChild<LLButton>("Anim audition btn");
- if (btn)
- {
- btn->toggleState();
- }
-
- if (self->getChild<LLUICtrl>("Anim audition btn")->getValue().asBoolean() )
+ LLMotion* motion = gAgentAvatarp->findMotion(this->mItemID);
+ if (motion)
{
- self->mPauseRequest = NULL;
- gAgentAvatarp->startMotion(item->getAssetUUID());
- LLMotion* motion = gAgentAvatarp->findMotion(itemID);
-
- if (motion)
+ if (motion->isStopped() && this->mDidStart)
{
- motion->setDeactivateCallback(&endAnimCallback, (void *)(new LLHandle<LLFloater>(self->getHandle())));
+ cleanup();
+ }
+ if(gAgentAvatarp->isMotionActive(this->mItemID) && !this->mDidStart)
+ {
+ this->mDidStart = true;
}
- }
- else
- {
- gAgentAvatarp->stopMotion(itemID);
- gAgent.sendAnimationRequest(itemID, ANIM_REQUEST_STOP);
}
}
}
// virtual
+void LLPreviewAnim::cleanup()
+{
+ this->mItemID = LLUUID::null;
+ this->mDidStart = false;
+ getChild<LLUICtrl>("Inworld")->setValue(FALSE);
+ getChild<LLUICtrl>("Locally")->setValue(FALSE);
+ getChild<LLUICtrl>("Inworld")->setEnabled(true);
+ getChild<LLUICtrl>("Locally")->setEnabled(true);
+}
+
+// virtual
void LLPreviewAnim::onClose(bool app_quitting)
{
const LLInventoryItem *item = getItem();
@@ -176,12 +173,5 @@ void LLPreviewAnim::onClose(bool app_quitting)
{
gAgentAvatarp->stopMotion(item->getAssetUUID());
gAgent.sendAnimationRequest(item->getAssetUUID(), ANIM_REQUEST_STOP);
- LLMotion* motion = gAgentAvatarp->findMotion(item->getAssetUUID());
-
- if (motion)
- {
- // *TODO: minor memory leak here, user data is never deleted (Use real callbacks)
- motion->setDeactivateCallback(NULL, (void *)NULL);
- }
}
}
diff --git a/indra/newview/llpreviewanim.h b/indra/newview/llpreviewanim.h
index 32e07ee33a..8eaed6ca1f 100644
--- a/indra/newview/llpreviewanim.h
+++ b/indra/newview/llpreviewanim.h
@@ -33,24 +33,18 @@
class LLPreviewAnim : public LLPreview
{
public:
- enum e_activation_type { NONE = 0, PLAY = 1, AUDITION = 2 };
- LLPreviewAnim(const LLSD& key);
- static void playAnim( void* userdata );
- static void auditionAnim( void* userdata );
- static void endAnimCallback( void *userdata );
+ LLPreviewAnim(const LLSD& key);
/*virtual*/ BOOL postBuild();
/*virtual*/ void onClose(bool app_quitting);
- void activate(e_activation_type type);
+ void draw();
+ void cleanup();
+ void play(const LLSD& param);
protected:
- LLAnimPauseRequest mPauseRequest;
- LLUUID mItemID;
- std::string mTitle;
- LLUUID mObjectID;
- LLButton* mPlayBtn;
- LLButton* mAuditionBtn;
+ LLUUID mItemID;
+ bool mDidStart;
};
-#endif // LL_LLPREVIEWSOUND_H
+#endif // LL_LLPREVIEWANIM_H
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index de22f2ae6b..ddedb1dcfb 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -929,6 +929,13 @@ LLTextureCtrl::LLTextureCtrl(const LLTextureCtrl::Params& p)
tentative_label_p.rect(LLRect (0, image_middle + line_height / 2, getRect().getWidth(), image_middle - line_height / 2 ));
tentative_label_p.follows.flags(FOLLOWS_ALL);
mTentativeLabel = LLUICtrlFactory::create<LLTextBox> (tentative_label_p);
+
+ // It is no longer possible to associate a style with a textbox, so it has to be done in this fashion
+ LLStyle::Params style_params;
+ style_params.color = LLColor4::white;
+
+ mTentativeLabel->setText(LLTrans::getString("multiple_textures"), style_params);
+ mTentativeLabel->setHAlign(LLFontGL::HCENTER);
addChild( mTentativeLabel );
LLRect border_rect = getLocalRect();
diff --git a/indra/newview/lltoolmgr.cpp b/indra/newview/lltoolmgr.cpp
index 6bc7c6de11..ac01316462 100644
--- a/indra/newview/lltoolmgr.cpp
+++ b/indra/newview/lltoolmgr.cpp
@@ -81,7 +81,7 @@ LLToolMgr::LLToolMgr()
// Not a panel, register these callbacks globally.
LLUICtrl::EnableCallbackRegistry::currentRegistrar().add("Build.Active", boost::bind(&LLToolMgr::inEdit, this));
LLUICtrl::EnableCallbackRegistry::currentRegistrar().add("Build.Enabled", boost::bind(&LLToolMgr::canEdit, this));
- LLUICtrl::CommitCallbackRegistry::currentRegistrar().add("Build.Toggle", boost::bind(&LLToolMgr::toggleBuildMode, this));
+ LLUICtrl::CommitCallbackRegistry::currentRegistrar().add("Build.Toggle", boost::bind(&LLToolMgr::toggleBuildMode, this, _2));
gToolNull = new LLTool(LLStringUtil::null); // Does nothing
setCurrentTool(gToolNull);
@@ -245,8 +245,15 @@ bool LLToolMgr::canEdit()
return LLViewerParcelMgr::getInstance()->allowAgentBuild();
}
-void LLToolMgr::toggleBuildMode()
+void LLToolMgr::toggleBuildMode(const LLSD& sdname)
{
+ const std::string& param = sdname.asString();
+
+ if (param == "build" && !canEdit())
+ {
+ return;
+ }
+
LLFloaterReg::toggleInstanceOrBringToFront("build");
bool build_visible = LLFloaterReg::instanceVisible("build");
diff --git a/indra/newview/lltoolmgr.h b/indra/newview/lltoolmgr.h
index d489c4c829..12649cfba2 100644
--- a/indra/newview/lltoolmgr.h
+++ b/indra/newview/lltoolmgr.h
@@ -54,7 +54,7 @@ public:
bool inEdit();
bool canEdit();
- void toggleBuildMode();
+ void toggleBuildMode(const LLSD& sdname);
/* Determines if we are in Build mode or not. */
bool inBuildMode();
diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp
index 676287c0ad..fbd8b3ada3 100644
--- a/indra/newview/llworld.cpp
+++ b/indra/newview/llworld.cpp
@@ -1161,24 +1161,13 @@ void send_agent_resume()
static LLVector3d unpackLocalToGlobalPosition(U32 compact_local, const LLVector3d& region_origin)
{
- LLVector3d pos_global;
- LLVector3 pos_local;
- U8 bits;
+ LLVector3d pos_local;
- bits = compact_local & 0xFF;
- pos_local.mV[VZ] = F32(bits) * 4.f;
- compact_local >>= 8;
+ pos_local.mdV[VZ] = (compact_local & 0xFFU) * 4;
+ pos_local.mdV[VY] = (compact_local >> 8) & 0xFFU;
+ pos_local.mdV[VX] = (compact_local >> 16) & 0xFFU;
- bits = compact_local & 0xFF;
- pos_local.mV[VY] = (F32)bits;
- compact_local >>= 8;
-
- bits = compact_local & 0xFF;
- pos_local.mV[VX] = (F32)bits;
-
- pos_global.setVec( pos_local );
- pos_global += region_origin;
- return pos_global;
+ return region_origin + pos_local;
}
void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector<LLVector3d>* positions, const LLVector3d& relative_to, F32 radius) const
@@ -1199,23 +1188,20 @@ void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector<LLVector3d>* positi
iter != LLCharacter::sInstances.end(); ++iter)
{
LLVOAvatar* pVOAvatar = (LLVOAvatar*) *iter;
- if(!pVOAvatar->isDead() && !pVOAvatar->isSelf())
+ LLVector3d pos_global = pVOAvatar->getPositionGlobal();
+ LLUUID uuid = pVOAvatar->getID();
+ if( !pVOAvatar->isDead()
+ && !pVOAvatar->isSelf()
+ && !uuid.isNull() &&
+ dist_vec_squared(pos_global, relative_to) <= radius_squared)
{
- LLUUID uuid = pVOAvatar->getID();
- if(!uuid.isNull())
+ if(positions != NULL)
{
- LLVector3d pos_global = pVOAvatar->getPositionGlobal();
- if(dist_vec_squared(pos_global, relative_to) <= radius_squared)
- {
- if(positions != NULL)
- {
- positions->push_back(pos_global);
- }
- if(avatar_ids !=NULL)
- {
- avatar_ids->push_back(uuid);
- }
- }
+ positions->push_back(pos_global);
+ }
+ if(avatar_ids !=NULL)
+ {
+ avatar_ids->push_back(uuid);
}
}
}
@@ -1233,9 +1219,9 @@ void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector<LLVector3d>* positi
{
LLUUID uuid = regionp->mMapAvatarIDs.get(i);
// if this avatar doesn't already exist in the list, add it
- if(uuid.notNull() && avatar_ids!=NULL && std::find(avatar_ids->begin(), avatar_ids->end(), uuid) == avatar_ids->end())
+ if(uuid.notNull() && avatar_ids != NULL && std::find(avatar_ids->begin(), avatar_ids->end(), uuid) == avatar_ids->end())
{
- if(positions != NULL)
+ if (positions != NULL)
{
positions->push_back(pos_global);
}
diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp
index e50851b8e7..fc3ab1a0c0 100644
--- a/indra/newview/llworldmapview.cpp
+++ b/indra/newview/llworldmapview.cpp
@@ -77,6 +77,7 @@ LLUIImagePtr LLWorldMapView::sAvatarYouLargeImage = NULL;
LLUIImagePtr LLWorldMapView::sAvatarLevelImage = NULL;
LLUIImagePtr LLWorldMapView::sAvatarAboveImage = NULL;
LLUIImagePtr LLWorldMapView::sAvatarBelowImage = NULL;
+LLUIImagePtr LLWorldMapView::sAvatarUnknownImage = NULL;
LLUIImagePtr LLWorldMapView::sTelehubImage = NULL;
LLUIImagePtr LLWorldMapView::sInfohubImage = NULL;
@@ -120,6 +121,7 @@ void LLWorldMapView::initClass()
sAvatarLevelImage = LLUI::getUIImage("map_avatar_32.tga");
sAvatarAboveImage = LLUI::getUIImage("map_avatar_above_32.tga");
sAvatarBelowImage = LLUI::getUIImage("map_avatar_below_32.tga");
+ sAvatarUnknownImage = LLUI::getUIImage("map_avatar_unknown_32.tga");
sHomeImage = LLUI::getUIImage("map_home.tga");
sTelehubImage = LLUI::getUIImage("map_telehub.tga");
@@ -149,6 +151,7 @@ void LLWorldMapView::cleanupClass()
sAvatarLevelImage = NULL;
sAvatarAboveImage = NULL;
sAvatarBelowImage = NULL;
+ sAvatarUnknownImage = NULL;
sTelehubImage = NULL;
sInfohubImage = NULL;
@@ -1147,17 +1150,25 @@ void LLWorldMapView::drawAvatar(F32 x_pixels,
F32 y_pixels,
const LLColor4& color,
F32 relative_z,
- F32 dot_radius)
+ F32 dot_radius,
+ bool unknown_relative_z)
{
const F32 HEIGHT_THRESHOLD = 7.f;
LLUIImagePtr dot_image = sAvatarLevelImage;
- if(relative_z < -HEIGHT_THRESHOLD)
+ if (unknown_relative_z)
{
- dot_image = sAvatarBelowImage;
+ dot_image = sAvatarUnknownImage;
}
- else if(relative_z > HEIGHT_THRESHOLD)
- {
- dot_image = sAvatarAboveImage;
+ else
+ {
+ if(relative_z < -HEIGHT_THRESHOLD)
+ {
+ dot_image = sAvatarBelowImage;
+ }
+ else if(relative_z > HEIGHT_THRESHOLD)
+ {
+ dot_image = sAvatarAboveImage;
+ }
}
S32 dot_width = llround(dot_radius * 2.f);
dot_image->draw(llround(x_pixels - dot_radius),
diff --git a/indra/newview/llworldmapview.h b/indra/newview/llworldmapview.h
index 9ab53b1ba3..a2a6dc53fb 100644
--- a/indra/newview/llworldmapview.h
+++ b/indra/newview/llworldmapview.h
@@ -112,7 +112,8 @@ public:
F32 y_pixels,
const LLColor4& color,
F32 relative_z = 0.f,
- F32 dot_radius = 3.f);
+ F32 dot_radius = 3.f,
+ bool reached_max_z = false);
static void drawIconName(F32 x_pixels,
F32 y_pixels,
const LLColor4& color,
@@ -138,6 +139,7 @@ public:
static LLUIImagePtr sAvatarLevelImage;
static LLUIImagePtr sAvatarAboveImage;
static LLUIImagePtr sAvatarBelowImage;
+ static LLUIImagePtr sAvatarUnknownImage;
static LLUIImagePtr sTelehubImage;
static LLUIImagePtr sInfohubImage;
diff --git a/indra/newview/skins/default/textures/map_avatar_unknown_32.tga b/indra/newview/skins/default/textures/map_avatar_unknown_32.tga
new file mode 100644
index 0000000000..d1192478c6
--- /dev/null
+++ b/indra/newview/skins/default/textures/map_avatar_unknown_32.tga
Binary files differ
diff --git a/indra/newview/skins/default/xui/en/floater_preview_animation.xml b/indra/newview/skins/default/xui/en/floater_preview_animation.xml
index 8427c7b06f..3ea5f54f2c 100644
--- a/indra/newview/skins/default/xui/en/floater_preview_animation.xml
+++ b/indra/newview/skins/default/xui/en/floater_preview_animation.xml
@@ -41,18 +41,26 @@
label_selected="Stop"
layout="topleft"
left="10"
- name="Anim play btn"
+ name="Inworld"
tool_tip="Play this animation so that others can see it"
top="47"
- width="125" />
+ width="125">
+ <button.commit_callback
+ function="PreviewAnim.Play"
+ parameter="Inworld" />
+ </button>
<button
height="20"
label="Play Locally"
label_selected="Stop"
layout="topleft"
left_pad="5"
- name="Anim audition btn"
+ name="Locally"
tool_tip="Play this animation so that only you can see it"
top_delta="0"
- width="125" />
+ width="125">
+ <button.commit_callback
+ function="PreviewAnim.Play"
+ parameter="Locally" />
+ </button>
</floater>
diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml
index 4bc72be49b..208f4c2d32 100644
--- a/indra/newview/skins/default/xui/en/strings.xml
+++ b/indra/newview/skins/default/xui/en/strings.xml
@@ -369,6 +369,9 @@ Please try logging in again in a minute.</string>
<string name="anim_yes_happy">Yes (Happy)</string>
<string name="anim_yes_head">Yes</string>
+ <!-- build floater -->
+ <string name="multiple_textures">Multiple</string>
+
<!-- world map -->
<string name="texture_loading">Loading...</string>
<string name="worldmap_offline">Offline</string>