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-rw-r--r--indra/newview/tests/cppfeatures_test.cpp2
-rw-r--r--indra/newview/tests/llgamecontrol_stub.cpp99
-rw-r--r--indra/newview/tests/llluamanager_test.cpp523
-rw-r--r--indra/newview/tests/llversioninfo_test.cpp5
-rw-r--r--indra/newview/tests/llviewerhelputil_test.cpp2
-rw-r--r--indra/newview/tests/llworldmap_test.cpp4
6 files changed, 633 insertions, 2 deletions
diff --git a/indra/newview/tests/cppfeatures_test.cpp b/indra/newview/tests/cppfeatures_test.cpp
index f5ea3a522b..ca94dcfc95 100644
--- a/indra/newview/tests/cppfeatures_test.cpp
+++ b/indra/newview/tests/cppfeatures_test.cpp
@@ -283,7 +283,7 @@ void cpp_features_test_object_t::test<8>()
ensure("init member inline 1", ii.mFoo==10);
InitInlineWithConstructor iici;
- ensure("init member inline 2", iici.mFoo=10);
+ ensure("init member inline 2", iici.mFoo==10);
ensure("init member inline 3", iici.mBar==25);
}
diff --git a/indra/newview/tests/llgamecontrol_stub.cpp b/indra/newview/tests/llgamecontrol_stub.cpp
new file mode 100644
index 0000000000..b06a7fd132
--- /dev/null
+++ b/indra/newview/tests/llgamecontrol_stub.cpp
@@ -0,0 +1,99 @@
+/**
+ * @file llgamecontrol_stub.h
+ * @brief Stubbery for LLGameControl
+ *
+ * $LicenseInfo:firstyear=2023&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2023, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#pragma once
+
+#include "llgamecontrol.h"
+
+#include "SDL2/SDL_events.h"
+
+LLGameControl::State g_state;
+
+// static
+bool LLGameControl::isInitialized()
+{
+ return false;
+}
+
+// static
+void LLGameControl::init()
+{
+}
+
+// static
+void LLGameControl::terminate()
+{
+}
+
+// static
+bool LLGameControl::computeFinalStateAndCheckForChanges()
+{
+ return false;
+}
+
+// static
+void LLGameControl::clearAllState()
+{
+}
+
+// static
+void LLGameControl::processEvents(bool app_has_focus)
+{
+}
+
+// static
+const LLGameControl::State& LLGameControl::getState()
+{
+ return g_state;
+}
+
+// static
+void LLGameControl::setIncludeKeyboard(bool include)
+{
+}
+
+// static
+bool LLGameControl::getIncludeKeyboard()
+{
+ return false;
+}
+
+// static
+LLGameControl::InputChannel LLGameControl::getChannelByActionName(const std::string& name)
+{
+ return LLGameControl::InputChannel();
+}
+
+// static
+void LLGameControl::addActionMapping(const std::string& name, LLGameControl::InputChannel channel)
+{
+}
+
+// static
+void LLGameControl::setActionFlags(U32 action_flags)
+{
+}
+
diff --git a/indra/newview/tests/llluamanager_test.cpp b/indra/newview/tests/llluamanager_test.cpp
new file mode 100644
index 0000000000..f0a1b32eed
--- /dev/null
+++ b/indra/newview/tests/llluamanager_test.cpp
@@ -0,0 +1,523 @@
+/**
+ * @file llluamanager_test.cpp
+ * @author Nat Goodspeed
+ * @date 2023-09-28
+ * @brief Test for llluamanager.
+ *
+ * $LicenseInfo:firstyear=2023&license=viewerlgpl$
+ * Copyright (c) 2023, Linden Research, Inc.
+ * $/LicenseInfo$
+ */
+
+// Precompiled header
+//#include "llviewerprecompiledheaders.h"
+// associated header
+#include "../newview/llluamanager.h"
+// STL headers
+// std headers
+#include <vector>
+// external library headers
+// other Linden headers
+#include "../llcommon/tests/StringVec.h"
+#include "../test/lltut.h"
+#include "llapp.h"
+#include "llcontrol.h"
+#include "lldate.h"
+#include "llevents.h"
+#include "lleventcoro.h"
+#include "llsdutil.h"
+#include "lluri.h"
+#include "lluuid.h"
+#include "lua_function.h"
+#include "lualistener.h"
+#include "stringize.h"
+
+class LLTestApp : public LLApp
+{
+public:
+ bool init() override { return true; }
+ bool cleanup() override { return true; }
+ bool frame() override { return true; }
+};
+
+LLControlGroup gSavedSettings("Global");
+
+/*****************************************************************************
+* TUT
+*****************************************************************************/
+namespace tut
+{
+ struct llluamanager_data
+ {
+ llluamanager_data()
+ {
+ // Load gSavedSettings from source tree
+ // indra/newview/tests/llluamanager_test.cpp =>
+ // indra/newview
+ auto newview{ fsyspath(__FILE__).parent_path().parent_path() };
+ auto settings{ newview / "app_settings" / "settings.xml" };
+ // true suppresses implicit declare; implicit declare requires
+ // that every variable in settings.xml has a Comment, which many don't.
+ gSavedSettings.loadFromFile(settings.u8string(), true);
+ // At test time, since we don't have the app bundle available,
+ // extend LuaRequirePath to include the require directory in the
+ // source tree.
+ auto require{ (newview / "scripts" / "lua" / "require").u8string() };
+ auto paths{ gSavedSettings.getLLSD("LuaRequirePath") };
+ bool found = false;
+ for (const auto& path : llsd::inArray(paths))
+ {
+ if (path.asString() == require)
+ {
+ found = true;
+ break;
+ }
+ }
+ if (! found)
+ {
+ paths.append(require);
+ gSavedSettings.setLLSD("LuaRequirePath", paths);
+ }
+ }
+ // We need an LLApp instance because LLLUAmanager uses coroutines,
+ // which suspend, and when a coroutine suspends it checks LLApp state,
+ // and if it's not APP_STATUS_RUNNING the coroutine terminates.
+ LLTestApp mApp;
+ };
+ typedef test_group<llluamanager_data> llluamanager_group;
+ typedef llluamanager_group::object object;
+ llluamanager_group llluamanagergrp("llluamanager");
+
+ static struct LuaExpr
+ {
+ std::string desc, expr;
+ LLSD expect;
+ } lua_expressions[] = {
+ { "nil", "nil", LLSD() },
+ { "true", "true", true },
+ { "false", "false", false },
+ { "int", "17", 17 },
+ { "real", "3.14", 3.14 },
+ { "string", "'string'", "string" },
+ // can't synthesize Lua userdata in Lua code: that can only be
+ // constructed by a C function
+ { "empty table", "{}", LLSD() },
+ { "nested empty table", "{ 1, 2, 3, {}, 5 }",
+ llsd::array(1, 2, 3, LLSD(), 5) },
+ { "nested non-empty table", "{ 1, 2, 3, {a=0, b=1}, 5 }",
+ llsd::array(1, 2, 3, llsd::map("a", 0, "b", 1), 5) },
+ };
+
+ template<> template<>
+ void object::test<1>()
+ {
+ set_test_name("test Lua results");
+ for (auto& luax : lua_expressions)
+ {
+ auto [count, result] =
+ LLLUAmanager::waitScriptLine("return " + luax.expr);
+ auto desc{ stringize("waitScriptLine(", luax.desc, "): ") };
+ // if count < 0, report Lua error message
+ ensure_equals(desc + result.asString(), count, 1);
+ ensure_equals(desc + "result", result, luax.expect);
+ }
+ }
+
+ void from_lua(const std::string& desc, std::string_view construct, const LLSD& expect)
+ {
+ LLSD fromlua;
+ LLStreamListener pump("testpump",
+ [&fromlua](const LLSD& data){ fromlua = data; });
+ const std::string lua(stringize(
+ "data = ", construct, "\n"
+ "LL.post_on('testpump', data)\n"
+ ));
+ auto [count, result] = LLLUAmanager::waitScriptLine(lua);
+ // We woke up again ourselves because the coroutine running Lua has
+ // finished. But our Lua chunk didn't actually return anything, so we
+ // expect count to be 0 and result to be undefined.
+ ensure_equals(desc + ": " + result.asString(), count, 0);
+ ensure_equals(desc, fromlua, expect);
+ }
+
+ template<> template<>
+ void object::test<2>()
+ {
+ set_test_name("LLSD from post_on()");
+ for (auto& luax : lua_expressions)
+ {
+ from_lua(luax.desc, luax.expr, luax.expect);
+ }
+ }
+
+ template<> template<>
+ void object::test<3>()
+ {
+ set_test_name("test post_on(), get_event_pumps(), get_event_next()");
+ StringVec posts;
+ LLStreamListener pump("testpump",
+ [&posts](const LLSD& data)
+ { posts.push_back(data.asString()); });
+ const std::string lua(
+ "-- test post_on,get_event_pumps,get_event_next\n"
+ "LL.post_on('testpump', 'entry')\n"
+ "LL.post_on('testpump', 'get_event_pumps()')\n"
+ "replypump, cmdpump = LL.get_event_pumps()\n"
+ "LL.post_on('testpump', replypump)\n"
+ "LL.post_on('testpump', 'get_event_next()')\n"
+ "pump, data = LL.get_event_next()\n"
+ "LL.post_on('testpump', data)\n"
+ "LL.post_on('testpump', 'exit')\n"
+ );
+ // It's important to let the startScriptLine() coroutine run
+ // concurrently with ours until we've had a chance to post() our
+ // reply.
+ auto future = LLLUAmanager::startScriptLine(lua);
+ StringVec expected{
+ "entry",
+ "get_event_pumps()",
+ "",
+ "get_event_next()",
+ "message",
+ "exit"
+ };
+ expected[2] = posts.at(2);
+ LL_DEBUGS() << "Found pumpname '" << expected[2] << "'" << LL_ENDL;
+ LLEventPump& luapump{ LLEventPumps::instance().obtain(expected[2]) };
+ LL_DEBUGS() << "Found pump '" << luapump.getName() << "', type '"
+ << LLError::Log::classname(luapump)
+ << "': post('" << expected[4] << "')" << LL_ENDL;
+ luapump.post(expected[4]);
+ auto [count, result] = future.get();
+ ensure_equals("post_on(): " + result.asString(), count, 0);
+ ensure_equals("post_on() sequence", posts, expected);
+ }
+
+ void round_trip(const std::string& desc, const LLSD& send, const LLSD& expect)
+ {
+ LLEventMailDrop testpump("testpump");
+ const std::string lua(
+ "-- test LLSD round trip\n"
+ "replypump, cmdpump = LL.get_event_pumps()\n"
+ "LL.post_on('testpump', replypump)\n"
+ "pump, data = LL.get_event_next()\n"
+ "return data\n"
+ );
+ auto future = LLLUAmanager::startScriptLine(lua);
+ // We woke up again ourselves because the coroutine running Lua has
+ // reached the get_event_next() call, which suspends the calling C++
+ // coroutine (including the Lua code running on it) until we post
+ // something to that reply pump.
+ auto luapump{ llcoro::suspendUntilEventOn(testpump).asString() };
+ LLEventPumps::instance().post(luapump, send);
+ // The C++ coroutine running the Lua script is now ready to run. Run
+ // it so it will echo the LLSD back to us.
+ auto [count, result] = future.get();
+ ensure_equals(stringize("round_trip(", desc, "): ", result.asString()), count, 1);
+ ensure_equals(desc, result, expect);
+ }
+
+ // Define an RTItem to be used for round-trip LLSD testing: what it is,
+ // what we send to Lua, what we expect to get back. They could be the
+ // same.
+ struct RTItem
+ {
+ RTItem(const std::string& name, const LLSD& send, const LLSD& expect):
+ mName(name),
+ mSend(send),
+ mExpect(expect)
+ {}
+ RTItem(const std::string& name, const LLSD& both):
+ mName(name),
+ mSend(both),
+ mExpect(both)
+ {}
+
+ std::string mName;
+ LLSD mSend, mExpect;
+ };
+
+ template<> template<>
+ void object::test<4>()
+ {
+ set_test_name("LLSD round trip");
+ LLSD::Binary binary{ 3, 1, 4, 1, 5, 9, 2, 6, 5 };
+ const char* uuid{ "01234567-abcd-0123-4567-0123456789ab" };
+ const char* date{ "2023-10-04T21:06:00Z" };
+ const char* uri{ "https://secondlife.com/index.html" };
+ std::vector<RTItem> items{
+ RTItem("undefined", LLSD()),
+ RTItem("true", true),
+ RTItem("false", false),
+ RTItem("int", 17),
+ RTItem("real", 3.14),
+ RTItem("int real", 27.0, 27),
+ RTItem("string", "string"),
+ RTItem("binary", binary),
+ RTItem("empty array", LLSD::emptyArray(), LLSD()),
+ RTItem("empty map", LLSD::emptyMap(), LLSD()),
+ RTItem("UUID", LLUUID(uuid), uuid),
+ RTItem("date", LLDate(date), date),
+ RTItem("uri", LLURI(uri), uri)
+ };
+ // scalars
+ for (const auto& item: items)
+ {
+ round_trip(item.mName, item.mSend, item.mExpect);
+ }
+
+ // array
+ LLSD send_array{ LLSD::emptyArray() }, expect_array{ LLSD::emptyArray() };
+ for (const auto& item: items)
+ {
+ send_array.append(item.mSend);
+ expect_array.append(item.mExpect);
+ }
+ // exercise the array tail trimming below
+ send_array.append(items[0].mSend);
+ expect_array.append(items[0].mExpect);
+ // Lua takes a table value of nil to mean: don't store this key. An
+ // LLSD array containing undefined entries (converted to nil) leaves
+ // "holes" in the Lua table. These will be converted back to undefined
+ // LLSD entries -- except at the end. Trailing undefined entries are
+ // simply omitted from the table -- so the table converts back to a
+ // shorter LLSD array. We've constructed send_array and expect_array
+ // according to 'items' above -- but truncate from expect_array any
+ // trailing entries whose mSend will map to Lua nil.
+ while (expect_array.size() > 0 &&
+ send_array[expect_array.size() - 1].isUndefined())
+ {
+ expect_array.erase(LLSD::Integer(expect_array.size() - 1));
+ }
+ round_trip("array", send_array, expect_array);
+
+ // map
+ LLSD send_map{ LLSD::emptyMap() }, expect_map{ LLSD::emptyMap() };
+ for (const auto& item: items)
+ {
+ send_map[item.mName] = item.mSend;
+ // see comment in the expect_array truncation loop above --
+ // Lua never stores table entries with nil values
+ if (item.mSend.isDefined())
+ {
+ expect_map[item.mName] = item.mExpect;
+ }
+ }
+ round_trip("map", send_map, expect_map);
+
+ // deeply nested map: exceed Lua's default stack space (20),
+ // i.e. verify that we have the right checkstack() calls
+ for (int i = 0; i < 20; ++i)
+ {
+ LLSD new_send_map{ send_map }, new_expect_map{ expect_map };
+ new_send_map["nested map"] = send_map;
+ new_expect_map["nested map"] = expect_map;
+ send_map = new_send_map;
+ expect_map = new_expect_map;
+ }
+ round_trip("nested map", send_map, expect_map);
+ }
+
+ template<> template<>
+ void object::test<5>()
+ {
+ set_test_name("leap.request() from main thread");
+ const std::string lua(
+ "-- leap.request() from main thread\n"
+ "\n"
+ "leap = require 'leap'\n"
+ "\n"
+ "return {\n"
+ " a=leap.request('echo', {data='a'}).data,\n"
+ " b=leap.request('echo', {data='b'}).data\n"
+ "}\n"
+ );
+
+ LLStreamListener pump(
+ "echo",
+ [](const LLSD& data)
+ {
+ LL_DEBUGS("Lua") << "echo pump got: " << data << LL_ENDL;
+ sendReply(data, data);
+ });
+
+ auto [count, result] = LLLUAmanager::waitScriptLine(lua);
+ ensure_equals("Lua script didn't return item", count, 1);
+ ensure_equals("echo failed", result, llsd::map("a", "a", "b", "b"));
+ }
+
+ template<> template<>
+ void object::test<6>()
+ {
+ set_test_name("interleave leap.request() responses");
+ const std::string lua(
+ "-- interleave leap.request() responses\n"
+ "\n"
+ "fiber = require('fiber')\n"
+ "leap = require('leap')\n"
+ "local function debug(...) end\n"
+ "-- debug = require('printf')\n"
+ "\n"
+ "-- negative priority ensures catchall is always last\n"
+ "catchall = leap.WaitFor(-1, 'catchall')\n"
+ "function catchall:filter(pump, data)\n"
+ " debug('catchall:filter(%s, %s)', pump, data)\n"
+ " return data\n"
+ "end\n"
+ "\n"
+ "-- but first, catch events with 'special' key\n"
+ "catch_special = leap.WaitFor(2, 'catch_special')\n"
+ "function catch_special:filter(pump, data)\n"
+ " debug('catch_special:filter(%s, %s)', pump, data)\n"
+ " return if data['special'] ~= nil then data else nil\n"
+ "end\n"
+ "\n"
+ "function drain(waitfor)\n"
+ " debug('%s start', waitfor.name)\n"
+ " -- It seems as though we ought to be able to code this loop\n"
+ " -- over waitfor:wait() as:\n"
+ " -- for item in waitfor.wait, waitfor do\n"
+ " -- However, that seems to stitch a detour through C code into\n"
+ " -- the coroutine call stack, which prohibits coroutine.yield():\n"
+ " -- 'attempt to yield across metamethod/C-call boundary'\n"
+ " -- So we resort to two different calls to waitfor:wait().\n"
+ " local item = waitfor:wait()\n"
+ " while item do\n"
+ " debug('%s caught %s', waitfor.name, item)\n"
+ " item = waitfor:wait()\n"
+ " end\n"
+ " debug('%s done', waitfor.name)\n"
+ "end\n"
+ "\n"
+ "function requester(name)\n"
+ " debug('requester(%s) start', name)\n"
+ " local response = leap.request('testpump', {name=name})\n"
+ " debug('requester(%s) got %s', name, response)\n"
+ " -- verify that the correct response was dispatched to this coroutine\n"
+ " assert(response.name == name)\n"
+ "end\n"
+ "\n"
+ "-- fiber.print_all()\n"
+ "fiber.launch('catchall', drain, catchall)\n"
+ "fiber.launch('catch_special', drain, catch_special)\n"
+ "fiber.launch('requester(a)', requester, 'a')\n"
+ "fiber.launch('requester(b)', requester, 'b')\n"
+ // A script can normally count on an implicit fiber.run() call
+ // because fiber.lua calls LL.atexit(fiber.run). But atexit()
+ // functions are called by ~LuaState(), which (in the code below)
+ // won't be called until *after* we expect to interact with the
+ // various fibers. So make an explicit call for test purposes.
+ "fiber.run()\n"
+ );
+
+ LLSD requests;
+ LLStreamListener pump(
+ "testpump",
+ [&requests](const LLSD& data)
+ {
+ LL_DEBUGS("Lua") << "testpump got: " << data << LL_ENDL;
+ requests.append(data);
+ });
+
+ auto future = LLLUAmanager::startScriptLine(lua);
+ // LuaState::expr() periodically interrupts a running chunk to ensure
+ // the rest of our coroutines get cycles. Nonetheless, for this test
+ // we have to wait until both requester() coroutines have posted and
+ // are waiting for a reply.
+ for (unsigned count=0; count < 100; ++count)
+ {
+ if (requests.size() == 2)
+ break;
+ llcoro::suspend();
+ }
+ ensure_equals("didn't get both requests", requests.size(), 2);
+ auto replyname{ requests[0]["reply"].asString() };
+ auto& replypump{ LLEventPumps::instance().obtain(replyname) };
+ // moreover, we expect they arrived in the order they were created
+ ensure_equals("a wasn't first", requests[0]["name"].asString(), "a");
+ ensure_equals("b wasn't second", requests[1]["name"].asString(), "b");
+ replypump.post(llsd::map("special", "K"));
+ // respond to requester(b) FIRST
+ replypump.post(requests[1]);
+ replypump.post(llsd::map("name", "not special"));
+ // now respond to requester(a)
+ replypump.post(requests[0]);
+ // tell leap we're done
+ replypump.post(LLSD());
+ auto [count, result] = future.get();
+ ensure_equals("leap.lua: " + result.asString(), count, 0);
+ }
+
+ template<> template<>
+ void object::test<7>()
+ {
+ set_test_name("stop hanging Lua script");
+ const std::string lua(
+ "-- hanging Lua script should terminate\n"
+ "\n"
+ "LL.get_event_next()\n"
+ );
+ auto future = LLLUAmanager::startScriptLine(lua);
+ // Poke LLTestApp to send its preliminary shutdown message.
+ mApp.setQuitting();
+ // but now we have to give the startScriptLine() coroutine a chance to run
+ auto [count, result] = future.get();
+ ensure_equals("killed Lua script terminated normally", count, -1);
+ ensure_contains("unexpected killed Lua script error",
+ result.asString(), "viewer is stopping");
+ }
+
+ template<> template<>
+ void object::test<8>()
+ {
+ set_test_name("stop looping Lua script");
+ const std::string desc("looping Lua script should terminate");
+ const std::string lua(
+ "-- " + desc + "\n"
+ "\n"
+ "while true do\n"
+ " x = 1\n"
+ "end\n"
+ );
+ auto [count, result] = LLLUAmanager::waitScriptLine(lua);
+ // We expect the above erroneous script has been forcibly terminated
+ // because it ran too long without doing any actual work.
+ ensure_equals(desc + " count: " + result.asString(), count, -1);
+ ensure_contains(desc + " result", result.asString(), "terminated");
+ }
+
+ template <typename T>
+ struct Visible
+ {
+ Visible(T name): name(name)
+ {
+ LL_INFOS() << "Visible<" << LLError::Log::classname<T>() << ">('" << name << "')" << LL_ENDL;
+ }
+ Visible(const Visible&) = delete;
+ Visible& operator=(const Visible&) = delete;
+ ~Visible()
+ {
+ LL_INFOS() << "~Visible<" << LLError::Log::classname<T>() << ">('" << name << "')" << LL_ENDL;
+ }
+ T name;
+ };
+
+ template<> template<>
+ void object::test<9>()
+ {
+ set_test_name("track distinct lua_emplace<T>() types");
+ LuaState L;
+ lua_emplace<Visible<std::string>>(L, "std::string 0");
+ int st0tag = lua_userdatatag(L, -1);
+ lua_emplace<Visible<const char*>>(L, "const char* 0");
+ int cp0tag = lua_userdatatag(L, -1);
+ lua_emplace<Visible<std::string>>(L, "std::string 1");
+ int st1tag = lua_userdatatag(L, -1);
+ lua_emplace<Visible<const char*>>(L, "const char* 1");
+ int cp1tag = lua_userdatatag(L, -1);
+ lua_settop(L, 0);
+ ensure_equals("lua_emplace<std::string>() tags diverge", st0tag, st1tag);
+ ensure_equals("lua_emplace<const char*>() tags diverge", cp0tag, cp1tag);
+ ensure_not_equals("lua_emplace<>() tags collide", st0tag, cp0tag);
+ }
+} // namespace tut
diff --git a/indra/newview/tests/llversioninfo_test.cpp b/indra/newview/tests/llversioninfo_test.cpp
index 8049e67fc5..b07800cdcd 100644
--- a/indra/newview/tests/llversioninfo_test.cpp
+++ b/indra/newview/tests/llversioninfo_test.cpp
@@ -29,7 +29,10 @@
#include "../llversioninfo.h"
- #include <iostream>
+#include <iostream>
+
+//#include "llgamecontrol_stub.cpp"
+
// LL_VIEWER_CHANNEL is a macro defined on the compiler command line. The
// macro expands to the string name of the channel, but without quotes. We
diff --git a/indra/newview/tests/llviewerhelputil_test.cpp b/indra/newview/tests/llviewerhelputil_test.cpp
index 9ee6625bf1..9a7a5be09f 100644
--- a/indra/newview/tests/llviewerhelputil_test.cpp
+++ b/indra/newview/tests/llviewerhelputil_test.cpp
@@ -79,6 +79,8 @@ bool LLAgent::isGodlike() const { return false; }
LLAgent gAgent;
+LLFlycam::LLFlycam() { }
+
std::string LLWeb::expandURLSubstitutions(const std::string &url,
const LLSD &default_subs)
{
diff --git a/indra/newview/tests/llworldmap_test.cpp b/indra/newview/tests/llworldmap_test.cpp
index d5bf189d82..99c98f63ed 100644
--- a/indra/newview/tests/llworldmap_test.cpp
+++ b/indra/newview/tests/llworldmap_test.cpp
@@ -28,6 +28,7 @@
// Dependencies
#include "linden_common.h"
#include "llapr.h"
+#include "llcontrol.h" // LLControlGroup
#include "llsingleton.h"
#include "lltrans.h"
#include "lluistring.h"
@@ -71,6 +72,8 @@ void LLUIString::updateResult() const { }
void LLUIString::setArg(const std::string& , const std::string& ) { }
void LLUIString::assign(const std::string& ) { }
+LLControlGroup gSavedSettings("Global"); // saved at end of session
+
// End Stubbing
// -------------------------------------------------------------------------------------------
@@ -131,6 +134,7 @@ namespace tut
// Constructor and destructor of the test wrapper
worldmap_test()
{
+ gSavedSettings.declareBOOL("Use24HourClock", true, "", LLControlVariable::PERSIST_NO);
mWorld = LLWorldMap::getInstance();
}
~worldmap_test()