diff options
Diffstat (limited to 'indra/newview/tests')
-rw-r--r-- | indra/newview/tests/cppfeatures_test.cpp | 2 | ||||
-rw-r--r-- | indra/newview/tests/llgamecontrol_stub.cpp | 99 | ||||
-rw-r--r-- | indra/newview/tests/llluamanager_test.cpp | 523 | ||||
-rw-r--r-- | indra/newview/tests/llversioninfo_test.cpp | 5 | ||||
-rw-r--r-- | indra/newview/tests/llviewerhelputil_test.cpp | 2 | ||||
-rw-r--r-- | indra/newview/tests/llworldmap_test.cpp | 4 |
6 files changed, 633 insertions, 2 deletions
diff --git a/indra/newview/tests/cppfeatures_test.cpp b/indra/newview/tests/cppfeatures_test.cpp index f5ea3a522b..ca94dcfc95 100644 --- a/indra/newview/tests/cppfeatures_test.cpp +++ b/indra/newview/tests/cppfeatures_test.cpp @@ -283,7 +283,7 @@ void cpp_features_test_object_t::test<8>() ensure("init member inline 1", ii.mFoo==10); InitInlineWithConstructor iici; - ensure("init member inline 2", iici.mFoo=10); + ensure("init member inline 2", iici.mFoo==10); ensure("init member inline 3", iici.mBar==25); } diff --git a/indra/newview/tests/llgamecontrol_stub.cpp b/indra/newview/tests/llgamecontrol_stub.cpp new file mode 100644 index 0000000000..b06a7fd132 --- /dev/null +++ b/indra/newview/tests/llgamecontrol_stub.cpp @@ -0,0 +1,99 @@ +/** + * @file llgamecontrol_stub.h + * @brief Stubbery for LLGameControl + * + * $LicenseInfo:firstyear=2023&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2023, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#pragma once + +#include "llgamecontrol.h" + +#include "SDL2/SDL_events.h" + +LLGameControl::State g_state; + +// static +bool LLGameControl::isInitialized() +{ + return false; +} + +// static +void LLGameControl::init() +{ +} + +// static +void LLGameControl::terminate() +{ +} + +// static +bool LLGameControl::computeFinalStateAndCheckForChanges() +{ + return false; +} + +// static +void LLGameControl::clearAllState() +{ +} + +// static +void LLGameControl::processEvents(bool app_has_focus) +{ +} + +// static +const LLGameControl::State& LLGameControl::getState() +{ + return g_state; +} + +// static +void LLGameControl::setIncludeKeyboard(bool include) +{ +} + +// static +bool LLGameControl::getIncludeKeyboard() +{ + return false; +} + +// static +LLGameControl::InputChannel LLGameControl::getChannelByActionName(const std::string& name) +{ + return LLGameControl::InputChannel(); +} + +// static +void LLGameControl::addActionMapping(const std::string& name, LLGameControl::InputChannel channel) +{ +} + +// static +void LLGameControl::setActionFlags(U32 action_flags) +{ +} + diff --git a/indra/newview/tests/llluamanager_test.cpp b/indra/newview/tests/llluamanager_test.cpp new file mode 100644 index 0000000000..f0a1b32eed --- /dev/null +++ b/indra/newview/tests/llluamanager_test.cpp @@ -0,0 +1,523 @@ +/** + * @file llluamanager_test.cpp + * @author Nat Goodspeed + * @date 2023-09-28 + * @brief Test for llluamanager. + * + * $LicenseInfo:firstyear=2023&license=viewerlgpl$ + * Copyright (c) 2023, Linden Research, Inc. + * $/LicenseInfo$ + */ + +// Precompiled header +//#include "llviewerprecompiledheaders.h" +// associated header +#include "../newview/llluamanager.h" +// STL headers +// std headers +#include <vector> +// external library headers +// other Linden headers +#include "../llcommon/tests/StringVec.h" +#include "../test/lltut.h" +#include "llapp.h" +#include "llcontrol.h" +#include "lldate.h" +#include "llevents.h" +#include "lleventcoro.h" +#include "llsdutil.h" +#include "lluri.h" +#include "lluuid.h" +#include "lua_function.h" +#include "lualistener.h" +#include "stringize.h" + +class LLTestApp : public LLApp +{ +public: + bool init() override { return true; } + bool cleanup() override { return true; } + bool frame() override { return true; } +}; + +LLControlGroup gSavedSettings("Global"); + +/***************************************************************************** +* TUT +*****************************************************************************/ +namespace tut +{ + struct llluamanager_data + { + llluamanager_data() + { + // Load gSavedSettings from source tree + // indra/newview/tests/llluamanager_test.cpp => + // indra/newview + auto newview{ fsyspath(__FILE__).parent_path().parent_path() }; + auto settings{ newview / "app_settings" / "settings.xml" }; + // true suppresses implicit declare; implicit declare requires + // that every variable in settings.xml has a Comment, which many don't. + gSavedSettings.loadFromFile(settings.u8string(), true); + // At test time, since we don't have the app bundle available, + // extend LuaRequirePath to include the require directory in the + // source tree. + auto require{ (newview / "scripts" / "lua" / "require").u8string() }; + auto paths{ gSavedSettings.getLLSD("LuaRequirePath") }; + bool found = false; + for (const auto& path : llsd::inArray(paths)) + { + if (path.asString() == require) + { + found = true; + break; + } + } + if (! found) + { + paths.append(require); + gSavedSettings.setLLSD("LuaRequirePath", paths); + } + } + // We need an LLApp instance because LLLUAmanager uses coroutines, + // which suspend, and when a coroutine suspends it checks LLApp state, + // and if it's not APP_STATUS_RUNNING the coroutine terminates. + LLTestApp mApp; + }; + typedef test_group<llluamanager_data> llluamanager_group; + typedef llluamanager_group::object object; + llluamanager_group llluamanagergrp("llluamanager"); + + static struct LuaExpr + { + std::string desc, expr; + LLSD expect; + } lua_expressions[] = { + { "nil", "nil", LLSD() }, + { "true", "true", true }, + { "false", "false", false }, + { "int", "17", 17 }, + { "real", "3.14", 3.14 }, + { "string", "'string'", "string" }, + // can't synthesize Lua userdata in Lua code: that can only be + // constructed by a C function + { "empty table", "{}", LLSD() }, + { "nested empty table", "{ 1, 2, 3, {}, 5 }", + llsd::array(1, 2, 3, LLSD(), 5) }, + { "nested non-empty table", "{ 1, 2, 3, {a=0, b=1}, 5 }", + llsd::array(1, 2, 3, llsd::map("a", 0, "b", 1), 5) }, + }; + + template<> template<> + void object::test<1>() + { + set_test_name("test Lua results"); + for (auto& luax : lua_expressions) + { + auto [count, result] = + LLLUAmanager::waitScriptLine("return " + luax.expr); + auto desc{ stringize("waitScriptLine(", luax.desc, "): ") }; + // if count < 0, report Lua error message + ensure_equals(desc + result.asString(), count, 1); + ensure_equals(desc + "result", result, luax.expect); + } + } + + void from_lua(const std::string& desc, std::string_view construct, const LLSD& expect) + { + LLSD fromlua; + LLStreamListener pump("testpump", + [&fromlua](const LLSD& data){ fromlua = data; }); + const std::string lua(stringize( + "data = ", construct, "\n" + "LL.post_on('testpump', data)\n" + )); + auto [count, result] = LLLUAmanager::waitScriptLine(lua); + // We woke up again ourselves because the coroutine running Lua has + // finished. But our Lua chunk didn't actually return anything, so we + // expect count to be 0 and result to be undefined. + ensure_equals(desc + ": " + result.asString(), count, 0); + ensure_equals(desc, fromlua, expect); + } + + template<> template<> + void object::test<2>() + { + set_test_name("LLSD from post_on()"); + for (auto& luax : lua_expressions) + { + from_lua(luax.desc, luax.expr, luax.expect); + } + } + + template<> template<> + void object::test<3>() + { + set_test_name("test post_on(), get_event_pumps(), get_event_next()"); + StringVec posts; + LLStreamListener pump("testpump", + [&posts](const LLSD& data) + { posts.push_back(data.asString()); }); + const std::string lua( + "-- test post_on,get_event_pumps,get_event_next\n" + "LL.post_on('testpump', 'entry')\n" + "LL.post_on('testpump', 'get_event_pumps()')\n" + "replypump, cmdpump = LL.get_event_pumps()\n" + "LL.post_on('testpump', replypump)\n" + "LL.post_on('testpump', 'get_event_next()')\n" + "pump, data = LL.get_event_next()\n" + "LL.post_on('testpump', data)\n" + "LL.post_on('testpump', 'exit')\n" + ); + // It's important to let the startScriptLine() coroutine run + // concurrently with ours until we've had a chance to post() our + // reply. + auto future = LLLUAmanager::startScriptLine(lua); + StringVec expected{ + "entry", + "get_event_pumps()", + "", + "get_event_next()", + "message", + "exit" + }; + expected[2] = posts.at(2); + LL_DEBUGS() << "Found pumpname '" << expected[2] << "'" << LL_ENDL; + LLEventPump& luapump{ LLEventPumps::instance().obtain(expected[2]) }; + LL_DEBUGS() << "Found pump '" << luapump.getName() << "', type '" + << LLError::Log::classname(luapump) + << "': post('" << expected[4] << "')" << LL_ENDL; + luapump.post(expected[4]); + auto [count, result] = future.get(); + ensure_equals("post_on(): " + result.asString(), count, 0); + ensure_equals("post_on() sequence", posts, expected); + } + + void round_trip(const std::string& desc, const LLSD& send, const LLSD& expect) + { + LLEventMailDrop testpump("testpump"); + const std::string lua( + "-- test LLSD round trip\n" + "replypump, cmdpump = LL.get_event_pumps()\n" + "LL.post_on('testpump', replypump)\n" + "pump, data = LL.get_event_next()\n" + "return data\n" + ); + auto future = LLLUAmanager::startScriptLine(lua); + // We woke up again ourselves because the coroutine running Lua has + // reached the get_event_next() call, which suspends the calling C++ + // coroutine (including the Lua code running on it) until we post + // something to that reply pump. + auto luapump{ llcoro::suspendUntilEventOn(testpump).asString() }; + LLEventPumps::instance().post(luapump, send); + // The C++ coroutine running the Lua script is now ready to run. Run + // it so it will echo the LLSD back to us. + auto [count, result] = future.get(); + ensure_equals(stringize("round_trip(", desc, "): ", result.asString()), count, 1); + ensure_equals(desc, result, expect); + } + + // Define an RTItem to be used for round-trip LLSD testing: what it is, + // what we send to Lua, what we expect to get back. They could be the + // same. + struct RTItem + { + RTItem(const std::string& name, const LLSD& send, const LLSD& expect): + mName(name), + mSend(send), + mExpect(expect) + {} + RTItem(const std::string& name, const LLSD& both): + mName(name), + mSend(both), + mExpect(both) + {} + + std::string mName; + LLSD mSend, mExpect; + }; + + template<> template<> + void object::test<4>() + { + set_test_name("LLSD round trip"); + LLSD::Binary binary{ 3, 1, 4, 1, 5, 9, 2, 6, 5 }; + const char* uuid{ "01234567-abcd-0123-4567-0123456789ab" }; + const char* date{ "2023-10-04T21:06:00Z" }; + const char* uri{ "https://secondlife.com/index.html" }; + std::vector<RTItem> items{ + RTItem("undefined", LLSD()), + RTItem("true", true), + RTItem("false", false), + RTItem("int", 17), + RTItem("real", 3.14), + RTItem("int real", 27.0, 27), + RTItem("string", "string"), + RTItem("binary", binary), + RTItem("empty array", LLSD::emptyArray(), LLSD()), + RTItem("empty map", LLSD::emptyMap(), LLSD()), + RTItem("UUID", LLUUID(uuid), uuid), + RTItem("date", LLDate(date), date), + RTItem("uri", LLURI(uri), uri) + }; + // scalars + for (const auto& item: items) + { + round_trip(item.mName, item.mSend, item.mExpect); + } + + // array + LLSD send_array{ LLSD::emptyArray() }, expect_array{ LLSD::emptyArray() }; + for (const auto& item: items) + { + send_array.append(item.mSend); + expect_array.append(item.mExpect); + } + // exercise the array tail trimming below + send_array.append(items[0].mSend); + expect_array.append(items[0].mExpect); + // Lua takes a table value of nil to mean: don't store this key. An + // LLSD array containing undefined entries (converted to nil) leaves + // "holes" in the Lua table. These will be converted back to undefined + // LLSD entries -- except at the end. Trailing undefined entries are + // simply omitted from the table -- so the table converts back to a + // shorter LLSD array. We've constructed send_array and expect_array + // according to 'items' above -- but truncate from expect_array any + // trailing entries whose mSend will map to Lua nil. + while (expect_array.size() > 0 && + send_array[expect_array.size() - 1].isUndefined()) + { + expect_array.erase(LLSD::Integer(expect_array.size() - 1)); + } + round_trip("array", send_array, expect_array); + + // map + LLSD send_map{ LLSD::emptyMap() }, expect_map{ LLSD::emptyMap() }; + for (const auto& item: items) + { + send_map[item.mName] = item.mSend; + // see comment in the expect_array truncation loop above -- + // Lua never stores table entries with nil values + if (item.mSend.isDefined()) + { + expect_map[item.mName] = item.mExpect; + } + } + round_trip("map", send_map, expect_map); + + // deeply nested map: exceed Lua's default stack space (20), + // i.e. verify that we have the right checkstack() calls + for (int i = 0; i < 20; ++i) + { + LLSD new_send_map{ send_map }, new_expect_map{ expect_map }; + new_send_map["nested map"] = send_map; + new_expect_map["nested map"] = expect_map; + send_map = new_send_map; + expect_map = new_expect_map; + } + round_trip("nested map", send_map, expect_map); + } + + template<> template<> + void object::test<5>() + { + set_test_name("leap.request() from main thread"); + const std::string lua( + "-- leap.request() from main thread\n" + "\n" + "leap = require 'leap'\n" + "\n" + "return {\n" + " a=leap.request('echo', {data='a'}).data,\n" + " b=leap.request('echo', {data='b'}).data\n" + "}\n" + ); + + LLStreamListener pump( + "echo", + [](const LLSD& data) + { + LL_DEBUGS("Lua") << "echo pump got: " << data << LL_ENDL; + sendReply(data, data); + }); + + auto [count, result] = LLLUAmanager::waitScriptLine(lua); + ensure_equals("Lua script didn't return item", count, 1); + ensure_equals("echo failed", result, llsd::map("a", "a", "b", "b")); + } + + template<> template<> + void object::test<6>() + { + set_test_name("interleave leap.request() responses"); + const std::string lua( + "-- interleave leap.request() responses\n" + "\n" + "fiber = require('fiber')\n" + "leap = require('leap')\n" + "local function debug(...) end\n" + "-- debug = require('printf')\n" + "\n" + "-- negative priority ensures catchall is always last\n" + "catchall = leap.WaitFor(-1, 'catchall')\n" + "function catchall:filter(pump, data)\n" + " debug('catchall:filter(%s, %s)', pump, data)\n" + " return data\n" + "end\n" + "\n" + "-- but first, catch events with 'special' key\n" + "catch_special = leap.WaitFor(2, 'catch_special')\n" + "function catch_special:filter(pump, data)\n" + " debug('catch_special:filter(%s, %s)', pump, data)\n" + " return if data['special'] ~= nil then data else nil\n" + "end\n" + "\n" + "function drain(waitfor)\n" + " debug('%s start', waitfor.name)\n" + " -- It seems as though we ought to be able to code this loop\n" + " -- over waitfor:wait() as:\n" + " -- for item in waitfor.wait, waitfor do\n" + " -- However, that seems to stitch a detour through C code into\n" + " -- the coroutine call stack, which prohibits coroutine.yield():\n" + " -- 'attempt to yield across metamethod/C-call boundary'\n" + " -- So we resort to two different calls to waitfor:wait().\n" + " local item = waitfor:wait()\n" + " while item do\n" + " debug('%s caught %s', waitfor.name, item)\n" + " item = waitfor:wait()\n" + " end\n" + " debug('%s done', waitfor.name)\n" + "end\n" + "\n" + "function requester(name)\n" + " debug('requester(%s) start', name)\n" + " local response = leap.request('testpump', {name=name})\n" + " debug('requester(%s) got %s', name, response)\n" + " -- verify that the correct response was dispatched to this coroutine\n" + " assert(response.name == name)\n" + "end\n" + "\n" + "-- fiber.print_all()\n" + "fiber.launch('catchall', drain, catchall)\n" + "fiber.launch('catch_special', drain, catch_special)\n" + "fiber.launch('requester(a)', requester, 'a')\n" + "fiber.launch('requester(b)', requester, 'b')\n" + // A script can normally count on an implicit fiber.run() call + // because fiber.lua calls LL.atexit(fiber.run). But atexit() + // functions are called by ~LuaState(), which (in the code below) + // won't be called until *after* we expect to interact with the + // various fibers. So make an explicit call for test purposes. + "fiber.run()\n" + ); + + LLSD requests; + LLStreamListener pump( + "testpump", + [&requests](const LLSD& data) + { + LL_DEBUGS("Lua") << "testpump got: " << data << LL_ENDL; + requests.append(data); + }); + + auto future = LLLUAmanager::startScriptLine(lua); + // LuaState::expr() periodically interrupts a running chunk to ensure + // the rest of our coroutines get cycles. Nonetheless, for this test + // we have to wait until both requester() coroutines have posted and + // are waiting for a reply. + for (unsigned count=0; count < 100; ++count) + { + if (requests.size() == 2) + break; + llcoro::suspend(); + } + ensure_equals("didn't get both requests", requests.size(), 2); + auto replyname{ requests[0]["reply"].asString() }; + auto& replypump{ LLEventPumps::instance().obtain(replyname) }; + // moreover, we expect they arrived in the order they were created + ensure_equals("a wasn't first", requests[0]["name"].asString(), "a"); + ensure_equals("b wasn't second", requests[1]["name"].asString(), "b"); + replypump.post(llsd::map("special", "K")); + // respond to requester(b) FIRST + replypump.post(requests[1]); + replypump.post(llsd::map("name", "not special")); + // now respond to requester(a) + replypump.post(requests[0]); + // tell leap we're done + replypump.post(LLSD()); + auto [count, result] = future.get(); + ensure_equals("leap.lua: " + result.asString(), count, 0); + } + + template<> template<> + void object::test<7>() + { + set_test_name("stop hanging Lua script"); + const std::string lua( + "-- hanging Lua script should terminate\n" + "\n" + "LL.get_event_next()\n" + ); + auto future = LLLUAmanager::startScriptLine(lua); + // Poke LLTestApp to send its preliminary shutdown message. + mApp.setQuitting(); + // but now we have to give the startScriptLine() coroutine a chance to run + auto [count, result] = future.get(); + ensure_equals("killed Lua script terminated normally", count, -1); + ensure_contains("unexpected killed Lua script error", + result.asString(), "viewer is stopping"); + } + + template<> template<> + void object::test<8>() + { + set_test_name("stop looping Lua script"); + const std::string desc("looping Lua script should terminate"); + const std::string lua( + "-- " + desc + "\n" + "\n" + "while true do\n" + " x = 1\n" + "end\n" + ); + auto [count, result] = LLLUAmanager::waitScriptLine(lua); + // We expect the above erroneous script has been forcibly terminated + // because it ran too long without doing any actual work. + ensure_equals(desc + " count: " + result.asString(), count, -1); + ensure_contains(desc + " result", result.asString(), "terminated"); + } + + template <typename T> + struct Visible + { + Visible(T name): name(name) + { + LL_INFOS() << "Visible<" << LLError::Log::classname<T>() << ">('" << name << "')" << LL_ENDL; + } + Visible(const Visible&) = delete; + Visible& operator=(const Visible&) = delete; + ~Visible() + { + LL_INFOS() << "~Visible<" << LLError::Log::classname<T>() << ">('" << name << "')" << LL_ENDL; + } + T name; + }; + + template<> template<> + void object::test<9>() + { + set_test_name("track distinct lua_emplace<T>() types"); + LuaState L; + lua_emplace<Visible<std::string>>(L, "std::string 0"); + int st0tag = lua_userdatatag(L, -1); + lua_emplace<Visible<const char*>>(L, "const char* 0"); + int cp0tag = lua_userdatatag(L, -1); + lua_emplace<Visible<std::string>>(L, "std::string 1"); + int st1tag = lua_userdatatag(L, -1); + lua_emplace<Visible<const char*>>(L, "const char* 1"); + int cp1tag = lua_userdatatag(L, -1); + lua_settop(L, 0); + ensure_equals("lua_emplace<std::string>() tags diverge", st0tag, st1tag); + ensure_equals("lua_emplace<const char*>() tags diverge", cp0tag, cp1tag); + ensure_not_equals("lua_emplace<>() tags collide", st0tag, cp0tag); + } +} // namespace tut diff --git a/indra/newview/tests/llversioninfo_test.cpp b/indra/newview/tests/llversioninfo_test.cpp index 8049e67fc5..b07800cdcd 100644 --- a/indra/newview/tests/llversioninfo_test.cpp +++ b/indra/newview/tests/llversioninfo_test.cpp @@ -29,7 +29,10 @@ #include "../llversioninfo.h" - #include <iostream> +#include <iostream> + +//#include "llgamecontrol_stub.cpp" + // LL_VIEWER_CHANNEL is a macro defined on the compiler command line. The // macro expands to the string name of the channel, but without quotes. We diff --git a/indra/newview/tests/llviewerhelputil_test.cpp b/indra/newview/tests/llviewerhelputil_test.cpp index 9ee6625bf1..9a7a5be09f 100644 --- a/indra/newview/tests/llviewerhelputil_test.cpp +++ b/indra/newview/tests/llviewerhelputil_test.cpp @@ -79,6 +79,8 @@ bool LLAgent::isGodlike() const { return false; } LLAgent gAgent; +LLFlycam::LLFlycam() { } + std::string LLWeb::expandURLSubstitutions(const std::string &url, const LLSD &default_subs) { diff --git a/indra/newview/tests/llworldmap_test.cpp b/indra/newview/tests/llworldmap_test.cpp index d5bf189d82..99c98f63ed 100644 --- a/indra/newview/tests/llworldmap_test.cpp +++ b/indra/newview/tests/llworldmap_test.cpp @@ -28,6 +28,7 @@ // Dependencies #include "linden_common.h" #include "llapr.h" +#include "llcontrol.h" // LLControlGroup #include "llsingleton.h" #include "lltrans.h" #include "lluistring.h" @@ -71,6 +72,8 @@ void LLUIString::updateResult() const { } void LLUIString::setArg(const std::string& , const std::string& ) { } void LLUIString::assign(const std::string& ) { } +LLControlGroup gSavedSettings("Global"); // saved at end of session + // End Stubbing // ------------------------------------------------------------------------------------------- @@ -131,6 +134,7 @@ namespace tut // Constructor and destructor of the test wrapper worldmap_test() { + gSavedSettings.declareBOOL("Use24HourClock", true, "", LLControlVariable::PERSIST_NO); mWorld = LLWorldMap::getInstance(); } ~worldmap_test() |