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-rw-r--r--indra/newview/skins/default/colors.xml6
-rw-r--r--indra/newview/skins/default/textures/icons/Inv_Mesh.pngbin0 -> 3263 bytes
-rw-r--r--indra/newview/skins/default/textures/model_wizard/check_mark.pngbin0 -> 3166 bytes
-rw-r--r--indra/newview/skins/default/textures/model_wizard/left_button_disabled.pngbin0 -> 3576 bytes
-rw-r--r--indra/newview/skins/default/textures/model_wizard/left_button_off.pngbin0 -> 4309 bytes
-rw-r--r--indra/newview/skins/default/textures/model_wizard/left_button_over.pngbin0 -> 4272 bytes
-rw-r--r--indra/newview/skins/default/textures/model_wizard/left_button_press.pngbin0 -> 4278 bytes
-rw-r--r--indra/newview/skins/default/textures/model_wizard/middle_button_disabled.pngbin0 -> 3425 bytes
-rw-r--r--indra/newview/skins/default/textures/model_wizard/middle_button_off.pngbin0 -> 4151 bytes
-rw-r--r--indra/newview/skins/default/textures/model_wizard/middle_button_over.pngbin0 -> 4137 bytes
-rw-r--r--indra/newview/skins/default/textures/model_wizard/middle_button_press.pngbin0 -> 4200 bytes
-rw-r--r--indra/newview/skins/default/textures/model_wizard/progress_bar_bg.pngbin0 -> 3180 bytes
-rw-r--r--indra/newview/skins/default/textures/model_wizard/progress_light.pngbin0 -> 2979 bytes
-rw-r--r--indra/newview/skins/default/textures/model_wizard/right_button_disabled.pngbin0 -> 3169 bytes
-rw-r--r--indra/newview/skins/default/textures/model_wizard/right_button_off.pngbin0 -> 3845 bytes
-rw-r--r--indra/newview/skins/default/textures/model_wizard/right_button_over.pngbin0 -> 3867 bytes
-rw-r--r--indra/newview/skins/default/textures/model_wizard/right_button_press.pngbin0 -> 3915 bytes
-rw-r--r--indra/newview/skins/default/textures/textures.xml7
-rw-r--r--indra/newview/skins/default/xui/en/floater_about.xml7
-rw-r--r--indra/newview/skins/default/xui/en/floater_import_collada.xml42
-rw-r--r--indra/newview/skins/default/xui/en/floater_inventory_view_finder.xml29
-rw-r--r--indra/newview/skins/default/xui/en/floater_model_preview.xml531
-rw-r--r--indra/newview/skins/default/xui/en/floater_model_wizard.xml768
-rw-r--r--indra/newview/skins/default/xui/en/floater_price_for_listing.xml81
-rw-r--r--indra/newview/skins/default/xui/en/floater_tools.xml183
-rw-r--r--indra/newview/skins/default/xui/en/menu_inventory_add.xml14
-rw-r--r--indra/newview/skins/default/xui/en/menu_model_import_gear_default.xml79
-rw-r--r--indra/newview/skins/default/xui/en/menu_viewer.xml97
-rw-r--r--indra/newview/skins/default/xui/en/notifications.xml22
-rw-r--r--indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml16
-rw-r--r--indra/newview/skins/default/xui/en/strings.xml2
31 files changed, 1843 insertions, 41 deletions
diff --git a/indra/newview/skins/default/colors.xml b/indra/newview/skins/default/colors.xml
index 62441fd984..feb6c1bb2a 100644
--- a/indra/newview/skins/default/colors.xml
+++ b/indra/newview/skins/default/colors.xml
@@ -769,4 +769,10 @@
<color
name="MenuBarProjectBgColor"
reference="MdBlue" />
+ <color
+ name="MeshImportTableNormalColor"
+ value="1 1 1 1"/>
+ <color
+ name="MeshImportTableHighlightColor"
+ value="0.2 0.8 1 1"/>
</colors>
diff --git a/indra/newview/skins/default/textures/icons/Inv_Mesh.png b/indra/newview/skins/default/textures/icons/Inv_Mesh.png
new file mode 100644
index 0000000000..f1f21f7941
--- /dev/null
+++ b/indra/newview/skins/default/textures/icons/Inv_Mesh.png
Binary files differ
diff --git a/indra/newview/skins/default/textures/model_wizard/check_mark.png b/indra/newview/skins/default/textures/model_wizard/check_mark.png
new file mode 100644
index 0000000000..2c05297f4f
--- /dev/null
+++ b/indra/newview/skins/default/textures/model_wizard/check_mark.png
Binary files differ
diff --git a/indra/newview/skins/default/textures/model_wizard/left_button_disabled.png b/indra/newview/skins/default/textures/model_wizard/left_button_disabled.png
new file mode 100644
index 0000000000..c7c0eaa96b
--- /dev/null
+++ b/indra/newview/skins/default/textures/model_wizard/left_button_disabled.png
Binary files differ
diff --git a/indra/newview/skins/default/textures/model_wizard/left_button_off.png b/indra/newview/skins/default/textures/model_wizard/left_button_off.png
new file mode 100644
index 0000000000..4a73c254fc
--- /dev/null
+++ b/indra/newview/skins/default/textures/model_wizard/left_button_off.png
Binary files differ
diff --git a/indra/newview/skins/default/textures/model_wizard/left_button_over.png b/indra/newview/skins/default/textures/model_wizard/left_button_over.png
new file mode 100644
index 0000000000..6fb5c432de
--- /dev/null
+++ b/indra/newview/skins/default/textures/model_wizard/left_button_over.png
Binary files differ
diff --git a/indra/newview/skins/default/textures/model_wizard/left_button_press.png b/indra/newview/skins/default/textures/model_wizard/left_button_press.png
new file mode 100644
index 0000000000..fa18517933
--- /dev/null
+++ b/indra/newview/skins/default/textures/model_wizard/left_button_press.png
Binary files differ
diff --git a/indra/newview/skins/default/textures/model_wizard/middle_button_disabled.png b/indra/newview/skins/default/textures/model_wizard/middle_button_disabled.png
new file mode 100644
index 0000000000..bed1a701bd
--- /dev/null
+++ b/indra/newview/skins/default/textures/model_wizard/middle_button_disabled.png
Binary files differ
diff --git a/indra/newview/skins/default/textures/model_wizard/middle_button_off.png b/indra/newview/skins/default/textures/model_wizard/middle_button_off.png
new file mode 100644
index 0000000000..57ce9af574
--- /dev/null
+++ b/indra/newview/skins/default/textures/model_wizard/middle_button_off.png
Binary files differ
diff --git a/indra/newview/skins/default/textures/model_wizard/middle_button_over.png b/indra/newview/skins/default/textures/model_wizard/middle_button_over.png
new file mode 100644
index 0000000000..2c43022f0e
--- /dev/null
+++ b/indra/newview/skins/default/textures/model_wizard/middle_button_over.png
Binary files differ
diff --git a/indra/newview/skins/default/textures/model_wizard/middle_button_press.png b/indra/newview/skins/default/textures/model_wizard/middle_button_press.png
new file mode 100644
index 0000000000..6b8c1baca4
--- /dev/null
+++ b/indra/newview/skins/default/textures/model_wizard/middle_button_press.png
Binary files differ
diff --git a/indra/newview/skins/default/textures/model_wizard/progress_bar_bg.png b/indra/newview/skins/default/textures/model_wizard/progress_bar_bg.png
new file mode 100644
index 0000000000..d0b213cdc5
--- /dev/null
+++ b/indra/newview/skins/default/textures/model_wizard/progress_bar_bg.png
Binary files differ
diff --git a/indra/newview/skins/default/textures/model_wizard/progress_light.png b/indra/newview/skins/default/textures/model_wizard/progress_light.png
new file mode 100644
index 0000000000..019344f812
--- /dev/null
+++ b/indra/newview/skins/default/textures/model_wizard/progress_light.png
Binary files differ
diff --git a/indra/newview/skins/default/textures/model_wizard/right_button_disabled.png b/indra/newview/skins/default/textures/model_wizard/right_button_disabled.png
new file mode 100644
index 0000000000..51505e80c5
--- /dev/null
+++ b/indra/newview/skins/default/textures/model_wizard/right_button_disabled.png
Binary files differ
diff --git a/indra/newview/skins/default/textures/model_wizard/right_button_off.png b/indra/newview/skins/default/textures/model_wizard/right_button_off.png
new file mode 100644
index 0000000000..9f93efbd93
--- /dev/null
+++ b/indra/newview/skins/default/textures/model_wizard/right_button_off.png
Binary files differ
diff --git a/indra/newview/skins/default/textures/model_wizard/right_button_over.png b/indra/newview/skins/default/textures/model_wizard/right_button_over.png
new file mode 100644
index 0000000000..3a4ec1a315
--- /dev/null
+++ b/indra/newview/skins/default/textures/model_wizard/right_button_over.png
Binary files differ
diff --git a/indra/newview/skins/default/textures/model_wizard/right_button_press.png b/indra/newview/skins/default/textures/model_wizard/right_button_press.png
new file mode 100644
index 0000000000..1f1b4c2ed5
--- /dev/null
+++ b/indra/newview/skins/default/textures/model_wizard/right_button_press.png
Binary files differ
diff --git a/indra/newview/skins/default/textures/textures.xml b/indra/newview/skins/default/textures/textures.xml
index 89611d8899..62466e4fa3 100644
--- a/indra/newview/skins/default/textures/textures.xml
+++ b/indra/newview/skins/default/textures/textures.xml
@@ -209,6 +209,7 @@ with the same filename but different name
<texture name="Inv_LostClosed" file_name="icons/Inv_LostClosed.png" preload="false" />
<texture name="Inv_LostOpen" file_name="icons/Inv_LostOpen.png" preload="false" />
<texture name="Inv_Landmark" file_name="icons/Inv_Landmark.png" preload="false" />
+ <texture name="Inv_Mesh" file_name="icons/Inv_Mesh.png" preload="false" />
<texture name="Inv_Notecard" file_name="icons/Inv_Notecard.png" preload="false" />
<texture name="Inv_Object" file_name="icons/Inv_Object.png" preload="false" />
<texture name="Inv_Object_Multi" file_name="icons/Inv_Object_Multi.png" preload="false" />
@@ -255,6 +256,10 @@ with the same filename but different name
<texture name="menu_separator" file_name="navbar/FileMenu_Divider.png" scale.left="4" scale.top="166" scale.right="0" scale.bottom="0" />
+ <texture name="ModelImport_Status_Good" file_name="lag_status_good.tga" preload="false"/>
+ <texture name="ModelImport_Status_Warning" file_name="lag_status_warning.tga" preload="false"/>
+ <texture name="ModelImport_Status_Error" file_name="lag_status_critical.tga" preload="false"/>
+
<texture name="MouseLook_View_Off" file_name="bottomtray/MouseLook_view_off.png" preload="false" />
<texture name="MouseLook_View_On" file_name="bottomtray/MouseLook_view_on.png" preload="false" />
@@ -623,6 +628,8 @@ with the same filename but different name
<texture name="icon_for_sale.tga" file_name="icons/Icon_For_Sale.png" />
<texture name="icon_top_pick.tga" />
+ <texture name="inv_folder_mesh.tga"/>
+ <texture name="inv_item_mesh.tga"/>
<texture name="lag_status_critical.tga" />
<texture name="lag_status_good.tga" />
<texture name="lag_status_warning.tga" />
diff --git a/indra/newview/skins/default/xui/en/floater_about.xml b/indra/newview/skins/default/xui/en/floater_about.xml
index f5365be11f..967cb28476 100644
--- a/indra/newview/skins/default/xui/en/floater_about.xml
+++ b/indra/newview/skins/default/xui/en/floater_about.xml
@@ -139,17 +139,20 @@ Thank you to the following Residents for helping to ensure that this is the best
word_wrap="true">
3Dconnexion SDK Copyright (C) 1992-2007 3Dconnexion
APR Copyright (C) 2000-2004 The Apache Software Foundation
+ Collada DOM Copyright 2005 Sony Computer Entertainment Inc.
cURL Copyright (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se)
DBus/dbus-glib Copyright (C) 2002, 2003 CodeFactory AB / Copyright (C) 2003, 2004 Red Hat, Inc.
expat Copyright (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd.
FreeType Copyright (C) 1996-2002, The FreeType Project (www.freetype.org).
GL Copyright (C) 1999-2004 Brian Paul.
+ GLOD Copyright (C) 2003-04 Jonathan Cohen, Nat Duca, Chris Niski, Johns Hopkins University and David Luebke, Brenden Schubert, University of Virginia.
google-perftools Copyright (c) 2005, Google Inc.
Havok.com(TM) Copyright (C) 1999-2001, Telekinesys Research Limited.
jpeg2000 Copyright (C) 2001, David Taubman, The University of New South Wales (UNSW)
jpeglib Copyright (C) 1991-1998, Thomas G. Lane.
ogg/vorbis Copyright (C) 2001, Xiphophorus
OpenSSL Copyright (C) 1998-2002 The OpenSSL Project.
+ PCRE Copyright (c) 1997-2008 University of Cambridge
Pth Copyright (C) 1999-2006 Ralf S. Engelschall &lt;rse@gnu.org&gt;
SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com)
@@ -157,10 +160,12 @@ xmlrpc-epi Copyright (C) 2000 Epinions, Inc.
zlib Copyright (C) 1995-2002 Jean-loup Gailly and Mark Adler.
google-perftools Copyright (c) 2005, Google Inc.
+Second Life Viewer uses Havok (TM) Physics. (c)Copyright 1999-2010 Havok.com Inc. (and its Licensors). All Rights Reserved. See www.havok.com for details.
+
All rights reserved. See licenses.txt for details.
Voice chat Audio coding: Polycom(R) Siren14(TM) (ITU-T Rec. G.722.1 Annex C)
- </text_editor>
+ </text_editor>
</panel>
</tab_container>
</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_import_collada.xml b/indra/newview/skins/default/xui/en/floater_import_collada.xml
new file mode 100644
index 0000000000..441ab6a2de
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/floater_import_collada.xml
@@ -0,0 +1,42 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater can_close="false" can_drag_on_left="false" can_minimize="false"
+ can_resize="false" height="160" min_height="160" width="300" min_width="300"
+ name="Import Collada" title="Import Scene">
+
+ <text bottom_delta="40" left="20" name="mesh count" height="15" follows="top|left">
+ Meshes: [COUNT]
+ </text>
+
+ <text bottom_delta="20" left="20" name="texture count" height="15" follows="top|left">
+ Textures: [COUNT]
+ </text>
+
+ <text bottom_delta="40" left="10" name="status" height="15" follows="top|left">
+ Status: [STATUS]
+ </text>
+
+ <button
+ bottom_delta="40"
+ name="cancel"
+ label="Cancel"
+ enabled="true"
+ height="20"
+ layout="topleft"
+ left="125"
+ width="75" />
+
+ <button
+ bottom_delta="0"
+ name="ok"
+ label="OK"
+ enabled="true"
+ height="20"
+ layout="topleft"
+ left="210"
+ width="75" />
+
+ <string name="status_idle">Idle</string>
+ <string name="status_uploading">Uploading [NAME]</string>
+ <string name="status_creating">Creating object [NAME]</string>
+
+ </floater>
diff --git a/indra/newview/skins/default/xui/en/floater_inventory_view_finder.xml b/indra/newview/skins/default/xui/en/floater_inventory_view_finder.xml
index 90fee857fb..c86ed595a7 100644
--- a/indra/newview/skins/default/xui/en/floater_inventory_view_finder.xml
+++ b/indra/newview/skins/default/xui/en/floater_inventory_view_finder.xml
@@ -95,6 +95,23 @@
width="126" />
<icon
height="16"
+ image_name="Inv_Mesh"
+ layout="topleft"
+ left="8"
+ mouse_opaque="true"
+ name="icon_mesh"
+ top="142"
+ width="16" />
+ <check_box
+ height="16"
+ label="Meshes"
+ layout="topleft"
+ left_pad="2"
+ name="check_mesh"
+ top_delta="0"
+ width="126" />
+ <icon
+ height="16"
image_name="Inv_Notecard"
layout="topleft"
left="8"
@@ -117,7 +134,7 @@
left="8"
mouse_opaque="true"
name="icon_object"
- top="142"
+ top="162"
width="16" />
<check_box
height="16"
@@ -134,7 +151,7 @@
left="8"
mouse_opaque="true"
name="icon_script"
- top="162"
+ top="182"
width="16" />
<check_box
height="16"
@@ -151,7 +168,7 @@
left="8"
mouse_opaque="true"
name="icon_sound"
- top="182"
+ top="202"
width="16" />
<check_box
height="16"
@@ -168,7 +185,7 @@
left="8"
mouse_opaque="true"
name="icon_texture"
- top="202"
+ top="222"
width="16" />
<check_box
height="16"
@@ -185,7 +202,7 @@
left="8"
mouse_opaque="true"
name="icon_snapshot"
- top="222"
+ top="242"
width="16" />
<check_box
height="16"
@@ -203,7 +220,7 @@
layout="topleft"
left="8"
name="All"
- top="242"
+ top="262"
width="100" />
<button
follows="left|top"
diff --git a/indra/newview/skins/default/xui/en/floater_model_preview.xml b/indra/newview/skins/default/xui/en/floater_model_preview.xml
new file mode 100644
index 0000000000..2b32ba5c85
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/floater_model_preview.xml
@@ -0,0 +1,531 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater can_close="true" can_drag_on_left="false" can_minimize="false"
+ can_resize="true" height="550" min_height="550" min_width="620"
+ name="Model Preview" title="Upload Model" width="620">
+
+ <string name="status_idle">Idle</string>
+ <string name="status_reading_file">Loading...</string>
+ <string name="status_generating_meshes">Generating Meshes...</string>
+ <string name="high">High</string>
+ <string name="medium">Medium</string>
+ <string name="low">Low</string>
+ <string name="lowest">Lowest</string>
+ <string name="mesh_status_good">Ship it!</string>
+ <string name="mesh_status_na">N/A</string>
+ <string name="mesh_status_none">None</string>
+ <string name="mesh_status_submesh_mismatch">Levels of detail have a different number of textureable faces.</string>
+ <string name="mesh_status_mesh_mismatch">Levels of detail have a different number of mesh instances.</string>
+ <string name="mesh_status_too_many_vertices">Level of detail has too many vertices.</string>
+ <string name="mesh_status_missing_lod">Missing required level of detail.</string>
+ <string name="layer_all">All</string> <!-- Text to display in physics layer combo box for "all layers" -->
+
+ <text left="15" bottom="25" follows="top|left" height="15" name="name_label">
+ Name:
+ </text>
+ <line_editor bottom_delta="20" follows="top|left|right" height="19"
+ name="description_form" prevalidate_callback="ascii" width="290" />
+
+ <text bottom_delta="20" left="15" follows="left|top" height="15" name="lod_label">
+ Preview:
+ </text>
+ <combo_box bottom_delta="20" follows="left|top" height="18"
+ name="preview_lod_combo" width="240" tool_tip="LOD to view in preview render">
+ <combo_item name="high">
+ Level of Detail: High
+ </combo_item>
+ <combo_item name="medium">
+ Level of Detail: Medium
+ </combo_item>
+ <combo_item name="low">
+ Level of Detail: Low
+ </combo_item>
+ <combo_item name="lowest">
+ Level of Detail: Lowest
+ </combo_item>
+ </combo_box>
+
+ <menu_button follows="top|left"
+ image_hover_unselected="Toolbar_Left_Over"
+ image_overlay="OptionsMenu_Off"
+ image_selected="Toolbar_Left_Selected"
+ image_unselected="Toolbar_Left_Off"
+ layout="topleft"
+ left_pad="5"
+ name="options_gear_btn"
+ width="31"
+ height="25"/>
+ <!-- Placeholder panel for 3D preview render -->
+ <panel
+ name="preview_panel"
+ left="15"
+ width="290"
+ height="290"
+ follows="all"/>
+
+ <text bottom_delta="25" left="25" width="100" follows="bottom|left">Upload Details</text>
+ <panel top_pad="5" border="true" left="15" width="290" height="70" follows="bottom|left"
+ bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3">
+ <text left="25" follows="bottom|left" width="140" height="15" name="streaming cost">
+ Resource Cost: [COST]
+ </text>
+ <text left="25" top_pad="5" width="140" follows="bottom|left" height="15" name="physics cost">
+ Physics Cost: [COST]
+ </text>
+ <text left="25" top_pad="5" follows="bottom|left" height="15" name="upload fee">
+ Upload Fee: N/A
+ </text>
+ </panel>
+
+ <text left="10" bottom="540" width="290" height="15" follows="bottom|left|right" name="status">[STATUS]</text>
+
+
+ <button bottom="540" left="430" follows="bottom|right" height="20" label="Upload"
+ width="80" name="ok_btn" tool_tip="Upload to simulator"/>
+ <button left_pad="10" follows="right|bottom" height="20" width="80" label="Cancel" name="cancel_btn"/>
+
+ <tab_container
+ follows="right|top|bottom"
+ top="15"
+ left="310"
+ height="470"
+ width="300"
+ name="import_tab"
+ border="true"
+ tab_position="top">
+
+ <!-- LOD PANEL -->
+ <panel
+ border="true"
+ label="Level of Detail"
+ name="lod_panel">
+
+ <text left="10" width="240" bottom="20" height="15" follows="left|top" name="lod_table_header">
+ Select Level of Detail:
+ </text>
+
+ <text valign="center" halign="center" bg_visible="true" bottom_delta="16" left="75" width="65" height="18" follows="left|top" value="Triangles"/>
+ <text valign="center" halign="center" bg_visible="true" left_pad="0" width="65" height="18" follows="left|top" value="Vertices"/>
+ <text valign="center" halign="center" left_pad="0" width="65" bg_visible="true" height="18" follows="left|top" value="Status"/>
+
+ <text valign="center" halign="center" bg_visible="true" name="high_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="High"/>
+ <text valign="center" halign="center" bg_visible="true" name="high_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="high_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="high_status" left_pad="0" width="65" height="18" follows="left|top" value=""/>
+ <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_high" left_delta="20" top_delta="0" />
+
+ <text valign="center" halign="center" bg_visible="true" name="medium_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Medium"/>
+ <text valign="center" halign="center" bg_visible="true" name="medium_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="medium_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="medium_status" left_pad="0" width="65" height="18" follows="left|top" value=""/>
+ <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_medium" left_delta="20" top_delta="0" />
+
+ <text valign="center" halign="center" bg_visible="true" name="low_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Low"/>
+ <text valign="center" halign="center" bg_visible="true" name="low_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="low_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="low_status" left_pad="0" width="65" height="18" follows="left|top" value=""/>
+ <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_low" left_delta="20" top_delta="0" />
+
+ <text valign="center" halign="center" bg_visible="true" name="lowest_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Lowest"/>
+ <text valign="center" halign="center" bg_visible="true" name="lowest_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="lowest_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="lowest_status" left_pad="0" width="65" height="18" follows="left|top" value=""/>
+ <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_lowest" left_delta="20" top_delta="0" />
+
+ <text left="10" width="240" height="15" top_pad="15" follows="left|top" name="lod_table_footer">
+ Level of Detail: [DETAIL]
+ </text>
+
+ <icon height="16" width="16" left="20" follows="left|top" name="lod_status_message_icon"/>
+ <text left_pad="5" width="200" height="15" follows="left|top" name="lod_status_message_text"/>
+
+ <text top_pad="10" left="10" height="15" follows="left|top">
+ Mesh
+ </text>
+
+ <radio_group follows="top|left" height="210" left="30" name="lod_file_or_limit" width="240" value="lod_from_file">
+ <radio_item bottom="195" label="Load from file" name="lod_from_file"/>
+ <radio_item bottom="150" label="Auto generate" name="lod_auto_generate"/>
+ <radio_item bottom="0" label="None" name="lod_none"/>
+ </radio_group>
+
+ <line_editor follows="left|top" bottom_delta="-170" width="140" left="45" value="" name="lod_file" height="20"/>
+ <button bottom_delta="3" name="lod_browse" label="Browse..." left_pad="5" follows="left|top" width="70" height="25"/>
+
+ <combo_box follows="top|left" name="lod_mode" top_pad="22" width="100" left="45" height="20">
+ <combo_item name="triangle_limit">
+ Triangle Limit
+ </combo_item>
+ <combo_item name="error_threshold">
+ Error Threshold
+ </combo_item>
+ </combo_box>
+ <spinner follows="top|left" name="lod_triangle_limit" left_pad="5" height="20" width="100" decimal_digits="0" enabled="true"/>
+ <spinner left_delta="0" bottom_delta="0" follows="top|left" name="lod_error_threshold" min_val="0" max_val="100" height="20" width="100" decimal_digits="3" visible="false" enabled="true"/>
+
+ <text follows="top|left" name="build_operator_text" left="45" top_pad="10" width="100" height="15">
+ Build Operator:
+ </text>
+ <text follows="top|left" name="queue_mode_text" left_pad="5" width="100" height="15">
+ Queue Mode:
+ </text>
+ <combo_box follows="top|left" name="build_operator" top_pad="5" left="45" width="100" height="20">
+ <combo_item name="edge_collapse">
+ Edge Collapse
+ </combo_item>
+ <combo_item name="half_edge_collapse">
+ Half Edge Collapse
+ </combo_item>
+ </combo_box>
+
+ <combo_box follows="top|left" name="queue_mode" left_pad="5" width="100" height="20">
+ <combo_item name="greedy">
+ Greedy
+ </combo_item>
+ <combo_item name="lazy">
+ Lazy
+ </combo_item>
+ <combo_item name="independent">
+ Independent
+ </combo_item>
+ </combo_box>
+
+ <text top_pad="10" name="border_mode_text" left="45" follows="left|top" width="100" height="15">
+ Border Mode:
+ </text>
+
+ <text left_pad="5" name="share_tolderance_text" follows="left|top" width="100" height="15">
+ Share Tolerance:
+ </text>
+
+ <combo_box follows="left|top" left="45" height="20" name="border_mode" width="100">
+ <combo_item name="border_unlock">
+ Unlock
+ </combo_item>
+ <combo_item name="border_lock">
+ Lock
+ </combo_item>
+ </combo_box>
+ <spinner follows="left|top" name="share_tolerance" left_pad="5" width="100" decimal_digits="5" initial_value="0.00001" height="20"/>
+
+ <text left="10" top_pad="35" follows="top|left" width="240" height="15">
+ Generate Normals
+ </text>
+ <text left="35" top_pad="5" follows="top|left" width="100" height="15">
+ Crease Angle:
+ </text>
+ <spinner follows="top|left" left_pad="5" min_val="0" max_val="180" value="75" width="60" height="20" name="crease_angle"/>
+ </panel>
+
+ <!-- PANEL -->
+ <panel
+ border="true"
+ label="Physics"
+ name="physics_panel">
+
+ <!-- PHYSICS GEOMETRY-->
+ <panel
+ follows="top|left"
+ name="physics geometry"
+ left="0"
+ top="0"
+ width="300"
+ height="80"
+ visible="true"
+ border="true"
+ bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3">
+
+ <radio_group follows="top|left" top="10" width="240" height="40" name="physics_load_radio" value="physics_load_from_file">
+ <radio_item bottom="0" name="physics_load_from_file" label="File:"/>
+ <radio_item bottom="23" name="physics_use_lod" label="Use Level of Detail:"/>
+ </radio_group>
+
+ <combo_box left="180" top="10" follows="left|top" height="18"
+ name="physics_lod_combo" width="110" tool_tip="LOD to use for physics shape">
+ <combo_item name="physics_lowest">
+ Lowest
+ </combo_item>
+ <combo_item name="physics_low">
+ Low
+ </combo_item>
+ <combo_item name="physics_medium">
+ Medium
+ </combo_item>
+ <combo_item name="physics_high">
+ High
+ </combo_item>
+ </combo_box>
+
+ <line_editor follows="left|top" top_pad="5" width="140" left="60" value="" name="physics_file" height="20"/>
+ <button left_pad="10" name="physics_browse" label="Browse..." follows="left|top" width="70" height="20"/>
+
+ <!--
+ <check_box name="physics_optimize" follows="left|top" width="130" left="10" top_pad="5" height="20" label="Optimize"/>
+ <check_box name="physics_use_hull" follows="left|top" width="130" left_pad="5" height="20" label="Use Convex Hull"/>
+ -->
+ </panel>
+
+
+ <!-- PHYSICS ANALYSIS-->
+ <panel
+ follows="top|left"
+ name="physics analysis"
+ top_pad="0"
+ left="0"
+ width="300"
+ height="130"
+ visible="true"
+ border="true"
+ bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3">
+
+ <text follows="left|top" bottom="40" height="30" left="10" font="SansSerifBig">
+ Step 1: Analysis
+ </text>
+
+ <text top_pad="5" width="50" follows="top|left" height="15">
+ Method:
+ </text>
+ <combo_box name="Method" follows="top|left" left_pad="5" bottom_delta="2" height="20" width="80"/>
+ <text left="160" bottom_delta="-2" width="50" follows="top|left" height="15">
+ Quality:
+ </text>
+ <combo_box name="Decompose Quality" bottom_delta="2" follows="top|left" left_pad="5" height="20" width="80"/>
+
+ <slider name="Smooth" left="10" width="280" follows="top|left" top_pad="10" height="20" label="Smooth:"/>
+
+ <check_box name="Close Holes (Slow)" follows="top|left" top_pad="10" height="15" label="Close Holes (slow)"/>
+
+ <button left="200" bottom_delta="0" width="90" follows="top|left" label="Analyze" name="Decompose" height="20"/>
+ <button left="200" bottom_delta="0" width="90" follows="top|left" label="Cancel" name="decompose_cancel" visble="false" height="20"/>
+ </panel>
+
+
+ <!-- PHYSICS SIMPLIFICATION -->
+ <panel
+ follows="top|left"
+ name="physics simplification"
+ left="0"
+ top_pad="0"
+ width="300"
+ height="150"
+ visible="true"
+ border="true"
+ bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3">
+
+ <text follows="left|top" bottom="40" height="30" left="10" font="SansSerifBig">
+ Step 2: Simplification
+ </text>
+
+ <text left="10" top_pad="5" height="15" width="140" follows="top|left">
+ Method:
+ </text>
+
+ <combo_box left_pad="5" height="20" width="120" follows="top|left" name="Simplify Method"/>
+
+ <slider left="10" name="Combine Quality" label="Passes:" label_width="120" width="270" follows="top|left" top_pad="10" height="20"/>
+ <slider name="Detail Scale" label="Detail Scale:" label_width="120" width="270" follows="top|left" top_pad="10" height="20"/>
+ <slider name="Retain%" label="Retain:" label_width="120" width="270" follows="top|left" bottom_delta="0" left_delta="0" visible="false" height="20"/>
+ <button left="190" width="90" follows="top|left" label="Simplify" name="Simplify" height="20"/>
+ <button left="190" bottom_delta="0" width="90" follows="top|left" label="Cancel" name="simplify_cancel" height="20"/>
+
+ </panel>
+
+ <!-- INFO PANEL -->
+ <panel
+ left="0"
+ top_pad="0"
+ width="300"
+ height="100"
+ follows="left|top"
+ name="physics info"
+ visible="true"
+ border="true"
+ bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3">
+
+ <slider name="physics_explode" follows="top|left" top="10" left="10" label="Preview Spread:" min_val="0.0" max_val="3.0" height="20" width="280"/>
+
+ <text follows="top|left" name="physics_triangles" top_pad="10" height="15" left="10">
+ Triangles: [TRIANGLES]
+ </text>
+ <text follows="top|left" name="physics_points" top_pad="5" height="15">
+ Vertices: [POINTS]
+ </text>
+ <text follows="top|left" name="physics_hulls" top_pad="5" height="15">
+ Hulls: [HULLS]
+ </text>
+
+
+ </panel>
+ </panel>
+
+ <!-- MODIFIERS PANEL -->
+ <panel
+ border="true"
+ label="Modifiers"
+ name="modifiers_panel">
+ <text left="10" width="90" bottom="30" follows="top|left" height="15">
+ Scale:
+ </text>
+ <text left_pad="5" width="140" follows="top|left" height="15">
+ Dimensions:
+ </text>
+
+ <spinner left="10" height="20" follows="top|left" width="80" top_pad="5" value="1.0" min_val="0.01" max_val="64.0" name="import_scale"/>
+
+ <text left_pad="20" height="15" name="import_dimensions" follows="top|left">
+ [X] x [Y] x [Z] m
+ </text>
+
+ <text left="10" top_pad="20" follows="top|left" height="15">
+ Include:
+ </text>
+
+ <check_box top_pad="5" name="upload_textures" height="15" follows="top|left" label="Textures"/>
+ <check_box top_pad="5" name="upload_skin" height="15" follows="top|left" label="Skin weight"/>
+ <check_box top_pad="5" left="20" name="upload_joints" height="15" follows="top|left" label="Joint positions"/>
+ </panel>
+ </tab_container>
+
+ <!--
+ <button bottom_delta="0" left="10" width="120" name="auto fill" label="Generate LOD" tool_tip="Automatically generate levels of detail"/>
+ <button bottom_delta="0" left="140" width="120" name="smooth normals" label="Generate Normals" tool_tip="Regenerate normals based on mesh shape"/>
+ <button bottom_delta="0" left="260" width="120" name="consolidate" label="Consolidate" tool_tip="Combine similar submeshes (reduces number of submeshes)"/>
+ <button bottom_delta="30" left="260" width="120" name="scrub materials" label="Scrub Materials" tool_tip="Remove all material information (clear textures, set all colors to white)."/>
+
+ <spinner bottom_delta="0" left="140" width="120" height="16" initial_value="75" label_width="60" name="edge threshold" decimal_digits="0" min_val="0" max_val="180" increment="5" label="Hard Angle" tool_tip="Maximum angle that will be smoothed between triangles when using Generate Normals"/>
+
+ <text bottom_delta="30" follows="top|left" height="15" left="10" name="high_lod_label">
+ High LOD:
+ </text>
+ <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
+ name="high detail combo" width="100" tool_tip="Specify mesh for this level of detail">
+ <combo_item name="high none" value="none">
+ None
+ </combo_item>
+ <combo_item name="high choose file" value="file">
+ Choose File...
+ </combo_item>
+ <combo_item name="high triangle limit" value="limit">
+ Triangle Limit
+ </combo_item>
+ </combo_box>
+ <spinner bottom_delta="-5" left="200" width="120" name="high limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="high info" width="300">
+ [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes.
+ [MESSAGE]
+ </text>
+
+ <text bottom_delta="35" follows="top|left" height="15" left="10" name="medium_lod_label">
+ Medium LOD:
+ </text>
+ <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
+ name="medium detail combo" width="100" tool_tip="Specify mesh for this level of detail">
+ <combo_item name="medium none" value="none">
+ None
+ </combo_item>
+ <combo_item name="medium choose file" value="file">
+ Choose File...
+ </combo_item>
+ <combo_item name="medium triangle limit" value="limit">
+ Triangle Limit
+ </combo_item>
+ </combo_box>
+ <spinner bottom_delta="-5" left="200" width="120" name="medium limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="medium info" width="300">
+ [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes.
+ [MESSAGE]
+ </text>
+
+ <text bottom_delta="35" follows="top|left" height="15" left="10" name="low_lod_label">
+ Low LOD:
+ </text>
+ <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
+ name="low detail combo" width="100" tool_tip="Specify mesh for this level of detail">
+ <combo_item name="low none" value="none">
+ None
+ </combo_item>
+ <combo_item name="low choose file" value="file">
+ Choose File...
+ </combo_item>
+ <combo_item name="low triangle limit" value="limit">
+ Triangle Limit
+ </combo_item>
+ </combo_box>
+ <spinner bottom_delta="-5" left="200" width="120" name="low limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="low info" width="300">
+ [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes
+ [MESSAGE]
+ </text>
+
+ <text bottom_delta="35" follows="top|left" height="15" left="10" name="lowest_lod_label">
+ Lowest LOD:
+ </text>
+ <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
+ name="lowest detail combo" width="100" tool_tip="Specify mesh for this level of detail">
+ <combo_item name="lowest none" value="none">
+ None
+ </combo_item>
+ <combo_item name="lowest choose file" value="file">
+ Choose File...
+ </combo_item>
+ <combo_item name="lowest triangle limit" value="limit">
+ Triangle Limit
+ </combo_item>
+ </combo_box>
+ <spinner bottom_delta="-5" left="200" width="120" name="lowest limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="lowest info" width="300">
+ [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes
+ [MESSAGE]
+ </text>
+
+ <text bottom_delta="35" follows="top|left" height="15" left="10" name="physics_lod_label">
+ Physical Shape:
+ </text>
+ <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
+ name="physics detail combo" width="100">
+ <combo_item name="physics none" value="none">
+ None
+ </combo_item>
+ <combo_item name="physics choose file" value="file">
+ Choose File...
+ </combo_item>
+ <combo_item name="physics triangle limit" value="limit">
+ Triangle Limit...
+ </combo_item>
+ </combo_box>
+ <spinner bottom_delta="-5" left="200" width="90" name="physics limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
+ <button bottom_delta="0" left="290" width="30" follows="left|top" height="20" label=">>"
+ name="decompose_btn" tool_tip="Create convex decomposition."/>
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="physics info" width="300">
+ [TRIANGLES] Triangles, [HULLS] Hulls, [POINTS] Points
+ </text>
+
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="include label" width="300">
+ Include:
+ </text>
+
+ <check_box bottom_delta="20" follow="bottom|left" height="20" label="Textures"
+ left="15" width="125" name="upload_textures" tool_tip="Upload associated textures "/>
+
+ <check_box bottom_delta="20" follow="bottom|left" height="20" label="Skin Weights"
+ left="15" width="125" name="upload_skin" tool_tip="Upload vertex skin weighting information."/>
+
+ <check_box bottom_delta="20" follow="bottom|left" height="20" label="Joint Positions"
+ left="15" width="125" name="upload_joints" tool_tip="Upload joint position information (will override avatar joint positions when mesh is worn)."/>
+
+
+ <button bottom_delta="25" follows="bottom|left" height="20" label="Upload"
+ left="15" name="ok_btn" width="125" tool_tip="Upload to simulator"/>
+
+ <text bottom_delta="20" left="15" width="280" follows="top|left" height="15" name="description_label" text_color="1 0.82 0.46 1">
+ (No charge for upload during First Look)
+ </text>
+ <text bottom_delta="20" left="15" width="280" follows="top|left" height="15" name="upload_message">
+ [MESSAGE]
+ </text>
+
+ <spinner bottom_delta="20" label="Scale" left="15" width="120" name="debug scale" decimal_digits="3" increment="0.1" min_val="0" max_val="64" initial_value="1" tool_tip="Multiplier for incoming object scale. If incoming dimensions are very small or very large, modify this value to get dimensions into an acceptable range."/>
+ <text bottom_delta="30" left="15" width="280" follows="top|left" height="15" name="dimensions">
+ Model Dimensions: [X]m x [Y]m x [Z]m
+ </text>
+ -->
+</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_model_wizard.xml b/indra/newview/skins/default/xui/en/floater_model_wizard.xml
new file mode 100644
index 0000000000..e2ec557b06
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/floater_model_wizard.xml
@@ -0,0 +1,768 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater
+ legacy_header_height="18"
+ layout="topleft"
+ name="Model Wizard"
+ help_topic="model_wizard"
+ bg_opaque_image_overlay="0.5 0.5 0.5 1"
+ height="475"
+ save_rect="true"
+ title="UPLOAD MODEL WIZARD"
+ width="530">
+ <button
+ top="32"
+ tab_stop="false"
+ left="410"
+ height="32"
+ name="upload_btn"
+ enabled="false"
+ label="5. Upload"
+ border="false"
+ image_unselected="model_wizard/middle_button_off.png"
+ image_selected="model_wizard/middle_button_press.png"
+ image_hover_unselected="model_wizard/middle_button_over.png"
+ image_disabled="model_wizard/middle_button_disabled.png"
+ image_disabled_selected="model_wizard/middle_button_disabled.png"
+ width="110"/>
+ <button
+ top="32"
+ left="310"
+ height="32"
+ tab_stop="false"
+ name="review_btn"
+ label="4. Review"
+ enabled="false"
+ border="false"
+ image_unselected="model_wizard/middle_button_off.png"
+ image_selected="model_wizard/middle_button_press.png"
+ image_hover_unselected="model_wizard/middle_button_over.png"
+ image_disabled="model_wizard/middle_button_disabled.png"
+ image_disabled_selected="model_wizard/middle_button_disabled.png"
+ width="110"/>
+ <button
+ top="32"
+ left="210"
+ height="32"
+ name="physics_btn"
+ label="3. Physics"
+ tab_stop="false"
+ enabled="false"
+ border="false"
+ image_unselected="model_wizard/middle_button_off.png"
+ image_selected="model_wizard/middle_button_press.png"
+ image_hover_unselected="model_wizard/middle_button_over.png"
+ image_disabled="model_wizard/middle_button_disabled.png"
+ image_disabled_selected="model_wizard/middle_button_disabled.png"
+ width="110"/>
+ <button
+ top="32"
+ left="115"
+ name="optimize_btn"
+ label="2. Optimize"
+ tab_stop="false"
+ height="32"
+ border="false"
+ image_unselected="model_wizard/middle_button_off.png"
+ image_selected="model_wizard/middle_button_press.png"
+ image_hover_unselected="model_wizard/middle_button_over.png"
+ image_disabled="model_wizard/middle_button_disabled.png"
+ image_disabled_selected="model_wizard/middle_button_disabled.png"
+ width="110"/>
+ <button
+ top="32"
+ left="15"
+ name="choose_file_btn"
+ tab_stop="false"
+ enabled="false"
+ label="1. Choose File"
+ height="32"
+ image_unselected="model_wizard/left_button_off.png"
+ image_selected="model_wizard/left_button_press.png"
+ image_hover_unselected="model_wizard/left_button_over.png"
+ image_disabled="model_wizard/left_button_disabled.png"
+ image_disabled_selected="model_wizard/left_button_disabled.png"
+ width="110"/>
+ <panel
+ height="388"
+ top_pad="0"
+ name="choose_file_panel"
+ visible="false"
+ width="530"
+ left="0">
+ <panel
+ height="20"
+ top_pad="20"
+ width="500"
+ name="header_panel"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true"
+ left="20">
+ <text
+ width="200"
+ left="10"
+ top="2"
+ name="header_text"
+ height="10"
+ font="SansSerifBig"
+ layout="topleft">
+ Upload Model
+ </text>
+ </panel>
+ <text
+ top_pad="14"
+ width="460"
+ height="20"
+ name="description"
+ font="SansSerifSmall"
+ layout="topleft"
+ word_wrap="true"
+ left_delta="0">
+ This wizard will help you import mesh models to Second Life. First specify a file containing the model you wish to import. Second Life supports COLLADA (.dae) files.
+ </text>
+ <panel
+ top_delta="40"
+ left="15"
+ height="245"
+ width="500"
+ name="content"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true">
+ <text
+ type="string"
+ length="1"
+ text_color="White"
+ follows="left|top"
+ top="10"
+ height="10"
+ layout="topleft"
+ left_delta="10"
+ name="Cache location"
+ width="300">
+ Filename:
+ </text>
+ <line_editor
+ border_style="line"
+ border_thickness="1"
+ follows="left|top"
+ font="SansSerifSmall"
+ height="20"
+ layout="topleft"
+ left_delta="0"
+ max_length="4096"
+ name="lod_file"
+ top_pad="5"
+ width="220" />
+ <button
+ follows="left|top"
+ height="23"
+ label="Browse..."
+ label_selected="Browse..."
+ layout="topleft"
+ left_pad="5"
+ name="browse"
+ top_delta="-1"
+ width="85">
+ </button>
+ <text
+ top_delta="-15"
+ width="200"
+ height="15"
+ font="SansSerifSmall"
+ layout="topleft"
+ text_color="White"
+ left_pad="19">
+ Model Preview:
+ </text>
+ <!-- Placeholder panel for 3D preview render -->
+ <panel
+ left_delta="0"
+ top_pad="0"
+ name="preview_panel"
+ bevel_style="none"
+ border_style="line"
+ border="true"
+ height="150"
+ follows="all"
+ width="150">
+ </panel>
+ <text
+ top_pad="10"
+ width="130"
+ height="15"
+ left="340"
+ text_color="White"
+ word_wrap="true">
+ Dimensions (meters):
+ </text>
+ <text
+ top_pad="2"
+ width="160"
+ height="15"
+ name="import_dimensions"
+ left_delta="0">
+ X: [X] |Y: [Y] |Z: [Z]
+ </text>
+ <text
+ top="100"
+ width="320"
+ height="15"
+ left="10"
+ text_color="White"
+ word_wrap="true">
+ Note:
+ </text>
+ <text
+ top_pad="0"
+ width="320"
+ height="40"
+ left="10"
+ word_wrap="true">
+Advanced users familiar with 3d content creation tools may prefer to use the [secondlife:///app/floater/upload_model Advanced Mesh Import Window] .
+ </text>
+ </panel>
+ </panel>
+
+
+ <panel
+ height="388"
+ top_delta="0"
+ name="optimize_panel"
+ visible="false"
+ width="530"
+ left="0">
+ <panel
+ height="20"
+ top_pad="20"
+ name="header_panel"
+ width="500"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true"
+ left="20">
+ <text
+ width="200"
+ left="10"
+ name="header_text"
+ top="2"
+ height="10"
+ font="SansSerifBig"
+ layout="topleft">
+ Optimize
+ </text>
+ </panel>
+ <text
+ top_pad="14"
+ width="460"
+ height="20"
+ font="SansSerifSmall"
+ layout="topleft"
+ name="description"
+ word_wrap="true"
+ left_delta="0">
+ This wizard is optimizing your model. This may take several minutes. To stop the process click the back button
+ </text>
+ <panel
+ top_delta="40"
+ visible="false"
+ left="15"
+ height="245"
+ width="500"
+ name="content"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true">
+ <text
+ top="20"
+ width="300"
+ height="12"
+ font="SansSerifBold"
+ left="112">Generating Level of Detail</text>
+ <progress_bar
+ name="optimize_progress_bar"
+ image_fill="model_wizard\progress_light.png"
+ color_bg="1 1 1 1"
+ color_bar="1 1 1 0.96"
+ follows="left|right|top"
+ width="260"
+ height="16"
+ image_bar="model_wizard\progress_bar_bg.png"
+ top_pad="14"
+ left="110"/>
+ <icon
+ top_pad="10"
+ left_delta="0"
+ width="13"
+ height="12"
+ image_name="model_wizard\check_mark.png"/>
+ <text
+ top_delta="0"
+ left_delta="18"
+ name="high_detail_text"
+ width="200"
+ height="14">Generate Level of Detail: High</text>
+ <icon
+ top_pad="10"
+ left_delta="-18"
+ width="13"
+ height="12"
+ image_name="model_wizard\check_mark.png"/>
+ <text
+ top_delta="0"
+ left_delta="18"
+ name="medium_detail_text"
+ width="200"
+ height="14">Generate Level of Detail: Medium</text>
+ <icon
+ top_pad="10"
+ left_delta="-18"
+ width="13"
+ height="12"
+ image_name="model_wizard\check_mark.png"/>
+ <text
+ top_delta="0"
+ left_delta="18"
+ name="low_detail_text"
+ width="200"
+ height="14">Generate Level of Detail: Low</text>
+ <icon
+ top_pad="10"
+ left_delta="-18"
+ width="13"
+ height="12"
+ image_name="model_wizard\check_mark.png"/>
+ <text
+ top_delta="0"
+ left_delta="18"
+ name="lowest_detail_text"
+ width="200"
+ height="14">Generate Level of Detail: Lowest</text>
+ </panel>
+ <panel
+ top_delta="0"
+ left_delta="0"
+ height="245"
+ width="500"
+ name="content2"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true">
+ <text top="10" left="10" width="85" text_color="White" follows="left|top" height="15" name="lod_label">
+ Model Preview:
+ </text>
+ <combo_box left_pad="5" top_delta="-2" follows="left|top" list_position="below" height="18"
+ name="preview_lod_combo" width="90" tool_tip="LOD to view in preview render">
+ <combo_item name="high">
+ High
+ </combo_item>
+ <combo_item name="medium">
+ Medium
+ </combo_item>
+ <combo_item name="lowest">
+ Lowest
+ </combo_item>
+ <combo_item name="low">
+ Low
+ </combo_item>
+ </combo_box>
+ <panel
+ left="10"
+ top_pad="5"
+ name="preview_panel"
+ bevel_style="none"
+ border_style="line"
+ border="true"
+ height="175"
+ follows="all"
+ width="175">
+ </panel>
+ <text top="35" left="220" text_color="White" font="SansSerifSmallBold" width="300" height="4">Performance</text>
+ <text top="55" left="200" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">Faster rendering but less detailed; lowers Resource (prim) cost.</text>
+ <text top="35" left="380" text_color="White" font="SansSerifSmallBold" width="300" height="4">Accuracy</text>
+ <text top="55" left="360" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">More detailed model but slower; increases Resource (prim) cost.</text>
+
+ <slider
+ follows="left|top"
+ height="20"
+ increment="1"
+ layout="topleft"
+ left="200"
+ max_val="2"
+ initial_value="1"
+ min_val="0"
+ name="accuracy_slider"
+ show_text="false"
+ top="105"
+ width="290" />
+ <text
+ font="SansSerifSmall"
+ top_pad="1"
+ width="300"
+ left_delta="6"
+ height="4">' ' '</text>
+ <text top_delta="25" width="100" text_color="White" left_delta="50" height="20">Resource Cost:</text>
+ <text top_delta="25" width="100" text_color="White" left_delta="0" height="20">Upload Fee:</text>
+ <text
+ top_pad="15"
+ width="130"
+ height="15"
+ left="10"
+ text_color="White"
+ word_wrap="true">
+ Dimensions (meters):
+ </text>
+ <text
+ top_pad="0"
+ width="160"
+ height="15"
+ name="import_dimensions"
+ left_delta="0">
+ X: [X] |Y: [Y] |Z: [Z]
+ </text>
+ </panel>
+ </panel>
+
+
+
+ <panel
+ height="388"
+ top_delta="0"
+ name="physics_panel"
+ visible="false"
+ width="530"
+ left="0">
+ <panel
+ height="20"
+ top_pad="20"
+ name="header_panel"
+ width="500"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true"
+ left="20">
+ <text
+ width="200"
+ left="10"
+ name="header_text"
+ top="2"
+ height="10"
+ font="SansSerifBig"
+ layout="topleft">
+ Physics
+ </text>
+ </panel>
+ <text
+ top_pad="14"
+ width="460"
+ height="50"
+ font="SansSerifSmall"
+ layout="topleft"
+ name="description"
+ word_wrap="true"
+ left_delta="0">
+ The wizard will create a physical shape, which determines how the object interacts with other objects and avatars. Set the slider to the detail level most appropriate for how your object will be used:
+ </text>
+ <panel
+ top_delta="40"
+ left="15"
+ height="245"
+ width="500"
+ name="content"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true">
+ <text top="15" left="30" text_color="White" font="SansSerifSmallBold" width="300" height="4">Performance</text>
+ <text top="35" left="10" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">Faster rendering but less detailed; lowers Resource (prim) cost.</text>
+ <text top="15" left="390" text_color="White" font="SansSerifSmallBold" width="300" height="4">Accuracy</text>
+ <text top="35" left="360" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">More detailed model but slower; increases Resource (prim) cost.</text>
+
+ <slider
+ follows="left|top"
+ height="22"
+ increment=".1"
+ layout="topleft"
+ left="20"
+ max_val="1"
+ initial_value="0.5"
+ min_val="0"
+ name="physics_slider"
+ show_text="false"
+ top="80"
+ width="440" />
+ <text
+ font="SansSerifSmall"
+ top_pad="0"
+ width="500"
+ left_delta="6"
+ height="4">' ' ' ' ' ' ' ' ' ' '</text>
+ <text top_pad="10" width="110" halign="center" word_wrap="true" left="25" height="40">Recommended for solid objects</text>
+ <text top_delta="0" width="110" halign="center" word_wrap="true" left="190" height="40">Recommended for buildings</text>
+ <text top_delta="0" width="110" halign="center" word_wrap="true" left="350" height="40">Recommended for vehicles</text>
+ <text top_delta="60" width="100" text_color="White" left="160" height="20">Resource Cost:</text>
+ <text top_delta="20" width="100" text_color="White" left_delta="0" height="20">Physics Cost:</text>
+ <text top_delta="20" width="100" text_color="White" left_delta="0" height="20">Upload Fee:</text>
+
+ </panel>
+ </panel>
+
+
+ <panel
+ height="388"
+ top_delta="0"
+ name="review_panel"
+ visible="false"
+ width="530"
+ left="0">
+ <panel
+ height="22"
+ top_pad="16"
+ name="header_panel"
+ width="500"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true"
+ left="20">
+ <text
+ width="200"
+ left="10"
+ name="header_text"
+ text_color="White"
+ top="3"
+ height="10"
+ font="SansSerifBig"
+ layout="topleft">
+ Review
+ </text>
+ </panel>
+ <text
+ top_pad="14"
+ width="460"
+ height="20"
+ font="SansSerifSmall"
+ layout="topleft"
+ name="description"
+ word_wrap="true"
+ left_delta="10">
+ Review the details below then click. Upload to upload your model. Your L$ balance will be charged when you click Upload.
+ </text>
+ <panel
+ top_delta="40"
+ left="15"
+ height="245"
+ width="500"
+ name="content">
+ <text top="10" left="10" width="85" text_color="White" follows="left|top" height="15" name="lod_label">
+ Model Preview:
+ </text>
+ <combo_box left_pad="5" top_delta="-2" follows="left|top" list_position="below" height="18"
+ name="preview_lod_combo" width="90" tool_tip="LOD to view in preview render">
+ <combo_item name="high">
+ High
+ </combo_item>
+ <combo_item name="medium">
+ Medium
+ </combo_item>
+ <combo_item name="lowest">
+ Lowest
+ </combo_item>
+ <combo_item name="low">
+ Low
+ </combo_item>
+ </combo_box>
+ <panel
+ left="10"
+ top_pad="10"
+ name="preview_panel"
+ bevel_style="none"
+ border_style="line"
+ border="true"
+ height="190"
+ follows="all"
+ width="190">
+ </panel>
+ <text
+ top_pad="8"
+ width="130"
+ height="15"
+ left="10"
+ text_color="White"
+ word_wrap="true">
+ Dimensions (meters):
+ </text>
+ <text
+ top_pad="0"
+ width="160"
+ height="15"
+ name="import_dimensions"
+ left_delta="0">
+ X: [X] |Y: [Y] |Z: [Z]
+ </text>
+ </panel>
+ <text
+ width="200"
+ height="12"
+ top="125"
+ left="230"
+ font="SansSerifSmallBold"
+ text_color="White">Resource Cost:</text>
+ <text
+ width="285"
+ height="30"
+ top_pad="0"
+ left_delta="0"
+ word_wrap="true"
+ font="SansSerifItalic">This is the cost to your Region's prim/object limit, at default scale</text>
+ <text
+ width="200"
+ height="12"
+ top_pad="10"
+ left_delta="0"
+ font="SansSerifSmallBold"
+ text_color="White">Physics Cost:</text>
+ <text
+ width="285"
+ height="30"
+ top_pad="0"
+ left_delta="0"
+ word_wrap="true"
+ font="SansSerifItalic">This is the cost to your Region's prim/object limit, at default scale</text>
+ <text
+ width="200"
+ height="12"
+ top_pad="10"
+ left_delta="0"
+ font="SansSerifSmallBold"
+ text_color="White">Upload Fee:</text>
+ <text
+ width="285"
+ height="26"
+ top_pad="0"
+ left_delta="0"
+ word_wrap="true"
+ font="SansSerifItalic">This is the amount the upload will cost.</text>
+ <check_box
+ height="16"
+ layout="topleft"
+ left_delta="0"
+ name="confirm_checkbox"
+ top_pad="15"
+ width="16" />
+ <text
+ height="100"
+ width="240"
+ word_wrap="true"
+ left_delta="25"
+ top_delta="0">I confirm that I have the appropriate rights to the material contained in this model. [secondlife:///app/floater/learn_more Learn more]</text>
+ </panel>
+
+
+
+
+ <panel
+ height="388"
+ top_delta="0"
+ name="upload_panel"
+ visible="true"
+ width="530"
+ left="0">
+ <panel
+ height="20"
+ top_pad="20"
+ name="header_panel"
+ width="500"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true"
+ left="20">
+ <text
+ width="200"
+ left="10"
+ name="header_text"
+ top="2"
+ text_color="White"
+ height="10"
+ font="SansSerifBig"
+ layout="topleft">
+ Upload Complete!
+ </text>
+ </panel>
+ <text
+ top_pad="14"
+ width="460"
+ height="20"
+ font="SansSerifSmall"
+ layout="topleft"
+ name="description"
+ word_wrap="true"
+ left_delta="0">
+ Congratulations! Your model has been sucessfully uploaded. You will find the model in the Objects folder in your inventory.
+ </text>
+ <icon
+ top_pad="15"
+ left_delta="0"
+ width="495"
+ height="2"
+ image_name="model_wizard\divider_line.png"/>
+ </panel>
+
+
+
+ <button
+ top="440"
+ right="-245"
+ width="90"
+ height="22"
+ name="back"
+ label="&lt;&lt; Back" />
+ <button
+ top_delta="0"
+ right="-150"
+ width="90"
+ height="22"
+ name="next"
+ label="Next &gt;&gt; " />
+ <button
+ top_delta="0"
+ right="-150"
+ width="90"
+ height="22"
+ visible="false"
+ name="upload"
+ tool_tip="Upload to simulator"
+ label="Upload" />
+ <button
+ top_delta="0"
+ right="-15"
+ width="90"
+ height="22"
+ name="cancel"
+ label="Cancel" />
+ <button
+ top_delta="0"
+ right="-15"
+ width="90"
+ height="22"
+ name="close"
+ visible="false"
+ label="Close" />
+ <spinner visible="false" left="10" height="20" follows="top|left" width="80" top_pad="-50" value="1.0" min_val="0.01" max_val="64.0" name="import_scale"/>
+
+ <string name="status_idle">Idle</string>
+ <string name="status_reading_file">Loading...</string>
+ <string name="status_generating_meshes">Generating Meshes...</string>
+ <string name="high">High</string>
+ <string name="medium">Medium</string>
+ <string name="low">Low</string>
+ <string name="lowest">Lowest</string>
+ <string name="mesh_status_good">Ship it!</string>
+ <string name="mesh_status_na">N/A</string>
+ <string name="mesh_status_none">None</string>
+ <string name="mesh_status_submesh_mismatch">Levels of detail have a different number of textureable faces.</string>
+ <string name="mesh_status_mesh_mismatch">Levels of detail have a different number of mesh instances.</string>
+ <string name="mesh_status_too_many_vertices">Level of detail has too many vertices.</string>
+ <string name="mesh_status_missing_lod">Missing required level of detail.</string>
+ <string name="layer_all">All</string>
+ <!-- Text to display in physics layer combo box for "all layers" -->
+
+</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_price_for_listing.xml b/indra/newview/skins/default/xui/en/floater_price_for_listing.xml
new file mode 100644
index 0000000000..6312366b86
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/floater_price_for_listing.xml
@@ -0,0 +1,81 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater
+ legacy_header_height="18"
+ can_minimize="false"
+ height="240"
+ layout="topleft"
+ name="price_for_listing"
+ help_topic="price_for_listing"
+ title="PUBLISH CLASSIFIED AD"
+ width="320">
+ <text
+ type="string"
+ length="1"
+ bottom="200"
+ follows="top|left"
+ font="SansSerif"
+ height="165"
+ layout="topleft"
+ left="15"
+ word_wrap="true"
+ name="explanation_text">
+ Your classified ad will run for one week from the day it is published.
+
+Your ad&apos;s position in the classified listings is determined by how much you choose to pay.
+
+The highest paid ads go to the top of the list, and appear higher in searches.
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="top|right"
+ font="SansSerif"
+ height="20"
+ layout="topleft"
+ left="140"
+ name="price_text"
+ top_delta="135"
+ width="85">
+ Price for Ad:
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="top|right"
+ font="SansSerif"
+ height="20"
+ layout="topleft"
+ left_pad="4"
+ name="price_symbol"
+ top_delta="0"
+ width="20">
+ L$
+ </text>
+ <line_editor
+ follows="top|left"
+ height="20"
+ layout="topleft"
+ left_pad="0"
+ max_length="6"
+ top_delta="-4"
+ name="price_edit"
+ width="60" />
+ <button
+ follows="top|left"
+ height="22"
+ label="OK"
+ layout="topleft"
+ left="105"
+ name="set_price_btn"
+ top_pad="22"
+ width="100" />
+ <button
+ follows="top|left"
+ height="22"
+ label="Cancel"
+ layout="topleft"
+ left_pad="5"
+ name="cancel_btn"
+ width="100" />
+
+</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_tools.xml b/indra/newview/skins/default/xui/en/floater_tools.xml
index e70e1eb61b..1554ae390f 100644
--- a/indra/newview/skins/default/xui/en/floater_tools.xml
+++ b/indra/newview/skins/default/xui/en/floater_tools.xml
@@ -2,7 +2,7 @@
<floater
legacy_header_height="18"
follows="left|top|right"
- height="580"
+ height="780"
layout="topleft"
bg_opaque_image="Window_NoTitle_Foreground"
bg_alpha_image="Window_NoTitle_Background"
@@ -730,11 +730,26 @@
follows="left|top"
halign="right"
layout="topleft"
+ right="-100"
+ name="linked_set_count"
+ top_pad="5"
+ width="80">
+ Linked Sets: [COUNT]
+ </text>
+ <text
+ text_color="LtGray_50"
+ type="string"
+ length="1"
+ height="10"
+ follows="left"
+ halign="right"
+ layout="topleft"
+ top_delta="0"
right="-10"
- name="obj_count"
- top_pad="7"
- width="143">
- Objects: [COUNT]
+ name="linked_set_cost"
+ tool_tip="Cost of currently selected linked sets as [prims],[physics complexity]"
+ width="80">
+ Cost: [COST] / [PHYSICS]
</text>
<text
text_color="LtGray_50"
@@ -743,14 +758,55 @@
follows="left|top"
halign="right"
layout="topleft"
+ top_pad="5"
+ right="-100"
+ name="object_count"
+ width="80">
+ Objects: [COUNT]
+ </text>
+ <text
+ text_color="LtGray_50"
+ type="string"
+ length="1"
+ follows="left"
+ halign="right"
+ layout="topleft"
+ top_delta="0"
right="-10"
- name="prim_count"
- width="143">
- Prims: [COUNT]
+ name="object_cost"
+ tool_tip="Cost of currently selected objects as [prims] / [physics complexity]"
+ width="80">
+ Cost: [COST] / [PHYSICS]
</text>
+ <!-- <text -->
+ <!-- text_color="LtGray_50" -->
+ <!-- type="string" -->
+ <!-- length="1" -->
+ <!-- height="10" -->
+ <!-- follows="left|top" -->
+ <!-- halign="right" -->
+ <!-- layout="topleft" -->
+ <!-- right="-10" -->
+ <!-- name="obj_count" -->
+ <!-- top_pad="5" -->
+ <!-- width="143"> -->
+ <!-- Objects: [COUNT] -->
+ <!-- </text> -->
+ <!-- <text -->
+ <!-- text_color="LtGray_50" -->
+ <!-- type="string" -->
+ <!-- length="1" -->
+ <!-- follows="left|top" -->
+ <!-- halign="right" -->
+ <!-- layout="topleft" -->
+ <!-- right="-10" -->
+ <!-- name="prim_count" -->
+ <!-- width="143"> -->
+ <!-- Prims: [COUNT] -->
+ <!-- </text> -->
<tab_container
follows="left|top"
- height="410"
+ height="610"
halign="center"
left="0"
name="Object Info Tabs"
@@ -1226,7 +1282,7 @@ even though the user gets a free copy.
<panel
border="false"
follows="all"
- height="367"
+ height="567"
label="Object"
layout="topleft"
left_delta="0"
@@ -1235,6 +1291,9 @@ even though the user gets a free copy.
name="Object"
top="16"
width="295">
+ <panel.string name="None">None</panel.string>
+ <panel.string name="Prim">Prim</panel.string>
+ <panel.string name="Convex Hull">Convex Hull</panel.string>
<check_box
height="19"
label="Locked"
@@ -1345,7 +1404,7 @@ even though the user gets a free copy.
label_width="10"
layout="topleft"
left_delta="0"
- max_val="10"
+ max_val="64"
min_val="0.01"
name="Scale X"
text_enabled_color="1 1 1 1"
@@ -1360,7 +1419,7 @@ even though the user gets a free copy.
label_width="10"
layout="topleft"
left_delta="0"
- max_val="10"
+ max_val="64"
min_val="0.01"
name="Scale Y"
text_enabled_color="1 1 1 1"
@@ -1375,7 +1434,7 @@ even though the user gets a free copy.
label_width="10"
layout="topleft"
left_delta="0"
- max_val="10"
+ max_val="64"
min_val="0.01"
name="Scale Z"
text_enabled_color="1 1 1 1"
@@ -1441,6 +1500,98 @@ even though the user gets a free copy.
text_enabled_color="1 1 1 1"
top_pad="3"
width="87" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="0"
+ name="label physicsshapetype"
+ top_pad="10"
+ width="121">
+ Physics Shape Type:
+ </text>
+ <combo_box
+ height="23"
+ layout="topleft"
+ follows="left|top"
+ name="Physics Shape Type Combo Ctrl"
+ tool_tip="Choose the physics shape type"
+ left_pad="0"
+ width="108"/>
+
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="1"
+ initial_value="1"
+ label="Gravity"
+ label_width="70"
+ layout="topleft"
+ left="10"
+ min_val="-1"
+ max_val="28"
+ name="Physics Gravity"
+ top_pad="10"
+ width="128" />
+
+ <check_box
+ height="19"
+ label="Override material"
+ layout="topleft"
+ left_delta="0"
+ name="Physics Material Override"
+ tool_tip="Override Material"
+ top_pad="10"
+ width="121" />
+
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.1"
+ initial_value="0"
+ label="Friction"
+ label_width="70"
+ layout="topleft"
+ left_delta="0"
+ max_val="255"
+ min_val="0"
+ name="Physics Friction"
+ top_pad="4"
+ width="128" />
+
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.1"
+ initial_value="0"
+ label="Density"
+ label_width="70"
+ layout="topleft"
+ left_delta="0"
+ max_val="22587"
+ min_val="1"
+ name="Physics Density"
+ top_pad="4"
+ width="128" />
+
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.01"
+ initial_value="0"
+ label="Restitution"
+ label_width="70"
+ layout="topleft"
+ left_delta="0"
+ max_val="1"
+ min_val="0"
+ name="Physics Restitution"
+ top_pad="4"
+ width="128" />
+
+
<!-- <text
type="string"
@@ -2019,6 +2170,10 @@ even though the user gets a free copy.
label="Cylinder"
name="Cylinder"
value="Cylinder" />
+ <combo_box.item
+ label="Mesh"
+ name="Mesh"
+ value="Mesh" />
</combo_box>
</panel>
<panel
@@ -2351,7 +2506,7 @@ even though the user gets a free copy.
initial_value="0"
layout="topleft"
left_delta="0"
- max_val="90"
+ max_val="100"
name="ColorTrans"
top_pad="4"
width="80" />
diff --git a/indra/newview/skins/default/xui/en/menu_inventory_add.xml b/indra/newview/skins/default/xui/en/menu_inventory_add.xml
index ae98abf4fb..e0e6567872 100644
--- a/indra/newview/skins/default/xui/en/menu_inventory_add.xml
+++ b/indra/newview/skins/default/xui/en/menu_inventory_add.xml
@@ -42,6 +42,18 @@
<menu_item_call.on_enable
function="File.EnableUpload" />
</menu_item_call>
+ <menu_item_call
+ label="Model..."
+ layout="topleft"
+ name="Upload Model">
+ <menu_item_call.on_click
+ function="File.UploadModel"
+ parameter="" />
+ <menu_item_call.on_enable
+ function="File.EnableUploadModel" />
+ <menu_item_call.on_visible
+ function="File.MeshEnabled"/>
+ </menu_item_call>
<menu_item_call
label="Bulk (L$[COST] per file)..."
layout="topleft"
@@ -231,4 +243,4 @@
parameter="eyes" />
</menu_item_call>
</menu>
-</menu> \ No newline at end of file
+</menu>
diff --git a/indra/newview/skins/default/xui/en/menu_model_import_gear_default.xml b/indra/newview/skins/default/xui/en/menu_model_import_gear_default.xml
new file mode 100644
index 0000000000..2650903f88
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/menu_model_import_gear_default.xml
@@ -0,0 +1,79 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<toggleable_menu
+ bottom="806"
+ layout="topleft"
+ left="0"
+ mouse_opaque="false"
+ name="model_menu_gear_default"
+ visible="false">
+ <menu_item_check
+ label="Show edges"
+ layout="topleft"
+ name="show_edges">
+ <on_click
+ function="ModelImport.ViewOption.Action"
+ parameter="show_edges" />
+ <on_check
+ function="ModelImport.ViewOption.Check"
+ parameter="show_edges" />
+ <on_enable
+ function="ModelImport.ViewOption.Enabled"
+ parameter="show_edges" />
+ </menu_item_check>
+ <menu_item_check
+ label="Show physics"
+ layout="topleft"
+ name="show_physics">
+ <on_click
+ function="ModelImport.ViewOption.Action"
+ parameter="show_physics" />
+ <on_check
+ function="ModelImport.ViewOption.Check"
+ parameter="show_physics" />
+ <on_enable
+ function="ModelImport.ViewOption.Enabled"
+ parameter="show_physics" />
+ </menu_item_check>
+ <menu_item_check
+ label="Show textures"
+ layout="topleft"
+ name="show_textures">
+ <on_click
+ function="ModelImport.ViewOption.Action"
+ parameter="show_textures" />
+ <on_check
+ function="ModelImport.ViewOption.Check"
+ parameter="show_textures" />
+ <on_enable
+ function="ModelImport.ViewOption.Enabled"
+ parameter="show_textures" />
+ </menu_item_check>
+ <menu_item_check
+ label="Show skin weight"
+ layout="topleft"
+ name="show_skin_weight">
+ <on_click
+ function="ModelImport.ViewOption.Action"
+ parameter="show_skin_weight" />
+ <on_check
+ function="ModelImport.ViewOption.Check"
+ parameter="show_skin_weight" />
+ <on_enable
+ function="ModelImport.ViewOption.Enabled"
+ parameter="show_skin_weight" />
+ </menu_item_check>
+ <menu_item_check
+ label="Show joint positions"
+ layout="topleft"
+ name="show_joint_positions">
+ <on_click
+ function="ModelImport.ViewOption.Action"
+ parameter="show_joint_positions" />
+ <on_check
+ function="ModelImport.ViewOption.Check"
+ parameter="show_joint_positions" />
+ <on_enable
+ function="ModelImport.ViewOption.Enabled"
+ parameter="show_joint_positions" />
+ </menu_item_check>
+</toggleable_menu>
diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml
index d997a262a8..b7816b8e25 100644
--- a/indra/newview/skins/default/xui/en/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/en/menu_viewer.xml
@@ -961,6 +961,30 @@
parameter="Upload Animation" />
</menu_item_call>
<menu_item_call
+ label="Model..."
+ layout="topleft"
+ name="Upload Model">
+ <menu_item_call.on_click
+ function="File.UploadModel"
+ parameter="" />
+ <menu_item_call.on_enable
+ function="File.EnableUploadModel" />
+ <menu_item_call.on_visible
+ function="File.MeshEnabled"/>
+ </menu_item_call>
+ <menu_item_call
+ label="Model Wizard..."
+ layout="topleft"
+ name="Upload Model Wizard">
+ <menu_item_call.on_click
+ function="Floater.Show"
+ parameter="upload_model_wizard" />
+ <menu_item_call.on_enable
+ function="File.EnableUploadModel" />
+ <menu_item_call.on_visible
+ function="File.MeshEnabled"/>
+ </menu_item_call>
+ <menu_item_call
label="Bulk (L$[COST] per file)..."
layout="topleft"
name="Bulk Upload">
@@ -1950,6 +1974,17 @@
function="ToggleControl"
parameter="DebugShowTime" />
</menu_item_check>
+ <menu_item_check
+ label="Show Upload Cost"
+ layout="topleft"
+ name="Show Upload Cost">
+ <menu_item_check.on_check
+ function="CheckControl"
+ parameter="DebugShowUploadCost" />
+ <menu_item_check.on_click
+ function="ToggleControl"
+ parameter="DebugShowUploadCost" />
+ </menu_item_check>
<menu_item_check
label="Show Render Info"
name="Show Render Info">
@@ -2113,6 +2148,16 @@
parameter="bboxes" />
</menu_item_check>
<menu_item_check
+ label="Normals"
+ name="Normals">
+ <menu_item_check.on_check
+ function="Advanced.CheckInfoDisplay"
+ parameter="normals" />
+ <menu_item_check.on_click
+ function="Advanced.ToggleInfoDisplay"
+ parameter="normals" />
+ </menu_item_check>
+ <menu_item_check
label="Octree"
name="Octree">
<menu_item_check.on_check
@@ -2133,6 +2178,16 @@
parameter="shadow frusta" />
</menu_item_check>
<menu_item_check
+ label="Physics Shapes"
+ name="Physics Shapes">
+ <menu_item_check.on_check
+ function="Advanced.CheckInfoDisplay"
+ parameter="physics shapes" />
+ <menu_item_check.on_click
+ function="Advanced.ToggleInfoDisplay"
+ parameter="physics shapes" />
+ </menu_item_check>
+ <menu_item_check
label="Occlusion"
name="Occlusion">
<menu_item_check.on_check
@@ -2278,19 +2333,6 @@
<menu_item_check.on_enable
function="Advanced.EnableObjectObjectOcclusion" />
</menu_item_check>
- <menu_item_check
- label="Framebuffer Objects"
- name="Framebuffer Objects">
- <menu_item_check.on_check
- function="CheckControl"
- parameter="RenderUseFBO" />
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="RenderUseFBO" />
- <menu_item_check.on_enable
- function="Advanced.EnableRenderFBO" />
- </menu_item_check>
-
<menu_item_separator />
<menu_item_check
@@ -2519,6 +2561,18 @@
function="ToggleControl"
parameter="PingInterpolate" />
</menu_item_check>
+ <menu_item_check
+ label="Region Debug Console"
+ name="Region Debug Console"
+ shortcut="control|shift|`"
+ use_mac_ctrl="true">
+ <menu_item_check.on_check
+ function="Floater.Visible"
+ parameter="region_debug_console" />
+ <menu_item_check.on_click
+ function="Floater.Toggle"
+ parameter="region_debug_console" />
+ </menu_item_check>
<menu_item_separator/>
@@ -2717,6 +2771,21 @@
function="Floater.Toggle"
parameter="region_debug_console" />
</menu_item_check>
+
+ <menu_item_separator />
+
+ <menu_item_check
+ label="Region Debug Console"
+ name="Region Debug Console"
+ shortcut="control|shift|`"
+ use_mac_ctrl="true">
+ <menu_item_check.on_check
+ function="Floater.Visible"
+ parameter="region_debug_console" />
+ <menu_item_check.on_click
+ function="Floater.Toggle"
+ parameter="region_debug_console" />
+ </menu_item_check>
<menu_item_separator />
@@ -3115,7 +3184,7 @@
<menu_item_call.on_click
function="Advanced.LeaveAdminStatus" />
</menu_item_call>
- <menu_item_check
+ <menu_item_check
label="Show Admin Menu"
name="View Admin Options">
<menu_item_check.on_enable
diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml
index 63c030b068..6af49fdecf 100644
--- a/indra/newview/skins/default/xui/en/notifications.xml
+++ b/indra/newview/skins/default/xui/en/notifications.xml
@@ -6359,7 +6359,7 @@ Attachment has been saved.
Unable to find the help topic for this element.
</notification>
- <notification
+ <notification
icon="alertmodal.tga"
name="ObjectMediaFailure"
type="alertmodal">
@@ -6389,6 +6389,17 @@ Your voice has been muted by moderator.
name="okbutton"
yestext="OK"/>
</notification>
+
+ <notification
+ icon="alertmodal.tga"
+ name="UploadCostConfirmation"
+ type="alertmodal">
+This upload will cost L$[PRICE], do you wish to continue with the upload?
+ <usetemplate
+ name="okcancelbuttons"
+ notext="Cancel"
+ yestext="Upload"/>
+ </notification>
<notification
icon="alertmodal.tga"
@@ -6415,6 +6426,14 @@ The button will be shown when there is enough space for it.
type="notifytip">
Select residents to share with.
</notification>
+
+ <notification
+ name="MeshUploadError"
+ icon="alert.tga"
+ type="alert">
+ [LABEL] failed to upload: [MESSAGE] [IDENTIFIER] [INVALIDITY_IDENTIFIER]
+ </notification>
+
<notification
icon="notifytip.tga"
name="ShareItemsConfirmation"
@@ -6588,7 +6607,6 @@ Mute everyone?
notext="Cancel"
unique="true"/>
</notification>
-
<notification
name="HintChat"
label="Chat"
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
index 6573822d1a..70db3c6592 100644
--- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
+++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
@@ -193,8 +193,19 @@
left_delta="0"
name="BumpShiny"
top_pad="1"
+ width="256" />
+ <check_box
+ control_name="RenderLocalLights"
+ height="16"
+ initial_value="true"
+ label="Local Lights"
+ layout="topleft"
+ left_delta="0"
+ name="LocalLights"
+ top_pad="1"
width="256" />
- <check_box
+ width="256" />
+ <check_box
control_name="VertexShaderEnable"
height="16"
initial_value="true"
@@ -221,7 +232,6 @@
<check_box.commit_callback
function="Pref.VertexShaderEnable" />
</check_box>
-<!-- DISABLED UNTIL WE REALLY WANT TO SUPPORT THIS
<check_box
control_name="RenderDeferred"
height="16"
@@ -283,7 +293,7 @@
name="2"
value="2"/>
</combo_box>
--->
+
<text
type="string"
length="1"
diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml
index 752bb6ed3a..1b2571a0d6 100644
--- a/indra/newview/skins/default/xui/en/strings.xml
+++ b/indra/newview/skins/default/xui/en/strings.xml
@@ -198,6 +198,7 @@
<string name="favorite">favorite</string>
<string name="symbolic link">link</string>
<string name="symbolic folder link">folder link</string>
+ <string name="mesh">mesh</string>
<!-- llvoavatar. Displayed in the avatar chat bubble -->
<string name="AvatarEditingAppearance">(Editing Appearance)</string>
@@ -2005,6 +2006,7 @@ Requests name of an avatar. When data is available the dataserver event will be
<string name="InvFolder Initial Outfits">Initial Outfits</string>
<string name="InvFolder My Outfits">My Outfits</string>
<string name="InvFolder Accessories">Accessories</string>
+ <string name="InvFolder Meshes">Meshes</string>
<!-- are used for Friends and Friends/All folders in Inventory "Calling cards" folder. See EXT-694-->
<string name="InvFolder Friends">Friends</string>