diff options
Diffstat (limited to 'indra/newview/skins/default/xui')
13 files changed, 1972 insertions, 43 deletions
diff --git a/indra/newview/skins/default/xui/en/floater_about.xml b/indra/newview/skins/default/xui/en/floater_about.xml index f5365be11f..967cb28476 100644 --- a/indra/newview/skins/default/xui/en/floater_about.xml +++ b/indra/newview/skins/default/xui/en/floater_about.xml @@ -139,17 +139,20 @@ Thank you to the following Residents for helping to ensure that this is the best word_wrap="true"> 3Dconnexion SDK Copyright (C) 1992-2007 3Dconnexion APR Copyright (C) 2000-2004 The Apache Software Foundation + Collada DOM Copyright 2005 Sony Computer Entertainment Inc. cURL Copyright (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se) DBus/dbus-glib Copyright (C) 2002, 2003 CodeFactory AB / Copyright (C) 2003, 2004 Red Hat, Inc. expat Copyright (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd. FreeType Copyright (C) 1996-2002, The FreeType Project (www.freetype.org). GL Copyright (C) 1999-2004 Brian Paul. + GLOD Copyright (C) 2003-04 Jonathan Cohen, Nat Duca, Chris Niski, Johns Hopkins University and David Luebke, Brenden Schubert, University of Virginia. google-perftools Copyright (c) 2005, Google Inc. Havok.com(TM) Copyright (C) 1999-2001, Telekinesys Research Limited. jpeg2000 Copyright (C) 2001, David Taubman, The University of New South Wales (UNSW) jpeglib Copyright (C) 1991-1998, Thomas G. Lane. ogg/vorbis Copyright (C) 2001, Xiphophorus OpenSSL Copyright (C) 1998-2002 The OpenSSL Project. + PCRE Copyright (c) 1997-2008 University of Cambridge Pth Copyright (C) 1999-2006 Ralf S. Engelschall <rse@gnu.org> SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) @@ -157,10 +160,12 @@ xmlrpc-epi Copyright (C) 2000 Epinions, Inc. zlib Copyright (C) 1995-2002 Jean-loup Gailly and Mark Adler. google-perftools Copyright (c) 2005, Google Inc. +Second Life Viewer uses Havok (TM) Physics. (c)Copyright 1999-2010 Havok.com Inc. (and its Licensors). All Rights Reserved. See www.havok.com for details. + All rights reserved. See licenses.txt for details. Voice chat Audio coding: Polycom(R) Siren14(TM) (ITU-T Rec. G.722.1 Annex C) - </text_editor> + </text_editor> </panel> </tab_container> </floater> diff --git a/indra/newview/skins/default/xui/en/floater_import_collada.xml b/indra/newview/skins/default/xui/en/floater_import_collada.xml new file mode 100644 index 0000000000..441ab6a2de --- /dev/null +++ b/indra/newview/skins/default/xui/en/floater_import_collada.xml @@ -0,0 +1,42 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater can_close="false" can_drag_on_left="false" can_minimize="false" + can_resize="false" height="160" min_height="160" width="300" min_width="300" + name="Import Collada" title="Import Scene"> + + <text bottom_delta="40" left="20" name="mesh count" height="15" follows="top|left"> + Meshes: [COUNT] + </text> + + <text bottom_delta="20" left="20" name="texture count" height="15" follows="top|left"> + Textures: [COUNT] + </text> + + <text bottom_delta="40" left="10" name="status" height="15" follows="top|left"> + Status: [STATUS] + </text> + + <button + bottom_delta="40" + name="cancel" + label="Cancel" + enabled="true" + height="20" + layout="topleft" + left="125" + width="75" /> + + <button + bottom_delta="0" + name="ok" + label="OK" + enabled="true" + height="20" + layout="topleft" + left="210" + width="75" /> + + <string name="status_idle">Idle</string> + <string name="status_uploading">Uploading [NAME]</string> + <string name="status_creating">Creating object [NAME]</string> + + </floater> diff --git a/indra/newview/skins/default/xui/en/floater_inventory_view_finder.xml b/indra/newview/skins/default/xui/en/floater_inventory_view_finder.xml index 90fee857fb..c86ed595a7 100644 --- a/indra/newview/skins/default/xui/en/floater_inventory_view_finder.xml +++ b/indra/newview/skins/default/xui/en/floater_inventory_view_finder.xml @@ -95,6 +95,23 @@ width="126" /> <icon height="16" + image_name="Inv_Mesh" + layout="topleft" + left="8" + mouse_opaque="true" + name="icon_mesh" + top="142" + width="16" /> + <check_box + height="16" + label="Meshes" + layout="topleft" + left_pad="2" + name="check_mesh" + top_delta="0" + width="126" /> + <icon + height="16" image_name="Inv_Notecard" layout="topleft" left="8" @@ -117,7 +134,7 @@ left="8" mouse_opaque="true" name="icon_object" - top="142" + top="162" width="16" /> <check_box height="16" @@ -134,7 +151,7 @@ left="8" mouse_opaque="true" name="icon_script" - top="162" + top="182" width="16" /> <check_box height="16" @@ -151,7 +168,7 @@ left="8" mouse_opaque="true" name="icon_sound" - top="182" + top="202" width="16" /> <check_box height="16" @@ -168,7 +185,7 @@ left="8" mouse_opaque="true" name="icon_texture" - top="202" + top="222" width="16" /> <check_box height="16" @@ -185,7 +202,7 @@ left="8" mouse_opaque="true" name="icon_snapshot" - top="222" + top="242" width="16" /> <check_box height="16" @@ -203,7 +220,7 @@ layout="topleft" left="8" name="All" - top="242" + top="262" width="100" /> <button follows="left|top" diff --git a/indra/newview/skins/default/xui/en/floater_model_preview.xml b/indra/newview/skins/default/xui/en/floater_model_preview.xml new file mode 100644 index 0000000000..201e971f4c --- /dev/null +++ b/indra/newview/skins/default/xui/en/floater_model_preview.xml @@ -0,0 +1,531 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater can_close="true" can_drag_on_left="false" can_minimize="false" + can_resize="true" height="550" min_height="550" min_width="620" + name="Model Preview" title="Upload Model" width="620"> + + <string name="status_idle">Idle</string> + <string name="status_reading_file">Loading...</string> + <string name="status_generating_meshes">Generating Meshes...</string> + <string name="high">High</string> + <string name="medium">Medium</string> + <string name="low">Low</string> + <string name="lowest">Lowest</string> + <string name="mesh_status_good">Ship it!</string> + <string name="mesh_status_na">N/A</string> + <string name="mesh_status_none">None</string> + <string name="mesh_status_submesh_mismatch">Levels of detail have a different number of textureable faces.</string> + <string name="mesh_status_mesh_mismatch">Levels of detail have a different number of mesh instances.</string> + <string name="mesh_status_too_many_vertices">Level of detail has too many vertices.</string> + <string name="mesh_status_missing_lod">Missing required level of detail.</string> + <string name="layer_all">All</string> <!-- Text to display in physics layer combo box for "all layers" --> + + <text left="15" bottom="25" follows="top|left" height="15" name="name_label"> + Name: + </text> + <line_editor bottom_delta="20" follows="top|left|right" height="19" + name="description_form" prevalidate_callback="ascii" width="290" /> + + <text bottom_delta="20" left="15" follows="left|top" height="15" name="lod_label"> + Preview: + </text> + <combo_box bottom_delta="20" follows="left|top" height="18" + name="preview_lod_combo" width="240" tool_tip="LOD to view in preview render"> + <combo_item name="high"> + Level of Detail: High + </combo_item> + <combo_item name="medium"> + Level of Detail: Medium + </combo_item> + <combo_item name="low"> + Level of Detail: Low + </combo_item> + <combo_item name="lowest"> + Level of Detail: Lowest + </combo_item> + </combo_box> + + <menu_button follows="top|left" + image_hover_unselected="Toolbar_Left_Over" + image_overlay="OptionsMenu_Off" + image_selected="Toolbar_Left_Selected" + image_unselected="Toolbar_Left_Off" + layout="topleft" + left_pad="5" + name="options_gear_btn" + width="31" + height="25"/> + <!-- Placeholder panel for 3D preview render --> + <panel + name="preview_panel" + left="15" + width="290" + height="290" + follows="all"/> + + <text bottom_delta="25" left="25" width="100" follows="bottom|left">Upload Details</text> + <panel top_pad="5" border="true" left="15" width="290" height="70" follows="bottom|left" + bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3"> + <text left="25" follows="bottom|left" width="140" height="15" name="streaming cost"> + Resource Cost: [COST] + </text> + <text left="25" top_pad="5" width="140" follows="bottom|left" height="15" name="physics cost"> + Physics Cost: [COST] + </text> + <text left="25" top_pad="5" follows="bottom|left" height="15" name="upload fee"> + Upload Fee: N/A + </text> + </panel> + + <text left="10" bottom="540" width="290" height="15" follows="bottom|left|right" name="status">[STATUS]</text> + + + <button bottom="540" left="430" follows="bottom|right" height="20" label="Upload" + width="80" name="ok_btn" tool_tip="Upload to simulator"/> + <button left_pad="10" follows="right|bottom" height="20" width="80" label="Cancel" name="cancel_btn"/> + + <tab_container + follows="right|top|bottom" + top="15" + left="310" + height="470" + width="300" + name="import_tab" + border="true" + tab_position="top"> + + <!-- LOD PANEL --> + <panel + border="true" + label="Level of Detail" + name="lod_panel"> + + <text left="10" width="240" bottom="20" height="15" follows="left|top" name="lod_table_header"> + Select Level of Detail: + </text> + + <text valign="center" halign="center" bg_visible="true" bottom_delta="16" left="75" width="65" height="18" follows="left|top" value="Triangles"/> + <text valign="center" halign="center" bg_visible="true" left_pad="0" width="65" height="18" follows="left|top" value="Vertices"/> + <text valign="center" halign="center" left_pad="0" width="65" bg_visible="true" height="18" follows="left|top" value="Status"/> + + <text valign="center" halign="center" bg_visible="true" name="high_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="High"/> + <text valign="center" halign="center" bg_visible="true" name="high_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/> + <text valign="center" halign="center" bg_visible="true" name="high_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/> + <text valign="center" halign="center" bg_visible="true" name="high_status" left_pad="0" width="65" height="18" follows="left|top" value=""/> + <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_high" left_delta="20" top_delta="0" /> + + <text valign="center" halign="center" bg_visible="true" name="medium_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Medium"/> + <text valign="center" halign="center" bg_visible="true" name="medium_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/> + <text valign="center" halign="center" bg_visible="true" name="medium_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/> + <text valign="center" halign="center" bg_visible="true" name="medium_status" left_pad="0" width="65" height="18" follows="left|top" value=""/> + <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_medium" left_delta="20" top_delta="0" /> + + <text valign="center" halign="center" bg_visible="true" name="low_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Low"/> + <text valign="center" halign="center" bg_visible="true" name="low_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/> + <text valign="center" halign="center" bg_visible="true" name="low_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/> + <text valign="center" halign="center" bg_visible="true" name="low_status" left_pad="0" width="65" height="18" follows="left|top" value=""/> + <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_low" left_delta="20" top_delta="0" /> + + <text valign="center" halign="center" bg_visible="true" name="lowest_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Lowest"/> + <text valign="center" halign="center" bg_visible="true" name="lowest_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/> + <text valign="center" halign="center" bg_visible="true" name="lowest_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/> + <text valign="center" halign="center" bg_visible="true" name="lowest_status" left_pad="0" width="65" height="18" follows="left|top" value=""/> + <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_lowest" left_delta="20" top_delta="0" /> + + <text left="10" width="240" height="15" top_pad="15" follows="left|top" name="lod_table_footer"> + Level of Detail: [DETAIL] + </text> + + <icon height="16" width="16" left="20" follows="left|top" name="lod_status_message_icon"/> + <text left_pad="5" width="200" height="28" follows="left|top" top_pad="-15" wrap="true" name="lod_status_message_text"/> + + <text top_pad="-3" left="10" height="15" follows="left|top"> + Mesh + </text> + + <radio_group follows="top|left" height="210" left="30" name="lod_file_or_limit" width="240" value="lod_from_file"> + <radio_item bottom="195" label="Load from file" name="lod_from_file"/> + <radio_item bottom="150" label="Auto generate" name="lod_auto_generate"/> + <radio_item bottom="0" label="None" name="lod_none"/> + </radio_group> + + <line_editor follows="left|top" bottom_delta="-170" width="140" left="45" value="" name="lod_file" height="20"/> + <button bottom_delta="3" name="lod_browse" label="Browse..." left_pad="5" follows="left|top" width="70" height="25"/> + + <combo_box follows="top|left" name="lod_mode" top_pad="22" width="100" left="45" height="20"> + <combo_item name="triangle_limit"> + Triangle Limit + </combo_item> + <combo_item name="error_threshold"> + Error Threshold + </combo_item> + </combo_box> + <spinner follows="top|left" name="lod_triangle_limit" left_pad="5" height="20" width="100" decimal_digits="0" enabled="true"/> + <spinner left_delta="0" bottom_delta="0" follows="top|left" name="lod_error_threshold" min_val="0" max_val="100" height="20" width="100" decimal_digits="3" visible="false" enabled="true"/> + + <text follows="top|left" name="build_operator_text" left="45" top_pad="10" width="100" height="15"> + Build Operator: + </text> + <text follows="top|left" name="queue_mode_text" left_pad="5" width="100" height="15"> + Queue Mode: + </text> + <combo_box follows="top|left" name="build_operator" top_pad="5" left="45" width="100" height="20"> + <combo_item name="edge_collapse"> + Edge Collapse + </combo_item> + <combo_item name="half_edge_collapse"> + Half Edge Collapse + </combo_item> + </combo_box> + + <combo_box follows="top|left" name="queue_mode" left_pad="5" width="100" height="20"> + <combo_item name="greedy"> + Greedy + </combo_item> + <combo_item name="lazy"> + Lazy + </combo_item> + <combo_item name="independent"> + Independent + </combo_item> + </combo_box> + + <text top_pad="10" name="border_mode_text" left="45" follows="left|top" width="100" height="15"> + Border Mode: + </text> + + <text left_pad="5" name="share_tolderance_text" follows="left|top" width="100" height="15"> + Share Tolerance: + </text> + + <combo_box follows="left|top" left="45" height="20" name="border_mode" width="100"> + <combo_item name="border_unlock"> + Unlock + </combo_item> + <combo_item name="border_lock"> + Lock + </combo_item> + </combo_box> + <spinner follows="left|top" name="share_tolerance" left_pad="5" width="100" decimal_digits="5" initial_value="0.00001" height="20"/> + + <text left="10" top_pad="35" follows="top|left" width="240" height="15"> + Generate Normals + </text> + <text left="35" top_pad="5" follows="top|left" width="100" height="15"> + Crease Angle: + </text> + <spinner follows="top|left" left_pad="5" min_val="0" max_val="180" value="75" width="60" height="20" name="crease_angle"/> + </panel> + + <!-- PANEL --> + <panel + border="true" + label="Physics" + name="physics_panel"> + + <!-- PHYSICS GEOMETRY--> + <panel + follows="top|left" + name="physics geometry" + left="0" + top="0" + width="300" + height="65" + visible="true" + border="true" + bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3"> + + <radio_group follows="top|left" top="10" width="240" height="40" name="physics_load_radio" value="physics_load_from_file"> + <radio_item bottom="0" name="physics_load_from_file" label="File:"/> + <radio_item bottom="23" name="physics_use_lod" label="Use Level of Detail:"/> + </radio_group> + + <combo_box left="180" top="10" follows="left|top" height="18" + name="physics_lod_combo" width="110" tool_tip="LOD to use for physics shape"> + <combo_item name="physics_lowest"> + Lowest + </combo_item> + <combo_item name="physics_low"> + Low + </combo_item> + <combo_item name="physics_medium"> + Medium + </combo_item> + <combo_item name="physics_high"> + High + </combo_item> + </combo_box> + + <line_editor follows="left|top" top_pad="5" width="140" left="60" value="" name="physics_file" height="20"/> + <button left_pad="10" name="physics_browse" label="Browse..." follows="left|top" width="70" height="20"/> + + <!-- + <check_box name="physics_optimize" follows="left|top" width="130" left="10" top_pad="5" height="20" label="Optimize"/> + <check_box name="physics_use_hull" follows="left|top" width="130" left_pad="5" height="20" label="Use Convex Hull"/> + --> + </panel> + + + <!-- PHYSICS ANALYSIS--> + <panel + follows="top|left" + name="physics analysis" + top_pad="0" + left="0" + width="300" + height="130" + visible="true" + border="true" + bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3"> + + <text follows="left|top" bottom="40" height="30" left="10" font="SansSerifBig"> + Step 1: Analysis + </text> + + <text top_pad="5" width="50" follows="top|left" height="15"> + Method: + </text> + <combo_box name="Method" follows="top|left" left_pad="5" bottom_delta="2" height="20" width="80"/> + <text left="160" bottom_delta="-2" width="50" follows="top|left" height="15"> + Quality: + </text> + <combo_box name="Decompose Quality" bottom_delta="2" follows="top|left" left_pad="5" height="20" width="80"/> + + <slider name="Smooth" left="10" width="280" follows="top|left" top_pad="10" height="20" label="Smooth:"/> + + <check_box name="Close Holes (Slow)" follows="top|left" top_pad="10" height="15" label="Close Holes (slow)"/> + + <button left="200" bottom_delta="0" width="90" follows="top|left" label="Analyze" name="Decompose" height="20"/> + <button left="200" bottom_delta="0" width="90" follows="top|left" label="Cancel" name="decompose_cancel" visble="false" height="20"/> + </panel> + + + <!-- PHYSICS SIMPLIFICATION --> + <panel + follows="top|left" + name="physics simplification" + left="0" + top_pad="0" + width="300" + height="150" + visible="true" + border="true" + bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3"> + + <text follows="left|top" bottom="40" height="30" left="10" font="SansSerifBig"> + Step 2: Simplification + </text> + + <text left="10" top_pad="5" height="15" width="140" follows="top|left"> + Method: + </text> + + <combo_box left_pad="5" height="20" width="120" follows="top|left" name="Simplify Method"/> + + <slider left="10" name="Combine Quality" label="Passes:" label_width="120" width="270" follows="top|left" top_pad="10" height="20"/> + <slider name="Detail Scale" label="Detail Scale:" label_width="120" width="270" follows="top|left" top_pad="10" height="20"/> + <slider name="Retain%" label="Retain:" label_width="120" width="270" follows="top|left" bottom_delta="0" left_delta="0" visible="false" height="20"/> + <button left="190" width="90" follows="top|left" label="Simplify" name="Simplify" height="20"/> + <button left="190" bottom_delta="0" width="90" follows="top|left" label="Cancel" name="simplify_cancel" height="20"/> + + </panel> + + <!-- INFO PANEL --> + <panel + left="0" + top_pad="0" + width="300" + height="100" + follows="left|top" + name="physics info" + visible="true" + border="true" + bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3"> + + <slider name="physics_explode" follows="top|left" top="10" left="10" label="Preview Spread:" min_val="0.0" max_val="3.0" height="20" width="280"/> + + <text follows="top|left" name="physics_triangles" top_pad="10" height="15" left="10"> + Triangles: [TRIANGLES] + </text> + <text follows="top|left" name="physics_points" top_pad="5" height="15"> + Vertices: [POINTS] + </text> + <text follows="top|left" name="physics_hulls" top_pad="5" height="15"> + Hulls: [HULLS] + </text> + + + </panel> + </panel> + + <!-- MODIFIERS PANEL --> + <panel + border="true" + label="Modifiers" + name="modifiers_panel"> + <text left="10" width="90" bottom="30" follows="top|left" height="15"> + Scale: + </text> + <text left_pad="5" width="140" follows="top|left" height="15"> + Dimensions: + </text> + + <spinner left="10" height="20" follows="top|left" width="80" top_pad="5" value="1.0" min_val="0.01" max_val="64.0" name="import_scale"/> + + <text left_pad="20" height="15" name="import_dimensions" follows="top|left"> + [X] x [Y] x [Z] m + </text> + + <text left="10" top_pad="20" follows="top|left" height="15"> + Include: + </text> + + <check_box top_pad="5" name="upload_textures" height="15" follows="top|left" label="Textures"/> + <check_box top_pad="5" name="upload_skin" height="15" follows="top|left" label="Skin weight"/> + <check_box top_pad="5" left="20" name="upload_joints" height="15" follows="top|left" label="Joint positions"/> + </panel> + </tab_container> + + <!-- + <button bottom_delta="0" left="10" width="120" name="auto fill" label="Generate LOD" tool_tip="Automatically generate levels of detail"/> + <button bottom_delta="0" left="140" width="120" name="smooth normals" label="Generate Normals" tool_tip="Regenerate normals based on mesh shape"/> + <button bottom_delta="0" left="260" width="120" name="consolidate" label="Consolidate" tool_tip="Combine similar submeshes (reduces number of submeshes)"/> + <button bottom_delta="30" left="260" width="120" name="scrub materials" label="Scrub Materials" tool_tip="Remove all material information (clear textures, set all colors to white)."/> + + <spinner bottom_delta="0" left="140" width="120" height="16" initial_value="75" label_width="60" name="edge threshold" decimal_digits="0" min_val="0" max_val="180" increment="5" label="Hard Angle" tool_tip="Maximum angle that will be smoothed between triangles when using Generate Normals"/> + + <text bottom_delta="30" follows="top|left" height="15" left="10" name="high_lod_label"> + High LOD: + </text> + <combo_box bottom_delta="0" left="97" follows="left|top" height="18" + name="high detail combo" width="100" tool_tip="Specify mesh for this level of detail"> + <combo_item name="high none" value="none"> + None + </combo_item> + <combo_item name="high choose file" value="file"> + Choose File... + </combo_item> + <combo_item name="high triangle limit" value="limit"> + Triangle Limit + </combo_item> + </combo_box> + <spinner bottom_delta="-5" left="200" width="120" name="high limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/> + <text bottom_delta="25" follows="top|left" height="15" left="10" name="high info" width="300"> + [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes. + [MESSAGE] + </text> + + <text bottom_delta="35" follows="top|left" height="15" left="10" name="medium_lod_label"> + Medium LOD: + </text> + <combo_box bottom_delta="0" left="97" follows="left|top" height="18" + name="medium detail combo" width="100" tool_tip="Specify mesh for this level of detail"> + <combo_item name="medium none" value="none"> + None + </combo_item> + <combo_item name="medium choose file" value="file"> + Choose File... + </combo_item> + <combo_item name="medium triangle limit" value="limit"> + Triangle Limit + </combo_item> + </combo_box> + <spinner bottom_delta="-5" left="200" width="120" name="medium limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/> + <text bottom_delta="25" follows="top|left" height="15" left="10" name="medium info" width="300"> + [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes. + [MESSAGE] + </text> + + <text bottom_delta="35" follows="top|left" height="15" left="10" name="low_lod_label"> + Low LOD: + </text> + <combo_box bottom_delta="0" left="97" follows="left|top" height="18" + name="low detail combo" width="100" tool_tip="Specify mesh for this level of detail"> + <combo_item name="low none" value="none"> + None + </combo_item> + <combo_item name="low choose file" value="file"> + Choose File... + </combo_item> + <combo_item name="low triangle limit" value="limit"> + Triangle Limit + </combo_item> + </combo_box> + <spinner bottom_delta="-5" left="200" width="120" name="low limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/> + <text bottom_delta="25" follows="top|left" height="15" left="10" name="low info" width="300"> + [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes + [MESSAGE] + </text> + + <text bottom_delta="35" follows="top|left" height="15" left="10" name="lowest_lod_label"> + Lowest LOD: + </text> + <combo_box bottom_delta="0" left="97" follows="left|top" height="18" + name="lowest detail combo" width="100" tool_tip="Specify mesh for this level of detail"> + <combo_item name="lowest none" value="none"> + None + </combo_item> + <combo_item name="lowest choose file" value="file"> + Choose File... + </combo_item> + <combo_item name="lowest triangle limit" value="limit"> + Triangle Limit + </combo_item> + </combo_box> + <spinner bottom_delta="-5" left="200" width="120" name="lowest limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/> + <text bottom_delta="25" follows="top|left" height="15" left="10" name="lowest info" width="300"> + [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes + [MESSAGE] + </text> + + <text bottom_delta="35" follows="top|left" height="15" left="10" name="physics_lod_label"> + Physical Shape: + </text> + <combo_box bottom_delta="0" left="97" follows="left|top" height="18" + name="physics detail combo" width="100"> + <combo_item name="physics none" value="none"> + None + </combo_item> + <combo_item name="physics choose file" value="file"> + Choose File... + </combo_item> + <combo_item name="physics triangle limit" value="limit"> + Triangle Limit... + </combo_item> + </combo_box> + <spinner bottom_delta="-5" left="200" width="90" name="physics limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/> + <button bottom_delta="0" left="290" width="30" follows="left|top" height="20" label=">>" + name="decompose_btn" tool_tip="Create convex decomposition."/> + <text bottom_delta="25" follows="top|left" height="15" left="10" name="physics info" width="300"> + [TRIANGLES] Triangles, [HULLS] Hulls, [POINTS] Points + </text> + + <text bottom_delta="25" follows="top|left" height="15" left="10" name="include label" width="300"> + Include: + </text> + + <check_box bottom_delta="20" follow="bottom|left" height="20" label="Textures" + left="15" width="125" name="upload_textures" tool_tip="Upload associated textures "/> + + <check_box bottom_delta="20" follow="bottom|left" height="20" label="Skin Weights" + left="15" width="125" name="upload_skin" tool_tip="Upload vertex skin weighting information."/> + + <check_box bottom_delta="20" follow="bottom|left" height="20" label="Joint Positions" + left="15" width="125" name="upload_joints" tool_tip="Upload joint position information (will override avatar joint positions when mesh is worn)."/> + + + <button bottom_delta="25" follows="bottom|left" height="20" label="Upload" + left="15" name="ok_btn" width="125" tool_tip="Upload to simulator"/> + + <text bottom_delta="20" left="15" width="280" follows="top|left" height="15" name="description_label" text_color="1 0.82 0.46 1"> + (No charge for upload during First Look) + </text> + <text bottom_delta="20" left="15" width="280" follows="top|left" height="15" name="upload_message"> + [MESSAGE] + </text> + + <spinner bottom_delta="20" label="Scale" left="15" width="120" name="debug scale" decimal_digits="3" increment="0.1" min_val="0" max_val="64" initial_value="1" tool_tip="Multiplier for incoming object scale. If incoming dimensions are very small or very large, modify this value to get dimensions into an acceptable range."/> + <text bottom_delta="30" left="15" width="280" follows="top|left" height="15" name="dimensions"> + Model Dimensions: [X]m x [Y]m x [Z]m + </text> + --> +</floater> diff --git a/indra/newview/skins/default/xui/en/floater_model_wizard.xml b/indra/newview/skins/default/xui/en/floater_model_wizard.xml new file mode 100644 index 0000000000..2377a9e4ef --- /dev/null +++ b/indra/newview/skins/default/xui/en/floater_model_wizard.xml @@ -0,0 +1,893 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater + legacy_header_height="18" + layout="topleft" + name="Model Wizard" + help_topic="model_wizard" + bg_opaque_image_overlay="0.5 0.5 0.5 1" + height="475" + save_rect="true" + title="UPLOAD MODEL WIZARD" + width="530"> + <button + top="32" + tab_stop="false" + left="410" + height="32" + name="upload_btn" + enabled="false" + label="5. Upload" + border="false" + image_unselected="BreadCrumbBtn_Right_Off" + image_selected="BreadCrumbBtn_Right_Press" + image_hover_unselected="BreadCrumbBtn_Right_Over" + image_disabled="BreadCrumbBtn_Right_Disabled" + image_disabled_selected="BreadCrumbBtn_Right_Disabled" + width="110"> + <button.commit_callback + function="Wizard.Upload"/> + </button> + <button + top="32" + left="310" + height="32" + tab_stop="false" + name="review_btn" + label="4. Review" + enabled="false" + border="false" + image_unselected="BreadCrumbBtn_Middle_Off" + image_selected="BreadCrumbBtn_Middle_Press" + image_hover_unselected="BreadCrumbBtn_Middle_Over" + image_disabled="BreadCrumbBtn_Middle_Disabled" + image_disabled_selected="BreadCrumbBtn_Middle_Disabled" + width="110"> + <button.commit_callback + function="Wizard.Review"/> + </button> + <button + top="32" + left="210" + height="32" + name="physics_btn" + label="3. Physics" + tab_stop="false" + enabled="false" + border="false" + image_unselected="BreadCrumbBtn_Middle_Off" + image_selected="BreadCrumbBtn_Middle_Press" + image_hover_unselected="BreadCrumbBtn_Middle_Over" + image_disabled="BreadCrumbBtn_Middle_Disabled" + image_disabled_selected="BreadCrumbBtn_Middle_Disabled" + width="110"> + <button.commit_callback + function="Wizard.Physics"/> + </button> + <button + top="32" + left="115" + name="optimize_btn" + label="2. Optimize" + tab_stop="false" + height="32" + border="false" + image_unselected="BreadCrumbBtn_Middle_Off" + image_selected="BreadCrumbBtn_Middle_Press" + image_hover_unselected="BreadCrumbBtn_Middle_Over" + image_disabled="BreadCrumbBtn_Middle_Disabled" + image_disabled_selected="BreadCrumbBtn_Middle_Disabled" + width="110"> + <button.commit_callback + function="Wizard.Optimize"/> + </button> + <button + top="32" + left="15" + name="choose_file_btn" + tab_stop="false" + enabled="false" + label="1. Choose File" + height="32" + image_unselected="BreadCrumbBtn_Left_Off" + image_selected="BreadCrumbBtn_Left_Press" + image_hover_unselected="BreadCrumbBtn_Left_Over" + image_disabled="BreadCrumbBtn_Left_Disabled" + image_disabled_selected="BreadCrumbBtn_Left_Disabled" + width="110"> + <button.commit_callback + function="Wizard.Choose"/> + </button> + <panel + height="388" + top_pad="0" + name="choose_file_panel" + visible="false" + width="530" + left="0"> + <panel + height="20" + top_pad="20" + width="500" + name="header_panel" + bg_opaque_color="DkGray2" + background_visible="true" + background_opaque="true" + left="20"> + <text + width="200" + left="10" + top="2" + name="header_text" + height="10" + font="SansSerifBig" + layout="topleft"> + Upload Model + </text> + </panel> + <text + top_pad="14" + width="460" + height="20" + name="description" + font="SansSerifSmall" + layout="topleft" + word_wrap="true" + left_delta="0"> + This wizard will help you import mesh models to Second Life. First specify a file containing the model you wish to import. Second Life supports COLLADA (.dae) files. + </text> + <panel + top_delta="40" + left="15" + height="245" + width="500" + name="content" + bg_opaque_color="DkGray2" + background_visible="true" + background_opaque="true"> + <text + type="string" + length="1" + text_color="White" + follows="left|top" + top="10" + height="10" + layout="topleft" + left_delta="10" + name="Cache location" + width="300"> + Filename: + </text> + <line_editor + border_style="line" + border_thickness="1" + follows="left|top" + font="SansSerifSmall" + height="20" + layout="topleft" + left_delta="0" + max_length="4096" + name="lod_file" + top_pad="5" + width="220" /> + <button + follows="left|top" + height="23" + label="Browse..." + label_selected="Browse..." + layout="topleft" + left_pad="5" + name="browse" + top_delta="-1" + width="85"> + </button> + <text + top_delta="-15" + width="200" + height="15" + font="SansSerifSmall" + layout="topleft" + text_color="White" + left_pad="19"> + Model Preview: + </text> + <!-- Placeholder panel for 3D preview render --> + <panel + left_delta="0" + top_pad="0" + name="preview_panel" + bevel_style="none" + border_style="line" + border="true" + height="150" + follows="all" + width="150"> + </panel> + <text + top_pad="10" + width="130" + height="14" + left="340" + text_color="White" + word_wrap="true"> + Dimensions (meters): + </text> + <text + top_pad="0" + width="160" + height="15" + font="SansSerifSmallBold" + text_color="White" + name="dimensions" + left_delta="0"> + X: Y: Z: + </text> + <text + top_delta="0" + width="160" + height="15" + name="dimension_dividers" + left_delta="41"> + | | + </text> + <text + top_delta="0" + width="160" + height="15" + name="dimension_x" + left="356"/> + <text + top_delta="0" + width="160" + height="15" + name="dimension_y" + left="403"/> + <text + top_delta="0" + width="160" + height="15" + name="dimension_z" + left="450"/> + <text + top="100" + width="320" + height="15" + left="10" + text_color="White" + word_wrap="true"> + Note: + </text> + <text + top_pad="0" + width="320" + height="40" + left="10" + word_wrap="true"> +Advanced users familiar with 3d content creation tools may prefer to use the [secondlife:///app/floater/upload_model Advanced Mesh Import Window] . + </text> + </panel> + </panel> + + + <panel + height="388" + top_delta="0" + name="optimize_panel" + visible="false" + width="530" + left="0"> + <panel + height="20" + top_pad="20" + name="header_panel" + width="500" + bg_opaque_color="DkGray2" + background_visible="true" + background_opaque="true" + left="20"> + <text + width="200" + left="10" + name="header_text" + top="2" + height="10" + font="SansSerifBig" + layout="topleft"> + Optimize + </text> + </panel> + <text + top_pad="14" + width="460" + height="20" + font="SansSerifSmall" + layout="topleft" + name="description" + word_wrap="true" + left_delta="0"> + This wizard is optimizing your model. This may take several minutes. To stop the process click the back button + </text> + <panel + top_delta="40" + visible="false" + left="15" + height="245" + width="500" + name="content" + bg_opaque_color="DkGray2" + background_visible="true" + background_opaque="true"> + <text + top="20" + width="300" + height="12" + font="SansSerifBold" + left="112">Generating Level of Detail</text> + <progress_bar + name="optimize_progress_bar" + image_fill="model_wizard\progress_light.png" + color_bg="1 1 1 1" + color_bar="1 1 1 0.96" + follows="left|right|top" + width="260" + height="16" + image_bar="model_wizard\progress_bar_bg.png" + top_pad="14" + left="110"/> + <icon + top_pad="10" + left_delta="0" + width="13" + height="12" + image_name="model_wizard\check_mark.png"/> + <text + top_delta="0" + left_delta="18" + name="high_detail_text" + width="200" + height="14">Generate Level of Detail: High</text> + <icon + top_pad="10" + left_delta="-18" + width="13" + height="12" + image_name="model_wizard\check_mark.png"/> + <text + top_delta="0" + left_delta="18" + name="medium_detail_text" + width="200" + height="14">Generate Level of Detail: Medium</text> + <icon + top_pad="10" + left_delta="-18" + width="13" + height="12" + image_name="model_wizard\check_mark.png"/> + <text + top_delta="0" + left_delta="18" + name="low_detail_text" + width="200" + height="14">Generate Level of Detail: Low</text> + <icon + top_pad="10" + left_delta="-18" + width="13" + height="12" + image_name="model_wizard\check_mark.png"/> + <text + top_delta="0" + left_delta="18" + name="lowest_detail_text" + width="200" + height="14">Generate Level of Detail: Lowest</text> + </panel> + <panel + top_delta="0" + left_delta="0" + height="245" + width="500" + name="content2" + bg_opaque_color="DkGray2" + background_visible="true" + background_opaque="true"> + <text top="10" left="10" width="85" text_color="White" follows="left|top" height="15" name="lod_label"> + Model Preview: + </text> + <combo_box left_pad="5" top_delta="-2" follows="left|top" list_position="below" height="18" + name="preview_lod_combo" width="90" tool_tip="LOD to view in preview render"> + <combo_item name="high"> + High + </combo_item> + <combo_item name="medium"> + Medium + </combo_item> + <combo_item name="lowest"> + Lowest + </combo_item> + <combo_item name="low"> + Low + </combo_item> + </combo_box> + <panel + left="10" + top_pad="5" + name="preview_panel" + bevel_style="none" + border_style="line" + border="true" + height="175" + follows="all" + width="175"> + </panel> + <text top="35" left="220" text_color="White" font="SansSerifSmallBold" width="300" height="4">Performance</text> + <text top="55" left="200" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">Faster rendering but less detailed; lowers Resource (prim) cost.</text> + <text top="35" left="380" text_color="White" font="SansSerifSmallBold" width="300" height="4">Accuracy</text> + <text top="55" left="360" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">More detailed model but slower; increases Resource (prim) cost.</text> + + <slider + follows="left|top" + height="20" + increment="1" + layout="topleft" + left="200" + max_val="2" + initial_value="1" + min_val="0" + name="accuracy_slider" + show_text="false" + top="105" + width="290" /> + <text + font="SansSerifSmall" + top_pad="0" + width="300" + left_delta="6" + height="4">' ' '</text> + + + <icon + top_pad="10" + left_delta="0" + width="280" + height="2" + image_name="model_wizard\divider_line.png"/> + + <text top_delta="25" width="200" text_color="White" left_delta="50" name="streaming cost" height="20">Resource Cost: [COST]</text> + <text top_delta="25" width="100" text_color="White" left_delta="0" height="20">Upload Fee:</text> + <text + top_pad="5" + width="130" + height="14" + left="10" + text_color="White" + word_wrap="true"> + Dimensions (meters): + </text> + <text + top_pad="0" + width="160" + height="15" + font="SansSerifSmallBold" + text_color="White" + name="dimensions" + left_delta="0"> + X: Y: Z: + </text> + <text + top_delta="0" + width="160" + height="15" + name="dimension_dividers" + left_delta="41"> + | | + </text> + <text + top_delta="0" + width="160" + height="15" + name="dimension_x" + left_delta="-25"/> + <text + top_delta="0" + width="160" + height="15" + name="dimension_y" + left_delta="46"/> + <text + top_delta="0" + width="160" + height="15" + name="dimension_z" + left_delta="46"/> + </panel> + </panel> + + + + <panel + height="388" + top_delta="0" + name="physics_panel" + visible="false" + width="530" + left="0"> + <panel + height="20" + top_pad="20" + name="header_panel" + width="500" + bg_opaque_color="DkGray2" + background_visible="true" + background_opaque="true" + left="20"> + <text + width="200" + left="10" + name="header_text" + top="2" + height="10" + font="SansSerifBig" + layout="topleft"> + Physics + </text> + </panel> + <text + top_pad="14" + width="460" + height="50" + font="SansSerifSmall" + layout="topleft" + name="description" + word_wrap="true" + left_delta="0"> + The wizard will create a physical shape, which determines how the object interacts with other objects and avatars. Set the slider to the detail level most appropriate for how your object will be used: + </text> + <panel + top_delta="40" + left="15" + height="265" + width="500" + name="content" + bg_opaque_color="DkGray2" + background_visible="true" + background_opaque="true"> + <text top="15" left="30" text_color="White" font="SansSerifSmallBold" width="300" height="4">Performance</text> + <text top="35" left="10" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">Faster rendering but less detailed; lowers Resource (prim) cost.</text> + <text top="15" left="390" text_color="White" font="SansSerifSmallBold" width="300" height="4">Accuracy</text> + <text top="35" left="360" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">More detailed model but slower; increases Resource (prim) cost.</text> + + <slider + follows="left|top" + height="22" + increment=".1" + layout="topleft" + left="20" + max_val="1" + initial_value="0.5" + min_val="0" + name="physics_slider" + show_text="false" + top="80" + width="440" /> + <text + font="SansSerifSmall" + top_pad="0" + width="500" + left_delta="6" + height="4">' ' ' ' ' ' ' ' ' ' '</text> + <text top_pad="10" width="110" halign="center" word_wrap="true" left="25" height="40">Recommended for solid objects</text> + <text top_delta="0" width="110" halign="center" word_wrap="true" left="190" height="40">Recommended for buildings</text> + <text top_delta="0" width="110" halign="center" word_wrap="true" left="350" height="40">Recommended for vehicles</text> + + + <icon + top_pad="5" + left="15" + width="470" + height="2" + image_name="model_wizard\divider_line.png"/> + + <text top_delta="20" width="180" text_color="White" left="160" name="streaming cost" height="20">Resource Cost: [COST]</text> + <text top_delta="26" width="180" text_color="White" left_delta="0" name="physics cost" height="20">Physics Cost: [COST]</text> + <text top_delta="26" width="180" text_color="White" left_delta="0" height="20">Upload Fee:</text> + + </panel> + </panel> + + + <panel + height="388" + top_delta="0" + name="review_panel" + visible="true" + width="530" + left="0"> + <panel + height="22" + top_pad="16" + name="header_panel" + width="500" + bg_opaque_color="DkGray2" + background_visible="true" + background_opaque="true" + left="20"> + <text + width="200" + left="10" + name="header_text" + text_color="White" + top="3" + height="10" + font="SansSerifBig" + layout="topleft"> + Review + </text> + </panel> + <text + top_pad="14" + width="460" + height="24" + font="SansSerifSmall" + layout="topleft" + name="description" + word_wrap="true" + left_delta="10"> + Review the details below then click. Upload to upload your model. Your L$ balance will be charged when you click Upload. + </text> + <icon + top_pad="10" + left="20" + width="495" + height="2" + image_name="model_wizard\divider_line.png"/> + <panel + top_pad="5" + left="15" + height="245" + width="500" + name="content"> + <text top="10" left="10" width="85" text_color="White" follows="left|top" height="15" name="lod_label"> + Model Preview: + </text> + <combo_box left_pad="5" top_delta="-5" follows="left|top" list_position="below" height="22" + name="preview_lod_combo" width="90" tool_tip="LOD to view in preview render"> + <combo_item name="high"> + High + </combo_item> + <combo_item name="medium"> + Medium + </combo_item> + <combo_item name="lowest"> + Lowest + </combo_item> + <combo_item name="low"> + Low + </combo_item> + </combo_box> + <panel + left="10" + top_pad="10" + name="preview_panel" + bevel_style="none" + border_style="line" + border="true" + height="190" + follows="all" + width="190"> + </panel> + <text + top_pad="8" + width="130" + height="14" + left="10" + text_color="White" + word_wrap="true"> + Dimensions (meters): + </text> + <text + top_pad="0" + width="160" + height="15" + font="SansSerifSmallBold" + text_color="White" + name="dimensions" + left_delta="0"> + X: Y: Z: + </text> + <text + top_delta="0" + width="160" + height="15" + name="dimension_dividers" + left_delta="41"> + | | + </text> + <text + top_delta="0" + width="160" + height="15" + name="dimension_x" + left_delta="-25"/> + <text + top_delta="0" + width="160" + height="15" + name="dimension_y" + left_delta="46"/> + <text + top_delta="0" + width="160" + height="15" + name="dimension_z" + left_delta="46"/> + </panel> + <text + width="300" + height="12" + top="125" + name="streaming cost" + left="230" + font="SansSerifSmallBold" + text_color="White">Resource Cost: [COST]</text> + <text + width="285" + height="30" + top_pad="0" + left_delta="0" + word_wrap="true" + font="SansSerifItalic">This is the cost to your Region's prim/object limit, at default scale</text> + <text + width="300" + height="12" + name="physics cost" + top_pad="10" + left_delta="0" + font="SansSerifSmallBold" + text_color="White">Physics Cost: [COST]</text> + <text + width="285" + height="30" + top_pad="0" + left_delta="0" + word_wrap="true" + font="SansSerifItalic">This is the cost to your Region's prim/object limit, at default scale</text> + <text + width="200" + height="12" + top_pad="10" + left_delta="0" + font="SansSerifSmallBold" + text_color="White">Upload Fee:</text> + <text + width="285" + height="26" + top_pad="0" + left_delta="0" + word_wrap="true" + font="SansSerifItalic">This is the amount the upload will cost.</text> + <check_box + height="16" + layout="topleft" + left_delta="0" + name="confirm_checkbox" + top_pad="15" + width="16" /> + <text + height="100" + width="240" + word_wrap="true" + left_delta="25" + top_delta="0">I confirm that I have the appropriate rights to the material contained in this model. [secondlife:///app/floater/learn_more Learn more]</text> + </panel> + + + + + <panel + height="388" + top_delta="0" + name="upload_panel" + visible="false" + width="530" + left="0"> + <panel + height="20" + top_pad="20" + name="header_panel" + width="500" + bg_opaque_color="DkGray2" + background_visible="true" + background_opaque="true" + left="20"> + <text + width="200" + left="10" + name="header_text" + top="2" + text_color="White" + height="10" + font="SansSerifBig" + layout="topleft"> + Upload Complete! + </text> + </panel> + <text + top_pad="14" + width="460" + height="20" + font="SansSerifSmall" + layout="topleft" + name="description" + word_wrap="true" + left_delta="0"> + Congratulations! Your model has been sucessfully uploaded. You will find the model in the Objects folder in your inventory. + </text> + <icon + top_pad="15" + left_delta="0" + width="495" + height="2" + image_name="model_wizard\divider_line.png"/> + </panel> + + + + <button + top="440" + right="-245" + width="90" + height="22" + name="back" + label="<< Back" /> + <button + top_delta="0" + right="-150" + width="90" + height="22" + name="next" + label="Next >> " /> + <button + top_delta="0" + right="-150" + width="90" + height="22" + visible="false" + name="upload" + tool_tip="Upload to simulator" + label="Upload" /> + <button + top_delta="0" + right="-15" + width="90" + height="22" + name="cancel" + label="Cancel" /> + <button + top_delta="0" + right="-15" + width="90" + height="22" + name="close" + visible="false" + label="Close" /> + <spinner visible="false" left="10" height="20" follows="top|left" width="80" top_pad="-50" value="1.0" min_val="0.01" max_val="64.0" name="import_scale"/> + + <string name="status_idle">Idle</string> + <string name="status_reading_file">Loading...</string> + <string name="status_generating_meshes">Generating Meshes...</string> + <string name="high">High</string> + <string name="medium">Medium</string> + <string name="low">Low</string> + <string name="lowest">Lowest</string> + <string name="mesh_status_good">Ship it!</string> + <string name="mesh_status_na">N/A</string> + <string name="mesh_status_none">None</string> + <string name="mesh_status_submesh_mismatch">Levels of detail have a different number of textureable faces.</string> + <string name="mesh_status_mesh_mismatch">Levels of detail have a different number of mesh instances.</string> + <string name="mesh_status_too_many_vertices">Level of detail has too many vertices.</string> + <string name="mesh_status_missing_lod">Missing required level of detail.</string> + <string name="layer_all">All</string> + <!-- Text to display in physics layer combo box for "all layers" --> + +</floater> diff --git a/indra/newview/skins/default/xui/en/floater_price_for_listing.xml b/indra/newview/skins/default/xui/en/floater_price_for_listing.xml new file mode 100644 index 0000000000..6312366b86 --- /dev/null +++ b/indra/newview/skins/default/xui/en/floater_price_for_listing.xml @@ -0,0 +1,81 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater + legacy_header_height="18" + can_minimize="false" + height="240" + layout="topleft" + name="price_for_listing" + help_topic="price_for_listing" + title="PUBLISH CLASSIFIED AD" + width="320"> + <text + type="string" + length="1" + bottom="200" + follows="top|left" + font="SansSerif" + height="165" + layout="topleft" + left="15" + word_wrap="true" + name="explanation_text"> + Your classified ad will run for one week from the day it is published. + +Your ad's position in the classified listings is determined by how much you choose to pay. + +The highest paid ads go to the top of the list, and appear higher in searches. + </text> + <text + type="string" + length="1" + follows="top|right" + font="SansSerif" + height="20" + layout="topleft" + left="140" + name="price_text" + top_delta="135" + width="85"> + Price for Ad: + </text> + <text + type="string" + length="1" + follows="top|right" + font="SansSerif" + height="20" + layout="topleft" + left_pad="4" + name="price_symbol" + top_delta="0" + width="20"> + L$ + </text> + <line_editor + follows="top|left" + height="20" + layout="topleft" + left_pad="0" + max_length="6" + top_delta="-4" + name="price_edit" + width="60" /> + <button + follows="top|left" + height="22" + label="OK" + layout="topleft" + left="105" + name="set_price_btn" + top_pad="22" + width="100" /> + <button + follows="top|left" + height="22" + label="Cancel" + layout="topleft" + left_pad="5" + name="cancel_btn" + width="100" /> + +</floater> diff --git a/indra/newview/skins/default/xui/en/floater_tools.xml b/indra/newview/skins/default/xui/en/floater_tools.xml index b16124cb7e..53cc808e70 100644 --- a/indra/newview/skins/default/xui/en/floater_tools.xml +++ b/indra/newview/skins/default/xui/en/floater_tools.xml @@ -2,7 +2,7 @@ <floater legacy_header_height="18" follows="left|top|right" - height="580" + height="780" layout="topleft" bg_opaque_image="Window_NoTitle_Foreground" bg_alpha_image="Window_NoTitle_Background" @@ -722,6 +722,33 @@ <button.commit_callback function="BuildTool.applyToSelection"/> </button> + <text + text_color="LtGray_50" + type="string" + length="1" + height="10" + follows="left|top" + halign="right" + layout="topleft" + right="-10" + name="obj_count" + top_pad="5" + width="143"> + Objects: [COUNT] + </text> + <text + text_color="LtGray_50" + type="string" + length="1" + height="10" + follows="left|top" + halign="right" + layout="topleft" + right="-10" + name="prim_count" + width="143"> + Prims: [COUNT] + </text> <text text_color="LtGray_50" type="string" @@ -730,11 +757,26 @@ follows="left|top" halign="right" layout="topleft" + right="-100" + name="linked_set_count" + top="144" + width="80"> + Linked Sets: [COUNT] + </text> + <text + text_color="LtGray_50" + type="string" + length="1" + height="10" + follows="left" + halign="right" + layout="topleft" + top_delta="0" right="-10" - name="obj_count" - top_pad="7" - width="143"> - Objects: [COUNT] + name="linked_set_cost" + tool_tip="Cost of currently selected linked sets as [prims],[physics complexity]" + width="80"> + Cost: [COST] / [PHYSICS] </text> <text text_color="LtGray_50" @@ -743,14 +785,55 @@ follows="left|top" halign="right" layout="topleft" + top_pad="5" + right="-100" + name="object_count" + width="80"> + Objects: [COUNT] + </text> + <text + text_color="LtGray_50" + type="string" + length="1" + follows="left" + halign="right" + layout="topleft" + top_delta="0" right="-10" - name="prim_count" - width="143"> - Prims: [COUNT] + name="object_cost" + tool_tip="Cost of currently selected objects as [prims] / [physics complexity]" + width="80"> + Cost: [COST] / [PHYSICS] </text> + <!-- <text --> + <!-- text_color="LtGray_50" --> + <!-- type="string" --> + <!-- length="1" --> + <!-- height="10" --> + <!-- follows="left|top" --> + <!-- halign="right" --> + <!-- layout="topleft" --> + <!-- right="-10" --> + <!-- name="obj_count" --> + <!-- top_pad="5" --> + <!-- width="143"> --> + <!-- Objects: [COUNT] --> + <!-- </text> --> + <!-- <text --> + <!-- text_color="LtGray_50" --> + <!-- type="string" --> + <!-- length="1" --> + <!-- follows="left|top" --> + <!-- halign="right" --> + <!-- layout="topleft" --> + <!-- right="-10" --> + <!-- name="prim_count" --> + <!-- width="143"> --> + <!-- Prims: [COUNT] --> + <!-- </text> --> <tab_container follows="left|top" - height="410" + height="610" halign="center" left="0" name="Object Info Tabs" @@ -1228,7 +1311,7 @@ even though the user gets a free copy. <panel border="false" follows="all" - height="367" + height="567" label="Object" layout="topleft" left_delta="0" @@ -1237,6 +1320,9 @@ even though the user gets a free copy. name="Object" top="16" width="295"> + <panel.string name="None">None</panel.string> + <panel.string name="Prim">Prim</panel.string> + <panel.string name="Convex Hull">Convex Hull</panel.string> <check_box height="19" label="Locked" @@ -1347,7 +1433,7 @@ even though the user gets a free copy. label_width="10" layout="topleft" left_delta="0" - max_val="10" + max_val="64" min_val="0.01" name="Scale X" text_enabled_color="1 1 1 1" @@ -1362,7 +1448,7 @@ even though the user gets a free copy. label_width="10" layout="topleft" left_delta="0" - max_val="10" + max_val="64" min_val="0.01" name="Scale Y" text_enabled_color="1 1 1 1" @@ -1377,7 +1463,7 @@ even though the user gets a free copy. label_width="10" layout="topleft" left_delta="0" - max_val="10" + max_val="64" min_val="0.01" name="Scale Z" text_enabled_color="1 1 1 1" @@ -1443,6 +1529,98 @@ even though the user gets a free copy. text_enabled_color="1 1 1 1" top_pad="3" width="87" /> + <text + type="string" + length="1" + follows="left|top" + height="10" + layout="topleft" + left_delta="0" + name="label physicsshapetype" + top_pad="10" + width="121"> + Physics Shape Type: + </text> + <combo_box + height="23" + layout="topleft" + follows="left|top" + name="Physics Shape Type Combo Ctrl" + tool_tip="Choose the physics shape type" + left_pad="0" + width="108"/> + + <spinner + follows="left|top" + height="19" + increment="1" + initial_value="1" + label="Gravity" + label_width="70" + layout="topleft" + left="10" + min_val="-1" + max_val="28" + name="Physics Gravity" + top_pad="10" + width="128" /> + + <check_box + height="19" + label="Override material" + layout="topleft" + left_delta="0" + name="Physics Material Override" + tool_tip="Override Material" + top_pad="10" + width="121" /> + + <spinner + follows="left|top" + height="19" + increment="0.1" + initial_value="0" + label="Friction" + label_width="70" + layout="topleft" + left_delta="0" + max_val="255" + min_val="0" + name="Physics Friction" + top_pad="4" + width="128" /> + + <spinner + follows="left|top" + height="19" + increment="0.1" + initial_value="0" + label="Density" + label_width="70" + layout="topleft" + left_delta="0" + max_val="22587" + min_val="1" + name="Physics Density" + top_pad="4" + width="128" /> + + <spinner + follows="left|top" + height="19" + increment="0.01" + initial_value="0" + label="Restitution" + label_width="70" + layout="topleft" + left_delta="0" + max_val="1" + min_val="0" + name="Physics Restitution" + top_pad="4" + width="128" /> + + <!-- <text type="string" @@ -2021,6 +2199,10 @@ even though the user gets a free copy. label="Cylinder" name="Cylinder" value="Cylinder" /> + <combo_box.item + label="Mesh" + name="Mesh" + value="Mesh" /> </combo_box> </panel> <panel @@ -2353,7 +2535,7 @@ even though the user gets a free copy. initial_value="0" layout="topleft" left_delta="0" - max_val="90" + max_val="100" name="ColorTrans" top_pad="4" width="80" /> diff --git a/indra/newview/skins/default/xui/en/menu_inventory_add.xml b/indra/newview/skins/default/xui/en/menu_inventory_add.xml index ae98abf4fb..62db15d456 100644 --- a/indra/newview/skins/default/xui/en/menu_inventory_add.xml +++ b/indra/newview/skins/default/xui/en/menu_inventory_add.xml @@ -42,6 +42,18 @@ <menu_item_call.on_enable function="File.EnableUpload" /> </menu_item_call> + <menu_item_call + label="Model..." + layout="topleft" + name="Upload Model"> + <menu_item_call.on_click + function="File.UploadModel" + parameter="" /> + <menu_item_call.on_enable + function="File.EnableUploadModel" /> + <menu_item_call.on_visible + function="File.VisibleUploadModel"/> + </menu_item_call> <menu_item_call label="Bulk (L$[COST] per file)..." layout="topleft" @@ -231,4 +243,4 @@ parameter="eyes" /> </menu_item_call> </menu> -</menu>
\ No newline at end of file +</menu> diff --git a/indra/newview/skins/default/xui/en/menu_model_import_gear_default.xml b/indra/newview/skins/default/xui/en/menu_model_import_gear_default.xml new file mode 100644 index 0000000000..2650903f88 --- /dev/null +++ b/indra/newview/skins/default/xui/en/menu_model_import_gear_default.xml @@ -0,0 +1,79 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<toggleable_menu + bottom="806" + layout="topleft" + left="0" + mouse_opaque="false" + name="model_menu_gear_default" + visible="false"> + <menu_item_check + label="Show edges" + layout="topleft" + name="show_edges"> + <on_click + function="ModelImport.ViewOption.Action" + parameter="show_edges" /> + <on_check + function="ModelImport.ViewOption.Check" + parameter="show_edges" /> + <on_enable + function="ModelImport.ViewOption.Enabled" + parameter="show_edges" /> + </menu_item_check> + <menu_item_check + label="Show physics" + layout="topleft" + name="show_physics"> + <on_click + function="ModelImport.ViewOption.Action" + parameter="show_physics" /> + <on_check + function="ModelImport.ViewOption.Check" + parameter="show_physics" /> + <on_enable + function="ModelImport.ViewOption.Enabled" + parameter="show_physics" /> + </menu_item_check> + <menu_item_check + label="Show textures" + layout="topleft" + name="show_textures"> + <on_click + function="ModelImport.ViewOption.Action" + parameter="show_textures" /> + <on_check + function="ModelImport.ViewOption.Check" + parameter="show_textures" /> + <on_enable + function="ModelImport.ViewOption.Enabled" + parameter="show_textures" /> + </menu_item_check> + <menu_item_check + label="Show skin weight" + layout="topleft" + name="show_skin_weight"> + <on_click + function="ModelImport.ViewOption.Action" + parameter="show_skin_weight" /> + <on_check + function="ModelImport.ViewOption.Check" + parameter="show_skin_weight" /> + <on_enable + function="ModelImport.ViewOption.Enabled" + parameter="show_skin_weight" /> + </menu_item_check> + <menu_item_check + label="Show joint positions" + layout="topleft" + name="show_joint_positions"> + <on_click + function="ModelImport.ViewOption.Action" + parameter="show_joint_positions" /> + <on_check + function="ModelImport.ViewOption.Check" + parameter="show_joint_positions" /> + <on_enable + function="ModelImport.ViewOption.Enabled" + parameter="show_joint_positions" /> + </menu_item_check> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index 606ff69599..0a6be2899b 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -89,7 +89,7 @@ visibility_control="VoiceMorphingEnabled"> <menu_item_check.on_check function="Floater.Visible" - parameter="voice_effect" /> + Parameter="voice_effect" /> <menu_item_check.on_click function="Floater.Toggle" parameter="voice_effect" /> @@ -961,6 +961,30 @@ parameter="Upload Animation" /> </menu_item_call> <menu_item_call + label="Model..." + layout="topleft" + name="Upload Model"> + <menu_item_call.on_click + function="File.UploadModel" + parameter="" /> + <menu_item_call.on_enable + function="File.EnableUploadModel" /> + <menu_item_call.on_visible + function="File.VisibleUploadModel"/> + </menu_item_call> + <menu_item_call + label="Model Wizard..." + layout="topleft" + name="Upload Model Wizard"> + <menu_item_call.on_click + function="Floater.Show" + parameter="upload_model_wizard" /> + <menu_item_call.on_enable + function="File.EnableUploadModel" /> + <menu_item_call.on_visible + function="File.VisibleUploadModel"/> + </menu_item_call> + <menu_item_call label="Bulk (L$[COST] per file)..." layout="topleft" name="Bulk Upload"> @@ -1950,6 +1974,17 @@ function="ToggleControl" parameter="DebugShowTime" /> </menu_item_check> + <menu_item_check + label="Show Upload Cost" + layout="topleft" + name="Show Upload Cost"> + <menu_item_check.on_check + function="CheckControl" + parameter="DebugShowUploadCost" /> + <menu_item_check.on_click + function="ToggleControl" + parameter="DebugShowUploadCost" /> + </menu_item_check> <menu_item_check label="Show Render Info" name="Show Render Info"> @@ -2133,6 +2168,16 @@ parameter="bboxes" /> </menu_item_check> <menu_item_check + label="Normals" + name="Normals"> + <menu_item_check.on_check + function="Advanced.CheckInfoDisplay" + parameter="normals" /> + <menu_item_check.on_click + function="Advanced.ToggleInfoDisplay" + parameter="normals" /> + </menu_item_check> + <menu_item_check label="Octree" name="Octree"> <menu_item_check.on_check @@ -2153,6 +2198,16 @@ parameter="shadow frusta" /> </menu_item_check> <menu_item_check + label="Physics Shapes" + name="Physics Shapes"> + <menu_item_check.on_check + function="Advanced.CheckInfoDisplay" + parameter="physics shapes" /> + <menu_item_check.on_click + function="Advanced.ToggleInfoDisplay" + parameter="physics shapes" /> + </menu_item_check> + <menu_item_check label="Occlusion" name="Occlusion"> <menu_item_check.on_check @@ -2223,6 +2278,16 @@ parameter="face area" /> </menu_item_check> <menu_item_check + label="Build Queue" + name="Build Queue"> + <menu_item_check.on_check + function="Advanced.CheckInfoDisplay" + parameter="build queue" /> + <menu_item_check.on_click + function="Advanced.ToggleInfoDisplay" + parameter="build queue" /> + </menu_item_check> + <menu_item_check label="Lights" name="Lights"> <menu_item_check.on_check @@ -2308,19 +2373,6 @@ <menu_item_check.on_enable function="Advanced.EnableObjectObjectOcclusion" /> </menu_item_check> - <menu_item_check - label="Framebuffer Objects" - name="Framebuffer Objects"> - <menu_item_check.on_check - function="CheckControl" - parameter="RenderUseFBO" /> - <menu_item_check.on_click - function="ToggleControl" - parameter="RenderUseFBO" /> - <menu_item_check.on_enable - function="Advanced.EnableRenderFBO" /> - </menu_item_check> - <menu_item_separator /> <menu_item_check @@ -2747,7 +2799,6 @@ function="Floater.Toggle" parameter="region_debug_console" /> </menu_item_check> - <menu_item_separator /> <menu_item_check @@ -3145,7 +3196,7 @@ <menu_item_call.on_click function="Advanced.LeaveAdminStatus" /> </menu_item_call> - <menu_item_check + <menu_item_check label="Show Admin Menu" name="View Admin Options"> <menu_item_check.on_enable diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index f008042a81..de13379099 100644 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -6360,7 +6360,7 @@ Attachment has been saved. Unable to find the help topic for this element. </notification> - <notification + <notification icon="alertmodal.tga" name="ObjectMediaFailure" type="alertmodal"> @@ -6390,6 +6390,17 @@ Your voice has been muted by moderator. name="okbutton" yestext="OK"/> </notification> + + <notification + icon="alertmodal.tga" + name="UploadCostConfirmation" + type="alertmodal"> +This upload will cost L$[PRICE], do you wish to continue with the upload? + <usetemplate + name="okcancelbuttons" + notext="Cancel" + yestext="Upload"/> + </notification> <notification icon="alertmodal.tga" @@ -6416,6 +6427,14 @@ The button will be shown when there is enough space for it. type="notifytip"> Select residents to share with. </notification> + + <notification + name="MeshUploadError" + icon="alert.tga" + type="alert"> + [LABEL] failed to upload: [MESSAGE] [IDENTIFIER] [INVALIDITY_IDENTIFIER] + </notification> + <notification icon="notifytip.tga" name="ShareItemsConfirmation" @@ -6589,7 +6608,6 @@ Mute everyone? notext="Cancel" unique="true"/> </notification> - <notification name="HintChat" label="Chat" @@ -6719,6 +6737,12 @@ The site at '<nolink>[HOST_NAME]</nolink>' in realm ' - Your CPU speed does not meet the minimum requirements. </global> + <global name="UnsupportedCPUSSE2"> +Your CPU does not seem to have the required support for SSE2 operations. + +Please see http://www.secondlife.com/corporate/sysreqs.php for information about system requirements. + </global> + <global name="UnsupportedGLRequirements"> You do not appear to have the proper hardware requirements for [APP_NAME]. [APP_NAME] requires an OpenGL graphics card that has multitexture support. If this is the case, you may want to make sure that you have the latest drivers for your graphics card, and service packs and patches for your operating system. diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml index 6573822d1a..70db3c6592 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml @@ -193,8 +193,19 @@ left_delta="0" name="BumpShiny" top_pad="1" + width="256" /> + <check_box + control_name="RenderLocalLights" + height="16" + initial_value="true" + label="Local Lights" + layout="topleft" + left_delta="0" + name="LocalLights" + top_pad="1" width="256" /> - <check_box + width="256" /> + <check_box control_name="VertexShaderEnable" height="16" initial_value="true" @@ -221,7 +232,6 @@ <check_box.commit_callback function="Pref.VertexShaderEnable" /> </check_box> -<!-- DISABLED UNTIL WE REALLY WANT TO SUPPORT THIS <check_box control_name="RenderDeferred" height="16" @@ -283,7 +293,7 @@ name="2" value="2"/> </combo_box> ---> + <text type="string" length="1" diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index 70a40960a1..4b871343e2 100644 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -198,6 +198,7 @@ <string name="favorite">favorite</string> <string name="symbolic link">link</string> <string name="symbolic folder link">folder link</string> + <string name="mesh">mesh</string> <!-- llvoavatar. Displayed in the avatar chat bubble --> <string name="AvatarEditingAppearance">(Editing Appearance)</string> @@ -2005,6 +2006,7 @@ Requests name of an avatar. When data is available the dataserver event will be <string name="InvFolder Initial Outfits">Initial Outfits</string> <string name="InvFolder My Outfits">My Outfits</string> <string name="InvFolder Accessories">Accessories</string> + <string name="InvFolder Meshes">Meshes</string> <!-- are used for Friends and Friends/All folders in Inventory "Calling cards" folder. See EXT-694--> <string name="InvFolder Friends">Friends</string> |