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-rw-r--r--indra/newview/skins/default/xui/en/floater_about.xml7
-rw-r--r--indra/newview/skins/default/xui/en/floater_import_collada.xml42
-rw-r--r--indra/newview/skins/default/xui/en/floater_inventory_view_finder.xml29
-rw-r--r--indra/newview/skins/default/xui/en/floater_model_preview.xml491
-rw-r--r--indra/newview/skins/default/xui/en/floater_price_for_listing.xml81
-rw-r--r--indra/newview/skins/default/xui/en/floater_tools.xml193
-rw-r--r--indra/newview/skins/default/xui/en/menu_inventory_add.xml14
-rw-r--r--indra/newview/skins/default/xui/en/menu_viewer.xml80
-rw-r--r--indra/newview/skins/default/xui/en/notifications.xml22
-rw-r--r--indra/newview/skins/default/xui/en/strings.xml2
10 files changed, 937 insertions, 24 deletions
diff --git a/indra/newview/skins/default/xui/en/floater_about.xml b/indra/newview/skins/default/xui/en/floater_about.xml
index f5365be11f..967cb28476 100644
--- a/indra/newview/skins/default/xui/en/floater_about.xml
+++ b/indra/newview/skins/default/xui/en/floater_about.xml
@@ -139,17 +139,20 @@ Thank you to the following Residents for helping to ensure that this is the best
word_wrap="true">
3Dconnexion SDK Copyright (C) 1992-2007 3Dconnexion
APR Copyright (C) 2000-2004 The Apache Software Foundation
+ Collada DOM Copyright 2005 Sony Computer Entertainment Inc.
cURL Copyright (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se)
DBus/dbus-glib Copyright (C) 2002, 2003 CodeFactory AB / Copyright (C) 2003, 2004 Red Hat, Inc.
expat Copyright (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd.
FreeType Copyright (C) 1996-2002, The FreeType Project (www.freetype.org).
GL Copyright (C) 1999-2004 Brian Paul.
+ GLOD Copyright (C) 2003-04 Jonathan Cohen, Nat Duca, Chris Niski, Johns Hopkins University and David Luebke, Brenden Schubert, University of Virginia.
google-perftools Copyright (c) 2005, Google Inc.
Havok.com(TM) Copyright (C) 1999-2001, Telekinesys Research Limited.
jpeg2000 Copyright (C) 2001, David Taubman, The University of New South Wales (UNSW)
jpeglib Copyright (C) 1991-1998, Thomas G. Lane.
ogg/vorbis Copyright (C) 2001, Xiphophorus
OpenSSL Copyright (C) 1998-2002 The OpenSSL Project.
+ PCRE Copyright (c) 1997-2008 University of Cambridge
Pth Copyright (C) 1999-2006 Ralf S. Engelschall <rse@gnu.org>
SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com)
@@ -157,10 +160,12 @@ xmlrpc-epi Copyright (C) 2000 Epinions, Inc.
zlib Copyright (C) 1995-2002 Jean-loup Gailly and Mark Adler.
google-perftools Copyright (c) 2005, Google Inc.
+Second Life Viewer uses Havok (TM) Physics. (c)Copyright 1999-2010 Havok.com Inc. (and its Licensors). All Rights Reserved. See www.havok.com for details.
+
All rights reserved. See licenses.txt for details.
Voice chat Audio coding: Polycom(R) Siren14(TM) (ITU-T Rec. G.722.1 Annex C)
- </text_editor>
+ </text_editor>
</panel>
</tab_container>
</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_import_collada.xml b/indra/newview/skins/default/xui/en/floater_import_collada.xml
new file mode 100644
index 0000000000..441ab6a2de
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/floater_import_collada.xml
@@ -0,0 +1,42 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater can_close="false" can_drag_on_left="false" can_minimize="false"
+ can_resize="false" height="160" min_height="160" width="300" min_width="300"
+ name="Import Collada" title="Import Scene">
+
+ <text bottom_delta="40" left="20" name="mesh count" height="15" follows="top|left">
+ Meshes: [COUNT]
+ </text>
+
+ <text bottom_delta="20" left="20" name="texture count" height="15" follows="top|left">
+ Textures: [COUNT]
+ </text>
+
+ <text bottom_delta="40" left="10" name="status" height="15" follows="top|left">
+ Status: [STATUS]
+ </text>
+
+ <button
+ bottom_delta="40"
+ name="cancel"
+ label="Cancel"
+ enabled="true"
+ height="20"
+ layout="topleft"
+ left="125"
+ width="75" />
+
+ <button
+ bottom_delta="0"
+ name="ok"
+ label="OK"
+ enabled="true"
+ height="20"
+ layout="topleft"
+ left="210"
+ width="75" />
+
+ <string name="status_idle">Idle</string>
+ <string name="status_uploading">Uploading [NAME]</string>
+ <string name="status_creating">Creating object [NAME]</string>
+
+ </floater>
diff --git a/indra/newview/skins/default/xui/en/floater_inventory_view_finder.xml b/indra/newview/skins/default/xui/en/floater_inventory_view_finder.xml
index 90fee857fb..c86ed595a7 100644
--- a/indra/newview/skins/default/xui/en/floater_inventory_view_finder.xml
+++ b/indra/newview/skins/default/xui/en/floater_inventory_view_finder.xml
@@ -95,6 +95,23 @@
width="126" />
<icon
height="16"
+ image_name="Inv_Mesh"
+ layout="topleft"
+ left="8"
+ mouse_opaque="true"
+ name="icon_mesh"
+ top="142"
+ width="16" />
+ <check_box
+ height="16"
+ label="Meshes"
+ layout="topleft"
+ left_pad="2"
+ name="check_mesh"
+ top_delta="0"
+ width="126" />
+ <icon
+ height="16"
image_name="Inv_Notecard"
layout="topleft"
left="8"
@@ -117,7 +134,7 @@
left="8"
mouse_opaque="true"
name="icon_object"
- top="142"
+ top="162"
width="16" />
<check_box
height="16"
@@ -134,7 +151,7 @@
left="8"
mouse_opaque="true"
name="icon_script"
- top="162"
+ top="182"
width="16" />
<check_box
height="16"
@@ -151,7 +168,7 @@
left="8"
mouse_opaque="true"
name="icon_sound"
- top="182"
+ top="202"
width="16" />
<check_box
height="16"
@@ -168,7 +185,7 @@
left="8"
mouse_opaque="true"
name="icon_texture"
- top="202"
+ top="222"
width="16" />
<check_box
height="16"
@@ -185,7 +202,7 @@
left="8"
mouse_opaque="true"
name="icon_snapshot"
- top="222"
+ top="242"
width="16" />
<check_box
height="16"
@@ -203,7 +220,7 @@
layout="topleft"
left="8"
name="All"
- top="242"
+ top="262"
width="100" />
<button
follows="left|top"
diff --git a/indra/newview/skins/default/xui/en/floater_model_preview.xml b/indra/newview/skins/default/xui/en/floater_model_preview.xml
new file mode 100644
index 0000000000..f1b6024ff7
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/floater_model_preview.xml
@@ -0,0 +1,491 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater can_close="true" can_drag_on_left="false" can_minimize="false"
+ can_resize="true" height="520" min_height="520" min_width="630"
+ name="Model Preview" title="Upload Model" width="630">
+
+ <string name="status_idle">Idle</string>
+ <string name="status_reading_file">Loading...</string>
+ <string name="status_generating_meshes">Generating Meshes...</string>
+ <string name="high">High</string>
+ <string name="medium">Medium</string>
+ <string name="low">Low</string>
+ <string name="lowest">Lowest</string>
+ <string name="mesh_status_good">Good</string>
+ <string name="mesh_status_bad">Bad</string>"
+ <string name="mesh_status_na">N/A</string>
+ <string name="mesh_status_none">None</string>
+ <string name="layer_all">All</string> <!-- Text to display in physics layer combo box for "all layers" -->
+
+ <text left="15" bottom="25" follows="top|left" height="15" name="name_label">
+ Name:
+ </text>
+ <line_editor bottom_delta="20" follows="top|left|right" height="19" max_length="254"
+ name="description_form" width="310" />
+ <text bottom_delta="24" follows="top|left" height="15" name="preview_label">
+ Preview:
+ </text>
+
+ <!-- Placeholder panel for 3D preview render -->
+ <panel
+ name="preview_panel"
+ left="15"
+ width="310"
+ height="310"
+ follows="all"/>
+
+ <text bottom_delta="25" left="15" width="100" follows="bottom|left" height="15" name="streaming cost">
+ Prim Cost: [COST]
+ </text>
+
+ <text right="320" width="100" height="15" bottom_delta="0" follows="bottom|right" name="status">[STATUS]</text>
+
+ <text bottom_delta="20" left="15" follows="left|bottom" height="15" name="lod_label">
+ Level of Detail:
+ </text>
+ <combo_box bottom_delta="20" follows="left|bottom" height="18"
+ name="preview_lod_combo" width="90" tool_tip="LOD to view in preview render">
+ <combo_item name="lowest">
+ Lowest
+ </combo_item>
+ <combo_item name="low">
+ Low
+ </combo_item>
+ <combo_item name="medium">
+ Medium
+ </combo_item>
+ <combo_item name="high">
+ High
+ </combo_item>
+ </combo_box>
+
+ <check_box bottom="450" left="125" follows="left|bottom" label="Show Edges" name="show edges" width="120" height="16" tool_tip="Render wireframe in preview window"/>
+ <check_box bottom_delta="15" left="125" follows="left|bottom" label="Show Physics" name="show physics" width="120" height="16" tool_tip="Show physics shape."/>
+
+ <button bottom="510" follows="bottom|left" height="20" label="Upload"
+ left="15" width="80" name="ok_btn" tool_tip="Upload to simulator"/>
+ <button left_pad="10" follows="left|bottom" height="20" width="80" label="Cancel" name="cancel_btn"/>
+
+ <tab_container
+ follows="right|top|bottom"
+ top="15"
+ left="330"
+ height="475"
+ width="280"
+ name="import_tab"
+ border="true"
+ tab_position="top">
+
+ <!-- MODIFIERS PANEL -->
+ <panel
+ border="true"
+ label="Modifiers"
+ name="modifiers_panel"
+ left="330"
+ width="280"
+ height="450">
+
+ <text left="10" width="90" bottom="30" follows="top|left" height="15">
+ Scale:
+ </text>
+ <text left_pad="5" width="140" follows="top|left" height="15">
+ Dimensions:
+ </text>
+
+ <spinner left="10" height="20" follows="top|left" width="80" top_pad="5" value="1.0" min_val="0.01" max_val="64.0" name="import_scale"/>
+
+ <text left_pad="20" height="15" name="import_dimensions" follows="top|left">
+ [X] x [Y] x [Z] m
+ </text>
+
+ <text left="10" top_pad="20" follows="top_left" height="15">
+ Include:
+ </text>
+
+ <check_box top_pad="5" name="upload_textures" height="15" follows="top|left" label="Textures"/>
+ <check_box top_pad="5" name="upload_skin" height="15" follows="top|left" label="Skin weight"/>
+ <check_box top_pad="5" left="20" name="upload_joints" height="15" follows="top|left" label="Joint positions"/>
+ </panel>
+
+
+ <!-- LOD PANEL -->
+ <panel
+ border="true"
+ label="Level of Detail"
+ name="lod_panel">
+
+ <text left="10" width="240" bottom="20" height="15" follows="left|top" name="lod_table_header">
+ Select Level of Detail:
+ </text>
+
+ <text valign="center" halign="center" bg_visible="true" bottom_delta="16" left="75" width="65" height="18" follows="left|top" value="Triangles"/>
+ <text valign="center" halign="center" bg_visible="true" left_pad="0" width="65" height="18" follows="left|top" value="Vertices"/>
+ <text valign="center" halign="center" left_pad="0" width="65" bg_visible="true" height="18" follows="left|top" value="Status"/>
+
+ <text valign="center" halign="center" bg_visible="true" name="high_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="High"/>
+ <text valign="center" halign="center" bg_visible="true" name="high_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="high_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="high_status" left_pad="0" width="65" height="18" follows="left|top" value="Good"/>
+
+ <text valign="center" halign="center" bg_visible="true" name="medium_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Medium"/>
+ <text valign="center" halign="center" bg_visible="true" name="medium_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="medium_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="medium_status" left_pad="0" width="65" height="18" follows="left|top" value="Good"/>
+
+ <text valign="center" halign="center" bg_visible="true" name="low_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Low"/>
+ <text valign="center" halign="center" bg_visible="true" name="low_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="low_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="low_status" left_pad="0" width="65" height="18" follows="left|top" value="Good"/>
+
+ <text valign="center" halign="center" bg_visible="true" name="lowest_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Lowest"/>
+ <text valign="center" halign="center" bg_visible="true" name="lowest_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="lowest_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="lowest_status" left_pad="0" width="65" height="18" follows="left|top" value="Good"/>
+
+ <text left="10" width="240" height="15" top_pad="15" follows="left|top" name="lod_tabel_footer">
+ Level of Detail: [DETAIL]
+ </text>
+
+ <text top_pad="10" height="15" follows="left|top">
+ Mesh
+ </text>
+
+ <radio_group follows="top|left" height="100" left="30" name="lod_file_or_limit" width="240" value="lod_from_file">
+ <radio_item bottom="85" label="Load from file" name="lod_from_file"/>
+ <radio_item bottom="40" label="Auto generate" name="lod_auuto_generate"/>
+ </radio_group>
+
+ <line_editor follows="left|top" bottom_delta="-60" width="140" left="45" value="" name="lod_file" height="20"/>
+ <button bottom_delta="3" name="lod_browse" label="Browse..." left_pad="5" follows="left|top" width="70" height="25"/>
+
+ <text follows="top|left" top_pad="22" width="140" left="45" height="15">
+ Triangle Limit:
+ </text>
+ <spinner follows="top|left" name="lod_triangle_limit" top_pad="5" height="20" width="60" decimal_digits="0" enabled="true"/>
+
+ <button bottom_delta="3" left_pad="5" name="lod_generate" label="Generate" height="25" width="70" follows="left|top"/>
+
+ <text name="submeshes_info" follows="left|top" left="10" top_pad="7" height="15 width=240">
+ Layers: [SUBMESHES]
+ </text>
+ <button left="30" follows="top|left" top_pad="5" name="clear_materials" label="Clear Materials" width="100" height="25"/>
+ <button left="30" follows="top|left" top_pad="5" name="consolidate" label="Consolidate" width="100" height="25"/>
+
+ <text left="10" top_pad="10" follows="top|left" width="240" height="15">
+ Normals
+ </text>
+ <text left="35" top_pad="5" follows="top|left" width="100" height="15">
+ Crease Angle:
+ </text>
+ <spinner follows="top|left" top_pad="5" min_val="0" max_val="180" value="75" width="60" height="20" name="crease_angle"/>
+ <button follows="top|left" bottom_delta="3" left_pad="5" width="140" height="25" label="Generate Normals" name="generate_normals"/>
+ </panel>
+
+ <!-- PANEL -->
+ <panel
+ border="true"
+ label="Physics"
+ name="physics_panel">
+
+ <!-- PHYSICS STEP ONE-->
+ <panel
+ follows="top|left"
+ name="physics step 1"
+ left="0"
+ top="0"
+ width="260"
+ height="450"
+ visible="true">
+
+ <text follows="left|top" bottom="40" height="30" left="10" font="SansSerifBig">
+ Step 1: Geometry
+ </text>
+
+ <radio_group follows="top|left" top_pad="5" width="240" height="70" name="physics_load_radio" value="physics_load_from_file">
+ <radio_item bottom="50" name="physics_load_from_file" label="Load from file"/>
+ <radio_item bottom="0" name="physics_use_lod" label="Use Level of Detail"/>
+ </radio_group>
+
+ <line_editor follows="left|top" bottom_delta="-25" width="140" left="30" value="" name="physics_file" height="20"/>
+ <button bottom_delta="3" name="physics_browse" label="Browse..." left_pad="5" follows="left|top" width="70" height="25"/>
+
+ <combo_box left="30" bottom_delta="40" follows="left|top" height="18"
+ name="physics_lod_combo" width="90" tool_tip="LOD to use for physics shape">
+ <combo_item name="physics_lowest">
+ Lowest
+ </combo_item>
+ <combo_item name="physics_low">
+ Low
+ </combo_item>
+ <combo_item name="physics_medium">
+ Medium
+ </combo_item>
+ <combo_item name="physics_high">
+ High
+ </combo_item>
+ </combo_box>
+
+ <!--
+ <text follows="top|left" name="physics_triangles" top_pad="15" height="15" left="10">
+ Triangles: [TRIANGLES]
+ </text>
+ <text follows="top|left" name="physics_hulls" top_pad="5" height="15">
+ Hulls: [HULLS]
+ </text>
+ <text follows="top|left" name="physics_points" top_pad="5" height="15">
+ Points: [POINTS]
+ </text>
+
+ <text follows="top|left" left="140" width="100" bottom_delta="-40" height="15">
+ Layer:
+ </text>
+ <combo_box name="physics_layer" follows="top|left" width="100" height="20" top_pad="5"/>
+ -->
+
+ <button bottom="440" left="180" width="80" follows="bottom|right" label="Optimize" name="physics_optimize" height="20"/>
+
+ </panel>
+
+
+ <!-- PHYSICS STEP 2-->
+ <panel
+ follows="top|left"
+ name="physics step 2"
+ left="0"
+ top="0"
+ width="260"
+ height="450"
+ visible="false">
+
+ <text follows="left|top" bottom="40" height="30" left="10" font="SansSerifBig">
+ Step 2: Decompose
+ </text>
+
+ <text top_pad="100" follows="top|left" height="15">
+ Decompose Method:
+ </text>
+ <combo_box name="Method" follows="top|left" top_pad="5" height="20" width="100"/>
+ <text top_pad="10" follows="top|left" height="15">
+ Quality:
+ </text>
+ <combo_box name="Decompose Quality" follows="top|left" top_pad="5" height="20" width="100"/>
+
+ <check_box name="Simplify Coplanar" follows="top|left" top_pad="10" height="15" label="Simplify Coplaner"/>
+ <check_box name="Close Holes (Slow)" follows="top|left" top_pad="10" height="15" label="Close Holes (slow)"/>
+ <slider name="Cosine%" width="240" follows="top|left" top_pad="10" height="20" label="Cosine %"/>
+
+ <text follows="top|left" top_pad="20" height="30" width="260">
+ "Note: Only models that have been Decomposed"
+ "can be made Physical or used as Vehicles."
+ </text>
+
+ <button bottom="440" left="90" width="80" follows="bottom|right" label="&lt;&lt; Back" name="decompose_back" height="20"/>
+ <button left_pad="5" width="90" follows="bottom|right" label="Decompose" name="Decompose" height="20"/>
+ </panel>
+
+
+ <!-- PHYSICS STEP 3 -->
+ <panel
+ follows="top|left"
+ name="physics step 3"
+ left="0"
+ top="0"
+ width="260"
+ height="450"
+ visible="false">
+
+ <text follows="left|top" bottom="40" height="30" left="10" font="SansSerifBig">
+ Step 3: Simplify
+ </text>
+
+ <text left="10" top_pad="100" height="15" width="240" follows="top|left">
+ Simplify Method:
+ </text>
+
+ <combo_box top_pad="5" height="20" width="100" follows="top|left" name="Simplify Method"/>
+
+ <slider name="Combine Quality" label="Combine Quality:" label_width="100" width="260" follows="top|left" top_pad="10" height="20"/>
+ <slider name="Detail Scale" label="Detail Scale:" label_width="100" width="260" follows="top|left" top_pad="10" height="20"/>
+ <slider name="Retain%" label="Retain %:" label_width="100" width="260" follows="top|left" top_pad="10" height="20"/>
+
+ <button bottom="440" left="90" width="80" follows="bottom|right" label="&lt;&lt; Back" name="simplify_back" height="20"/>
+ <button left_pad="5" width="90" follows="bottom|right" label="Simplify" name="Simplify" height="20"/>
+
+ </panel>
+
+ <!-- INFO PANEL -->
+ <panel
+ left="0"
+ top="35"
+ width="260"
+ height="100"
+ follows="left|top"
+ name="physics info"
+ visible="false">
+
+ <text follows="top|left" name="physics_triangles" top_pad="15" height="15" left="10">
+ Triangles: [TRIANGLES]
+ </text>
+ <text follows="top|left" name="physics_hulls" top_pad="5" height="15">
+ Hulls: [HULLS]
+ </text>
+ <text follows="top|left" name="physics_points" top_pad="5" height="15">
+ Points: [POINTS]
+ </text>
+
+ <text follows="top|left" left="140" width="100" bottom_delta="-40" height="15">
+ Layer:
+ </text>
+ <combo_box name="physics_layer" follows="top|left" width="100" height="20" top_pad="5"/>
+
+ <slider name="physics_explode" follows="top|left" top_pad="25" left="10" label="Explode" min_val="0.0" max_val="3.0" height="20" width="240"/>
+ </panel>
+ </panel>
+
+
+
+ </tab_container>
+
+ <!--
+ <button bottom_delta="0" left="10" width="120" name="auto fill" label="Generate LOD" tool_tip="Automatically generate levels of detail"/>
+ <button bottom_delta="0" left="140" width="120" name="smooth normals" label="Generate Normals" tool_tip="Regenerate normals based on mesh shape"/>
+ <button bottom_delta="0" left="260" width="120" name="consolidate" label="Consolidate" tool_tip="Combine similar submeshes (reduces number of submeshes)"/>
+ <button bottom_delta="30" left="260" width="120" name="scrub materials" label="Scrub Materials" tool_tip="Remove all material information (clear textures, set all colors to white)."/>
+
+ <spinner bottom_delta="0" left="140" width="120" height="16" initial_value="75" label_width="60" name="edge threshold" decimal_digits="0" min_val="0" max_val="180" increment="5" label="Hard Angle" tool_tip="Maximum angle that will be smoothed between triangles when using Generate Normals"/>
+
+ <text bottom_delta="30" follows="top|left" height="15" left="10" name="high_lod_label">
+ High LOD:
+ </text>
+ <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
+ name="high detail combo" width="100" tool_tip="Specify mesh for this level of detail">
+ <combo_item name="high none" value="none">
+ None
+ </combo_item>
+ <combo_item name="high choose file" value="file">
+ Choose File...
+ </combo_item>
+ <combo_item name="high triangle limit" value="limit">
+ Triangle Limit
+ </combo_item>
+ </combo_box>
+ <spinner bottom_delta="-5" left="200" width="120" name="high limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="high info" width="300">
+ [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes.
+ [MESSAGE]
+ </text>
+
+ <text bottom_delta="35" follows="top|left" height="15" left="10" name="medium_lod_label">
+ Medium LOD:
+ </text>
+ <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
+ name="medium detail combo" width="100" tool_tip="Specify mesh for this level of detail">
+ <combo_item name="medium none" value="none">
+ None
+ </combo_item>
+ <combo_item name="medium choose file" value="file">
+ Choose File...
+ </combo_item>
+ <combo_item name="medium triangle limit" value="limit">
+ Triangle Limit
+ </combo_item>
+ </combo_box>
+ <spinner bottom_delta="-5" left="200" width="120" name="medium limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="medium info" width="300">
+ [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes.
+ [MESSAGE]
+ </text>
+
+ <text bottom_delta="35" follows="top|left" height="15" left="10" name="low_lod_label">
+ Low LOD:
+ </text>
+ <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
+ name="low detail combo" width="100" tool_tip="Specify mesh for this level of detail">
+ <combo_item name="low none" value="none">
+ None
+ </combo_item>
+ <combo_item name="low choose file" value="file">
+ Choose File...
+ </combo_item>
+ <combo_item name="low triangle limit" value="limit">
+ Triangle Limit
+ </combo_item>
+ </combo_box>
+ <spinner bottom_delta="-5" left="200" width="120" name="low limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="low info" width="300">
+ [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes
+ [MESSAGE]
+ </text>
+
+ <text bottom_delta="35" follows="top|left" height="15" left="10" name="lowest_lod_label">
+ Lowest LOD:
+ </text>
+ <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
+ name="lowest detail combo" width="100" tool_tip="Specify mesh for this level of detail">
+ <combo_item name="lowest none" value="none">
+ None
+ </combo_item>
+ <combo_item name="lowest choose file" value="file">
+ Choose File...
+ </combo_item>
+ <combo_item name="lowest triangle limit" value="limit">
+ Triangle Limit
+ </combo_item>
+ </combo_box>
+ <spinner bottom_delta="-5" left="200" width="120" name="lowest limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="lowest info" width="300">
+ [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes
+ [MESSAGE]
+ </text>
+
+ <text bottom_delta="35" follows="top|left" height="15" left="10" name="physics_lod_label">
+ Physical Shape:
+ </text>
+ <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
+ name="physics detail combo" width="100">
+ <combo_item name="physics none" value="none">
+ None
+ </combo_item>
+ <combo_item name="physics choose file" value="file">
+ Choose File...
+ </combo_item>
+ <combo_item name="physics triangle limit" value="limit">
+ Triangle Limit...
+ </combo_item>
+ </combo_box>
+ <spinner bottom_delta="-5" left="200" width="90" name="physics limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
+ <button bottom_delta="0" left="290" width="30" follows="left|top" height="20" label=">>"
+ name="decompose_btn" tool_tip="Create convex decomposition."/>
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="physics info" width="300">
+ [TRIANGLES] Triangles, [HULLS] Hulls, [POINTS] Points
+ </text>
+
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="include label" width="300">
+ Include:
+ </text>
+
+ <check_box bottom_delta="20" follow="bottom|left" height="20" label="Textures"
+ left="15" width="125" name="upload_textures" tool_tip="Upload associated textures "/>
+
+ <check_box bottom_delta="20" follow="bottom|left" height="20" label="Skin Weights"
+ left="15" width="125" name="upload_skin" tool_tip="Upload vertex skin weighting information."/>
+
+ <check_box bottom_delta="20" follow="bottom|left" height="20" label="Joint Positions"
+ left="15" width="125" name="upload_joints" tool_tip="Upload joint position information (will override avatar joint positions when mesh is worn)."/>
+
+
+ <button bottom_delta="25" follows="bottom|left" height="20" label="Upload"
+ left="15" name="ok_btn" width="125" tool_tip="Upload to simulator"/>
+
+ <text bottom_delta="20" left="15" width="280" follows="top|left" height="15" name="description_label" text_color="1 0.82 0.46 1">
+ (No charge for upload during First Look)
+ </text>
+ <text bottom_delta="20" left="15" width="280" follows="top|left" height="15" name="upload_message">
+ [MESSAGE]
+ </text>
+
+ <spinner bottom_delta="20" label="Scale" left="15" width="120" name="debug scale" decimal_digits="3" increment="0.1" min_val="0" max_val="64" initial_value="1" tool_tip="Multiplier for incoming object scale. If incoming dimensions are very small or very large, modify this value to get dimensions into an acceptable range."/>
+ <text bottom_delta="30" left="15" width="280" follows="top|left" height="15" name="dimensions">
+ Model Dimensions: [X]m x [Y]m x [Z]m
+ </text>
+ -->
+</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_price_for_listing.xml b/indra/newview/skins/default/xui/en/floater_price_for_listing.xml
new file mode 100644
index 0000000000..6312366b86
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/floater_price_for_listing.xml
@@ -0,0 +1,81 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater
+ legacy_header_height="18"
+ can_minimize="false"
+ height="240"
+ layout="topleft"
+ name="price_for_listing"
+ help_topic="price_for_listing"
+ title="PUBLISH CLASSIFIED AD"
+ width="320">
+ <text
+ type="string"
+ length="1"
+ bottom="200"
+ follows="top|left"
+ font="SansSerif"
+ height="165"
+ layout="topleft"
+ left="15"
+ word_wrap="true"
+ name="explanation_text">
+ Your classified ad will run for one week from the day it is published.
+
+Your ad&apos;s position in the classified listings is determined by how much you choose to pay.
+
+The highest paid ads go to the top of the list, and appear higher in searches.
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="top|right"
+ font="SansSerif"
+ height="20"
+ layout="topleft"
+ left="140"
+ name="price_text"
+ top_delta="135"
+ width="85">
+ Price for Ad:
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="top|right"
+ font="SansSerif"
+ height="20"
+ layout="topleft"
+ left_pad="4"
+ name="price_symbol"
+ top_delta="0"
+ width="20">
+ L$
+ </text>
+ <line_editor
+ follows="top|left"
+ height="20"
+ layout="topleft"
+ left_pad="0"
+ max_length="6"
+ top_delta="-4"
+ name="price_edit"
+ width="60" />
+ <button
+ follows="top|left"
+ height="22"
+ label="OK"
+ layout="topleft"
+ left="105"
+ name="set_price_btn"
+ top_pad="22"
+ width="100" />
+ <button
+ follows="top|left"
+ height="22"
+ label="Cancel"
+ layout="topleft"
+ left_pad="5"
+ name="cancel_btn"
+ width="100" />
+
+</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_tools.xml b/indra/newview/skins/default/xui/en/floater_tools.xml
index e70e1eb61b..a263afe2a2 100644
--- a/indra/newview/skins/default/xui/en/floater_tools.xml
+++ b/indra/newview/skins/default/xui/en/floater_tools.xml
@@ -2,7 +2,7 @@
<floater
legacy_header_height="18"
follows="left|top|right"
- height="580"
+ height="780"
layout="topleft"
bg_opaque_image="Window_NoTitle_Foreground"
bg_alpha_image="Window_NoTitle_Background"
@@ -730,11 +730,26 @@
follows="left|top"
halign="right"
layout="topleft"
+ right="-100"
+ name="linked_set_count"
+ top_pad="5"
+ width="80">
+ Linked Sets: [COUNT]
+ </text>
+ <text
+ text_color="LtGray_50"
+ type="string"
+ length="1"
+ height="10"
+ follows="left"
+ halign="right"
+ layout="topleft"
+ top_delta="0"
right="-10"
- name="obj_count"
- top_pad="7"
- width="143">
- Objects: [COUNT]
+ name="linked_set_cost"
+ tool_tip="Cost of currently selected linked sets as [prims],[physics complexity]"
+ width="80">
+ Cost: [COST] / [PHYSICS]
</text>
<text
text_color="LtGray_50"
@@ -743,14 +758,55 @@
follows="left|top"
halign="right"
layout="topleft"
+ top_pad="5"
+ right="-100"
+ name="object_count"
+ width="80">
+ Objects: [COUNT]
+ </text>
+ <text
+ text_color="LtGray_50"
+ type="string"
+ length="1"
+ follows="left"
+ halign="right"
+ layout="topleft"
+ top_delta="0"
right="-10"
- name="prim_count"
- width="143">
- Prims: [COUNT]
+ name="object_cost"
+ tool_tip="Cost of currently selected objects as [prims] / [physics complexity]"
+ width="80">
+ Cost: [COST] / [PHYSICS]
</text>
+ <!-- <text -->
+ <!-- text_color="LtGray_50" -->
+ <!-- type="string" -->
+ <!-- length="1" -->
+ <!-- height="10" -->
+ <!-- follows="left|top" -->
+ <!-- halign="right" -->
+ <!-- layout="topleft" -->
+ <!-- right="-10" -->
+ <!-- name="obj_count" -->
+ <!-- top_pad="5" -->
+ <!-- width="143"> -->
+ <!-- Objects: [COUNT] -->
+ <!-- </text> -->
+ <!-- <text -->
+ <!-- text_color="LtGray_50" -->
+ <!-- type="string" -->
+ <!-- length="1" -->
+ <!-- follows="left|top" -->
+ <!-- halign="right" -->
+ <!-- layout="topleft" -->
+ <!-- right="-10" -->
+ <!-- name="prim_count" -->
+ <!-- width="143"> -->
+ <!-- Prims: [COUNT] -->
+ <!-- </text> -->
<tab_container
follows="left|top"
- height="410"
+ height="610"
halign="center"
left="0"
name="Object Info Tabs"
@@ -1226,7 +1282,7 @@ even though the user gets a free copy.
<panel
border="false"
follows="all"
- height="367"
+ height="567"
label="Object"
layout="topleft"
left_delta="0"
@@ -1345,7 +1401,7 @@ even though the user gets a free copy.
label_width="10"
layout="topleft"
left_delta="0"
- max_val="10"
+ max_val="64"
min_val="0.01"
name="Scale X"
text_enabled_color="1 1 1 1"
@@ -1360,7 +1416,7 @@ even though the user gets a free copy.
label_width="10"
layout="topleft"
left_delta="0"
- max_val="10"
+ max_val="64"
min_val="0.01"
name="Scale Y"
text_enabled_color="1 1 1 1"
@@ -1375,7 +1431,7 @@ even though the user gets a free copy.
label_width="10"
layout="topleft"
left_delta="0"
- max_val="10"
+ max_val="64"
min_val="0.01"
name="Scale Z"
text_enabled_color="1 1 1 1"
@@ -1441,6 +1497,111 @@ even though the user gets a free copy.
text_enabled_color="1 1 1 1"
top_pad="3"
width="87" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="0"
+ name="label physicsshapetype"
+ top_pad="10"
+ width="121">
+ Physics Shape Type:
+ </text>
+ <combo_box
+ height="23"
+ layout="topleft"
+ follows="left|top"
+ name="Physics Shape Type Combo Ctrl"
+ tool_tip="Choose the physics shape type"
+ left_pad="0"
+ width="108">
+ <combo_box.item
+ label="Prim"
+ name="Prim"
+ value="Prim" />
+ <combo_box.item
+ label="None"
+ name="None"
+ value="None" />
+ <combo_box.item
+ label="Convex Hull"
+ name="Convex Hull"
+ value="Convex Hull" />
+ </combo_box>
+
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="1"
+ initial_value="1"
+ label="Gravity"
+ label_width="70"
+ layout="topleft"
+ left="10"
+ min_val="-1"
+ max_val="28"
+ name="Physics Gravity"
+ top_pad="10"
+ width="128" />
+
+ <check_box
+ height="19"
+ label="Override material"
+ layout="topleft"
+ left_delta="0"
+ name="Physics Material Override"
+ tool_tip="Override Material"
+ top_pad="10"
+ width="121" />
+
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.1"
+ initial_value="0"
+ label="Friction"
+ label_width="70"
+ layout="topleft"
+ left_delta="0"
+ max_val="255"
+ min_val="0"
+ name="Physics Friction"
+ top_pad="4"
+ width="128" />
+
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.1"
+ initial_value="0"
+ label="Density"
+ label_width="70"
+ layout="topleft"
+ left_delta="0"
+ max_val="22587"
+ min_val="1"
+ name="Physics Density"
+ top_pad="4"
+ width="128" />
+
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.01"
+ initial_value="0"
+ label="Restitution"
+ label_width="70"
+ layout="topleft"
+ left_delta="0"
+ max_val="1"
+ min_val="0"
+ name="Physics Restitution"
+ top_pad="4"
+ width="128" />
+
+
<!-- <text
type="string"
@@ -2019,6 +2180,10 @@ even though the user gets a free copy.
label="Cylinder"
name="Cylinder"
value="Cylinder" />
+ <combo_box.item
+ label="Mesh"
+ name="Mesh"
+ value="Mesh" />
</combo_box>
</panel>
<panel
@@ -2351,7 +2516,7 @@ even though the user gets a free copy.
initial_value="0"
layout="topleft"
left_delta="0"
- max_val="90"
+ max_val="100"
name="ColorTrans"
top_pad="4"
width="80" />
diff --git a/indra/newview/skins/default/xui/en/menu_inventory_add.xml b/indra/newview/skins/default/xui/en/menu_inventory_add.xml
index ae98abf4fb..e0e6567872 100644
--- a/indra/newview/skins/default/xui/en/menu_inventory_add.xml
+++ b/indra/newview/skins/default/xui/en/menu_inventory_add.xml
@@ -42,6 +42,18 @@
<menu_item_call.on_enable
function="File.EnableUpload" />
</menu_item_call>
+ <menu_item_call
+ label="Model..."
+ layout="topleft"
+ name="Upload Model">
+ <menu_item_call.on_click
+ function="File.UploadModel"
+ parameter="" />
+ <menu_item_call.on_enable
+ function="File.EnableUploadModel" />
+ <menu_item_call.on_visible
+ function="File.MeshEnabled"/>
+ </menu_item_call>
<menu_item_call
label="Bulk (L$[COST] per file)..."
layout="topleft"
@@ -231,4 +243,4 @@
parameter="eyes" />
</menu_item_call>
</menu>
-</menu> \ No newline at end of file
+</menu>
diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml
index 27ab7c4fbd..8f25493b9b 100644
--- a/indra/newview/skins/default/xui/en/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/en/menu_viewer.xml
@@ -961,6 +961,18 @@
parameter="Upload Animation" />
</menu_item_call>
<menu_item_call
+ label="Model..."
+ layout="topleft"
+ name="Upload Model">
+ <menu_item_call.on_click
+ function="File.UploadModel"
+ parameter="" />
+ <menu_item_call.on_enable
+ function="File.EnableUploadModel" />
+ <menu_item_call.on_visible
+ function="File.MeshEnabled"/>
+ </menu_item_call>
+ <menu_item_call
label="Bulk (L$[COST] per file)..."
layout="topleft"
name="Bulk Upload">
@@ -1927,6 +1939,17 @@
function="ToggleControl"
parameter="DebugShowTime" />
</menu_item_check>
+ <menu_item_check
+ label="Show Upload Cost"
+ layout="topleft"
+ name="Show Upload Cost">
+ <menu_item_check.on_check
+ function="CheckControl"
+ parameter="DebugShowUploadCost" />
+ <menu_item_check.on_click
+ function="ToggleControl"
+ parameter="DebugShowUploadCost" />
+ </menu_item_check>
<menu_item_check
label="Show Render Info"
name="Show Render Info">
@@ -2090,6 +2113,16 @@
parameter="bboxes" />
</menu_item_check>
<menu_item_check
+ label="Normals"
+ name="Normals">
+ <menu_item_check.on_check
+ function="Advanced.CheckInfoDisplay"
+ parameter="normals" />
+ <menu_item_check.on_click
+ function="Advanced.ToggleInfoDisplay"
+ parameter="normals" />
+ </menu_item_check>
+ <menu_item_check
label="Octree"
name="Octree">
<menu_item_check.on_check
@@ -2110,6 +2143,16 @@
parameter="shadow frusta" />
</menu_item_check>
<menu_item_check
+ label="Physics Shapes"
+ name="Physics Shapes">
+ <menu_item_check.on_check
+ function="Advanced.CheckInfoDisplay"
+ parameter="physics shapes" />
+ <menu_item_check.on_click
+ function="Advanced.ToggleInfoDisplay"
+ parameter="physics shapes" />
+ </menu_item_check>
+ <menu_item_check
label="Occlusion"
name="Occlusion">
<menu_item_check.on_check
@@ -2496,6 +2539,18 @@
function="ToggleControl"
parameter="PingInterpolate" />
</menu_item_check>
+ <menu_item_check
+ label="Region Debug Console"
+ name="Region Debug Console"
+ shortcut="control|shift|`"
+ use_mac_ctrl="true">
+ <menu_item_check.on_check
+ function="Floater.Visible"
+ parameter="region_debug_console" />
+ <menu_item_check.on_click
+ function="Floater.Toggle"
+ parameter="region_debug_console" />
+ </menu_item_check>
<menu_item_separator/>
@@ -2686,6 +2741,21 @@
function="Floater.Toggle"
parameter="region_debug_console" />
</menu_item_check>
+
+ <menu_item_separator />
+
+ <menu_item_check
+ label="Region Debug Console"
+ name="Region Debug Console"
+ shortcut="control|shift|`"
+ use_mac_ctrl="true">
+ <menu_item_check.on_check
+ function="Floater.Visible"
+ parameter="region_debug_console" />
+ <menu_item_check.on_click
+ function="Floater.Toggle"
+ parameter="region_debug_console" />
+ </menu_item_check>
<menu_item_separator />
@@ -3084,6 +3154,16 @@
<menu_item_call.on_click
function="Advanced.LeaveAdminStatus" />
</menu_item_call>
+ <menu_item_call
+ label="HACK Upload Model..."
+ layout="topleft"
+ name="Upload Model">
+ <menu_item_call.on_click
+ function="File.UploadModel"
+ parameter="" />
+ <menu_item_call.on_enable
+ function="File.EnableUploadModel" />
+ </menu_item_call>
<menu_item_check
label="Show Admin Menu"
name="View Admin Options">
diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml
index 60b876d163..15b922779a 100644
--- a/indra/newview/skins/default/xui/en/notifications.xml
+++ b/indra/newview/skins/default/xui/en/notifications.xml
@@ -6255,7 +6255,7 @@ Attachment has been saved.
Unable to find the help topic for this element.
</notification>
- <notification
+ <notification
icon="alertmodal.tga"
name="ObjectMediaFailure"
type="alertmodal">
@@ -6285,6 +6285,17 @@ Your voice has been muted by moderator.
name="okbutton"
yestext="OK"/>
</notification>
+
+ <notification
+ icon="alertmodal.tga"
+ name="UploadCostConfirmation"
+ type="alertmodal">
+This upload will cost L$[PRICE], do you wish to continue with the upload?
+ <usetemplate
+ name="okcancelbuttons"
+ notext="Cancel"
+ yestext="Upload"/>
+ </notification>
<notification
icon="alertmodal.tga"
@@ -6311,6 +6322,14 @@ The button will be shown when there is enough space for it.
type="notifytip">
Select residents to share with.
</notification>
+
+ <notification
+ name="MeshUploadError"
+ icon="alert.tga"
+ type="alert">
+ [LABEL] failed to upload: [MESSAGE] [IDENTIFIER] [INVALIDITY_IDENTIFIER]
+ </notification>
+
<notification
icon="notifytip.tga"
name="ShareItemsConfirmation"
@@ -6492,7 +6511,6 @@ Mute everyone?
notext="Cancel"
unique="true"/>
</notification>
-
<notification
name="HintChat"
label="Chat"
diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml
index 51fba470cb..01e91f20e6 100644
--- a/indra/newview/skins/default/xui/en/strings.xml
+++ b/indra/newview/skins/default/xui/en/strings.xml
@@ -198,6 +198,7 @@
<string name="favorite">favorite</string>
<string name="symbolic link">link</string>
<string name="symbolic folder link">folder link</string>
+ <string name="mesh">mesh</string>
<!-- llvoavatar. Displayed in the avatar chat bubble -->
<string name="AvatarEditingAppearance">(Editing Appearance)</string>
@@ -2005,6 +2006,7 @@ Requests name of an avatar. When data is available the dataserver event will be
<string name="InvFolder Initial Outfits">Initial Outfits</string>
<string name="InvFolder My Outfits">My Outfits</string>
<string name="InvFolder Accessories">Accessories</string>
+ <string name="InvFolder Meshes">Meshes</string>
<!-- are used for Friends and Friends/All folders in Inventory "Calling cards" folder. See EXT-694-->
<string name="InvFolder Friends">Friends</string>