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-rw-r--r--indra/newview/skins/default/xui/nl/floater_lagmeter.xml152
1 files changed, 0 insertions, 152 deletions
diff --git a/indra/newview/skins/default/xui/nl/floater_lagmeter.xml b/indra/newview/skins/default/xui/nl/floater_lagmeter.xml
deleted file mode 100644
index e3943c2470..0000000000
--- a/indra/newview/skins/default/xui/nl/floater_lagmeter.xml
+++ /dev/null
@@ -1,152 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="floater_lagmeter" title="LAG METER">
- <button label="" label_selected="" name="client_lagmeter" tool_tip="Client lag status"/>
- <text name="client">
- Client:
- </text>
- <text name="client_text">
- Normaal
- </text>
- <button label="" label_selected="" name="network_lagmeter" tool_tip="Netwerklag status"/>
- <text name="network">
- Netwerk:
- </text>
- <text name="network_text">
- Normaal
- </text>
- <button label="" label_selected="" name="server_lagmeter" tool_tip="Serverlag status"/>
- <text name="server">
- Server:
- </text>
- <text name="server_text">
- Normaal
- </text>
- <button label="?" name="server_help"/>
- <button label="&gt;&gt;" name="minimize"/>
- <string name="max_title_msg">
- Lag meter
- </string>
- <string name="max_width_px">
- 360
- </string>
- <string name="min_title_msg">
- Lag
- </string>
- <string name="min_width_px">
- 90
- </string>
- <string name="client_text_msg">
- Client
- </string>
- <string name="client_frame_rate_critical_fps">
- 10
- </string>
- <string name="client_frame_rate_warning_fps">
- 15
- </string>
- <string name="client_frame_time_window_bg_msg">
- Normaal, venster op achtergrond
- </string>
- <string name="client_frame_time_critical_msg">
- Client framerate onder [CLIENT_FRAME_RATE_CRITICAL]
- </string>
- <string name="client_frame_time_warning_msg">
- Client framerate tussen [CLIENT_FRAME_RATE_CRITICAL] en [CLIENT_FRAME_RATE_WARNING]
- </string>
- <string name="client_frame_time_normal_msg">
- Normaal
- </string>
- <string name="client_draw_distance_cause_msg">
- Mogelijke oorzaak: Zichtbereik te hoog ingesteld
- </string>
- <string name="client_texture_loading_cause_msg">
- Mogelijke oorzaak: Afbeeldingen worden geladen
- </string>
- <string name="client_texture_memory_cause_msg">
- Mogelijke oorzaak: Teveel afbeeldingen in geheugen
- </string>
- <string name="client_complex_objects_cause_msg">
- Mogelijke oorzaak: Teveel complexe objecten in de scene
- </string>
- <string name="network_text_msg">
- Netwerk
- </string>
- <string name="network_packet_loss_critical_pct">
- 10
- </string>
- <string name="network_packet_loss_warning_pct">
- 5
- </string>
- <string name="network_packet_loss_critical_msg">
- Verbinding verliest meer dan [NETWORK_PACKET_LOSS_CRITICAL]% van de pakketten
- </string>
- <string name="network_packet_loss_warning_msg">
- Verbinding verliest [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]% van de pakketten
- </string>
- <string name="network_performance_normal_msg">
- Normaal
- </string>
- <string name="network_ping_critical_ms">
- 600
- </string>
- <string name="network_ping_warning_ms">
- 300
- </string>
- <string name="network_ping_critical_msg">
- Verbinding pingtijd is meer dan [NETWORK_PING_CRITICAL] ms
- </string>
- <string name="network_ping_warning_msg">
- Verbinding pingtijd is [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms
- </string>
- <string name="network_packet_loss_cause_msg">
- Mogelijk slechte verbinding of &apos;Bandbreedte&apos; voorkeur te hoog.
- </string>
- <string name="network_ping_cause_msg">
- Mogelijk slechte verbinding of applicatie voor bestandsdeling.
- </string>
- <string name="server_text_msg">
- Server
- </string>
- <string name="server_frame_rate_critical_fps">
- 20
- </string>
- <string name="server_frame_rate_warning_fps">
- 30
- </string>
- <string name="server_single_process_max_time_ms">
- 20
- </string>
- <string name="server_frame_time_critical_msg">
- Simulator framerate onder [SERVER_FRAME_RATE_CRITICAL]
- </string>
- <string name="server_frame_time_warning_msg">
- Simulator framerate tussen [SERVER_FRAME_RATE_CRITICAL] en [SERVER_FRAME_RATE_WARNING]
- </string>
- <string name="server_frame_time_normal_msg">
- Normaal
- </string>
- <string name="server_physics_cause_msg">
- Mogelijke oorzaak: Teveel fysieke objecten
- </string>
- <string name="server_scripts_cause_msg">
- Mogelijke oorzaak: Teveel gescripte objecten
- </string>
- <string name="server_net_cause_msg">
- Mogelijke oorzaak: Teveel netwerkverkeer
- </string>
- <string name="server_agent_cause_msg">
- Mogelijke oorzaak: Teveel mensen verplaatsen zich in de regio
- </string>
- <string name="server_images_cause_msg">
- Mogelijke oorzaak: Teveel afbeeldingberekeningen
- </string>
- <string name="server_generic_cause_msg">
- Mogelijke oorzaak: Simulatorbelasting is te hoog
- </string>
- <string name="smaller_label">
- &gt;&gt;
- </string>
- <string name="bigger_label">
- &lt;&lt;
- </string>
-</floater>