diff options
Diffstat (limited to 'indra/newview/skins/default/xui/en')
10 files changed, 937 insertions, 37 deletions
diff --git a/indra/newview/skins/default/xui/en/floater_about.xml b/indra/newview/skins/default/xui/en/floater_about.xml index f5365be11f..967cb28476 100644 --- a/indra/newview/skins/default/xui/en/floater_about.xml +++ b/indra/newview/skins/default/xui/en/floater_about.xml @@ -139,17 +139,20 @@ Thank you to the following Residents for helping to ensure that this is the best word_wrap="true"> 3Dconnexion SDK Copyright (C) 1992-2007 3Dconnexion APR Copyright (C) 2000-2004 The Apache Software Foundation + Collada DOM Copyright 2005 Sony Computer Entertainment Inc. cURL Copyright (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se) DBus/dbus-glib Copyright (C) 2002, 2003 CodeFactory AB / Copyright (C) 2003, 2004 Red Hat, Inc. expat Copyright (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd. FreeType Copyright (C) 1996-2002, The FreeType Project (www.freetype.org). GL Copyright (C) 1999-2004 Brian Paul. + GLOD Copyright (C) 2003-04 Jonathan Cohen, Nat Duca, Chris Niski, Johns Hopkins University and David Luebke, Brenden Schubert, University of Virginia. google-perftools Copyright (c) 2005, Google Inc. Havok.com(TM) Copyright (C) 1999-2001, Telekinesys Research Limited. jpeg2000 Copyright (C) 2001, David Taubman, The University of New South Wales (UNSW) jpeglib Copyright (C) 1991-1998, Thomas G. Lane. ogg/vorbis Copyright (C) 2001, Xiphophorus OpenSSL Copyright (C) 1998-2002 The OpenSSL Project. + PCRE Copyright (c) 1997-2008 University of Cambridge Pth Copyright (C) 1999-2006 Ralf S. Engelschall <rse@gnu.org> SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) @@ -157,10 +160,12 @@ xmlrpc-epi Copyright (C) 2000 Epinions, Inc. zlib Copyright (C) 1995-2002 Jean-loup Gailly and Mark Adler. google-perftools Copyright (c) 2005, Google Inc. +Second Life Viewer uses Havok (TM) Physics. (c)Copyright 1999-2010 Havok.com Inc. (and its Licensors). All Rights Reserved. See www.havok.com for details. + All rights reserved. See licenses.txt for details. Voice chat Audio coding: Polycom(R) Siren14(TM) (ITU-T Rec. G.722.1 Annex C) - </text_editor> + </text_editor> </panel> </tab_container> </floater> diff --git a/indra/newview/skins/default/xui/en/floater_import_collada.xml b/indra/newview/skins/default/xui/en/floater_import_collada.xml new file mode 100644 index 0000000000..441ab6a2de --- /dev/null +++ b/indra/newview/skins/default/xui/en/floater_import_collada.xml @@ -0,0 +1,42 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater can_close="false" can_drag_on_left="false" can_minimize="false" + can_resize="false" height="160" min_height="160" width="300" min_width="300" + name="Import Collada" title="Import Scene"> + + <text bottom_delta="40" left="20" name="mesh count" height="15" follows="top|left"> + Meshes: [COUNT] + </text> + + <text bottom_delta="20" left="20" name="texture count" height="15" follows="top|left"> + Textures: [COUNT] + </text> + + <text bottom_delta="40" left="10" name="status" height="15" follows="top|left"> + Status: [STATUS] + </text> + + <button + bottom_delta="40" + name="cancel" + label="Cancel" + enabled="true" + height="20" + layout="topleft" + left="125" + width="75" /> + + <button + bottom_delta="0" + name="ok" + label="OK" + enabled="true" + height="20" + layout="topleft" + left="210" + width="75" /> + + <string name="status_idle">Idle</string> + <string name="status_uploading">Uploading [NAME]</string> + <string name="status_creating">Creating object [NAME]</string> + + </floater> diff --git a/indra/newview/skins/default/xui/en/floater_inventory_view_finder.xml b/indra/newview/skins/default/xui/en/floater_inventory_view_finder.xml index 90fee857fb..c86ed595a7 100644 --- a/indra/newview/skins/default/xui/en/floater_inventory_view_finder.xml +++ b/indra/newview/skins/default/xui/en/floater_inventory_view_finder.xml @@ -95,6 +95,23 @@ width="126" /> <icon height="16" + image_name="Inv_Mesh" + layout="topleft" + left="8" + mouse_opaque="true" + name="icon_mesh" + top="142" + width="16" /> + <check_box + height="16" + label="Meshes" + layout="topleft" + left_pad="2" + name="check_mesh" + top_delta="0" + width="126" /> + <icon + height="16" image_name="Inv_Notecard" layout="topleft" left="8" @@ -117,7 +134,7 @@ left="8" mouse_opaque="true" name="icon_object" - top="142" + top="162" width="16" /> <check_box height="16" @@ -134,7 +151,7 @@ left="8" mouse_opaque="true" name="icon_script" - top="162" + top="182" width="16" /> <check_box height="16" @@ -151,7 +168,7 @@ left="8" mouse_opaque="true" name="icon_sound" - top="182" + top="202" width="16" /> <check_box height="16" @@ -168,7 +185,7 @@ left="8" mouse_opaque="true" name="icon_texture" - top="202" + top="222" width="16" /> <check_box height="16" @@ -185,7 +202,7 @@ left="8" mouse_opaque="true" name="icon_snapshot" - top="222" + top="242" width="16" /> <check_box height="16" @@ -203,7 +220,7 @@ layout="topleft" left="8" name="All" - top="242" + top="262" width="100" /> <button follows="left|top" diff --git a/indra/newview/skins/default/xui/en/floater_model_preview.xml b/indra/newview/skins/default/xui/en/floater_model_preview.xml new file mode 100644 index 0000000000..f1b6024ff7 --- /dev/null +++ b/indra/newview/skins/default/xui/en/floater_model_preview.xml @@ -0,0 +1,491 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater can_close="true" can_drag_on_left="false" can_minimize="false" + can_resize="true" height="520" min_height="520" min_width="630" + name="Model Preview" title="Upload Model" width="630"> + + <string name="status_idle">Idle</string> + <string name="status_reading_file">Loading...</string> + <string name="status_generating_meshes">Generating Meshes...</string> + <string name="high">High</string> + <string name="medium">Medium</string> + <string name="low">Low</string> + <string name="lowest">Lowest</string> + <string name="mesh_status_good">Good</string> + <string name="mesh_status_bad">Bad</string>" + <string name="mesh_status_na">N/A</string> + <string name="mesh_status_none">None</string> + <string name="layer_all">All</string> <!-- Text to display in physics layer combo box for "all layers" --> + + <text left="15" bottom="25" follows="top|left" height="15" name="name_label"> + Name: + </text> + <line_editor bottom_delta="20" follows="top|left|right" height="19" max_length="254" + name="description_form" width="310" /> + <text bottom_delta="24" follows="top|left" height="15" name="preview_label"> + Preview: + </text> + + <!-- Placeholder panel for 3D preview render --> + <panel + name="preview_panel" + left="15" + width="310" + height="310" + follows="all"/> + + <text bottom_delta="25" left="15" width="100" follows="bottom|left" height="15" name="streaming cost"> + Prim Cost: [COST] + </text> + + <text right="320" width="100" height="15" bottom_delta="0" follows="bottom|right" name="status">[STATUS]</text> + + <text bottom_delta="20" left="15" follows="left|bottom" height="15" name="lod_label"> + Level of Detail: + </text> + <combo_box bottom_delta="20" follows="left|bottom" height="18" + name="preview_lod_combo" width="90" tool_tip="LOD to view in preview render"> + <combo_item name="lowest"> + Lowest + </combo_item> + <combo_item name="low"> + Low + </combo_item> + <combo_item name="medium"> + Medium + </combo_item> + <combo_item name="high"> + High + </combo_item> + </combo_box> + + <check_box bottom="450" left="125" follows="left|bottom" label="Show Edges" name="show edges" width="120" height="16" tool_tip="Render wireframe in preview window"/> + <check_box bottom_delta="15" left="125" follows="left|bottom" label="Show Physics" name="show physics" width="120" height="16" tool_tip="Show physics shape."/> + + <button bottom="510" follows="bottom|left" height="20" label="Upload" + left="15" width="80" name="ok_btn" tool_tip="Upload to simulator"/> + <button left_pad="10" follows="left|bottom" height="20" width="80" label="Cancel" name="cancel_btn"/> + + <tab_container + follows="right|top|bottom" + top="15" + left="330" + height="475" + width="280" + name="import_tab" + border="true" + tab_position="top"> + + <!-- MODIFIERS PANEL --> + <panel + border="true" + label="Modifiers" + name="modifiers_panel" + left="330" + width="280" + height="450"> + + <text left="10" width="90" bottom="30" follows="top|left" height="15"> + Scale: + </text> + <text left_pad="5" width="140" follows="top|left" height="15"> + Dimensions: + </text> + + <spinner left="10" height="20" follows="top|left" width="80" top_pad="5" value="1.0" min_val="0.01" max_val="64.0" name="import_scale"/> + + <text left_pad="20" height="15" name="import_dimensions" follows="top|left"> + [X] x [Y] x [Z] m + </text> + + <text left="10" top_pad="20" follows="top_left" height="15"> + Include: + </text> + + <check_box top_pad="5" name="upload_textures" height="15" follows="top|left" label="Textures"/> + <check_box top_pad="5" name="upload_skin" height="15" follows="top|left" label="Skin weight"/> + <check_box top_pad="5" left="20" name="upload_joints" height="15" follows="top|left" label="Joint positions"/> + </panel> + + + <!-- LOD PANEL --> + <panel + border="true" + label="Level of Detail" + name="lod_panel"> + + <text left="10" width="240" bottom="20" height="15" follows="left|top" name="lod_table_header"> + Select Level of Detail: + </text> + + <text valign="center" halign="center" bg_visible="true" bottom_delta="16" left="75" width="65" height="18" follows="left|top" value="Triangles"/> + <text valign="center" halign="center" bg_visible="true" left_pad="0" width="65" height="18" follows="left|top" value="Vertices"/> + <text valign="center" halign="center" left_pad="0" width="65" bg_visible="true" height="18" follows="left|top" value="Status"/> + + <text valign="center" halign="center" bg_visible="true" name="high_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="High"/> + <text valign="center" halign="center" bg_visible="true" name="high_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/> + <text valign="center" halign="center" bg_visible="true" name="high_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/> + <text valign="center" halign="center" bg_visible="true" name="high_status" left_pad="0" width="65" height="18" follows="left|top" value="Good"/> + + <text valign="center" halign="center" bg_visible="true" name="medium_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Medium"/> + <text valign="center" halign="center" bg_visible="true" name="medium_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/> + <text valign="center" halign="center" bg_visible="true" name="medium_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/> + <text valign="center" halign="center" bg_visible="true" name="medium_status" left_pad="0" width="65" height="18" follows="left|top" value="Good"/> + + <text valign="center" halign="center" bg_visible="true" name="low_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Low"/> + <text valign="center" halign="center" bg_visible="true" name="low_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/> + <text valign="center" halign="center" bg_visible="true" name="low_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/> + <text valign="center" halign="center" bg_visible="true" name="low_status" left_pad="0" width="65" height="18" follows="left|top" value="Good"/> + + <text valign="center" halign="center" bg_visible="true" name="lowest_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Lowest"/> + <text valign="center" halign="center" bg_visible="true" name="lowest_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/> + <text valign="center" halign="center" bg_visible="true" name="lowest_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/> + <text valign="center" halign="center" bg_visible="true" name="lowest_status" left_pad="0" width="65" height="18" follows="left|top" value="Good"/> + + <text left="10" width="240" height="15" top_pad="15" follows="left|top" name="lod_tabel_footer"> + Level of Detail: [DETAIL] + </text> + + <text top_pad="10" height="15" follows="left|top"> + Mesh + </text> + + <radio_group follows="top|left" height="100" left="30" name="lod_file_or_limit" width="240" value="lod_from_file"> + <radio_item bottom="85" label="Load from file" name="lod_from_file"/> + <radio_item bottom="40" label="Auto generate" name="lod_auuto_generate"/> + </radio_group> + + <line_editor follows="left|top" bottom_delta="-60" width="140" left="45" value="" name="lod_file" height="20"/> + <button bottom_delta="3" name="lod_browse" label="Browse..." left_pad="5" follows="left|top" width="70" height="25"/> + + <text follows="top|left" top_pad="22" width="140" left="45" height="15"> + Triangle Limit: + </text> + <spinner follows="top|left" name="lod_triangle_limit" top_pad="5" height="20" width="60" decimal_digits="0" enabled="true"/> + + <button bottom_delta="3" left_pad="5" name="lod_generate" label="Generate" height="25" width="70" follows="left|top"/> + + <text name="submeshes_info" follows="left|top" left="10" top_pad="7" height="15 width=240"> + Layers: [SUBMESHES] + </text> + <button left="30" follows="top|left" top_pad="5" name="clear_materials" label="Clear Materials" width="100" height="25"/> + <button left="30" follows="top|left" top_pad="5" name="consolidate" label="Consolidate" width="100" height="25"/> + + <text left="10" top_pad="10" follows="top|left" width="240" height="15"> + Normals + </text> + <text left="35" top_pad="5" follows="top|left" width="100" height="15"> + Crease Angle: + </text> + <spinner follows="top|left" top_pad="5" min_val="0" max_val="180" value="75" width="60" height="20" name="crease_angle"/> + <button follows="top|left" bottom_delta="3" left_pad="5" width="140" height="25" label="Generate Normals" name="generate_normals"/> + </panel> + + <!-- PANEL --> + <panel + border="true" + label="Physics" + name="physics_panel"> + + <!-- PHYSICS STEP ONE--> + <panel + follows="top|left" + name="physics step 1" + left="0" + top="0" + width="260" + height="450" + visible="true"> + + <text follows="left|top" bottom="40" height="30" left="10" font="SansSerifBig"> + Step 1: Geometry + </text> + + <radio_group follows="top|left" top_pad="5" width="240" height="70" name="physics_load_radio" value="physics_load_from_file"> + <radio_item bottom="50" name="physics_load_from_file" label="Load from file"/> + <radio_item bottom="0" name="physics_use_lod" label="Use Level of Detail"/> + </radio_group> + + <line_editor follows="left|top" bottom_delta="-25" width="140" left="30" value="" name="physics_file" height="20"/> + <button bottom_delta="3" name="physics_browse" label="Browse..." left_pad="5" follows="left|top" width="70" height="25"/> + + <combo_box left="30" bottom_delta="40" follows="left|top" height="18" + name="physics_lod_combo" width="90" tool_tip="LOD to use for physics shape"> + <combo_item name="physics_lowest"> + Lowest + </combo_item> + <combo_item name="physics_low"> + Low + </combo_item> + <combo_item name="physics_medium"> + Medium + </combo_item> + <combo_item name="physics_high"> + High + </combo_item> + </combo_box> + + <!-- + <text follows="top|left" name="physics_triangles" top_pad="15" height="15" left="10"> + Triangles: [TRIANGLES] + </text> + <text follows="top|left" name="physics_hulls" top_pad="5" height="15"> + Hulls: [HULLS] + </text> + <text follows="top|left" name="physics_points" top_pad="5" height="15"> + Points: [POINTS] + </text> + + <text follows="top|left" left="140" width="100" bottom_delta="-40" height="15"> + Layer: + </text> + <combo_box name="physics_layer" follows="top|left" width="100" height="20" top_pad="5"/> + --> + + <button bottom="440" left="180" width="80" follows="bottom|right" label="Optimize" name="physics_optimize" height="20"/> + + </panel> + + + <!-- PHYSICS STEP 2--> + <panel + follows="top|left" + name="physics step 2" + left="0" + top="0" + width="260" + height="450" + visible="false"> + + <text follows="left|top" bottom="40" height="30" left="10" font="SansSerifBig"> + Step 2: Decompose + </text> + + <text top_pad="100" follows="top|left" height="15"> + Decompose Method: + </text> + <combo_box name="Method" follows="top|left" top_pad="5" height="20" width="100"/> + <text top_pad="10" follows="top|left" height="15"> + Quality: + </text> + <combo_box name="Decompose Quality" follows="top|left" top_pad="5" height="20" width="100"/> + + <check_box name="Simplify Coplanar" follows="top|left" top_pad="10" height="15" label="Simplify Coplaner"/> + <check_box name="Close Holes (Slow)" follows="top|left" top_pad="10" height="15" label="Close Holes (slow)"/> + <slider name="Cosine%" width="240" follows="top|left" top_pad="10" height="20" label="Cosine %"/> + + <text follows="top|left" top_pad="20" height="30" width="260"> + "Note: Only models that have been Decomposed" + "can be made Physical or used as Vehicles." + </text> + + <button bottom="440" left="90" width="80" follows="bottom|right" label="<< Back" name="decompose_back" height="20"/> + <button left_pad="5" width="90" follows="bottom|right" label="Decompose" name="Decompose" height="20"/> + </panel> + + + <!-- PHYSICS STEP 3 --> + <panel + follows="top|left" + name="physics step 3" + left="0" + top="0" + width="260" + height="450" + visible="false"> + + <text follows="left|top" bottom="40" height="30" left="10" font="SansSerifBig"> + Step 3: Simplify + </text> + + <text left="10" top_pad="100" height="15" width="240" follows="top|left"> + Simplify Method: + </text> + + <combo_box top_pad="5" height="20" width="100" follows="top|left" name="Simplify Method"/> + + <slider name="Combine Quality" label="Combine Quality:" label_width="100" width="260" follows="top|left" top_pad="10" height="20"/> + <slider name="Detail Scale" label="Detail Scale:" label_width="100" width="260" follows="top|left" top_pad="10" height="20"/> + <slider name="Retain%" label="Retain %:" label_width="100" width="260" follows="top|left" top_pad="10" height="20"/> + + <button bottom="440" left="90" width="80" follows="bottom|right" label="<< Back" name="simplify_back" height="20"/> + <button left_pad="5" width="90" follows="bottom|right" label="Simplify" name="Simplify" height="20"/> + + </panel> + + <!-- INFO PANEL --> + <panel + left="0" + top="35" + width="260" + height="100" + follows="left|top" + name="physics info" + visible="false"> + + <text follows="top|left" name="physics_triangles" top_pad="15" height="15" left="10"> + Triangles: [TRIANGLES] + </text> + <text follows="top|left" name="physics_hulls" top_pad="5" height="15"> + Hulls: [HULLS] + </text> + <text follows="top|left" name="physics_points" top_pad="5" height="15"> + Points: [POINTS] + </text> + + <text follows="top|left" left="140" width="100" bottom_delta="-40" height="15"> + Layer: + </text> + <combo_box name="physics_layer" follows="top|left" width="100" height="20" top_pad="5"/> + + <slider name="physics_explode" follows="top|left" top_pad="25" left="10" label="Explode" min_val="0.0" max_val="3.0" height="20" width="240"/> + </panel> + </panel> + + + + </tab_container> + + <!-- + <button bottom_delta="0" left="10" width="120" name="auto fill" label="Generate LOD" tool_tip="Automatically generate levels of detail"/> + <button bottom_delta="0" left="140" width="120" name="smooth normals" label="Generate Normals" tool_tip="Regenerate normals based on mesh shape"/> + <button bottom_delta="0" left="260" width="120" name="consolidate" label="Consolidate" tool_tip="Combine similar submeshes (reduces number of submeshes)"/> + <button bottom_delta="30" left="260" width="120" name="scrub materials" label="Scrub Materials" tool_tip="Remove all material information (clear textures, set all colors to white)."/> + + <spinner bottom_delta="0" left="140" width="120" height="16" initial_value="75" label_width="60" name="edge threshold" decimal_digits="0" min_val="0" max_val="180" increment="5" label="Hard Angle" tool_tip="Maximum angle that will be smoothed between triangles when using Generate Normals"/> + + <text bottom_delta="30" follows="top|left" height="15" left="10" name="high_lod_label"> + High LOD: + </text> + <combo_box bottom_delta="0" left="97" follows="left|top" height="18" + name="high detail combo" width="100" tool_tip="Specify mesh for this level of detail"> + <combo_item name="high none" value="none"> + None + </combo_item> + <combo_item name="high choose file" value="file"> + Choose File... + </combo_item> + <combo_item name="high triangle limit" value="limit"> + Triangle Limit + </combo_item> + </combo_box> + <spinner bottom_delta="-5" left="200" width="120" name="high limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/> + <text bottom_delta="25" follows="top|left" height="15" left="10" name="high info" width="300"> + [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes. + [MESSAGE] + </text> + + <text bottom_delta="35" follows="top|left" height="15" left="10" name="medium_lod_label"> + Medium LOD: + </text> + <combo_box bottom_delta="0" left="97" follows="left|top" height="18" + name="medium detail combo" width="100" tool_tip="Specify mesh for this level of detail"> + <combo_item name="medium none" value="none"> + None + </combo_item> + <combo_item name="medium choose file" value="file"> + Choose File... + </combo_item> + <combo_item name="medium triangle limit" value="limit"> + Triangle Limit + </combo_item> + </combo_box> + <spinner bottom_delta="-5" left="200" width="120" name="medium limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/> + <text bottom_delta="25" follows="top|left" height="15" left="10" name="medium info" width="300"> + [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes. + [MESSAGE] + </text> + + <text bottom_delta="35" follows="top|left" height="15" left="10" name="low_lod_label"> + Low LOD: + </text> + <combo_box bottom_delta="0" left="97" follows="left|top" height="18" + name="low detail combo" width="100" tool_tip="Specify mesh for this level of detail"> + <combo_item name="low none" value="none"> + None + </combo_item> + <combo_item name="low choose file" value="file"> + Choose File... + </combo_item> + <combo_item name="low triangle limit" value="limit"> + Triangle Limit + </combo_item> + </combo_box> + <spinner bottom_delta="-5" left="200" width="120" name="low limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/> + <text bottom_delta="25" follows="top|left" height="15" left="10" name="low info" width="300"> + [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes + [MESSAGE] + </text> + + <text bottom_delta="35" follows="top|left" height="15" left="10" name="lowest_lod_label"> + Lowest LOD: + </text> + <combo_box bottom_delta="0" left="97" follows="left|top" height="18" + name="lowest detail combo" width="100" tool_tip="Specify mesh for this level of detail"> + <combo_item name="lowest none" value="none"> + None + </combo_item> + <combo_item name="lowest choose file" value="file"> + Choose File... + </combo_item> + <combo_item name="lowest triangle limit" value="limit"> + Triangle Limit + </combo_item> + </combo_box> + <spinner bottom_delta="-5" left="200" width="120" name="lowest limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/> + <text bottom_delta="25" follows="top|left" height="15" left="10" name="lowest info" width="300"> + [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes + [MESSAGE] + </text> + + <text bottom_delta="35" follows="top|left" height="15" left="10" name="physics_lod_label"> + Physical Shape: + </text> + <combo_box bottom_delta="0" left="97" follows="left|top" height="18" + name="physics detail combo" width="100"> + <combo_item name="physics none" value="none"> + None + </combo_item> + <combo_item name="physics choose file" value="file"> + Choose File... + </combo_item> + <combo_item name="physics triangle limit" value="limit"> + Triangle Limit... + </combo_item> + </combo_box> + <spinner bottom_delta="-5" left="200" width="90" name="physics limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/> + <button bottom_delta="0" left="290" width="30" follows="left|top" height="20" label=">>" + name="decompose_btn" tool_tip="Create convex decomposition."/> + <text bottom_delta="25" follows="top|left" height="15" left="10" name="physics info" width="300"> + [TRIANGLES] Triangles, [HULLS] Hulls, [POINTS] Points + </text> + + <text bottom_delta="25" follows="top|left" height="15" left="10" name="include label" width="300"> + Include: + </text> + + <check_box bottom_delta="20" follow="bottom|left" height="20" label="Textures" + left="15" width="125" name="upload_textures" tool_tip="Upload associated textures "/> + + <check_box bottom_delta="20" follow="bottom|left" height="20" label="Skin Weights" + left="15" width="125" name="upload_skin" tool_tip="Upload vertex skin weighting information."/> + + <check_box bottom_delta="20" follow="bottom|left" height="20" label="Joint Positions" + left="15" width="125" name="upload_joints" tool_tip="Upload joint position information (will override avatar joint positions when mesh is worn)."/> + + + <button bottom_delta="25" follows="bottom|left" height="20" label="Upload" + left="15" name="ok_btn" width="125" tool_tip="Upload to simulator"/> + + <text bottom_delta="20" left="15" width="280" follows="top|left" height="15" name="description_label" text_color="1 0.82 0.46 1"> + (No charge for upload during First Look) + </text> + <text bottom_delta="20" left="15" width="280" follows="top|left" height="15" name="upload_message"> + [MESSAGE] + </text> + + <spinner bottom_delta="20" label="Scale" left="15" width="120" name="debug scale" decimal_digits="3" increment="0.1" min_val="0" max_val="64" initial_value="1" tool_tip="Multiplier for incoming object scale. If incoming dimensions are very small or very large, modify this value to get dimensions into an acceptable range."/> + <text bottom_delta="30" left="15" width="280" follows="top|left" height="15" name="dimensions"> + Model Dimensions: [X]m x [Y]m x [Z]m + </text> + --> +</floater> diff --git a/indra/newview/skins/default/xui/en/floater_price_for_listing.xml b/indra/newview/skins/default/xui/en/floater_price_for_listing.xml new file mode 100644 index 0000000000..6312366b86 --- /dev/null +++ b/indra/newview/skins/default/xui/en/floater_price_for_listing.xml @@ -0,0 +1,81 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater + legacy_header_height="18" + can_minimize="false" + height="240" + layout="topleft" + name="price_for_listing" + help_topic="price_for_listing" + title="PUBLISH CLASSIFIED AD" + width="320"> + <text + type="string" + length="1" + bottom="200" + follows="top|left" + font="SansSerif" + height="165" + layout="topleft" + left="15" + word_wrap="true" + name="explanation_text"> + Your classified ad will run for one week from the day it is published. + +Your ad's position in the classified listings is determined by how much you choose to pay. + +The highest paid ads go to the top of the list, and appear higher in searches. + </text> + <text + type="string" + length="1" + follows="top|right" + font="SansSerif" + height="20" + layout="topleft" + left="140" + name="price_text" + top_delta="135" + width="85"> + Price for Ad: + </text> + <text + type="string" + length="1" + follows="top|right" + font="SansSerif" + height="20" + layout="topleft" + left_pad="4" + name="price_symbol" + top_delta="0" + width="20"> + L$ + </text> + <line_editor + follows="top|left" + height="20" + layout="topleft" + left_pad="0" + max_length="6" + top_delta="-4" + name="price_edit" + width="60" /> + <button + follows="top|left" + height="22" + label="OK" + layout="topleft" + left="105" + name="set_price_btn" + top_pad="22" + width="100" /> + <button + follows="top|left" + height="22" + label="Cancel" + layout="topleft" + left_pad="5" + name="cancel_btn" + width="100" /> + +</floater> diff --git a/indra/newview/skins/default/xui/en/floater_tools.xml b/indra/newview/skins/default/xui/en/floater_tools.xml index e70e1eb61b..a263afe2a2 100644 --- a/indra/newview/skins/default/xui/en/floater_tools.xml +++ b/indra/newview/skins/default/xui/en/floater_tools.xml @@ -2,7 +2,7 @@ <floater legacy_header_height="18" follows="left|top|right" - height="580" + height="780" layout="topleft" bg_opaque_image="Window_NoTitle_Foreground" bg_alpha_image="Window_NoTitle_Background" @@ -730,11 +730,26 @@ follows="left|top" halign="right" layout="topleft" + right="-100" + name="linked_set_count" + top_pad="5" + width="80"> + Linked Sets: [COUNT] + </text> + <text + text_color="LtGray_50" + type="string" + length="1" + height="10" + follows="left" + halign="right" + layout="topleft" + top_delta="0" right="-10" - name="obj_count" - top_pad="7" - width="143"> - Objects: [COUNT] + name="linked_set_cost" + tool_tip="Cost of currently selected linked sets as [prims],[physics complexity]" + width="80"> + Cost: [COST] / [PHYSICS] </text> <text text_color="LtGray_50" @@ -743,14 +758,55 @@ follows="left|top" halign="right" layout="topleft" + top_pad="5" + right="-100" + name="object_count" + width="80"> + Objects: [COUNT] + </text> + <text + text_color="LtGray_50" + type="string" + length="1" + follows="left" + halign="right" + layout="topleft" + top_delta="0" right="-10" - name="prim_count" - width="143"> - Prims: [COUNT] + name="object_cost" + tool_tip="Cost of currently selected objects as [prims] / [physics complexity]" + width="80"> + Cost: [COST] / [PHYSICS] </text> + <!-- <text --> + <!-- text_color="LtGray_50" --> + <!-- type="string" --> + <!-- length="1" --> + <!-- height="10" --> + <!-- follows="left|top" --> + <!-- halign="right" --> + <!-- layout="topleft" --> + <!-- right="-10" --> + <!-- name="obj_count" --> + <!-- top_pad="5" --> + <!-- width="143"> --> + <!-- Objects: [COUNT] --> + <!-- </text> --> + <!-- <text --> + <!-- text_color="LtGray_50" --> + <!-- type="string" --> + <!-- length="1" --> + <!-- follows="left|top" --> + <!-- halign="right" --> + <!-- layout="topleft" --> + <!-- right="-10" --> + <!-- name="prim_count" --> + <!-- width="143"> --> + <!-- Prims: [COUNT] --> + <!-- </text> --> <tab_container follows="left|top" - height="410" + height="610" halign="center" left="0" name="Object Info Tabs" @@ -1226,7 +1282,7 @@ even though the user gets a free copy. <panel border="false" follows="all" - height="367" + height="567" label="Object" layout="topleft" left_delta="0" @@ -1345,7 +1401,7 @@ even though the user gets a free copy. label_width="10" layout="topleft" left_delta="0" - max_val="10" + max_val="64" min_val="0.01" name="Scale X" text_enabled_color="1 1 1 1" @@ -1360,7 +1416,7 @@ even though the user gets a free copy. label_width="10" layout="topleft" left_delta="0" - max_val="10" + max_val="64" min_val="0.01" name="Scale Y" text_enabled_color="1 1 1 1" @@ -1375,7 +1431,7 @@ even though the user gets a free copy. label_width="10" layout="topleft" left_delta="0" - max_val="10" + max_val="64" min_val="0.01" name="Scale Z" text_enabled_color="1 1 1 1" @@ -1441,6 +1497,111 @@ even though the user gets a free copy. text_enabled_color="1 1 1 1" top_pad="3" width="87" /> + <text + type="string" + length="1" + follows="left|top" + height="10" + layout="topleft" + left_delta="0" + name="label physicsshapetype" + top_pad="10" + width="121"> + Physics Shape Type: + </text> + <combo_box + height="23" + layout="topleft" + follows="left|top" + name="Physics Shape Type Combo Ctrl" + tool_tip="Choose the physics shape type" + left_pad="0" + width="108"> + <combo_box.item + label="Prim" + name="Prim" + value="Prim" /> + <combo_box.item + label="None" + name="None" + value="None" /> + <combo_box.item + label="Convex Hull" + name="Convex Hull" + value="Convex Hull" /> + </combo_box> + + <spinner + follows="left|top" + height="19" + increment="1" + initial_value="1" + label="Gravity" + label_width="70" + layout="topleft" + left="10" + min_val="-1" + max_val="28" + name="Physics Gravity" + top_pad="10" + width="128" /> + + <check_box + height="19" + label="Override material" + layout="topleft" + left_delta="0" + name="Physics Material Override" + tool_tip="Override Material" + top_pad="10" + width="121" /> + + <spinner + follows="left|top" + height="19" + increment="0.1" + initial_value="0" + label="Friction" + label_width="70" + layout="topleft" + left_delta="0" + max_val="255" + min_val="0" + name="Physics Friction" + top_pad="4" + width="128" /> + + <spinner + follows="left|top" + height="19" + increment="0.1" + initial_value="0" + label="Density" + label_width="70" + layout="topleft" + left_delta="0" + max_val="22587" + min_val="1" + name="Physics Density" + top_pad="4" + width="128" /> + + <spinner + follows="left|top" + height="19" + increment="0.01" + initial_value="0" + label="Restitution" + label_width="70" + layout="topleft" + left_delta="0" + max_val="1" + min_val="0" + name="Physics Restitution" + top_pad="4" + width="128" /> + + <!-- <text type="string" @@ -2019,6 +2180,10 @@ even though the user gets a free copy. label="Cylinder" name="Cylinder" value="Cylinder" /> + <combo_box.item + label="Mesh" + name="Mesh" + value="Mesh" /> </combo_box> </panel> <panel @@ -2351,7 +2516,7 @@ even though the user gets a free copy. initial_value="0" layout="topleft" left_delta="0" - max_val="90" + max_val="100" name="ColorTrans" top_pad="4" width="80" /> diff --git a/indra/newview/skins/default/xui/en/menu_inventory_add.xml b/indra/newview/skins/default/xui/en/menu_inventory_add.xml index ae98abf4fb..e0e6567872 100644 --- a/indra/newview/skins/default/xui/en/menu_inventory_add.xml +++ b/indra/newview/skins/default/xui/en/menu_inventory_add.xml @@ -42,6 +42,18 @@ <menu_item_call.on_enable function="File.EnableUpload" /> </menu_item_call> + <menu_item_call + label="Model..." + layout="topleft" + name="Upload Model"> + <menu_item_call.on_click + function="File.UploadModel" + parameter="" /> + <menu_item_call.on_enable + function="File.EnableUploadModel" /> + <menu_item_call.on_visible + function="File.MeshEnabled"/> + </menu_item_call> <menu_item_call label="Bulk (L$[COST] per file)..." layout="topleft" @@ -231,4 +243,4 @@ parameter="eyes" /> </menu_item_call> </menu> -</menu>
\ No newline at end of file +</menu> diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index 907f68dc06..ac854e1736 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -961,6 +961,18 @@ parameter="Upload Animation" /> </menu_item_call> <menu_item_call + label="Model..." + layout="topleft" + name="Upload Model"> + <menu_item_call.on_click + function="File.UploadModel" + parameter="" /> + <menu_item_call.on_enable + function="File.EnableUploadModel" /> + <menu_item_call.on_visible + function="File.MeshEnabled"/> + </menu_item_call> + <menu_item_call label="Bulk (L$[COST] per file)..." layout="topleft" name="Bulk Upload"> @@ -1927,6 +1939,17 @@ function="ToggleControl" parameter="DebugShowTime" /> </menu_item_check> + <menu_item_check + label="Show Upload Cost" + layout="topleft" + name="Show Upload Cost"> + <menu_item_check.on_check + function="CheckControl" + parameter="DebugShowUploadCost" /> + <menu_item_check.on_click + function="ToggleControl" + parameter="DebugShowUploadCost" /> + </menu_item_check> <menu_item_check label="Show Render Info" name="Show Render Info"> @@ -2090,6 +2113,16 @@ parameter="bboxes" /> </menu_item_check> <menu_item_check + label="Normals" + name="Normals"> + <menu_item_check.on_check + function="Advanced.CheckInfoDisplay" + parameter="normals" /> + <menu_item_check.on_click + function="Advanced.ToggleInfoDisplay" + parameter="normals" /> + </menu_item_check> + <menu_item_check label="Octree" name="Octree"> <menu_item_check.on_check @@ -2110,6 +2143,16 @@ parameter="shadow frusta" /> </menu_item_check> <menu_item_check + label="Physics Shapes" + name="Physics Shapes"> + <menu_item_check.on_check + function="Advanced.CheckInfoDisplay" + parameter="physics shapes" /> + <menu_item_check.on_click + function="Advanced.ToggleInfoDisplay" + parameter="physics shapes" /> + </menu_item_check> + <menu_item_check label="Occlusion" name="Occlusion"> <menu_item_check.on_check @@ -2255,19 +2298,6 @@ <menu_item_check.on_enable function="Advanced.EnableObjectObjectOcclusion" /> </menu_item_check> - <menu_item_check - label="Framebuffer Objects" - name="Framebuffer Objects"> - <menu_item_check.on_check - function="CheckControl" - parameter="RenderUseFBO" /> - <menu_item_check.on_click - function="ToggleControl" - parameter="RenderUseFBO" /> - <menu_item_check.on_enable - function="Advanced.EnableRenderFBO" /> - </menu_item_check> - <menu_item_separator /> <menu_item_check @@ -2496,6 +2526,18 @@ function="ToggleControl" parameter="PingInterpolate" /> </menu_item_check> + <menu_item_check + label="Region Debug Console" + name="Region Debug Console" + shortcut="control|shift|`" + use_mac_ctrl="true"> + <menu_item_check.on_check + function="Floater.Visible" + parameter="region_debug_console" /> + <menu_item_check.on_click + function="Floater.Toggle" + parameter="region_debug_console" /> + </menu_item_check> <menu_item_separator/> @@ -2686,6 +2728,21 @@ function="Floater.Toggle" parameter="region_debug_console" /> </menu_item_check> + + <menu_item_separator /> + + <menu_item_check + label="Region Debug Console" + name="Region Debug Console" + shortcut="control|shift|`" + use_mac_ctrl="true"> + <menu_item_check.on_check + function="Floater.Visible" + parameter="region_debug_console" /> + <menu_item_check.on_click + function="Floater.Toggle" + parameter="region_debug_console" /> + </menu_item_check> <menu_item_separator /> @@ -3084,6 +3141,16 @@ <menu_item_call.on_click function="Advanced.LeaveAdminStatus" /> </menu_item_call> + <menu_item_call + label="HACK Upload Model..." + layout="topleft" + name="Upload Model"> + <menu_item_call.on_click + function="File.UploadModel" + parameter="" /> + <menu_item_call.on_enable + function="File.EnableUploadModel" /> + </menu_item_call> <menu_item_check label="Show Admin Menu" name="View Admin Options"> diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index 60b876d163..15b922779a 100644 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -6255,7 +6255,7 @@ Attachment has been saved. Unable to find the help topic for this element. </notification> - <notification + <notification icon="alertmodal.tga" name="ObjectMediaFailure" type="alertmodal"> @@ -6285,6 +6285,17 @@ Your voice has been muted by moderator. name="okbutton" yestext="OK"/> </notification> + + <notification + icon="alertmodal.tga" + name="UploadCostConfirmation" + type="alertmodal"> +This upload will cost L$[PRICE], do you wish to continue with the upload? + <usetemplate + name="okcancelbuttons" + notext="Cancel" + yestext="Upload"/> + </notification> <notification icon="alertmodal.tga" @@ -6311,6 +6322,14 @@ The button will be shown when there is enough space for it. type="notifytip"> Select residents to share with. </notification> + + <notification + name="MeshUploadError" + icon="alert.tga" + type="alert"> + [LABEL] failed to upload: [MESSAGE] [IDENTIFIER] [INVALIDITY_IDENTIFIER] + </notification> + <notification icon="notifytip.tga" name="ShareItemsConfirmation" @@ -6492,7 +6511,6 @@ Mute everyone? notext="Cancel" unique="true"/> </notification> - <notification name="HintChat" label="Chat" diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index 51fba470cb..01e91f20e6 100644 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -198,6 +198,7 @@ <string name="favorite">favorite</string> <string name="symbolic link">link</string> <string name="symbolic folder link">folder link</string> + <string name="mesh">mesh</string> <!-- llvoavatar. Displayed in the avatar chat bubble --> <string name="AvatarEditingAppearance">(Editing Appearance)</string> @@ -2005,6 +2006,7 @@ Requests name of an avatar. When data is available the dataserver event will be <string name="InvFolder Initial Outfits">Initial Outfits</string> <string name="InvFolder My Outfits">My Outfits</string> <string name="InvFolder Accessories">Accessories</string> + <string name="InvFolder Meshes">Meshes</string> <!-- are used for Friends and Friends/All folders in Inventory "Calling cards" folder. See EXT-694--> <string name="InvFolder Friends">Friends</string> |