diff options
Diffstat (limited to 'indra/newview/skins/default/xui/en/menu_viewer.xml')
-rw-r--r-- | indra/newview/skins/default/xui/en/menu_viewer.xml | 198 |
1 files changed, 108 insertions, 90 deletions
diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index 810d3fddd5..e254ae8859 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -933,17 +933,27 @@ function="World.EnableEnvSettings" parameter="sunrise" /> </menu_item_check> - <menu_item_check - label="Midday" - name="Noon" - shortcut="control|shift|Y"> - <menu_item_check.on_click - function="World.EnvSettings" - parameter="noon" /> - <menu_item_check.on_check - function="World.EnableEnvSettings" - parameter="noon" /> - </menu_item_check> + <menu_item_check + label="Midday" + name="Noon" + shortcut="control|shift|Y"> + <menu_item_check.on_click + function="World.EnvSettings" + parameter="noon" /> + <menu_item_check.on_check + function="World.EnableEnvSettings" + parameter="noon" /> + </menu_item_check> + <menu_item_check + label="Midday (Legacy)" + name="legacy noon"> + <menu_item_check.on_click + function="World.EnvSettings" + parameter="legacy noon" /> + <menu_item_check.on_check + function="World.EnableEnvSettings" + parameter="legacy noon" /> + </menu_item_check> <menu_item_check label="Sunset" name="Sunset" @@ -1449,6 +1459,24 @@ function="World.EnvPreset" function="Tools.SelectOnlyMovableObjects" parameter="movable" /> </menu_item_check> + <menu_item_check + label="Select Invisible Objects" + name="Select Invisible Objects"> + <menu_item_check.on_check + control="SelectInvisibleObjects" /> + <menu_item_check.on_click + function="Tools.SelectInvisibleObjects" + parameter="invisible" /> + </menu_item_check> + <menu_item_check + label="Select Reflection Probes" + name="Select Reflection Probes"> + <menu_item_check.on_check + control="SelectReflectionProbes" /> + <menu_item_check.on_click + function="Tools.SelectReflectionProbes" + parameter="reflection_probes" /> + </menu_item_check> <menu_item_check label="Select By Surrounding" name="Select By Surrounding"> @@ -1487,6 +1515,15 @@ function="World.EnvPreset" function="Tools.ShowSelectionLightRadius" /> </menu_item_check> <menu_item_check + label="Show Reflection Probe Volumes" + name="Show Reflection Probe Volumes"> + <menu_item_check.on_check + control="RenderReflectionProbeVolumes" /> + <menu_item_check.on_click + function="ToggleControl" + parameter="RenderReflectionProbeVolumes" /> + </menu_item_check> + <menu_item_check label="Show Selection Beam" name="Show Selection Beam"> <menu_item_check.on_check @@ -1495,7 +1532,28 @@ function="World.EnvPreset" function="ToggleControl" parameter="ShowSelectionBeam" /> </menu_item_check> - + <menu_item_check + label="Highlight Transparent" + name="Highlight Transparent" + shortcut="control|alt|T" + use_mac_ctrl="true"> + <menu_item_check.on_check + function="View.CheckHighlightTransparent" /> + <menu_item_check.on_click + function="View.HighlightTransparent" /> + </menu_item_check> + <menu_item_separator/> + + <menu_item_check + label="No Post" + name="No Post"> + <menu_item_check.on_check + control="RenderDisablePostProcessing" /> + <menu_item_check.on_click + function="ToggleControl" + parameter="RenderDisablePostProcessing" /> + </menu_item_check> + <menu_item_separator/> <menu_item_check @@ -1606,6 +1664,16 @@ function="World.EnvPreset" <menu_item_call.on_visible function="File.VisibleUploadModel"/> </menu_item_call> + <menu_item_call + label="Material..." + layout="topleft" + name="Upload Material"> + <menu_item_call.on_click + function="File.UploadMaterial" + parameter="" /> + <menu_item_call.on_enable + function="File.EnableUploadMaterial" /> + </menu_item_call> <menu_item_call label="Bulk..." layout="topleft" @@ -1618,7 +1686,8 @@ function="World.EnvPreset" parameter="" /> </menu_item_call> </menu> - <menu_item_separator/> + + <menu_item_separator/> <menu_item_call enabled="false" label="Undo" @@ -1894,16 +1963,6 @@ function="World.EnvPreset" parameter="HideSelectedObjects" /> </menu_item_check> <menu_item_check - label="Highlight Transparent" - name="Highlight Transparent" - shortcut="control|alt|T" - use_mac_ctrl="true"> - <menu_item_check.on_check - function="View.CheckHighlightTransparent" /> - <menu_item_check.on_click - function="View.HighlightTransparent" /> - </menu_item_check> - <menu_item_check label="Show Mouselook Crosshairs" name="ShowCrosshairs"> <menu_item_check.on_check @@ -2049,17 +2108,6 @@ function="World.EnvPreset" parameter="water" /> </menu_item_check> <menu_item_check - label="Ground" - name="Rendering Type Ground" - shortcut="control|alt|shift|8"> - <menu_item_check.on_check - function="Advanced.CheckRenderType" - parameter="ground" /> - <menu_item_check.on_click - function="Advanced.ToggleRenderType" - parameter="ground" /> - </menu_item_check> - <menu_item_check label="Volume" name="Rendering Type Volume" shortcut="control|alt|shift|9"> @@ -2470,20 +2518,6 @@ function="World.EnvPreset" function="Advanced.ToggleConsole" parameter="scene monitor" /> </menu_item_check> - <menu_item_call - enabled="false" - visible="false" - label="Texture Fetch Debug Console" - name="Texture Fetch Debug Console"> - <menu_item_call.on_click - function="Floater.Show" - parameter="tex_fetch_debugger" /> - <on_enable - function="Develop.SetTexFetchDebugger" /> - <on_visible - function="Develop.SetTexFetchDebugger" /> - </menu_item_call> - <menu_item_separator/> <menu_item_call @@ -2762,15 +2796,6 @@ function="World.EnvPreset" function="Advanced.TogglePeriodicSlowFrame" parameter="points" /> </menu_item_check> - <menu_item_check - label="Frame Test" - name="Frame Test"> - <menu_item_check.on_check - function="Advanced.CheckFrameTest" - parameter="Frame Test" /> - <menu_item_check.on_click - function="Advanced.ToggleFrameTest" /> - </menu_item_check> <menu_item_call label="Frame Profile" name="Frame Profile"> @@ -2930,24 +2955,24 @@ function="World.EnvPreset" parameter="triangle count" /> </menu_item_check> <menu_item_check - label="Build Queue" - name="Build Queue"> + label="Lights" + name="Lights"> <menu_item_check.on_check function="Advanced.CheckInfoDisplay" - parameter="build queue" /> + parameter="lights" /> <menu_item_check.on_click function="Advanced.ToggleInfoDisplay" - parameter="build queue" /> + parameter="lights" /> </menu_item_check> <menu_item_check - label="Lights" - name="Lights"> + label="Reflection Probes" + name="Reflection Probes"> <menu_item_check.on_check function="Advanced.CheckInfoDisplay" - parameter="lights" /> + parameter="reflection probes" /> <menu_item_check.on_click function="Advanced.ToggleInfoDisplay" - parameter="lights" /> + parameter="reflection probes" /> </menu_item_check> <menu_item_check label="Particles" @@ -3115,24 +3140,10 @@ function="World.EnvPreset" <menu_item_check.on_click function="ToggleControl" parameter="UseOcclusion" /> - <menu_item_check.on_enable - function="Advanced.EnableObjectObjectOcclusion" /> </menu_item_check> <menu_item_separator /> <menu_item_check - label="Advanced Lighting Model" - name="Advanced Lighting Model"> - <menu_item_check.on_check - function="CheckControl" - parameter="RenderDeferred" /> - <menu_item_check.on_click - function="ToggleControl" - parameter="RenderDeferred" /> - <menu_item_check.on_enable - function="Advanced.EnableRenderDeferred" /> - </menu_item_check> - <menu_item_check label=" Shadows from Sun/Moon/Projectors" name="Shadows from Sun/Moon/Projectors"> <menu_item_check.on_check @@ -3278,18 +3289,25 @@ function="World.EnvPreset" function="Advanced.HandleAttachedLightParticles" parameter="RenderAttachedParticles" /> </menu_item_check> - <menu_item_check - label="Hover Glow Objects" - name="Hover Glow Objects"> - <menu_item_check.on_check - function="CheckControl" - parameter="RenderHoverGlowEnable" /> - <menu_item_check.on_click - function="ToggleControl" - parameter="RenderHoverGlowEnable" /> - </menu_item_check> <menu_item_separator /> - + <menu_item_check + label="Enable Shader Cache" + name="Enable Shader Cache"> + <menu_item_check.on_check + function="CheckControl" + parameter="RenderShaderCacheEnabled" /> + <menu_item_check.on_click + function="ToggleShaderControl" + parameter="RenderShaderCacheEnabled" /> + </menu_item_check> + <menu_item_call + enabled="true" + label="Clear Shader Cache" + name="Shader Cache Clear"> + <menu_item_call.on_click + function="Advanced.ClearShaderCache" /> + </menu_item_call> + <menu_item_separator /> <menu_item_call enabled="true" label="Clear Cache Immediately" |