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Diffstat (limited to 'indra/newview/skins/default/xui/en/floater_lagmeter.xml')
-rw-r--r--indra/newview/skins/default/xui/en/floater_lagmeter.xml336
1 files changed, 336 insertions, 0 deletions
diff --git a/indra/newview/skins/default/xui/en/floater_lagmeter.xml b/indra/newview/skins/default/xui/en/floater_lagmeter.xml
new file mode 100644
index 0000000000..b24c745bdd
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/floater_lagmeter.xml
@@ -0,0 +1,336 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater
+ legacy_header_height="18"
+ height="170"
+ layout="topleft"
+ name="floater_lagmeter"
+ help_topic="floater_lagmeter"
+ save_rect="true"
+ title="LAG METER"
+ width="350">
+ <floater.string
+ name="max_title_msg">
+ Lag Meter
+ </floater.string>
+ <floater.string
+ name="max_width_px">
+ 360
+ </floater.string>
+ <floater.string
+ name="min_title_msg">
+ Lag
+ </floater.string>
+ <floater.string
+ name="min_width_px">
+ 90
+ </floater.string>
+ <floater.string
+ name="client_text_msg">
+ Client
+ </floater.string>
+ <floater.string
+ name="client_frame_rate_critical_fps">
+ 10
+ </floater.string>
+ <floater.string
+ name="client_frame_rate_warning_fps">
+ 15
+ </floater.string>
+ <floater.string
+ name="client_frame_time_window_bg_msg">
+ Normal, window in background
+ </floater.string>
+ <floater.string
+ name="client_frame_time_critical_msg">
+ Client frame rate below [CLIENT_FRAME_RATE_CRITICAL]
+ </floater.string>
+ <floater.string
+ name="client_frame_time_warning_msg">
+ Client frame rate between [CLIENT_FRAME_RATE_CRITICAL] and [CLIENT_FRAME_RATE_WARNING]
+ </floater.string>
+ <floater.string
+ name="client_frame_time_normal_msg">
+ Normal
+ </floater.string>
+ <floater.string
+ name="client_draw_distance_cause_msg">
+ Possible cause: Draw distance set too high
+ </floater.string>
+ <floater.string
+ name="client_texture_loading_cause_msg">
+ Possible cause: Images loading
+ </floater.string>
+ <floater.string
+ name="client_texture_memory_cause_msg">
+ Possible cause: Too many images in memory
+ </floater.string>
+ <floater.string
+ name="client_complex_objects_cause_msg">
+ Possible cause: Too many complex objects in scene
+ </floater.string>
+ <floater.string
+ name="network_text_msg">
+ Network
+ </floater.string>
+ <floater.string
+ name="network_packet_loss_critical_pct">
+ 10
+ </floater.string>
+ <floater.string
+ name="network_packet_loss_warning_pct">
+ 5
+ </floater.string>
+ <floater.string
+ name="network_packet_loss_critical_msg">
+ Connection is dropping over [NETWORK_PACKET_LOSS_CRITICAL]% of packets
+ </floater.string>
+ <floater.string
+ name="network_packet_loss_warning_msg">
+ Connection is dropping [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]% of packets
+ </floater.string>
+ <floater.string
+ name="network_performance_normal_msg">
+ Normal
+ </floater.string>
+ <floater.string
+ name="network_ping_critical_ms">
+ 600
+ </floater.string>
+ <floater.string
+ name="network_ping_warning_ms">
+ 300
+ </floater.string>
+ <floater.string
+ name="network_ping_critical_msg">
+ Connection ping time is over [NETWORK_PING_CRITICAL] ms
+ </floater.string>
+ <floater.string
+ name="network_ping_warning_msg">
+ Connection ping time is [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms
+ </floater.string>
+ <floater.string
+ name="network_packet_loss_cause_msg">
+ Possible bad connection or &apos;Bandwidth&apos; pref too high.
+ </floater.string>
+ <floater.string
+ name="network_ping_cause_msg">
+ Possible bad connection or file-sharing app.
+ </floater.string>
+ <floater.string
+ name="server_text_msg">
+ Server
+ </floater.string>
+ <floater.string
+ name="server_frame_rate_critical_fps">
+ 20
+ </floater.string>
+ <floater.string
+ name="server_frame_rate_warning_fps">
+ 30
+ </floater.string>
+ <floater.string
+ name="server_single_process_max_time_ms">
+ 20
+ </floater.string>
+ <floater.string
+ name="server_frame_time_critical_msg">
+ Simulator framerate below [SERVER_FRAME_RATE_CRITICAL]
+ </floater.string>
+ <floater.string
+ name="server_frame_time_warning_msg">
+ Simulator framerate between [SERVER_FRAME_RATE_CRITICAL] and [SERVER_FRAME_RATE_WARNING]
+ </floater.string>
+ <floater.string
+ name="server_frame_time_normal_msg">
+ Normal
+ </floater.string>
+ <floater.string
+ name="server_physics_cause_msg">
+ Possible Cause: Too many physical objects
+ </floater.string>
+ <floater.string
+ name="server_scripts_cause_msg">
+ Possible Cause: Too many scripted objects
+ </floater.string>
+ <floater.string
+ name="server_net_cause_msg">
+ Possible Cause: Too much network traffic
+ </floater.string>
+ <floater.string
+ name="server_agent_cause_msg">
+ Possible Cause: Too many moving people in region
+ </floater.string>
+ <floater.string
+ name="server_images_cause_msg">
+ Possible Cause: Too many image calculations
+ </floater.string>
+ <floater.string
+ name="server_generic_cause_msg">
+ Possible Cause: Simulator load too heavy
+ </floater.string>
+ <floater.string
+ name="smaller_label">
+ &gt;&gt;
+ </floater.string>
+ <floater.string
+ name="bigger_label">
+ &lt;&lt;
+ </floater.string>
+ <button
+ follows="top|left"
+ height="16"
+ image_selected="lag_status_good.tga"
+ image_unselected="lag_status_good.tga"
+ layout="topleft"
+ left="8"
+ name="client_lagmeter"
+ tab_stop="false"
+ tool_tip="Client lag status"
+ top="24"
+ width="16" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ font="SansSerif"
+ height="16"
+ layout="topleft"
+ left_pad="3"
+ name="client"
+ top_delta="0"
+ width="128">
+ Client
+ </text>
+ <text
+ invisiblity_control="LagMeterShrunk"
+ type="string"
+ length="1"
+ bottom="40"
+ follows="left|top"
+ font="SansSerif"
+ height="16"
+ layout="topleft"
+ left="110"
+ name="client_text"
+ right="-10">
+ Normal
+ </text>
+ <text
+ invisiblity_control="LagMeterShrunk"
+ bottom="56"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ left="40"
+ name="client_lag_cause"
+ right="-32" />
+ <button
+ follows="top|left"
+ height="16"
+ image_selected="lag_status_good.tga"
+ image_unselected="lag_status_good.tga"
+ layout="topleft"
+ left="8"
+ name="network_lagmeter"
+ tab_stop="false"
+ tool_tip="Network lag status"
+ top="64"
+ width="16" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ font="SansSerif"
+ height="16"
+ layout="topleft"
+ left_pad="3"
+ name="network"
+ top_delta="0"
+ width="128">
+ Network
+ </text>
+ <text
+ invisiblity_control="LagMeterShrunk"
+ type="string"
+ length="1"
+ bottom="80"
+ follows="left|top"
+ font="SansSerif"
+ height="16"
+ layout="topleft"
+ left="110"
+ name="network_text"
+ right="-10">
+ Normal
+ </text>
+ <text
+ invisiblity_control="LagMeterShrunk"
+ bottom="96"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ left="40"
+ name="network_lag_cause"
+ right="-32" />
+ <button
+ follows="top|left"
+ height="16"
+ image_selected="lag_status_good.tga"
+ image_unselected="lag_status_good.tga"
+ layout="topleft"
+ left="8"
+ name="server_lagmeter"
+ tab_stop="false"
+ tool_tip="Server lag status"
+ top="104"
+ width="16" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ font="SansSerif"
+ height="16"
+ layout="topleft"
+ left_pad="3"
+ name="server"
+ top_delta="0"
+ width="60">
+ Server
+ </text>
+ <text
+ invisiblity_control="LagMeterShrunk"
+ type="string"
+ length="1"
+ bottom="120"
+ follows="left|top"
+ font="SansSerif"
+ height="16"
+ layout="topleft"
+ left="110"
+ name="server_text"
+ right="-10">
+ Normal
+ </text>
+ <text
+ invisiblity_control="LagMeterShrunk"
+ bottom="136"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ left="40"
+ name="server_lag_cause"
+ right="-32" />
+ <button
+ follows="left|top"
+ height="20"
+ label="&gt;&gt;"
+ layout="topleft"
+ left="10"
+ name="minimize"
+ tool_tip="Toggle floater size"
+ top_delta="24"
+ width="40">
+ <button.commit_callback
+ function="LagMeter.ClickShrink" />
+ </button>
+</floater>