diff options
Diffstat (limited to 'indra/newview/skins/default/xui/en/floater_lagmeter.xml')
-rw-r--r-- | indra/newview/skins/default/xui/en/floater_lagmeter.xml | 336 |
1 files changed, 336 insertions, 0 deletions
diff --git a/indra/newview/skins/default/xui/en/floater_lagmeter.xml b/indra/newview/skins/default/xui/en/floater_lagmeter.xml new file mode 100644 index 0000000000..b24c745bdd --- /dev/null +++ b/indra/newview/skins/default/xui/en/floater_lagmeter.xml @@ -0,0 +1,336 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater + legacy_header_height="18" + height="170" + layout="topleft" + name="floater_lagmeter" + help_topic="floater_lagmeter" + save_rect="true" + title="LAG METER" + width="350"> + <floater.string + name="max_title_msg"> + Lag Meter + </floater.string> + <floater.string + name="max_width_px"> + 360 + </floater.string> + <floater.string + name="min_title_msg"> + Lag + </floater.string> + <floater.string + name="min_width_px"> + 90 + </floater.string> + <floater.string + name="client_text_msg"> + Client + </floater.string> + <floater.string + name="client_frame_rate_critical_fps"> + 10 + </floater.string> + <floater.string + name="client_frame_rate_warning_fps"> + 15 + </floater.string> + <floater.string + name="client_frame_time_window_bg_msg"> + Normal, window in background + </floater.string> + <floater.string + name="client_frame_time_critical_msg"> + Client frame rate below [CLIENT_FRAME_RATE_CRITICAL] + </floater.string> + <floater.string + name="client_frame_time_warning_msg"> + Client frame rate between [CLIENT_FRAME_RATE_CRITICAL] and [CLIENT_FRAME_RATE_WARNING] + </floater.string> + <floater.string + name="client_frame_time_normal_msg"> + Normal + </floater.string> + <floater.string + name="client_draw_distance_cause_msg"> + Possible cause: Draw distance set too high + </floater.string> + <floater.string + name="client_texture_loading_cause_msg"> + Possible cause: Images loading + </floater.string> + <floater.string + name="client_texture_memory_cause_msg"> + Possible cause: Too many images in memory + </floater.string> + <floater.string + name="client_complex_objects_cause_msg"> + Possible cause: Too many complex objects in scene + </floater.string> + <floater.string + name="network_text_msg"> + Network + </floater.string> + <floater.string + name="network_packet_loss_critical_pct"> + 10 + </floater.string> + <floater.string + name="network_packet_loss_warning_pct"> + 5 + </floater.string> + <floater.string + name="network_packet_loss_critical_msg"> + Connection is dropping over [NETWORK_PACKET_LOSS_CRITICAL]% of packets + </floater.string> + <floater.string + name="network_packet_loss_warning_msg"> + Connection is dropping [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]% of packets + </floater.string> + <floater.string + name="network_performance_normal_msg"> + Normal + </floater.string> + <floater.string + name="network_ping_critical_ms"> + 600 + </floater.string> + <floater.string + name="network_ping_warning_ms"> + 300 + </floater.string> + <floater.string + name="network_ping_critical_msg"> + Connection ping time is over [NETWORK_PING_CRITICAL] ms + </floater.string> + <floater.string + name="network_ping_warning_msg"> + Connection ping time is [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms + </floater.string> + <floater.string + name="network_packet_loss_cause_msg"> + Possible bad connection or 'Bandwidth' pref too high. + </floater.string> + <floater.string + name="network_ping_cause_msg"> + Possible bad connection or file-sharing app. + </floater.string> + <floater.string + name="server_text_msg"> + Server + </floater.string> + <floater.string + name="server_frame_rate_critical_fps"> + 20 + </floater.string> + <floater.string + name="server_frame_rate_warning_fps"> + 30 + </floater.string> + <floater.string + name="server_single_process_max_time_ms"> + 20 + </floater.string> + <floater.string + name="server_frame_time_critical_msg"> + Simulator framerate below [SERVER_FRAME_RATE_CRITICAL] + </floater.string> + <floater.string + name="server_frame_time_warning_msg"> + Simulator framerate between [SERVER_FRAME_RATE_CRITICAL] and [SERVER_FRAME_RATE_WARNING] + </floater.string> + <floater.string + name="server_frame_time_normal_msg"> + Normal + </floater.string> + <floater.string + name="server_physics_cause_msg"> + Possible Cause: Too many physical objects + </floater.string> + <floater.string + name="server_scripts_cause_msg"> + Possible Cause: Too many scripted objects + </floater.string> + <floater.string + name="server_net_cause_msg"> + Possible Cause: Too much network traffic + </floater.string> + <floater.string + name="server_agent_cause_msg"> + Possible Cause: Too many moving people in region + </floater.string> + <floater.string + name="server_images_cause_msg"> + Possible Cause: Too many image calculations + </floater.string> + <floater.string + name="server_generic_cause_msg"> + Possible Cause: Simulator load too heavy + </floater.string> + <floater.string + name="smaller_label"> + >> + </floater.string> + <floater.string + name="bigger_label"> + << + </floater.string> + <button + follows="top|left" + height="16" + image_selected="lag_status_good.tga" + image_unselected="lag_status_good.tga" + layout="topleft" + left="8" + name="client_lagmeter" + tab_stop="false" + tool_tip="Client lag status" + top="24" + width="16" /> + <text + type="string" + length="1" + follows="left|top" + font="SansSerif" + height="16" + layout="topleft" + left_pad="3" + name="client" + top_delta="0" + width="128"> + Client + </text> + <text + invisiblity_control="LagMeterShrunk" + type="string" + length="1" + bottom="40" + follows="left|top" + font="SansSerif" + height="16" + layout="topleft" + left="110" + name="client_text" + right="-10"> + Normal + </text> + <text + invisiblity_control="LagMeterShrunk" + bottom="56" + follows="left|top" + height="16" + layout="topleft" + left="40" + name="client_lag_cause" + right="-32" /> + <button + follows="top|left" + height="16" + image_selected="lag_status_good.tga" + image_unselected="lag_status_good.tga" + layout="topleft" + left="8" + name="network_lagmeter" + tab_stop="false" + tool_tip="Network lag status" + top="64" + width="16" /> + <text + type="string" + length="1" + follows="left|top" + font="SansSerif" + height="16" + layout="topleft" + left_pad="3" + name="network" + top_delta="0" + width="128"> + Network + </text> + <text + invisiblity_control="LagMeterShrunk" + type="string" + length="1" + bottom="80" + follows="left|top" + font="SansSerif" + height="16" + layout="topleft" + left="110" + name="network_text" + right="-10"> + Normal + </text> + <text + invisiblity_control="LagMeterShrunk" + bottom="96" + follows="left|top" + height="16" + layout="topleft" + left="40" + name="network_lag_cause" + right="-32" /> + <button + follows="top|left" + height="16" + image_selected="lag_status_good.tga" + image_unselected="lag_status_good.tga" + layout="topleft" + left="8" + name="server_lagmeter" + tab_stop="false" + tool_tip="Server lag status" + top="104" + width="16" /> + <text + type="string" + length="1" + follows="left|top" + font="SansSerif" + height="16" + layout="topleft" + left_pad="3" + name="server" + top_delta="0" + width="60"> + Server + </text> + <text + invisiblity_control="LagMeterShrunk" + type="string" + length="1" + bottom="120" + follows="left|top" + font="SansSerif" + height="16" + layout="topleft" + left="110" + name="server_text" + right="-10"> + Normal + </text> + <text + invisiblity_control="LagMeterShrunk" + bottom="136" + follows="left|top" + height="16" + layout="topleft" + left="40" + name="server_lag_cause" + right="-32" /> + <button + follows="left|top" + height="20" + label=">>" + layout="topleft" + left="10" + name="minimize" + tool_tip="Toggle floater size" + top_delta="24" + width="40"> + <button.commit_callback + function="LagMeter.ClickShrink" /> + </button> +</floater> |