summaryrefslogtreecommitdiff
path: root/indra/newview/skins/default/xui/en/floater_lagmeter.xml
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/skins/default/xui/en/floater_lagmeter.xml')
-rwxr-xr-xindra/newview/skins/default/xui/en/floater_lagmeter.xml336
1 files changed, 0 insertions, 336 deletions
diff --git a/indra/newview/skins/default/xui/en/floater_lagmeter.xml b/indra/newview/skins/default/xui/en/floater_lagmeter.xml
deleted file mode 100755
index b24c745bdd..0000000000
--- a/indra/newview/skins/default/xui/en/floater_lagmeter.xml
+++ /dev/null
@@ -1,336 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
-<floater
- legacy_header_height="18"
- height="170"
- layout="topleft"
- name="floater_lagmeter"
- help_topic="floater_lagmeter"
- save_rect="true"
- title="LAG METER"
- width="350">
- <floater.string
- name="max_title_msg">
- Lag Meter
- </floater.string>
- <floater.string
- name="max_width_px">
- 360
- </floater.string>
- <floater.string
- name="min_title_msg">
- Lag
- </floater.string>
- <floater.string
- name="min_width_px">
- 90
- </floater.string>
- <floater.string
- name="client_text_msg">
- Client
- </floater.string>
- <floater.string
- name="client_frame_rate_critical_fps">
- 10
- </floater.string>
- <floater.string
- name="client_frame_rate_warning_fps">
- 15
- </floater.string>
- <floater.string
- name="client_frame_time_window_bg_msg">
- Normal, window in background
- </floater.string>
- <floater.string
- name="client_frame_time_critical_msg">
- Client frame rate below [CLIENT_FRAME_RATE_CRITICAL]
- </floater.string>
- <floater.string
- name="client_frame_time_warning_msg">
- Client frame rate between [CLIENT_FRAME_RATE_CRITICAL] and [CLIENT_FRAME_RATE_WARNING]
- </floater.string>
- <floater.string
- name="client_frame_time_normal_msg">
- Normal
- </floater.string>
- <floater.string
- name="client_draw_distance_cause_msg">
- Possible cause: Draw distance set too high
- </floater.string>
- <floater.string
- name="client_texture_loading_cause_msg">
- Possible cause: Images loading
- </floater.string>
- <floater.string
- name="client_texture_memory_cause_msg">
- Possible cause: Too many images in memory
- </floater.string>
- <floater.string
- name="client_complex_objects_cause_msg">
- Possible cause: Too many complex objects in scene
- </floater.string>
- <floater.string
- name="network_text_msg">
- Network
- </floater.string>
- <floater.string
- name="network_packet_loss_critical_pct">
- 10
- </floater.string>
- <floater.string
- name="network_packet_loss_warning_pct">
- 5
- </floater.string>
- <floater.string
- name="network_packet_loss_critical_msg">
- Connection is dropping over [NETWORK_PACKET_LOSS_CRITICAL]% of packets
- </floater.string>
- <floater.string
- name="network_packet_loss_warning_msg">
- Connection is dropping [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]% of packets
- </floater.string>
- <floater.string
- name="network_performance_normal_msg">
- Normal
- </floater.string>
- <floater.string
- name="network_ping_critical_ms">
- 600
- </floater.string>
- <floater.string
- name="network_ping_warning_ms">
- 300
- </floater.string>
- <floater.string
- name="network_ping_critical_msg">
- Connection ping time is over [NETWORK_PING_CRITICAL] ms
- </floater.string>
- <floater.string
- name="network_ping_warning_msg">
- Connection ping time is [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms
- </floater.string>
- <floater.string
- name="network_packet_loss_cause_msg">
- Possible bad connection or &apos;Bandwidth&apos; pref too high.
- </floater.string>
- <floater.string
- name="network_ping_cause_msg">
- Possible bad connection or file-sharing app.
- </floater.string>
- <floater.string
- name="server_text_msg">
- Server
- </floater.string>
- <floater.string
- name="server_frame_rate_critical_fps">
- 20
- </floater.string>
- <floater.string
- name="server_frame_rate_warning_fps">
- 30
- </floater.string>
- <floater.string
- name="server_single_process_max_time_ms">
- 20
- </floater.string>
- <floater.string
- name="server_frame_time_critical_msg">
- Simulator framerate below [SERVER_FRAME_RATE_CRITICAL]
- </floater.string>
- <floater.string
- name="server_frame_time_warning_msg">
- Simulator framerate between [SERVER_FRAME_RATE_CRITICAL] and [SERVER_FRAME_RATE_WARNING]
- </floater.string>
- <floater.string
- name="server_frame_time_normal_msg">
- Normal
- </floater.string>
- <floater.string
- name="server_physics_cause_msg">
- Possible Cause: Too many physical objects
- </floater.string>
- <floater.string
- name="server_scripts_cause_msg">
- Possible Cause: Too many scripted objects
- </floater.string>
- <floater.string
- name="server_net_cause_msg">
- Possible Cause: Too much network traffic
- </floater.string>
- <floater.string
- name="server_agent_cause_msg">
- Possible Cause: Too many moving people in region
- </floater.string>
- <floater.string
- name="server_images_cause_msg">
- Possible Cause: Too many image calculations
- </floater.string>
- <floater.string
- name="server_generic_cause_msg">
- Possible Cause: Simulator load too heavy
- </floater.string>
- <floater.string
- name="smaller_label">
- &gt;&gt;
- </floater.string>
- <floater.string
- name="bigger_label">
- &lt;&lt;
- </floater.string>
- <button
- follows="top|left"
- height="16"
- image_selected="lag_status_good.tga"
- image_unselected="lag_status_good.tga"
- layout="topleft"
- left="8"
- name="client_lagmeter"
- tab_stop="false"
- tool_tip="Client lag status"
- top="24"
- width="16" />
- <text
- type="string"
- length="1"
- follows="left|top"
- font="SansSerif"
- height="16"
- layout="topleft"
- left_pad="3"
- name="client"
- top_delta="0"
- width="128">
- Client
- </text>
- <text
- invisiblity_control="LagMeterShrunk"
- type="string"
- length="1"
- bottom="40"
- follows="left|top"
- font="SansSerif"
- height="16"
- layout="topleft"
- left="110"
- name="client_text"
- right="-10">
- Normal
- </text>
- <text
- invisiblity_control="LagMeterShrunk"
- bottom="56"
- follows="left|top"
- height="16"
- layout="topleft"
- left="40"
- name="client_lag_cause"
- right="-32" />
- <button
- follows="top|left"
- height="16"
- image_selected="lag_status_good.tga"
- image_unselected="lag_status_good.tga"
- layout="topleft"
- left="8"
- name="network_lagmeter"
- tab_stop="false"
- tool_tip="Network lag status"
- top="64"
- width="16" />
- <text
- type="string"
- length="1"
- follows="left|top"
- font="SansSerif"
- height="16"
- layout="topleft"
- left_pad="3"
- name="network"
- top_delta="0"
- width="128">
- Network
- </text>
- <text
- invisiblity_control="LagMeterShrunk"
- type="string"
- length="1"
- bottom="80"
- follows="left|top"
- font="SansSerif"
- height="16"
- layout="topleft"
- left="110"
- name="network_text"
- right="-10">
- Normal
- </text>
- <text
- invisiblity_control="LagMeterShrunk"
- bottom="96"
- follows="left|top"
- height="16"
- layout="topleft"
- left="40"
- name="network_lag_cause"
- right="-32" />
- <button
- follows="top|left"
- height="16"
- image_selected="lag_status_good.tga"
- image_unselected="lag_status_good.tga"
- layout="topleft"
- left="8"
- name="server_lagmeter"
- tab_stop="false"
- tool_tip="Server lag status"
- top="104"
- width="16" />
- <text
- type="string"
- length="1"
- follows="left|top"
- font="SansSerif"
- height="16"
- layout="topleft"
- left_pad="3"
- name="server"
- top_delta="0"
- width="60">
- Server
- </text>
- <text
- invisiblity_control="LagMeterShrunk"
- type="string"
- length="1"
- bottom="120"
- follows="left|top"
- font="SansSerif"
- height="16"
- layout="topleft"
- left="110"
- name="server_text"
- right="-10">
- Normal
- </text>
- <text
- invisiblity_control="LagMeterShrunk"
- bottom="136"
- follows="left|top"
- height="16"
- layout="topleft"
- left="40"
- name="server_lag_cause"
- right="-32" />
- <button
- follows="left|top"
- height="20"
- label="&gt;&gt;"
- layout="topleft"
- left="10"
- name="minimize"
- tool_tip="Toggle floater size"
- top_delta="24"
- width="40">
- <button.commit_callback
- function="LagMeter.ClickShrink" />
- </button>
-</floater>