diff options
Diffstat (limited to 'indra/newview/skins/default/xui/en/floater_lagmeter.xml')
-rwxr-xr-x | indra/newview/skins/default/xui/en/floater_lagmeter.xml | 336 |
1 files changed, 0 insertions, 336 deletions
diff --git a/indra/newview/skins/default/xui/en/floater_lagmeter.xml b/indra/newview/skins/default/xui/en/floater_lagmeter.xml deleted file mode 100755 index b24c745bdd..0000000000 --- a/indra/newview/skins/default/xui/en/floater_lagmeter.xml +++ /dev/null @@ -1,336 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes" ?> -<floater - legacy_header_height="18" - height="170" - layout="topleft" - name="floater_lagmeter" - help_topic="floater_lagmeter" - save_rect="true" - title="LAG METER" - width="350"> - <floater.string - name="max_title_msg"> - Lag Meter - </floater.string> - <floater.string - name="max_width_px"> - 360 - </floater.string> - <floater.string - name="min_title_msg"> - Lag - </floater.string> - <floater.string - name="min_width_px"> - 90 - </floater.string> - <floater.string - name="client_text_msg"> - Client - </floater.string> - <floater.string - name="client_frame_rate_critical_fps"> - 10 - </floater.string> - <floater.string - name="client_frame_rate_warning_fps"> - 15 - </floater.string> - <floater.string - name="client_frame_time_window_bg_msg"> - Normal, window in background - </floater.string> - <floater.string - name="client_frame_time_critical_msg"> - Client frame rate below [CLIENT_FRAME_RATE_CRITICAL] - </floater.string> - <floater.string - name="client_frame_time_warning_msg"> - Client frame rate between [CLIENT_FRAME_RATE_CRITICAL] and [CLIENT_FRAME_RATE_WARNING] - </floater.string> - <floater.string - name="client_frame_time_normal_msg"> - Normal - </floater.string> - <floater.string - name="client_draw_distance_cause_msg"> - Possible cause: Draw distance set too high - </floater.string> - <floater.string - name="client_texture_loading_cause_msg"> - Possible cause: Images loading - </floater.string> - <floater.string - name="client_texture_memory_cause_msg"> - Possible cause: Too many images in memory - </floater.string> - <floater.string - name="client_complex_objects_cause_msg"> - Possible cause: Too many complex objects in scene - </floater.string> - <floater.string - name="network_text_msg"> - Network - </floater.string> - <floater.string - name="network_packet_loss_critical_pct"> - 10 - </floater.string> - <floater.string - name="network_packet_loss_warning_pct"> - 5 - </floater.string> - <floater.string - name="network_packet_loss_critical_msg"> - Connection is dropping over [NETWORK_PACKET_LOSS_CRITICAL]% of packets - </floater.string> - <floater.string - name="network_packet_loss_warning_msg"> - Connection is dropping [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]% of packets - </floater.string> - <floater.string - name="network_performance_normal_msg"> - Normal - </floater.string> - <floater.string - name="network_ping_critical_ms"> - 600 - </floater.string> - <floater.string - name="network_ping_warning_ms"> - 300 - </floater.string> - <floater.string - name="network_ping_critical_msg"> - Connection ping time is over [NETWORK_PING_CRITICAL] ms - </floater.string> - <floater.string - name="network_ping_warning_msg"> - Connection ping time is [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms - </floater.string> - <floater.string - name="network_packet_loss_cause_msg"> - Possible bad connection or 'Bandwidth' pref too high. - </floater.string> - <floater.string - name="network_ping_cause_msg"> - Possible bad connection or file-sharing app. - </floater.string> - <floater.string - name="server_text_msg"> - Server - </floater.string> - <floater.string - name="server_frame_rate_critical_fps"> - 20 - </floater.string> - <floater.string - name="server_frame_rate_warning_fps"> - 30 - </floater.string> - <floater.string - name="server_single_process_max_time_ms"> - 20 - </floater.string> - <floater.string - name="server_frame_time_critical_msg"> - Simulator framerate below [SERVER_FRAME_RATE_CRITICAL] - </floater.string> - <floater.string - name="server_frame_time_warning_msg"> - Simulator framerate between [SERVER_FRAME_RATE_CRITICAL] and [SERVER_FRAME_RATE_WARNING] - </floater.string> - <floater.string - name="server_frame_time_normal_msg"> - Normal - </floater.string> - <floater.string - name="server_physics_cause_msg"> - Possible Cause: Too many physical objects - </floater.string> - <floater.string - name="server_scripts_cause_msg"> - Possible Cause: Too many scripted objects - </floater.string> - <floater.string - name="server_net_cause_msg"> - Possible Cause: Too much network traffic - </floater.string> - <floater.string - name="server_agent_cause_msg"> - Possible Cause: Too many moving people in region - </floater.string> - <floater.string - name="server_images_cause_msg"> - Possible Cause: Too many image calculations - </floater.string> - <floater.string - name="server_generic_cause_msg"> - Possible Cause: Simulator load too heavy - </floater.string> - <floater.string - name="smaller_label"> - >> - </floater.string> - <floater.string - name="bigger_label"> - << - </floater.string> - <button - follows="top|left" - height="16" - image_selected="lag_status_good.tga" - image_unselected="lag_status_good.tga" - layout="topleft" - left="8" - name="client_lagmeter" - tab_stop="false" - tool_tip="Client lag status" - top="24" - width="16" /> - <text - type="string" - length="1" - follows="left|top" - font="SansSerif" - height="16" - layout="topleft" - left_pad="3" - name="client" - top_delta="0" - width="128"> - Client - </text> - <text - invisiblity_control="LagMeterShrunk" - type="string" - length="1" - bottom="40" - follows="left|top" - font="SansSerif" - height="16" - layout="topleft" - left="110" - name="client_text" - right="-10"> - Normal - </text> - <text - invisiblity_control="LagMeterShrunk" - bottom="56" - follows="left|top" - height="16" - layout="topleft" - left="40" - name="client_lag_cause" - right="-32" /> - <button - follows="top|left" - height="16" - image_selected="lag_status_good.tga" - image_unselected="lag_status_good.tga" - layout="topleft" - left="8" - name="network_lagmeter" - tab_stop="false" - tool_tip="Network lag status" - top="64" - width="16" /> - <text - type="string" - length="1" - follows="left|top" - font="SansSerif" - height="16" - layout="topleft" - left_pad="3" - name="network" - top_delta="0" - width="128"> - Network - </text> - <text - invisiblity_control="LagMeterShrunk" - type="string" - length="1" - bottom="80" - follows="left|top" - font="SansSerif" - height="16" - layout="topleft" - left="110" - name="network_text" - right="-10"> - Normal - </text> - <text - invisiblity_control="LagMeterShrunk" - bottom="96" - follows="left|top" - height="16" - layout="topleft" - left="40" - name="network_lag_cause" - right="-32" /> - <button - follows="top|left" - height="16" - image_selected="lag_status_good.tga" - image_unselected="lag_status_good.tga" - layout="topleft" - left="8" - name="server_lagmeter" - tab_stop="false" - tool_tip="Server lag status" - top="104" - width="16" /> - <text - type="string" - length="1" - follows="left|top" - font="SansSerif" - height="16" - layout="topleft" - left_pad="3" - name="server" - top_delta="0" - width="60"> - Server - </text> - <text - invisiblity_control="LagMeterShrunk" - type="string" - length="1" - bottom="120" - follows="left|top" - font="SansSerif" - height="16" - layout="topleft" - left="110" - name="server_text" - right="-10"> - Normal - </text> - <text - invisiblity_control="LagMeterShrunk" - bottom="136" - follows="left|top" - height="16" - layout="topleft" - left="40" - name="server_lag_cause" - right="-32" /> - <button - follows="left|top" - height="20" - label=">>" - layout="topleft" - left="10" - name="minimize" - tool_tip="Toggle floater size" - top_delta="24" - width="40"> - <button.commit_callback - function="LagMeter.ClickShrink" /> - </button> -</floater> |