diff options
Diffstat (limited to 'indra/newview/skins/default/xui/de/floater_water.xml')
-rw-r--r-- | indra/newview/skins/default/xui/de/floater_water.xml | 178 |
1 files changed, 89 insertions, 89 deletions
diff --git a/indra/newview/skins/default/xui/de/floater_water.xml b/indra/newview/skins/default/xui/de/floater_water.xml index d8ec1a2fa5..95b469434a 100644 --- a/indra/newview/skins/default/xui/de/floater_water.xml +++ b/indra/newview/skins/default/xui/de/floater_water.xml @@ -1,89 +1,89 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
-<floater name="Water Floater" title="Erweiterter Wasser-Editor">
- <text name="KeyFramePresetsText">
- Voreinstellungen:
- </text>
- <button label="Neu" label_selected="Neu" name="WaterNewPreset" />
- <button label="Speichern" label_selected="Speichern" name="WaterSavePreset" />
- <button label="Löschen" label_selected="Löschen" name="WaterDeletePreset" />
- <tab_container name="Water Tabs">
- <panel label="Einstellungen" name="Settings">
- <text name="BHText">
- Wassertrübungsfarbe
- </text>
- <button label=" ?" name="WaterFogColorHelp" left="175" />
- <color_swatch name="WaterFogColor" tool_tip="Klicken Sie hier, um die Farbauswahl zu öffnen" />
- <text name="WaterFogDensText">
- Wassertrübungsdichte
- </text>
- <button label=" ?" name="WaterFogDensityHelp" left="175" />
- <text name="WaterUnderWaterFogModText">
- Wassertrübungs-Modifikator
- </text>
- <button label=" ?" name="WaterUnderWaterFogModHelp" left="175" />
- <slider bottom_delta="-34" name="WaterUnderWaterFogMod" />
- <text name="BDensText">
- Reflexionswellengröße
- </text>
- <button label=" ?" name="WaterNormalScaleHelp" />
- <text name="BHText2">
- 1
- </text>
- <text name="BHText3">
- 2
- </text>
- <text name="BHText4">
- 3
- </text>
- <text name="HDText">
- Fresnel-Skalierung
- </text>
- <button label=" ?" name="WaterFresnelScaleHelp" />
- <text name="FresnelOffsetText">
- Fresnel-Versatz
- </text>
- <button label=" ?" name="WaterFresnelOffsetHelp" />
- <text name="DensMultText">
- Brechungsstärke oben
- </text>
- <button label=" ?" name="WaterScaleAboveHelp" />
- <text name="WaterScaleBelowText">
- Brechungsstärke unten
- </text>
- <button label=" ?" name="WaterScaleBelowHelp" />
- <text name="MaxAltText">
- Mischungsmultiplikator
- </text>
- <button label=" ?" name="WaterBlurMultiplierHelp" />
- </panel>
- <panel label="Bild" name="Waves">
- <text name="BHText">
- Richtung große Welle
- </text>
- <button label=" ?" name="WaterWave1Help" />
- <text name="WaterWave1DirXText">
- X
- </text>
- <text name="WaterWave1DirYText">
- Y
- </text>
- <text name="BHText2">
- Richtung kleine Welle
- </text>
- <button label=" ?" name="WaterWave2Help" />
- <text name="WaterWave2DirXText">
- X
- </text>
- <text name="WaterWave2DirYText">
- Y
- </text>
- <text name="BHText3">
- Normal-Map
- </text>
- <button label=" ?" name="WaterNormalMapHelp" />
- </panel>
- </tab_container>
- <string name="WLDefaultWaterNames">
- Default:Glassy:Pond:Murky:Second Plague:SNAKE!!!:Valdez
- </string>
-</floater>
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="Water Floater" title="Erweiterter Wasser-Editor"> + <text name="KeyFramePresetsText"> + Voreinstellungen: + </text> + <button label="Neu" label_selected="Neu" name="WaterNewPreset" /> + <button label="Speichern" label_selected="Speichern" name="WaterSavePreset" /> + <button label="Löschen" label_selected="Löschen" name="WaterDeletePreset" /> + <tab_container name="Water Tabs"> + <panel label="Einstellungen" name="Settings"> + <text name="BHText"> + Wassertrübungsfarbe + </text> + <button label=" ?" name="WaterFogColorHelp" left="175" /> + <color_swatch name="WaterFogColor" tool_tip="Klicken Sie hier, um die Farbauswahl zu öffnen" /> + <text name="WaterFogDensText"> + Wassertrübungsdichte + </text> + <button label=" ?" name="WaterFogDensityHelp" left="175" /> + <text name="WaterUnderWaterFogModText"> + Wassertrübungs-Modifikator + </text> + <button label=" ?" name="WaterUnderWaterFogModHelp" left="175" /> + <slider bottom_delta="-34" name="WaterUnderWaterFogMod" /> + <text name="BDensText"> + Reflexionswellengröße + </text> + <button label=" ?" name="WaterNormalScaleHelp" /> + <text name="BHText2"> + 1 + </text> + <text name="BHText3"> + 2 + </text> + <text name="BHText4"> + 3 + </text> + <text name="HDText"> + Fresnel-Skalierung + </text> + <button label=" ?" name="WaterFresnelScaleHelp" /> + <text name="FresnelOffsetText"> + Fresnel-Versatz + </text> + <button label=" ?" name="WaterFresnelOffsetHelp" /> + <text name="DensMultText"> + Brechungsstärke oben + </text> + <button label=" ?" name="WaterScaleAboveHelp" /> + <text name="WaterScaleBelowText"> + Brechungsstärke unten + </text> + <button label=" ?" name="WaterScaleBelowHelp" /> + <text name="MaxAltText"> + Mischungsmultiplikator + </text> + <button label=" ?" name="WaterBlurMultiplierHelp" /> + </panel> + <panel label="Bild" name="Waves"> + <text name="BHText"> + Richtung große Welle + </text> + <button label=" ?" name="WaterWave1Help" /> + <text name="WaterWave1DirXText"> + X + </text> + <text name="WaterWave1DirYText"> + Y + </text> + <text name="BHText2"> + Richtung kleine Welle + </text> + <button label=" ?" name="WaterWave2Help" /> + <text name="WaterWave2DirXText"> + X + </text> + <text name="WaterWave2DirYText"> + Y + </text> + <text name="BHText3"> + Normal-Map + </text> + <button label=" ?" name="WaterNormalMapHelp" /> + </panel> + </tab_container> + <string name="WLDefaultWaterNames"> + Default:Glassy:Pond:Murky:Second Plague:SNAKE!!!:Valdez + </string> +</floater> |