diff options
Diffstat (limited to 'indra/newview/skins/default/xui/de/floater_lagmeter.xml')
-rw-r--r-- | indra/newview/skins/default/xui/de/floater_lagmeter.xml | 215 |
1 files changed, 107 insertions, 108 deletions
diff --git a/indra/newview/skins/default/xui/de/floater_lagmeter.xml b/indra/newview/skins/default/xui/de/floater_lagmeter.xml index 9468557fc4..45ff37c147 100644 --- a/indra/newview/skins/default/xui/de/floater_lagmeter.xml +++ b/indra/newview/skins/default/xui/de/floater_lagmeter.xml @@ -1,152 +1,151 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes" ?> -<floater name="floater_lagmeter" title="LAG-ANZEIGE"> - <button name="client_lagmeter" tool_tip="Client-Lag-Status" /> - <text name="client"> - Client: - </text> - <text name="client_text"> - Normal - </text> - <button name="network_lagmeter" tool_tip="Netzwerk-Lag-Status" /> - <text name="network"> - Netzwerk: - </text> - <text name="network_text"> - Normal - </text> - <button name="server_lagmeter" tool_tip="Server-Lag-Status" /> - <text name="server"> - Server: - </text> - <text name="server_text"> - Normal - </text> - <button label="?" name="server_help" /> - <button label=">> " name="minimize" /> - <text name="max_title_msg"> +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="floater_lagmeter" title="LAG METER"> + <floater.string name="max_title_msg"> Lag-Anzeige - </text> - <text name="max_width_px"> + </floater.string> + <floater.string name="max_width_px"> 350 - </text> - <text name="min_title_msg"> + </floater.string> + <floater.string name="min_title_msg"> Lag - </text> - <text name="min_width_px"> + </floater.string> + <floater.string name="min_width_px"> 90 - </text> - <text name="client_text_msg"> + </floater.string> + <floater.string name="client_text_msg"> Client - </text> - <text name="client_frame_rate_critical_fps"> + </floater.string> + <floater.string name="client_frame_rate_critical_fps"> 10 - </text> - <text name="client_frame_rate_warning_fps"> + </floater.string> + <floater.string name="client_frame_rate_warning_fps"> 15 - </text> - <text name="client_frame_time_window_bg_msg"> + </floater.string> + <floater.string name="client_frame_time_window_bg_msg"> Normal, Fenster im Hintergrund - </text> - <text name="client_frame_time_critical_msg"> + </floater.string> + <floater.string name="client_frame_time_critical_msg"> Client-Frame-Rate unter [CLIENT_FRAME_RATE_CRITICAL] - </text> - <text name="client_frame_time_warning_msg"> + </floater.string> + <floater.string name="client_frame_time_warning_msg"> Client-Frame-Rate zwischen [CLIENT_FRAME_RATE_CRITICAL] und [CLIENT_FRAME_RATE_WARNING] - </text> - <text name="client_frame_time_normal_msg"> + </floater.string> + <floater.string name="client_frame_time_normal_msg"> Normal - </text> - <text name="client_draw_distance_cause_msg"> + </floater.string> + <floater.string name="client_draw_distance_cause_msg"> Mögliche Ursache: Sichtweite zu groß - </text> - <text name="client_texture_loading_cause_msg"> + </floater.string> + <floater.string name="client_texture_loading_cause_msg"> Mögliche Ursache: Bilder werden geladen - </text> - <text name="client_texture_memory_cause_msg"> + </floater.string> + <floater.string name="client_texture_memory_cause_msg"> Mögliche Ursache: Zu viele Bilder im Speicher - </text> - <text name="client_complex_objects_cause_msg"> + </floater.string> + <floater.string name="client_complex_objects_cause_msg"> Mögliche Ursache: Zu viele komplexe Objekte in der Szene - </text> - <text name="network_text_msg"> + </floater.string> + <floater.string name="network_text_msg"> Netzwerk - </text> - <text name="network_packet_loss_critical_pct"> + </floater.string> + <floater.string name="network_packet_loss_critical_pct"> 10 - </text> - <text name="network_packet_loss_warning_pct"> + </floater.string> + <floater.string name="network_packet_loss_warning_pct"> 5 - </text> - <text name="network_packet_loss_critical_msg"> + </floater.string> + <floater.string name="network_packet_loss_critical_msg"> Paketverlust der Verbindung übersteigt [NETWORK_PACKET_LOSS_CRITICAL]% - </text> - <text name="network_packet_loss_warning_msg"> + </floater.string> + <floater.string name="network_packet_loss_warning_msg"> Paketverlust der Verbindung liegt bei [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]% - </text> - <text name="network_performance_normal_msg"> + </floater.string> + <floater.string name="network_performance_normal_msg"> Normal - </text> - <text name="network_ping_critical_ms"> + </floater.string> + <floater.string name="network_ping_critical_ms"> 600 - </text> - <text name="network_ping_warning_ms"> + </floater.string> + <floater.string name="network_ping_warning_ms"> 300 - </text> - <text name="network_ping_critical_msg"> + </floater.string> + <floater.string name="network_ping_critical_msg"> Ping-Zeit der Verbindung übersteigt [NETWORK_PING_CRITICAL] ms - </text> - <text name="network_ping_warning_msg"> + </floater.string> + <floater.string name="network_ping_warning_msg"> Ping-Zeit der Verbindung liegt bei [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms - </text> - <text name="network_packet_loss_cause_msg"> + </floater.string> + <floater.string name="network_packet_loss_cause_msg"> Möglicherweise schlechte Verbindung oder zu hoher Wert für „Bandbreite“. - </text> - <text name="network_ping_cause_msg"> + </floater.string> + <floater.string name="network_ping_cause_msg"> Möglicherweise schlechte Verbindung oder File-Sharing-Anwendung. - </text> - <text name="server_text_msg"> + </floater.string> + <floater.string name="server_text_msg"> Server - </text> - <text name="server_frame_rate_critical_fps"> + </floater.string> + <floater.string name="server_frame_rate_critical_fps"> 20 - </text> - <text name="server_frame_rate_warning_fps"> + </floater.string> + <floater.string name="server_frame_rate_warning_fps"> 30 - </text> - <text name="server_single_process_max_time_ms"> + </floater.string> + <floater.string name="server_single_process_max_time_ms"> 20 - </text> - <text name="server_frame_time_critical_msg"> + </floater.string> + <floater.string name="server_frame_time_critical_msg"> Simulator-Frame-Rate liegt unter [SERVER_FRAME_RATE_CRITICAL] - </text> - <text name="server_frame_time_warning_msg"> + </floater.string> + <floater.string name="server_frame_time_warning_msg"> Simulator-Frame-Rate liegt zwischen [SERVER_FRAME_RATE_CRITICAL] und [SERVER_FRAME_RATE_WARNING] - </text> - <text name="server_frame_time_normal_msg"> + </floater.string> + <floater.string name="server_frame_time_normal_msg"> Normal - </text> - <text name="server_physics_cause_msg"> + </floater.string> + <floater.string name="server_physics_cause_msg"> Mögliche Ursache: Zu viele physische Objekte - </text> - <text name="server_scripts_cause_msg"> + </floater.string> + <floater.string name="server_scripts_cause_msg"> Mögliche Ursache: Zu viele geskriptete Objekte - </text> - <text name="server_net_cause_msg"> + </floater.string> + <floater.string name="server_net_cause_msg"> Mögliche Ursache: Zu viel Netzwerktraffic - </text> - <text name="server_agent_cause_msg"> + </floater.string> + <floater.string name="server_agent_cause_msg"> Mögliche Ursache: Zu viele Personen in Bewegung in der Region - </text> - <text name="server_images_cause_msg"> + </floater.string> + <floater.string name="server_images_cause_msg"> Mögliche Ursache: Zu viele Bildberechnungen - </text> - <text name="server_generic_cause_msg"> + </floater.string> + <floater.string name="server_generic_cause_msg"> Mögliche Ursache: Zu hohe Simulator-Last + </floater.string> + <floater.string name="smaller_label"> + >> + </floater.string> + <floater.string name="bigger_label"> + << + </floater.string> + <button name="client_lagmeter" tool_tip="Client-Lag-Status"/> + <text name="client"> + Client </text> - <text name="smaller_label"> - >> + <text name="client_text"> + Normal + </text> + <button name="network_lagmeter" tool_tip="Netzwerk-Lag-Status"/> + <text name="network"> + Netzwerk </text> - <text name="bigger_label"> - << + <text name="network_text"> + Normal + </text> + <button name="server_lagmeter" tool_tip="Server-Lag-Status"/> + <text name="server"> + Server + </text> + <text name="server_text"> + Normal </text> + <button label=">> " name="minimize" tool_tip="Fenstergröße ändern"/> </floater> |