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-rw-r--r--indra/newview/skins/default/textures/textures.xml35
1 files changed, 34 insertions, 1 deletions
diff --git a/indra/newview/skins/default/textures/textures.xml b/indra/newview/skins/default/textures/textures.xml
index 8af65b25e9..f4a239be62 100644
--- a/indra/newview/skins/default/textures/textures.xml
+++ b/indra/newview/skins/default/textures/textures.xml
@@ -1,3 +1,33 @@
+<!--
+This file contains metadata about how to load, display, and scale textures for rendering in the UI.
+Images do *NOT* have to appear in this file in order to use them as textures in the UI...simply refer
+to them by filename (relative to textures directory).
+NOTE: if you want to reuse an image file with different metadata, simply create a new texture entry
+with the same filename but different name
+
+<texture
+ name="MyTexture" (mandatory)
+ - this is the name you reference the texture by in XUI. For example, <button image_unselected="MyTexture"/>
+ file_name="images/my_texture.png" (optional)
+ - this is the path to the actual file asset, relative to the current skins "textures" directory.
+ If not supplied, the filename will be taken from the texture name itself, "MyTexture" in this case.
+ NOTE: you need to provide an extension on the filename (".png", ".tga", ".jpg") for us to decode the image properly
+ preload="true" (optional, false by default)
+ - If true, we will attempt to load the image before displaying any UI.
+ If false, we will load in the background after initializing the UI.
+ use_mips="true" (currently unused)
+ scale.left="1"
+ scale.bottom="1"
+ scale.top="15"
+ scale.right="31"
+ - Specifies the segmentation for 9-slice image scaling. Specifically, the pixel offsets from the LOWER LEFT corner
+ that define the region of the image that is stretched to make the whole image fit in the required space.
+ In this example, if the source image is 32x16 pixels, we have defined a center region that starts one pixel up
+ and to the right from the bottom left corner and extends to 31 pixels right and 15 pixels up from the bottom left
+ corner. The end result is that the image will keep a 1 pixel border all around while stretching to fit the required
+ region.
+-->
+
<textures version="101">
<!-- Please add new files alphabetically to prevent merge conflicts. JC -->
<texture name="Accordion_ArrowClosed_Off" file_name="containers/Accordion_ArrowClosed_Off.png" preload="false" />
@@ -106,7 +136,6 @@
<texture name="DropDown_Press" file_name="widgets/DropDown_Press.png" preload="true" scale.left="2" scale.top="19" scale.right="18" scale.bottom="2" />
<texture name="DropDown_Selected" file_name="widgets/DropDown_Selected.png" preload="true" scale.left="2" scale.top="19" scale.right="18" scale.bottom="2" />
<texture name="DropDown_Off" file_name="widgets/DropDown_Off.png" preload="true" scale.left="2" scale.top="19" scale.right="18" scale.bottom="2" />
- <texture name="DropDown_On" file_name="widgets/DropDown_On.png" preload="true" scale.left="2" scale.top="19" scale.right="18" scale.bottom="2" />
<texture name="DropTarget" file_name="widgets/DropTarget.png" preload="false" />
@@ -231,6 +260,10 @@
<texture name="Microphone_Mute" file_name="icons/Microphone_Mute.png" preload="false" />
<texture name="Microphone_On" file_name="icons/Microphone_On.png" preload="false" />
+ <texture name="MinusItem_Disabled" file_name="icons/MinusItem_Disabled.png" preload="false" />
+ <texture name="MinusItem_Off" file_name="icons/MinusItem_Off.png" preload="false" />
+ <texture name="MinusItem_Press" file_name="icons/MinusItem_Press.png" preload="false" />
+
<texture name="menu_separator" file_name="navbar/FileMenu_Divider.png" scale.left="4" scale.top="166" scale.right="0" scale.bottom="0" />
<texture name="Move_Fly_Disabled" file_name="bottomtray/Move_Fly_Disabled.png" preload="false" />