diff options
Diffstat (limited to 'indra/newview/skins/default/textures/textures.xml')
-rw-r--r-- | indra/newview/skins/default/textures/textures.xml | 778 |
1 files changed, 778 insertions, 0 deletions
diff --git a/indra/newview/skins/default/textures/textures.xml b/indra/newview/skins/default/textures/textures.xml new file mode 100644 index 0000000000..0065d824d2 --- /dev/null +++ b/indra/newview/skins/default/textures/textures.xml @@ -0,0 +1,778 @@ +<!-- +This file contains metadata about how to load, display, and scale textures for rendering in the UI. +Images do *NOT* have to appear in this file in order to use them as textures in the UI...simply refer +to them by filename (relative to textures directory). +NOTE: if you want to reuse an image file with different metadata, simply create a new texture entry +with the same filename but different name + +<texture + name="MyTexture" (mandatory) + - this is the name you reference the texture by in XUI. For example, <button image_unselected="MyTexture"/> + file_name="images/my_texture.png" (optional) + - this is the path to the actual file asset, relative to the current skins "textures" directory. + If not supplied, the filename will be taken from the texture name itself, "MyTexture" in this case. + NOTE: you need to provide an extension on the filename (".png", ".tga", ".jpg") for us to decode the image properly + preload="true" (optional, false by default) + - If true, we will attempt to load the image before displaying any UI. + If false, we will load in the background after initializing the UI. + use_mips="true" (currently unused) + scale.left="1" + scale.bottom="1" + scale.top="15" + scale.right="31" + - Specifies the segmentation for 9-slice image scaling. Specifically, the pixel offsets from the LOWER LEFT corner + that define the region of the image that is stretched to make the whole image fit in the required space. + In this example, if the source image is 32x16 pixels, we have defined a center region that starts one pixel up + and to the right from the bottom left corner and extends to 31 pixels right and 15 pixels up from the bottom left + corner. The end result is that the image will keep a 1 pixel border all around while stretching to fit the required + region. +--> + +<textures version="101"> + <!-- Please add new files alphabetically to prevent merge conflicts. JC --> + <texture name="Accordion_ArrowClosed_Off" file_name="containers/Accordion_ArrowClosed_Off.png" preload="false" /> + <texture name="Accordion_ArrowClosed_Press" file_name="containers/Accordion_ArrowClosed_Press.png" preload="false" /> + <texture name="Accordion_ArrowOpened_Off" file_name="containers/Accordion_ArrowOpened_Off.png" preload="false" /> + <texture name="Accordion_ArrowOpened_Press" file_name="containers/Accordion_ArrowOpened_Press.png" preload="false" /> + <texture name="Accordion_Off" file_name="containers/Accordion_Off.png" preload="false" /> + <texture name="Accordion_Press" file_name="containers/Accordion_Press.png" preload="false" /> + <texture name="Accordion_Over" file_name="containers/Accordion_Over.png" preload="false" /> + <texture name="Accordion_Selected" file_name="containers/Accordion_Selected.png" preload="false" /> + +<texture name="Activate_Checkmark" file_name="taskpanel/Activate_Checkmark.png" preload="false" /> + + <texture name="AddItem_Disabled" file_name="icons/AddItem_Disabled.png" preload="false" /> + <texture name="AddItem_Off" file_name="icons/AddItem_Off.png" preload="false" /> + <texture name="AddItem_Press" file_name="icons/AddItem_Press.png" preload="false" /> + + <texture name="Arrow_Left_Off" file_name="navbar/Arrow_Left_Off.png" preload="true" /> + <texture name="Arrow_Left_Press" file_name="navbar/Arrow_Left_Press.png" preload="true" /> + <texture name="Arrow_Right_Off" file_name="navbar/Arrow_Right_Off.png" preload="true" /> + <texture name="Arrow_Right_Press" file_name="navbar/Arrow_Right_Press.png" preload="true" /> + +<!-- + <texture name="Arrow_Left" file_name="widgets/Arrow_Left.png" preload="true" /> + <texture name="Arrow_Right" file_name="widgets/Arrow_Right.png" preload="true" /> +--> + + <texture name="Arrow_Small_Up" file_name="widgets/Arrow_Small_Up.png" preload="true" /> + <texture name="Arrow_Small_Left" file_name="widgets/Arrow_Small_Left.png" preload="true" /> + <texture name="Arrow_Small_Right" file_name="widgets/Arrow_Small_Right.png" preload="true" /> + + <texture name="Arrow_Down" file_name="widgets/Arrow_Down.png" preload="true" /> + <texture name="Arrow_Up" file_name="widgets/Arrow_Up.png" preload="true" /> + + <texture name="AudioMute_Off" file_name="icons/AudioMute_Off.png" preload="false" /> + <texture name="AudioMute_Over" file_name="icons/AudioMute_Over.png" preload="false" /> + <texture name="AudioMute_Press" file_name="icons/AudioMute_Press.png" preload="false" /> + + <texture name="Audio_Off" file_name="icons/Audio_Off.png" preload="false" /> + <texture name="Audio_Over" file_name="icons/Audio_Over.png" preload="false" /> + <texture name="Audio_Press" file_name="icons/Audio_Press.png" preload="false" /> + + <texture name="Avaline_Icon" file_name="icons/avaline_default_icon.jpg" preload="true" /> + + <texture name="BackArrow_Disabled" file_name="icons/BackArrow_Disabled.png" preload="false" /> + <texture name="BackArrow_Off" file_name="icons/BackArrow_Off.png" preload="false" /> + <texture name="BackArrow_Press" file_name="icons/BackArrow_Press.png" preload="false" /> + + <texture name="Blank" file_name="Blank.png" preload="false" /> + + <texture name="BottomTray_BG" file_name="bottomtray/BottomTray_BG.png" preload="false" /> + <texture name="BottomTray_Scroll_Right" file_name="navbar/Arrow_Right_Off.png" preload="false" /> + <texture name="BottomTray_Scroll_Left" file_name="navbar/Arrow_Left_Off.png" preload="false" /> + + <texture name="BuyArrow_Off" file_name="navbar/BuyArrow_Off.png" preload="true" scale.left="1" scale.top="1" scale.right="0" scale.bottom="0" /> + <texture name="BuyArrow_Over" file_name="navbar/BuyArrow_Over.png" preload="true" scale.left="1" scale.top="1" scale.right="0" scale.bottom="0" /> + <texture name="BuyArrow_Press" file_name="navbar/BuyArrow_Press.png" preload="true" scale.left="1" scale.top="1" scale.right="0" scale.bottom="0" /> + + <texture name="Cam_Avatar_Disabled" file_name="bottomtray/Cam_Avatar_Disabled.png" preload="false" /> + <texture name="Cam_Avatar_Over" file_name="bottomtray/Cam_Avatar_Over.png" preload="false" /> + <texture name="Cam_Avatar_Off" file_name="bottomtray/Cam_Avatar_Off.png" preload="false" /> + <texture name="Cam_Avatar_Press" file_name="bottomtray/Cam_Avatar_Press.png" preload="false" /> + <texture name="Cam_FreeCam_Disabled" file_name="bottomtray/Cam_FreeCam_Disabled.png" preload="false" /> + <texture name="Cam_FreeCam_Off" file_name="bottomtray/Cam_FreeCam_Off.png" preload="false" /> + <texture name="Cam_FreeCam_Over" file_name="bottomtray/Cam_FreeCam_Over.png" preload="false" /> + <texture name="Cam_FreeCam_Press" file_name="bottomtray/Cam_FreeCam_Press.png" preload="false" /> + <texture name="Cam_Orbit_Disabled" file_name="bottomtray/Cam_Orbit_Disabled.png" preload="false" /> + <texture name="Cam_Orbit_Off" file_name="bottomtray/Cam_Orbit_Off.png" preload="false" /> + <texture name="Cam_Orbit_Over" file_name="bottomtray/Cam_Orbit_Over.png" preload="false" /> + <texture name="Cam_Orbit_Press" file_name="bottomtray/Cam_Orbit_Press.png" preload="false" /> + <texture name="Cam_Pan_Disabled" file_name="bottomtray/Cam_Pan_Disabled.png" preload="false" /> + <texture name="Cam_Pan_Off" file_name="bottomtray/Cam_Pan_Off.png" preload="false" /> + <texture name="Cam_Pan_Over" file_name="bottomtray/CCam_Pan_Over.png" preload="false" /> + <texture name="Cam_Pan_Press" file_name="bottomtray/Cam_Pan_Press.png" preload="false" /> + + <texture name="Cam_Preset_Back_Off" file_name="bottomtray/Cam_Preset_Back_Off.png" preload="false" /> + <texture name="Cam_Preset_Back_On" file_name="bottomtray/Cam_Preset_Back_On.png" preload="false" /> + <texture name="Cam_Preset_Eye_Off" file_name="bottomtray/Cam_Preset_Eye_Off.png" preload="false" /> + <texture name="Cam_Preset_Eye_On" file_name="bottomtray/Cam_Preset_Eye_On.png" preload="false" /> + <texture name="Cam_Preset_Front_Off" file_name="bottomtray/Cam_Preset_Front_Off.png" preload="false" /> + <texture name="Cam_Preset_Front_On" file_name="bottomtray/Cam_Preset_Front_On.png" preload="false" /> + <texture name="Cam_Preset_Side_Off" file_name="bottomtray/Cam_Preset_Side_Off.png" preload="false" /> + <texture name="Cam_Preset_Side_On" file_name="bottomtray/Cam_Preset_Side_On.png" preload="false" /> + + <texture name="Cam_Rotate_In" file_name="bottomtray/Cam_Rotate_In.png" preload="false" /> + <texture name="Cam_Rotate_Out" file_name="bottomtray/Cam_Rotate_Out.png" preload="false" /> + <texture name="Cam_Tracking_In" file_name="bottomtray/Cam_Tracking_In.png" preload="false" /> + <texture name="Cam_Tracking_Out" file_name="bottomtray/Cam_Tracking_Out.png" preload="false" /> + <texture name="CameraView_Off" file_name="bottomtray/CameraView_Off.png" preload="false" /> + <texture name="CameraView_Over" file_name="bottomtray/CameraView_Over.png" preload="false" /> + + <texture name="Checkbox_Off_Disabled" file_name="widgets/Checkbox_Disabled.png" preload="true" /> + <texture name="Checkbox_On_Disabled" file_name="widgets/Checkbox_On_Disabled.png" preload="true" /> + <texture name="Checkbox_Off" file_name="widgets/Checkbox_Off.png" preload="true" /> + <texture name="Checkbox_On" file_name="widgets/Checkbox_On.png" preload="true" /> + <texture name="Checkbox_On_Press" file_name="widgets/Checkbox_On_Press.png" preload="true" /> + <texture name="Checkbox_Press" file_name="widgets/Checkbox_Press.png" preload="true" /> + + <texture name="ComboButton_Disabled" file_name="widgets/ComboButton_Disabled.png" preload="true" scale.left="2" scale.top="19" scale.right="18" scale.bottom="2" /> + <texture name="ComboButton_Over" file_name="widgets/ComboButton_Over.png" preload="true" scale.left="2" scale.top="19" scale.right="18" scale.bottom="2" /> + <texture name="ComboButton_Press" file_name="widgets/ComboButton_Press.png" preload="true" scale.left="2" scale.top="19" scale.right="18" scale.bottom="2" /> + <texture name="ComboButton_Selected" file_name="widgets/ComboButton_Selected.png" preload="true" scale.left="2" scale.top="19" scale.right="18" scale.bottom="2" /> + <texture name="ComboButton_UpSelected" file_name="widgets/ComboButton_UpSelected.png" preload="true" scale.left="2" scale.top="19" scale.right="18" scale.bottom="2" /> + <texture name="ComboButton_Up_On_Selected" file_name="widgets/ComboButton_Up_On_Selected.png" preload="true" scale.left="2" scale.top="19" scale.right="18" scale.bottom="2" /> + <texture name="ComboButton_Off" file_name="widgets/ComboButton_Off.png" preload="true" scale.left="2" scale.top="19" scale.right="18" scale.bottom="2" /> + <texture name="ComboButton_UpOff" file_name="widgets/ComboButton_UpOff.png" preload="true" scale.left="2" scale.top="19" scale.right="18" scale.bottom="2" /> + <texture name="Container" file_name="containers/Container.png" preload="false" /> + + <texture name="DisclosureArrow_Closed_Off" file_name="widgets/DisclosureArrow_Closed_Off.png" preload="true" /> + <texture name="DisclosureArrow_Closed_Press" file_name="widgets/DisclosureArrow_Closed_Press.png" preload="true" /> + <texture name="DisclosureArrow_Opened_Off" file_name="widgets/DisclosureArrow_Opened_Off.png" preload="true" /> + <texture name="DisclosureArrow_Opened_Press" file_name="widgets/DisclosureArrow_Opened_Press.png" preload="true" /> + + <texture name="DownArrow" file_name="bottomtray/DownArrow.png" preload="false" /> + + <texture name="DropDown_Disabled" file_name="widgets/DropDown_Disabled.png" preload="true" scale.left="4" scale.top="19" scale.right="99" scale.bottom="4" /> + <texture name="DropDown_Over" file_name="widgets/DropDown_Over.png" preload="true" scale.left="4" scale.top="19" scale.right="99" scale.bottom="4" /> + <texture name="DropDown_Press" file_name="widgets/DropDown_Press.png" preload="true" scale.left="4" scale.top="19" scale.right="99" scale.bottom="4" /> + <texture name="DropDown_Selected" file_name="widgets/DropDown_Selected.png" preload="true" scale.left="4" scale.top="19" scale.right="99" scale.bottom="4" /> + <texture name="DropDown_On" file_name="widgets/DropDown_On.png" preload="true" scale.left="4" scale.top="19" scale.right="99" scale.bottom="4" /> + <texture name="DropDown_Off" file_name="widgets/DropDown_Off.png" preload="true" scale.left="4" scale.top="19" scale.right="99" scale.bottom="4" /> + + <texture name="DropTarget" file_name="widgets/DropTarget.png" preload="false" /> + + <texture name="ExternalBrowser_Off" file_name="icons/ExternalBrowser_Off.png" preload="false" /> + <texture name="ExternalBrowser_Over" file_name="icons/ExternalBrowser_Over.png" preload="false" /> + <texture name="ExternalBrowser_Press" file_name="icons/ExternalBrowser_Press.png" preload="false" /> + + <texture name="Favorite_Star_Active" file_name="navbar/Favorite_Star_Active.png" preload="false" /> + <texture name="Favorite_Star_Off" file_name="navbar/Favorite_Star_Off.png" preload="false" /> + <texture name="Favorite_Star_Press" file_name="navbar/Favorite_Star_Press.png" preload="false" /> + <texture name="Favorite_Star_Over" file_name="navbar/Favorite_Star_Over.png" preload="false" /> + <texture name="Favorite_Link_Over" file_name="navbar/Favorite_Link_Over.png" preload="false" /> + + <texture name="FileMenu_BarSelect" file_name="navbar/FileMenu_BarSelect.png" preload="false" scale.left="2" scale.top="0" scale.right="2" scale.bottom="0" /> + <texture name="FileMenu_BG" file_name="navbar/FileMenu_BG.png" preload="false" /> + + <texture name="Flag" file_name="navbar/Flag.png" preload="false" /> + + <texture name="Folder_Arrow" file_name="folder_arrow.tga" preload="false" /> + <texture name="ForSale_Badge" file_name="icons/ForSale_Badge.png" preload="false" /> + <texture name="ForwardArrow_Off" file_name="icons/ForwardArrow_Off.png" preload="false" /> + <texture name="ForwardArrow_Press" file_name="icons/ForwardArrow_Press.png" preload="false" /> + + <texture name="Generic_Group" file_name="icons/Generic_Group.png" preload="false" /> + <texture name="icon_group.tga" file_name="icons/Generic_Group.png" preload="false" /> + <texture name="Generic_Group_Large" file_name="icons/Generic_Group_Large.png" preload="false" /> + <texture name="Generic_Object_Medium" file_name="icons/Generic_Object_Medium.png" preload="false" /> + <texture name="Generic_Object_Small" file_name="icons/Generic_Object_Small.png" preload="false" /> + <texture name="Generic_Object_Large" file_name="icons/Generic_Object_Large.png" preload="false" /> + <texture name="Generic_Person" file_name="icons/Generic_Person.png" preload="false" /> + <texture name="Generic_Person_Large" file_name="icons/Generic_Person_Large.png" preload="false" /> + + <texture name="Health" file_name="icons/Health.png" preload="false" /> + + <texture name="Help_Off" file_name="navbar/Help_Off.png" preload="false" /> + <texture name="Help_Press" file_name="navbar/Help_Press.png" preload="false" /> + + <texture name="History_Arrow" file_name="navbar/History_Arrow.png" preload="true" /> + + <texture name="Home_Off" file_name="navbar/Home_Off.png" preload="false" /> + <texture name="Home_Press" file_name="navbar/Home_Press.png" preload="false" /> + + <texture name="Icon_Close_Foreground" file_name="windows/Icon_Close_Foreground.png" preload="true" /> + <texture name="Icon_Close_Press" file_name="windows/Icon_Close_Press.png" preload="true" /> + <texture name="Icon_Close_Toast" file_name="windows/Icon_Close_Toast.png" preload="true" /> + + <texture name="Icon_Dock_Foreground" file_name="windows/Icon_Dock_Foreground.png" preload="true" /> + <texture name="Icon_Dock_Press" file_name="windows/Icon_Dock_Press.png" preload="true" /> + + <texture name="Icon_For_Sale" file_name="icons/Icon_For_sale.png" preload="false" /> + + <texture name="Icon_Gear_Background" file_name="windows/Icon_Gear_Background.png" preload="false" /> + <texture name="Icon_Gear_Foreground" file_name="windows/Icon_Gear_Foreground.png" preload="false" /> + <texture name="Icon_Gear_Press" file_name="windows/Icon_Gear_Press.png" preload="false" /> + + <texture name="Icon_Help_Foreground" file_name="windows/Icon_Help_Foreground.png" preload="true" /> + <texture name="Icon_Help_Press" file_name="windows/Icon_Help_Press.png" preload="true" /> + <texture name="Icon_Info" file_name="windows/Icon_Info.png" preload="false" /> + + <texture name="Icon_Minimize_Foreground" file_name="windows/Icon_Minimize_Foreground.png" preload="true" /> + <texture name="Icon_Minimize_Press" file_name="windows/Icon_Minimize_Press.png" preload="true" /> + + <texture name="Icon_Restore_Foreground" file_name="windows/Icon_Restore_Foreground.png" preload="false" /> + <texture name="Icon_Restore_Press" file_name="windows/Icon_Restore_Press.png" preload="false" /> + + <texture name="Info" file_name="icons/Info.png" preload="false" /> + <texture name="Info_Small" file_name="icons/Info_Small.png" preload="false" /> + <texture name="Info_Off" file_name="navbar/Info_Off.png" preload="false" /> + <texture name="Info_Over" file_name="icons/Info_Over.png" preload="false" /> + <texture name="Info_Press" file_name="navbar/Info_Press.png" preload="false" /> + + <texture name="Inspector_Background" file_name="windows/Inspector_Background.png" preload="false" + scale.left="4" scale.top="28" scale.right="60" scale.bottom="4" /> + <texture name="Inspector_Hover" file_name="windows/Inspector_Hover.png" preload="false" /> + <texture name="Inspector_I" file_name="windows/Inspector_I.png" preload="false" /> + + <texture name="Inv_Acessories" file_name="icons/Inv_Accessories.png" preload="false" /> + <texture name="Inv_Alpha" file_name="icons/Inv_Alpha.png" preload="false" /> + <texture name="Inv_Animation" file_name="icons/Inv_Animation.png" preload="false" /> + <texture name="Inv_BodyShape" file_name="icons/Inv_BodyShape.png" preload="false" /> + <texture name="Inv_CallingCard" file_name="icons/Inv_CallingCard.png" preload="false" /> + <texture name="Inv_Clothing" file_name="icons/Inv_Clothing.png" preload="false" /> + <texture name="Inv_DangerousScript" file_name="icons/Inv_DangerousScript.png" preload="false" /> + <texture name="Inv_Eye" file_name="icons/Inv_Eye.png" preload="false" /> + <texture name="Inv_FolderClosed" file_name="icons/Inv_FolderClosed.png" preload="false" /> + <texture name="Inv_FolderOpen" file_name="icons/Inv_FolderOpen.png" preload="false" /> + <texture name="Inv_Gesture" file_name="icons/Inv_Gesture.png" preload="false" /> + <texture name="Inv_Gloves" file_name="icons/Inv_Gloves.png" preload="false" /> + <texture name="Inv_Hair" file_name="icons/Inv_Hair.png" preload="false" /> + <texture name="Inv_LinkItem" file_name="icons/Inv_LinkItem.png" preload="false" /> + <texture name="Inv_LinkItem_Broken" file_name="icons/Inv_LinkItem_Broken.png" preload="false" /> + <texture name="Inv_LinkFolder" file_name="icons/Inv_LinkFolder.png" preload="false" /> + <texture name="Inv_Jacket" file_name="icons/Inv_Jacket.png" preload="false" /> + <texture name="Inv_LookFolderOpen" file_name="icons/Inv_LookFolderOpen.png" preload="false" /> + <texture name="Inv_LookFolderClosed" file_name="icons/Inv_LookFolderClosed.png" preload="false" /> + <texture name="Inv_Landmark" file_name="icons/Inv_Landmark.png" preload="false" /> + <texture name="Inv_Notecard" file_name="icons/Inv_Notecard.png" preload="false" /> + <texture name="Inv_Object" file_name="icons/Inv_Object.png" preload="false" /> + <texture name="Inv_Pants" file_name="icons/Inv_Pants.png" preload="false" /> + <texture name="Inv_Script" file_name="icons/Inv_Script.png" preload="false" /> + <texture name="Inv_Shirt" file_name="icons/Inv_Shirt.png" preload="false" /> + <texture name="Inv_Shoe" file_name="icons/Inv_Shoe.png" preload="false" /> + <texture name="Inv_Skin" file_name="icons/Inv_Skin.png" preload="false" /> + <texture name="Inv_Skirt" file_name="icons/Inv_Skirt.png" preload="false" /> + <texture name="Inv_Snapshot" file_name="icons/Inv_Snapshot.png" preload="false" /> + <texture name="Inv_Socks" file_name="icons/Inv_Socks.png" preload="false" /> + <texture name="Inv_Sound" file_name="icons/Inv_Sound.png" preload="false" /> + <texture name="Inv_Tattoo" file_name="icons/Inv_Tattoo.png" preload="false" /> + <texture name="Inv_Texture" file_name="icons/Inv_Texture.png" preload="false" /> + <texture name="Inv_Trash" file_name="icons/Inv_Trash.png" preload="false" /> + <texture name="Inv_Underpants" file_name="icons/Inv_Underpants.png" preload="false" /> + <texture name="Inv_Undershirt" file_name="icons/Inv_Undershirt.png" preload="false" /> + + <texture name="Linden_Dollar_Alert" file_name="widgets/Linden_Dollar_Alert.png"/> + <texture name="Linden_Dollar_Background" file_name="widgets/Linden_Dollar_Background.png"/> + + <texture name="ListItem_Select" file_name="widgets/ListItem_Select.png" preload="true" scale.left="2" scale.bottom="2" scale.top="22" scale.right="278" /> + <texture name="ListItem_Over" file_name="widgets/ListItem_Over.png" preload="true" scale.left="2" scale.bottom="2" scale.top="22" scale.right="278" /> + + <texture name="Lock" file_name="icons/Lock.png" preload="false" /> + <texture name="Lock2" file_name="navbar/Lock.png" preload="false" /> + + <texture name="Login_Pod" file_name="windows/Login_Pod.png" preload="true" /> + + <texture name="Microphone_Mute" file_name="icons/Microphone_Mute.png" preload="false" /> + <texture name="Microphone_On" file_name="icons/Microphone_On.png" preload="false" /> + + <texture name="MinusItem_Disabled" file_name="icons/MinusItem_Disabled.png" preload="false" /> + <texture name="MinusItem_Off" file_name="icons/MinusItem_Off.png" preload="false" /> + <texture name="MinusItem_Press" file_name="icons/MinusItem_Press.png" preload="false" /> + + <texture name="menu_separator" file_name="navbar/FileMenu_Divider.png" 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