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path: root/indra/newview/scripts/lua/require/LLAgent.lua
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-rw-r--r--indra/newview/scripts/lua/require/LLAgent.lua83
1 files changed, 83 insertions, 0 deletions
diff --git a/indra/newview/scripts/lua/require/LLAgent.lua b/indra/newview/scripts/lua/require/LLAgent.lua
new file mode 100644
index 0000000000..5cee998fcd
--- /dev/null
+++ b/indra/newview/scripts/lua/require/LLAgent.lua
@@ -0,0 +1,83 @@
+local leap = require 'leap'
+local mapargs = require 'mapargs'
+
+local LLAgent = {}
+
+function LLAgent.getRegionPosition()
+ return leap.request('LLAgent', {op = 'getPosition'}).region
+end
+
+function LLAgent.getGlobalPosition()
+ return leap.request('LLAgent', {op = 'getPosition'}).global
+end
+
+-- Return array information about the agent's groups
+-- id: group id\n"
+-- name: group name\n"
+-- insignia: group insignia texture id
+-- notices: bool indicating if this user accepts notices from this group
+-- display: bool indicating if this group is listed in the user's profile
+-- contrib: user's land contribution to this group
+function LLAgent.getGroups()
+ return leap.request('LLAgent', {op = 'getGroups'}).groups
+end
+
+-- Use LL.leaphelp('LLAgent') and see 'setCameraParams' to get more info about params
+-- -- TYPE -- DEFAULT -- RANGE
+-- LLAgent.setCamera{ [, camera_pos] -- vector3
+-- [, focus_pos] -- vector3
+-- [, focus_offset] -- vector3 -- {1,0,0} -- {-10,-10,-10} to {10,10,10}
+-- [, distance] -- float (meters) -- 3 -- 0.5 to 50
+-- [, focus_threshold] -- float (meters) -- 1 -- 0 to 4
+-- [, camera_threshold] -- float (meters) -- 1 -- 0 to 4
+-- [, focus_lag] -- float (seconds) -- 0.1 -- 0 to 3
+-- [, camera_lag] -- float (seconds) -- 0.1 -- 0 to 3
+-- [, camera_pitch] -- float (degrees) -- 0 -- -45 to 80
+-- [, behindness_angle] -- float (degrees) -- 10 -- 0 to 180
+-- [, behindness_lag] -- float (seconds) -- 0 -- 0 to 3
+-- [, camera_locked] -- bool -- false
+-- [, focus_locked]} -- bool -- false
+function LLAgent.setCamera(...)
+ local args = mapargs('camera_pos,focus_pos,focus_offset,focus_lag,camera_lag,' ..
+ 'distance,focus_threshold,camera_threshold,camera_pitch,' ..
+ 'camera_locked,focus_locked,behindness_angle,behindness_lag', ...)
+ args.op = 'setCameraParams'
+ leap.send('LLAgent', args)
+end
+
+function LLAgent.setFollowCamActive(active)
+ leap.send('LLAgent', {op = 'setFollowCamActive', active = active})
+end
+
+function LLAgent.removeCamParams()
+ leap.send('LLAgent', {op = 'removeCameraParams'})
+end
+
+-- Play specified animation by "item_id" locally
+-- if "inworld" is specified as true, animation will be played inworld instead
+function LLAgent.playAnimation(...)
+ local args = mapargs('item_id,inworld', ...)
+ args.op = 'playAnimation'
+ return leap.request('LLAgent', args)
+end
+
+function LLAgent.stopAnimation(item_id)
+ return leap.request('LLAgent', {op = 'stopAnimation', item_id=item_id})
+end
+
+-- Get animation info by "item_id"
+-- reply contains "duration", "is_loop", "num_joints", "asset_id", "priority"
+function LLAgent.getAnimationInfo(item_id)
+ return leap.request('LLAgent', {op = 'getAnimationInfo', item_id=item_id}).anim_info
+end
+
+-- Teleport to specified "regionname" at specified region-relative "x", "y", "z".
+-- If "regionname" is "home", ignore "x", "y", "z" and teleport home.
+-- If "regionname" omitted, teleport to GLOBAL coordinates "x", "y", "z".
+function LLAgent.teleport(...)
+ local args = mapargs('regionname,x,y,z', ...)
+ args.op = 'teleport'
+ return leap.request('LLTeleportHandler', args).message
+end
+
+return LLAgent