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-rw-r--r--indra/newview/scripts/lua/Queue.lua47
1 files changed, 47 insertions, 0 deletions
diff --git a/indra/newview/scripts/lua/Queue.lua b/indra/newview/scripts/lua/Queue.lua
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+++ b/indra/newview/scripts/lua/Queue.lua
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+-- from https://create.roblox.com/docs/luau/queues#implementing-queues,
+-- amended per https://www.lua.org/pil/16.1.html
+
+-- While coding some scripting in Lua
+-- I found that I needed a queua
+-- I thought of linked list
+-- But had to resist
+-- For fear it might be too obscua.
+
+local Queue = {}
+
+function Queue:new()
+ local obj = setmetatable({}, self)
+ self.__index = self
+
+ obj._first = 0
+ obj._last = -1
+ obj._queue = {}
+
+ return obj
+end
+
+-- Check if the queue is empty
+function Queue:IsEmpty()
+ return self._first > self._last
+end
+
+-- Add a value to the queue
+function Queue:Enqueue(value)
+ local last = self._last + 1
+ self._last = last
+ self._queue[last] = value
+end
+
+-- Remove a value from the queue
+function Queue:Dequeue()
+ if self:IsEmpty() then
+ return nil
+ end
+ local first = self._first
+ local value = self._queue[first]
+ self._queue[first] = nil
+ self._first = first + 1
+ return value
+end
+
+return Queue