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-rw-r--r--indra/newview/pipeline.h87
1 files changed, 51 insertions, 36 deletions
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 67004a5f2d..fe0683d29f 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -2,31 +2,25 @@
* @file pipeline.h
* @brief Rendering pipeline definitions
*
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -46,6 +40,8 @@
#include "lldrawable.h"
#include "llrendertarget.h"
+#include <stack>
+
class LLViewerTexture;
class LLEdge;
class LLFace;
@@ -270,20 +266,32 @@ public:
void shiftObjects(const LLVector3 &offset);
void setLight(LLDrawable *drawablep, BOOL is_light);
- void setActive(LLDrawable *drawablep, BOOL active);
-
+
BOOL hasRenderBatches(const U32 type) const;
LLCullResult::drawinfo_list_t::iterator beginRenderMap(U32 type);
LLCullResult::drawinfo_list_t::iterator endRenderMap(U32 type);
LLCullResult::sg_list_t::iterator beginAlphaGroups();
LLCullResult::sg_list_t::iterator endAlphaGroups();
- void addTrianglesDrawn(S32 count);
- BOOL hasRenderType(const U32 type) const { return (type && (mRenderTypeMask & (1<<type))) ? TRUE : FALSE; }
+
+ void addTrianglesDrawn(S32 index_count, U32 render_type = LLRender::TRIANGLES);
+
BOOL hasRenderDebugFeatureMask(const U32 mask) const { return (mRenderDebugFeatureMask & mask) ? TRUE : FALSE; }
BOOL hasRenderDebugMask(const U32 mask) const { return (mRenderDebugMask & mask) ? TRUE : FALSE; }
- void setRenderTypeMask(const U32 mask) { mRenderTypeMask = mask; }
- U32 getRenderTypeMask() const { return mRenderTypeMask; }
+
+
+
+ BOOL hasRenderType(const U32 type) const;
+ BOOL hasAnyRenderType(const U32 type, ...) const;
+
+ void setRenderTypeMask(U32 type, ...);
+ void orRenderTypeMask(U32 type, ...);
+ void andRenderTypeMask(U32 type, ...);
+ void clearRenderTypeMask(U32 type, ...);
+
+ void pushRenderTypeMask();
+ void popRenderTypeMask();
+
static void toggleRenderType(U32 type);
// For UI control of render features
@@ -361,6 +369,7 @@ public:
RENDER_TYPE_PASS_FULLBRIGHT_SHINY = LLRenderPass::PASS_FULLBRIGHT_SHINY,
RENDER_TYPE_PASS_SHINY = LLRenderPass::PASS_SHINY,
RENDER_TYPE_PASS_BUMP = LLRenderPass::PASS_BUMP,
+ RENDER_TYPE_PASS_POST_BUMP = LLRenderPass::PASS_POST_BUMP,
RENDER_TYPE_PASS_GLOW = LLRenderPass::PASS_GLOW,
RENDER_TYPE_PASS_ALPHA = LLRenderPass::PASS_ALPHA,
RENDER_TYPE_PASS_ALPHA_MASK = LLRenderPass::PASS_ALPHA_MASK,
@@ -371,7 +380,9 @@ public:
RENDER_TYPE_VOLUME,
RENDER_TYPE_PARTICLES,
RENDER_TYPE_CLOUDS,
- RENDER_TYPE_HUD_PARTICLES
+ RENDER_TYPE_HUD_PARTICLES,
+ NUM_RENDER_TYPES,
+ END_RENDER_TYPES = NUM_RENDER_TYPES
};
enum LLRenderDebugFeatureMask
@@ -445,10 +456,11 @@ public:
static BOOL sForceOldBakedUpload; // If true will not use capabilities to upload baked textures.
static S32 sUseOcclusion; // 0 = no occlusion, 1 = read only, 2 = read/write
static BOOL sDelayVBUpdate;
- static BOOL sFastAlpha;
+ static BOOL sAutoMaskAlphaDeferred;
+ static BOOL sAutoMaskAlphaNonDeferred;
static BOOL sDisableShaders; // if TRUE, rendering will be done without shaders
static BOOL sRenderBump;
- static BOOL sUseFBO;
+ static BOOL sUseTriStrips;
static BOOL sUseFarClip;
static BOOL sShadowRender;
static BOOL sWaterReflections;
@@ -463,6 +475,7 @@ public:
static BOOL sRenderAttachedLights;
static BOOL sRenderAttachedParticles;
static BOOL sRenderDeferred;
+ static BOOL sAllowRebuildPriorityGroup;
static S32 sVisibleLightCount;
static F32 sMinRenderSize;
@@ -533,7 +546,9 @@ public:
S32 mVertexShadersLoaded; // 0 = no, 1 = yes, -1 = failed
protected:
- U32 mRenderTypeMask;
+ BOOL mRenderTypeEnabled[NUM_RENDER_TYPES];
+ std::stack<std::string> mRenderTypeEnableStack;
+
U32 mRenderDebugFeatureMask;
U32 mRenderDebugMask;
@@ -584,13 +599,11 @@ protected:
//
LLDrawable::drawable_list_t mBuildQ1; // priority
LLDrawable::drawable_list_t mBuildQ2; // non-priority
- LLSpatialGroup::sg_list_t mGroupQ1; //priority
+ LLSpatialGroup::sg_vector_t mGroupQ1; //priority
LLSpatialGroup::sg_vector_t mGroupQ2; // non-priority
LLViewerObject::vobj_list_t mCreateQ;
- LLDrawable::drawable_set_t mActiveQ;
-
LLDrawable::drawable_set_t mRetexturedList;
class HighlightItem
@@ -676,8 +689,6 @@ protected:
std::vector<LLFace*> mSelectedFaces;
LLPointer<LLViewerFetchedTexture> mFaceSelectImagep;
- LLPointer<LLViewerTexture> mBloomImagep;
- LLPointer<LLViewerTexture> mBloomImage2p;
U32 mLightMask;
U32 mLightMovingMask;
@@ -691,9 +702,13 @@ protected:
public:
static BOOL sRenderBeacons;
static BOOL sRenderHighlight;
+
+ //debug use
+ static U32 sCurRenderPoolType ;
};
void render_bbox(const LLVector3 &min, const LLVector3 &max);
+void render_hud_elements();
extern LLPipeline gPipeline;
extern BOOL gRenderForSelect;