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Diffstat (limited to 'indra/newview/pipeline.h')
-rw-r--r--indra/newview/pipeline.h12
1 files changed, 3 insertions, 9 deletions
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 4654f05694..d9e6cf9933 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -191,8 +191,8 @@ public:
void markShift(LLDrawable *drawablep);
void markTextured(LLDrawable *drawablep);
void markGLRebuild(LLGLUpdate* glu);
- void markRebuild(LLSpatialGroup* group, bool priority = false);
- void markRebuild(LLDrawable *drawablep, LLDrawable::EDrawableFlags flag = LLDrawable::REBUILD_ALL, bool priority = false);
+ void markRebuild(LLSpatialGroup* group);
+ void markRebuild(LLDrawable *drawablep, LLDrawable::EDrawableFlags flag = LLDrawable::REBUILD_ALL);
void markPartitionMove(LLDrawable* drawablep);
void markMeshDirty(LLSpatialGroup* group);
@@ -280,7 +280,6 @@ public:
void forAllVisibleDrawables(void (*func)(LLDrawable*));
void renderObjects(U32 type, bool texture = true, bool batch_texture = false, bool rigged = false);
- void renderShadowSimple(U32 type);
void renderAlphaObjects(bool rigged = false);
void renderMaskedObjects(U32 type, bool texture = true, bool batch_texture = false, bool rigged = false);
@@ -456,7 +455,7 @@ private:
void unloadShaders();
void addToQuickLookup( LLDrawPool* new_poolp );
void removeFromQuickLookup( LLDrawPool* poolp );
- bool updateDrawableGeom(LLDrawable* drawable, bool priority);
+ bool updateDrawableGeom(LLDrawable* drawable);
void assertInitializedDoError();
bool assertInitialized() { const bool is_init = isInit(); if (!is_init) assertInitializedDoError(); return is_init; };
void connectRefreshCachedSettingsSafe(const std::string name);
@@ -599,7 +598,6 @@ public:
RENDER_DEBUG_SCULPTED = 0x00080000,
RENDER_DEBUG_AVATAR_VOLUME = 0x00100000,
RENDER_DEBUG_AVATAR_JOINTS = 0x00200000,
- RENDER_DEBUG_BUILD_QUEUE = 0x00400000,
RENDER_DEBUG_AGENT_TARGET = 0x00800000,
RENDER_DEBUG_UPDATE_TYPE = 0x01000000,
RENDER_DEBUG_PHYSICS_SHAPES = 0x02000000,
@@ -637,7 +635,6 @@ public:
static bool sShowHUDAttachments;
static bool sForceOldBakedUpload; // If true will not use capabilities to upload baked textures.
static S32 sUseOcclusion; // 0 = no occlusion, 1 = read only, 2 = read/write
- static bool sDelayVBUpdate;
static bool sAutoMaskAlphaDeferred;
static bool sAutoMaskAlphaNonDeferred;
static bool sRenderTransparentWater;
@@ -822,9 +819,7 @@ protected:
// Different queues of drawables being processed.
//
LLDrawable::drawable_list_t mBuildQ1; // priority
- LLDrawable::drawable_list_t mBuildQ2; // non-priority
LLSpatialGroup::sg_vector_t mGroupQ1; //priority
- LLSpatialGroup::sg_vector_t mGroupQ2; // non-priority
LLSpatialGroup::sg_vector_t mGroupSaveQ1; // a place to save mGroupQ1 until it is safe to unref
@@ -833,7 +828,6 @@ protected:
LLDrawable::drawable_list_t mPartitionQ; //drawables that need to update their spatial partition radius
- bool mGroupQ2Locked;
bool mGroupQ1Locked;
bool mResetVertexBuffers; //if true, clear vertex buffers on next update