diff options
Diffstat (limited to 'indra/newview/pipeline.h')
-rw-r--r-- | indra/newview/pipeline.h | 20 |
1 files changed, 14 insertions, 6 deletions
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index da9b8189e2..fd94f1428c 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -125,6 +125,8 @@ public: private: //implementation of above, wrapped for easy error handling eFBOStatus doAllocateScreenBuffer(U32 resX, U32 resY); + void renderTriangle(); + public: //attempt to allocate screen buffers at resX, resY @@ -158,15 +160,17 @@ public: void tonemap(LLRenderTarget* src, LLRenderTarget* dst); void gammaCorrect(LLRenderTarget* src, LLRenderTarget* dst); void generateGlow(LLRenderTarget* src); - void applyCAS(LLRenderTarget* src, LLRenderTarget* dst); - void applyFXAA(LLRenderTarget* src, LLRenderTarget* dst); + bool applyCAS(LLRenderTarget* src, LLRenderTarget* dst); + bool applyFXAA(LLRenderTarget* src, LLRenderTarget* dst); void generateSMAABuffers(LLRenderTarget* src); - void applySMAA(LLRenderTarget* src, LLRenderTarget* dst); - void renderDoF(LLRenderTarget* src, LLRenderTarget* dst); + bool applySMAA(LLRenderTarget* src, LLRenderTarget* dst); + bool renderDoF(LLRenderTarget* src, LLRenderTarget* dst); void copyRenderTarget(LLRenderTarget* src, LLRenderTarget* dst); void combineGlow(LLRenderTarget* src, LLRenderTarget* dst); void visualizeBuffers(LLRenderTarget* src, LLRenderTarget* dst, U32 bufferIndex); + bool renderBloom(LLRenderTarget* src, LLRenderTarget* dst); + void init(); void cleanup(); bool isInit() { return mInitialized; }; @@ -729,8 +733,12 @@ public: LLRenderTarget mExposureMap; LLRenderTarget mLastExposure; + LLRenderTarget mBloomMap; + LLRenderTarget mBloomBlur[2]; + // tonemapped and gamma corrected render ready for post - LLRenderTarget mPostMap; + //LLRenderTarget mPostMap; + LLRenderTarget mPostMaps[2]; // FXAA helper target LLRenderTarget mFXAAMap; @@ -1008,7 +1016,7 @@ public: static bool RenderDeferred; static F32 RenderDeferredSunWash; static U32 RenderFSAAType; - static U32 RenderResolutionDivisor; + static F32 RenderResolutionDivisor; static bool RenderUIBuffer; static S32 RenderShadowDetail; static S32 MPRenderShadowOpti; |