diff options
Diffstat (limited to 'indra/newview/pipeline.h')
-rw-r--r-- | indra/newview/pipeline.h | 14 |
1 files changed, 4 insertions, 10 deletions
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 961a55330a..d4c6432e55 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -205,6 +205,7 @@ public: bool pick_transparent, bool pick_rigged, bool pick_unselectable, + bool pick_reflection_probe, S32* face_hit, // return the face hit LLVector4a* intersection = NULL, // return the intersection point LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point @@ -238,12 +239,6 @@ public: void releaseSunShadowTargets(); void releaseSunShadowTarget(U32 index); -// void setLocalLighting(const bool local_lighting); -// bool isLocalLightingEnabled() const; - S32 setLightingDetail(S32 level); - S32 getLightingDetail() const { return mLightingDetail; } - S32 getMaxLightingDetail() const; - bool shadersLoaded(); bool canUseWindLightShaders() const; bool canUseAntiAliasing() const; @@ -284,7 +279,8 @@ public: void forAllVisibleDrawables(void (*func)(LLDrawable*)); void renderObjects(U32 type, bool texture = true, bool batch_texture = false, bool rigged = false); - + void renderGLTFObjects(U32 type, bool texture = true, bool rigged = false); + void renderAlphaObjects(bool rigged = false); void renderMaskedObjects(U32 type, bool texture = true, bool batch_texture = false, bool rigged = false); void renderFullbrightMaskedObjects(U32 type, bool texture = true, bool batch_texture = false, bool rigged = false); @@ -346,7 +342,6 @@ public: void setupHWLights(); void setupAvatarLights(bool for_edit = false); void enableLights(U32 mask); - void enableLightsStatic(); void enableLightsDynamic(); void enableLightsAvatar(); void enableLightsPreview(); @@ -943,7 +938,6 @@ protected: U32 mLightMask; U32 mLightMovingMask; - S32 mLightingDetail; static bool sRenderPhysicalBeacons; static bool sRenderMOAPBeacons; @@ -973,7 +967,6 @@ public: static S32 RenderShadowSplits; static bool RenderDeferredSSAO; static F32 RenderShadowResolutionScale; - static bool RenderLocalLights; static bool RenderDelayCreation; static bool RenderAnimateRes; static bool FreezeTime; @@ -1001,6 +994,7 @@ public: static S32 RenderGlowIterations; static F32 RenderGlowWidth; static F32 RenderGlowStrength; + static bool RenderGlowNoise; static bool RenderDepthOfField; static bool RenderDepthOfFieldInEditMode; static F32 CameraFocusTransitionTime; |