summaryrefslogtreecommitdiff
path: root/indra/newview/pipeline.h
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/pipeline.h')
-rw-r--r--indra/newview/pipeline.h55
1 files changed, 17 insertions, 38 deletions
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index bf654f88b1..814c54326a 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -58,6 +58,8 @@ class LLCubeMap;
class LLCullResult;
class LLVOAvatar;
class LLGLSLShader;
+class LLCurlRequest;
+class LLMeshResponder;
typedef enum e_avatar_skinning_method
{
@@ -270,19 +272,14 @@ public:
void shiftObjects(const LLVector3 &offset);
void setLight(LLDrawable *drawablep, BOOL is_light);
- void setActive(LLDrawable *drawablep, BOOL active);
-
+
BOOL hasRenderBatches(const U32 type) const;
LLCullResult::drawinfo_list_t::iterator beginRenderMap(U32 type);
LLCullResult::drawinfo_list_t::iterator endRenderMap(U32 type);
LLCullResult::sg_list_t::iterator beginAlphaGroups();
LLCullResult::sg_list_t::iterator endAlphaGroups();
-
- //mesh management functions
- void loadMesh(LLVOVolume* volume, LLUUID mesh_id);
-
- void addTrianglesDrawn(S32 count);
+ void addTrianglesDrawn(S32 index_count, U32 render_type = LLRender::TRIANGLES);
BOOL hasRenderType(const U32 type) const { return (type && (mRenderTypeMask & (1<<type))) ? TRUE : FALSE; }
BOOL hasRenderDebugFeatureMask(const U32 mask) const { return (mRenderDebugFeatureMask & mask) ? TRUE : FALSE; }
BOOL hasRenderDebugMask(const U32 mask) const { return (mRenderDebugMask & mask) ? TRUE : FALSE; }
@@ -438,6 +435,10 @@ public:
S32 mNumVisibleNodes;
S32 mVerticesRelit;
+ S32 mDebugTextureUploadCost;
+ S32 mDebugSculptUploadCost;
+ S32 mDebugMeshUploadCost;
+
S32 mLightingChanges;
S32 mGeometryChanges;
@@ -452,7 +453,7 @@ public:
static BOOL sFastAlpha;
static BOOL sDisableShaders; // if TRUE, rendering will be done without shaders
static BOOL sRenderBump;
- static BOOL sUseFBO;
+ static BOOL sUseTriStrips;
static BOOL sUseFarClip;
static BOOL sShadowRender;
static BOOL sWaterReflections;
@@ -471,6 +472,9 @@ public:
static F32 sMinRenderSize;
//screen texture
+ U32 mScreenWidth;
+ U32 mScreenHeight;
+
LLRenderTarget mScreen;
LLRenderTarget mUIScreen;
LLRenderTarget mDeferredScreen;
@@ -590,8 +594,6 @@ protected:
LLViewerObject::vobj_list_t mCreateQ;
- LLDrawable::drawable_set_t mActiveQ;
-
LLDrawable::drawable_set_t mRetexturedList;
class HighlightItem
@@ -676,38 +678,14 @@ public:
protected:
std::vector<LLFace*> mSelectedFaces;
- typedef std::map<LLUUID, std::set<LLUUID> > mesh_load_map;
- mesh_load_map mLoadingMeshes;
-
- LLMutex* mMeshMutex;
- class LLMeshThread : public LLThread
- {
- public:
- LLPointer<LLVolume> mVolume;
- LLVolume* mTargetVolume;
- LLUUID mMeshID;
- F32 mDetail;
- LLMeshThread(LLUUID mesh_id, LLVolume* target);
- ~LLMeshThread();
- void run();
- };
+ typedef std::map<LLUUID, std::set<LLUUID> > mesh_load_map;
+ mesh_load_map mLoadingMeshes[4];
- static void getMeshAssetCallback(LLVFS *vfs,
- const LLUUID& asset_uuid,
- LLAssetType::EType type,
- void* user_data, S32 status, LLExtStat ext_status);
-
- std::list<LLMeshThread*> mLoadedMeshes;
- std::list<LLMeshThread*> mPendingMeshes;
- U32 mMeshThreadCount;
-
- void meshLoaded(LLMeshThread* mesh_thread);
- void notifyLoadedMeshes();
+ typedef std::list<LLMeshResponder*> mesh_response_list;
+ mesh_response_list mMeshResponseList;
LLPointer<LLViewerFetchedTexture> mFaceSelectImagep;
- LLPointer<LLViewerTexture> mBloomImagep;
- LLPointer<LLViewerTexture> mBloomImage2p;
U32 mLightMask;
U32 mLightMovingMask;
@@ -724,6 +702,7 @@ public:
};
void render_bbox(const LLVector3 &min, const LLVector3 &max);
+void render_hud_elements();
extern LLPipeline gPipeline;
extern BOOL gRenderForSelect;