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-rw-r--r--indra/newview/pipeline.h11
1 files changed, 10 insertions, 1 deletions
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index df5c060417..4946bac701 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -419,6 +419,8 @@ public:
static void updateRenderDeferred();
static void refreshCachedSettings();
+ static void onToggleAutoFPS();
+
void addDebugBlip(const LLVector3& position, const LLColor4& color);
void hidePermanentObjects( std::vector<U32>& restoreList );
@@ -426,6 +428,10 @@ public:
void skipRenderingOfTerrain( bool flag );
void hideObject( const LLUUID& id );
void restoreHiddenObject( const LLUUID& id );
+ void handleShadowDetailChanged();
+
+ void autoAdjustSettings();
+ void setAdjustmentTimerExpiry(F32 expiration);
private:
void unloadShaders();
@@ -437,6 +443,7 @@ private:
void connectRefreshCachedSettingsSafe(const std::string name);
void hideDrawable( LLDrawable *pDrawable );
void unhideDrawable( LLDrawable *pDrawable );
+ void skipRenderingShadows();
public:
enum {GPU_CLASS_MAX = 3 };
@@ -718,7 +725,8 @@ protected:
U64 mOldRenderDebugMask;
std::stack<U32> mRenderDebugFeatureStack;
-
+ LLTimer* mUpdateTimer;
+
/////////////////////////////////////////////
//
//
@@ -913,6 +921,7 @@ public:
static U32 RenderResolutionDivisor;
static bool RenderUIBuffer;
static S32 RenderShadowDetail;
+ static S32 RenderShadowSplits;
static bool RenderDeferredSSAO;
static F32 RenderShadowResolutionScale;
static bool RenderLocalLights;