diff options
Diffstat (limited to 'indra/newview/pipeline.h')
-rw-r--r-- | indra/newview/pipeline.h | 60 |
1 files changed, 32 insertions, 28 deletions
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 2815d736e4..3c4e389ce0 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -111,6 +111,7 @@ public: void destroyGL(); void restoreGL(); void resetVertexBuffers(); + void doResetVertexBuffers(); void resizeScreenTexture(); void releaseGLBuffers(); void releaseScreenBuffers(); @@ -432,34 +433,35 @@ public: enum LLRenderDebugMask { - RENDER_DEBUG_COMPOSITION = 0x0000001, - RENDER_DEBUG_VERIFY = 0x0000002, - RENDER_DEBUG_BBOXES = 0x0000004, - RENDER_DEBUG_OCTREE = 0x0000008, - RENDER_DEBUG_WIND_VECTORS = 0x0000010, - RENDER_DEBUG_OCCLUSION = 0x0000020, - RENDER_DEBUG_POINTS = 0x0000040, - RENDER_DEBUG_TEXTURE_PRIORITY = 0x0000080, - RENDER_DEBUG_TEXTURE_AREA = 0x0000100, - RENDER_DEBUG_FACE_AREA = 0x0000200, - RENDER_DEBUG_PARTICLES = 0x0000400, - RENDER_DEBUG_GLOW = 0x0000800, - RENDER_DEBUG_TEXTURE_ANIM = 0x0001000, - RENDER_DEBUG_LIGHTS = 0x0002000, - RENDER_DEBUG_BATCH_SIZE = 0x0004000, - RENDER_DEBUG_ALPHA_BINS = 0x0008000, - RENDER_DEBUG_RAYCAST = 0x0010000, - RENDER_DEBUG_SHAME = 0x0020000, - RENDER_DEBUG_SHADOW_FRUSTA = 0x0040000, - RENDER_DEBUG_SCULPTED = 0x0080000, - RENDER_DEBUG_AVATAR_VOLUME = 0x0100000, - RENDER_DEBUG_BUILD_QUEUE = 0x0200000, - RENDER_DEBUG_AGENT_TARGET = 0x0400000, - RENDER_DEBUG_UPDATE_TYPE = 0x0800000, - RENDER_DEBUG_PHYSICS_SHAPES = 0x1000000, - RENDER_DEBUG_NORMALS = 0x2000000, - RENDER_DEBUG_LOD_INFO = 0x4000000, - RENDER_DEBUG_RENDER_COMPLEXITY = 0x8000000 + RENDER_DEBUG_COMPOSITION = 0x00000001, + RENDER_DEBUG_VERIFY = 0x00000002, + RENDER_DEBUG_BBOXES = 0x00000004, + RENDER_DEBUG_OCTREE = 0x00000008, + RENDER_DEBUG_WIND_VECTORS = 0x00000010, + RENDER_DEBUG_OCCLUSION = 0x00000020, + RENDER_DEBUG_POINTS = 0x00000040, + RENDER_DEBUG_TEXTURE_PRIORITY = 0x00000080, + RENDER_DEBUG_TEXTURE_AREA = 0x00000100, + RENDER_DEBUG_FACE_AREA = 0x00000200, + RENDER_DEBUG_PARTICLES = 0x00000400, + RENDER_DEBUG_GLOW = 0x00000800, + RENDER_DEBUG_TEXTURE_ANIM = 0x00001000, + RENDER_DEBUG_LIGHTS = 0x00002000, + RENDER_DEBUG_BATCH_SIZE = 0x00004000, + RENDER_DEBUG_ALPHA_BINS = 0x00008000, + RENDER_DEBUG_RAYCAST = 0x00010000, + RENDER_DEBUG_SHAME = 0x00020000, + RENDER_DEBUG_SHADOW_FRUSTA = 0x00040000, + RENDER_DEBUG_SCULPTED = 0x00080000, + RENDER_DEBUG_AVATAR_VOLUME = 0x00100000, + RENDER_DEBUG_BUILD_QUEUE = 0x00200000, + RENDER_DEBUG_AGENT_TARGET = 0x00400000, + RENDER_DEBUG_UPDATE_TYPE = 0x00800000, + RENDER_DEBUG_PHYSICS_SHAPES = 0x01000000, + RENDER_DEBUG_NORMALS = 0x02000000, + RENDER_DEBUG_LOD_INFO = 0x04000000, + RENDER_DEBUG_RENDER_COMPLEXITY = 0x08000000, + RENDER_DEBUG_ATTACHMENT_BYTES = 0x10000000, }; public: @@ -652,6 +654,8 @@ protected: bool mGroupQ2Locked; bool mGroupQ1Locked; + bool mResetVertexBuffers; //if true, clear vertex buffers on next update + LLViewerObject::vobj_list_t mCreateQ; LLDrawable::drawable_set_t mRetexturedList; |