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-rwxr-xr-xindra/newview/pipeline.h70
1 files changed, 25 insertions, 45 deletions
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 9aeb2d4978..9e29ebd2a8 100755
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -29,8 +29,6 @@
#include "llcamera.h"
#include "llerror.h"
-#include "lldarrayptr.h"
-#include "lldqueueptr.h"
#include "lldrawpool.h"
#include "llspatialpartition.h"
#include "m4math.h"
@@ -43,28 +41,16 @@
#include <stack>
-#include <stack>
-
-#include <stack>
-
class LLViewerTexture;
-class LLEdge;
class LLFace;
class LLViewerObject;
-class LLAgent;
-class LLDisplayPrimitive;
class LLTextureEntry;
-class LLRenderFunc;
-class LLCubeMap;
class LLCullResult;
class LLVOAvatar;
class LLVOPartGroup;
class LLGLSLShader;
-class LLCurlRequest;
class LLDrawPoolAlpha;
-class LLMeshResponder;
-
typedef enum e_avatar_skinning_method
{
SKIN_METHOD_SOFTWARE,
@@ -84,26 +70,26 @@ glh::matrix4f gl_ortho(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top,
glh::matrix4f gl_perspective(GLfloat fovy, GLfloat aspect, GLfloat zNear, GLfloat zFar);
glh::matrix4f gl_lookat(LLVector3 eye, LLVector3 center, LLVector3 up);
-extern LLFastTimer::DeclareTimer FTM_RENDER_GEOMETRY;
-extern LLFastTimer::DeclareTimer FTM_RENDER_GRASS;
-extern LLFastTimer::DeclareTimer FTM_RENDER_INVISIBLE;
-extern LLFastTimer::DeclareTimer FTM_RENDER_OCCLUSION;
-extern LLFastTimer::DeclareTimer FTM_RENDER_SHINY;
-extern LLFastTimer::DeclareTimer FTM_RENDER_SIMPLE;
-extern LLFastTimer::DeclareTimer FTM_RENDER_TERRAIN;
-extern LLFastTimer::DeclareTimer FTM_RENDER_TREES;
-extern LLFastTimer::DeclareTimer FTM_RENDER_UI;
-extern LLFastTimer::DeclareTimer FTM_RENDER_WATER;
-extern LLFastTimer::DeclareTimer FTM_RENDER_WL_SKY;
-extern LLFastTimer::DeclareTimer FTM_RENDER_ALPHA;
-extern LLFastTimer::DeclareTimer FTM_RENDER_CHARACTERS;
-extern LLFastTimer::DeclareTimer FTM_RENDER_BUMP;
-extern LLFastTimer::DeclareTimer FTM_RENDER_MATERIALS;
-extern LLFastTimer::DeclareTimer FTM_RENDER_FULLBRIGHT;
-extern LLFastTimer::DeclareTimer FTM_RENDER_GLOW;
-extern LLFastTimer::DeclareTimer FTM_STATESORT;
-extern LLFastTimer::DeclareTimer FTM_PIPELINE;
-extern LLFastTimer::DeclareTimer FTM_CLIENT_COPY;
+extern LLTrace::BlockTimerStatHandle FTM_RENDER_GEOMETRY;
+extern LLTrace::BlockTimerStatHandle FTM_RENDER_GRASS;
+extern LLTrace::BlockTimerStatHandle FTM_RENDER_INVISIBLE;
+extern LLTrace::BlockTimerStatHandle FTM_RENDER_OCCLUSION;
+extern LLTrace::BlockTimerStatHandle FTM_RENDER_SHINY;
+extern LLTrace::BlockTimerStatHandle FTM_RENDER_SIMPLE;
+extern LLTrace::BlockTimerStatHandle FTM_RENDER_TERRAIN;
+extern LLTrace::BlockTimerStatHandle FTM_RENDER_TREES;
+extern LLTrace::BlockTimerStatHandle FTM_RENDER_UI;
+extern LLTrace::BlockTimerStatHandle FTM_RENDER_WATER;
+extern LLTrace::BlockTimerStatHandle FTM_RENDER_WL_SKY;
+extern LLTrace::BlockTimerStatHandle FTM_RENDER_ALPHA;
+extern LLTrace::BlockTimerStatHandle FTM_RENDER_CHARACTERS;
+extern LLTrace::BlockTimerStatHandle FTM_RENDER_BUMP;
+extern LLTrace::BlockTimerStatHandle FTM_RENDER_MATERIALS;
+extern LLTrace::BlockTimerStatHandle FTM_RENDER_FULLBRIGHT;
+extern LLTrace::BlockTimerStatHandle FTM_RENDER_GLOW;
+extern LLTrace::BlockTimerStatHandle FTM_STATESORT;
+extern LLTrace::BlockTimerStatHandle FTM_PIPELINE;
+extern LLTrace::BlockTimerStatHandle FTM_CLIENT_COPY;
class LLPipeline
@@ -115,7 +101,7 @@ public:
void destroyGL();
void restoreGL();
void resetVertexBuffers();
- void doResetVertexBuffers();
+ void doResetVertexBuffers(bool forced = false);
void resizeScreenTexture();
void releaseGLBuffers();
void releaseLUTBuffers();
@@ -259,6 +245,7 @@ public:
void rebuildPriorityGroups();
void rebuildGroups();
void clearRebuildGroups();
+ void clearRebuildDrawables();
//calculate pixel area of given box from vantage point of given camera
static F32 calcPixelArea(LLVector3 center, LLVector3 size, LLCamera& camera);
@@ -556,23 +543,14 @@ public:
LLQuaternion mFlyCamRotation;
BOOL mBackfaceCull;
- S32 mBatchCount;
S32 mMatrixOpCount;
S32 mTextureMatrixOps;
- S32 mMaxBatchSize;
- S32 mMinBatchSize;
- S32 mMeanBatchSize;
- S32 mTrianglesDrawn;
S32 mNumVisibleNodes;
- S32 mVerticesRelit;
S32 mDebugTextureUploadCost;
S32 mDebugSculptUploadCost;
S32 mDebugMeshUploadCost;
- S32 mLightingChanges;
- S32 mGeometryChanges;
-
S32 mNumVisibleFaces;
static S32 sCompiles;
@@ -605,9 +583,11 @@ public:
static BOOL sRenderDeferred;
static BOOL sMemAllocationThrottled;
static S32 sVisibleLightCount;
- static F32 sMinRenderSize;
+ static F32 sMinRenderSize;
static BOOL sRenderingHUDs;
+ static LLTrace::EventStatHandle<S64> sStatBatchSize;
+
//screen texture
U32 mScreenWidth;
U32 mScreenHeight;