diff options
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r-- | indra/newview/pipeline.cpp | 17 |
1 files changed, 8 insertions, 9 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 5e585852f4..d56b31a372 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -2338,6 +2338,7 @@ static LLTrace::BlockTimerStatHandle FTM_CULL("Object Culling"); void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result) { LL_PROFILE_ZONE_SCOPED_CATEGORY_PIPELINE; //LL_RECORD_BLOCK_TIME(FTM_CULL); + LL_PROFILE_GPU_ZONE("updateCull"); // should always be zero GPU time, but drop a timer to flush stuff out bool water_clip = !sRenderTransparentWater; @@ -2649,10 +2650,6 @@ void LLPipeline::updateGL() LLGLUpdate::sGLQ.pop_front(); } } - - { //seed VBO Pools - LLVertexBuffer::seedPools(); - } } void LLPipeline::clearRebuildGroups() @@ -3229,6 +3226,7 @@ void LLPipeline::markRebuild(LLDrawable *drawablep, LLDrawable::EDrawableFlags f void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result) { LL_PROFILE_ZONE_SCOPED_CATEGORY_PIPELINE; + LL_PROFILE_GPU_ZONE("stateSort"); if (hasAnyRenderType(LLPipeline::RENDER_TYPE_AVATAR, LLPipeline::RENDER_TYPE_CONTROL_AV, @@ -3837,6 +3835,7 @@ void LLPipeline::postSort(LLCamera &camera) // flush particle VB if (LLVOPartGroup::sVB) { + LL_PROFILE_GPU_ZONE("flush particle vb"); LLVOPartGroup::sVB->flush(); } else @@ -3860,9 +3859,12 @@ void LLPipeline::postSort(LLCamera &camera) }*/ // pack vertex buffers for groups that chose to delay their updates - for (LLSpatialGroup::sg_vector_t::iterator iter = mMeshDirtyGroup.begin(); iter != mMeshDirtyGroup.end(); ++iter) { - (*iter)->rebuildMesh(); + LL_PROFILE_GPU_ZONE("rebuildMesh"); + for (LLSpatialGroup::sg_vector_t::iterator iter = mMeshDirtyGroup.begin(); iter != mMeshDirtyGroup.end(); ++iter) + { + (*iter)->rebuildMesh(); + } } /*if (use_transform_feedback) @@ -7259,8 +7261,6 @@ void LLPipeline::doResetVertexBuffers(bool forced) LLVOPartGroup::destroyGL(); gGL.resetVertexBuffer(); - SUBSYSTEM_CLEANUP(LLVertexBuffer); - if (LLVertexBuffer::sGLCount != 0) { LL_WARNS() << "VBO wipe failed -- " << LLVertexBuffer::sGLCount << " buffers remaining." << LL_ENDL; @@ -7280,7 +7280,6 @@ void LLPipeline::doResetVertexBuffers(bool forced) sNoAlpha = gSavedSettings.getBOOL("RenderNoAlpha"); LLPipeline::sTextureBindTest = gSavedSettings.getBOOL("RenderDebugTextureBind"); - LLVertexBuffer::initClass(LLVertexBuffer::sEnableVBOs, LLVertexBuffer::sDisableVBOMapping); gGL.initVertexBuffer(); mDeferredVB = new LLVertexBuffer(DEFERRED_VB_MASK, 0); |