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Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r--indra/newview/pipeline.cpp14
1 files changed, 0 insertions, 14 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 99deae309d..7f1db9b61e 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -63,7 +63,6 @@
#include "llfeaturemanager.h"
#include "llfloatertelehub.h"
#include "llfloaterreg.h"
-#include "llgldbg.h"
#include "llhudmanager.h"
#include "llhudnametag.h"
#include "llhudtext.h"
@@ -2428,7 +2427,6 @@ void LLPipeline::doOcclusion(LLCamera& camera)
gGL.setColorMask(false, false);
LLGLDisable blend(GL_BLEND);
- LLGLDisable test(GL_ALPHA_TEST);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
LLGLDepthTest depth(GL_TRUE, GL_FALSE);
@@ -3742,7 +3740,6 @@ void render_hud_elements()
if (!LLPipeline::sReflectionRender && gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
{
- LLGLEnable multisample(LLPipeline::RenderFSAASamples > 0 ? GL_MULTISAMPLE : 0);
gViewerWindow->renderSelections(FALSE, FALSE, FALSE); // For HUD version in render_ui_3d()
// Draw the tracking overlays
@@ -3777,7 +3774,6 @@ void LLPipeline::renderHighlights()
// Render highlighted faces.
LLGLSPipelineAlpha gls_pipeline_alpha;
LLColor4 color(1.f, 1.f, 1.f, 0.5f);
- LLGLEnable color_mat(GL_COLOR_MATERIAL);
disableLights();
if ((LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_INTERFACE) > 0))
@@ -3947,8 +3943,6 @@ void LLPipeline::renderGeomDeferred(LLCamera& camera, bool do_occlusion)
}
}
- LLGLEnable multisample(RenderFSAASamples > 0 ? GL_MULTISAMPLE : 0);
-
LLVertexBuffer::unbind();
LLGLState::checkStates();
@@ -4055,8 +4049,6 @@ void LLPipeline::renderGeomPostDeferred(LLCamera& camera)
LLGLEnable cull(GL_CULL_FACE);
- LLGLEnable multisample(RenderFSAASamples > 0 ? GL_MULTISAMPLE : 0);
-
calcNearbyLights(camera);
setupHWLights();
@@ -7140,7 +7132,6 @@ void LLPipeline::generateGlow(LLRenderTarget* src)
{
LLGLEnable blend_on(GL_BLEND);
- LLGLEnable test(GL_ALPHA_TEST);
gGL.setSceneBlendType(LLRender::BT_ADD_WITH_ALPHA);
@@ -7559,8 +7550,6 @@ void LLPipeline::renderFinalize()
enableLightsFullbright();
- LLGLDisable test(GL_ALPHA_TEST);
-
gGL.setColorMask(true, true);
glClearColor(0, 0, 0, 0);
@@ -7971,8 +7960,6 @@ void LLPipeline::renderDeferredLighting()
LL_PROFILE_ZONE_NAMED_CATEGORY_PIPELINE("deferred");
LLViewerCamera *camera = LLViewerCamera::getInstance();
- LLGLEnable multisample(RenderFSAASamples > 0 ? GL_MULTISAMPLE : 0);
-
if (gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_HUD))
{
gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_HUD);
@@ -8133,7 +8120,6 @@ void LLPipeline::renderDeferredLighting()
{
LLGLDepthTest depth(GL_FALSE);
LLGLDisable blend(GL_BLEND);
- LLGLDisable test(GL_ALPHA_TEST);
// full screen blit
mScreenTriangleVB->setBuffer();