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-rwxr-xr-xindra/newview/pipeline.cpp29
1 files changed, 28 insertions, 1 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 29b7e30655..9378c89eb7 100755
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -379,6 +379,7 @@ BOOL LLPipeline::sWaterReflections = FALSE;
BOOL LLPipeline::sRenderGlow = FALSE;
BOOL LLPipeline::sReflectionRender = FALSE;
BOOL LLPipeline::sImpostorRender = FALSE;
+BOOL LLPipeline::sImpostorRenderAlphaDepthPass = FALSE;
BOOL LLPipeline::sUnderWaterRender = FALSE;
BOOL LLPipeline::sTextureBindTest = FALSE;
BOOL LLPipeline::sRenderFrameTest = FALSE;
@@ -11387,14 +11388,40 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar)
{
avatar->mImpostor.clear();
renderGeomDeferred(camera);
+
+ renderGeomPostDeferred(camera);
+
+ // Shameless hack time: render it all again,
+ // this time writing the depth
+ // values we need to generate the alpha mask below
+ // while preserving the alpha-sorted color rendering
+ // from the previous pass
+ //
+ sImpostorRenderAlphaDepthPass = true;
+ // depth-only here...
+ //
+ gGL.setColorMask(false,false);
renderGeomPostDeferred(camera);
+ sImpostorRenderAlphaDepthPass = false;
}
else
- {
+ {
LLGLEnable scissor(GL_SCISSOR_TEST);
glScissor(0, 0, resX, resY);
avatar->mImpostor.clear();
renderGeom(camera);
+
+ // Shameless hack time: render it all again,
+ // this time writing the depth
+ // values we need to generate the alpha mask below
+ // while preserving the alpha-sorted color rendering
+ // from the previous pass
+ //
+ sImpostorRenderAlphaDepthPass = true;
+ // depth-only here...
+ //
+ gGL.setColorMask(false,false);
+ renderGeom(camera);
}
{ //create alpha mask based on depth buffer (grey out if muted)