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Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r--indra/newview/pipeline.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 3240e2a663..8740578eac 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -7118,7 +7118,7 @@ void LLPipeline::generateExposure(LLRenderTarget* src, LLRenderTarget* dst, bool
LLSettingsSky::ptr_t sky = LLEnvironment::instance().getCurrentSky();
- F32 probe_ambiance = LLEnvironment::instance().getCurrentSky()->getReflectionProbeAmbiance(should_auto_adjust);
+ F32 probe_ambiance = LLEnvironment::instance().getCurrentSky()->getReflectionProbeAmbiance(should_auto_adjust());
F32 exp_min = 1.f;
F32 exp_max = 1.f;
@@ -7129,13 +7129,13 @@ void LLPipeline::generateExposure(LLRenderTarget* src, LLRenderTarget* dst, bool
{
if (dynamic_exposure_enabled)
{
- exp_min = sky->getHDROffset() - sky->getHDRMin();
- exp_max = sky->getHDROffset() + sky->getHDRMax();
+ exp_min = sky->getHDROffset(should_auto_adjust()) - sky->getHDRMin(should_auto_adjust());
+ exp_max = sky->getHDROffset(should_auto_adjust()) + sky->getHDRMax(should_auto_adjust());
}
else
{
- exp_min = sky->getHDROffset();
- exp_max = sky->getHDROffset();
+ exp_min = sky->getHDROffset(should_auto_adjust());
+ exp_max = sky->getHDROffset(should_auto_adjust());
}
}
else if (dynamic_exposure_enabled)
@@ -7155,7 +7155,7 @@ void LLPipeline::generateExposure(LLRenderTarget* src, LLRenderTarget* dst, bool
shader->uniform1f(dt, gFrameIntervalSeconds);
shader->uniform2f(noiseVec, ll_frand() * 2.0f - 1.0f, ll_frand() * 2.0f - 1.0f);
shader->uniform4f(dynamic_exposure_params, dynamic_exposure_coefficient, exp_min, exp_max, dynamic_exposure_speed_error);
- shader->uniform4f(dynamic_exposure_params2, sky->getHDROffset(), exp_min, exp_max, dynamic_exposure_speed_target);
+ shader->uniform4f(dynamic_exposure_params2, sky->getHDROffset(should_auto_adjust()), exp_min, exp_max, dynamic_exposure_speed_target);
mScreenTriangleVB->setBuffer();
mScreenTriangleVB->drawArrays(LLRender::TRIANGLES, 0, 3);
@@ -7213,7 +7213,7 @@ void LLPipeline::tonemap(LLRenderTarget* src, LLRenderTarget* dst)
static LLCachedControl<U32> tonemap_type_setting(gSavedSettings, "RenderTonemapType", 0U);
shader.uniform1i(tonemap_type, tonemap_type_setting);
- shader.uniform1f(tonemap_mix, psky->getTonemapMix());
+ shader.uniform1f(tonemap_mix, psky->getTonemapMix(should_auto_adjust()));
mScreenTriangleVB->setBuffer();
mScreenTriangleVB->drawArrays(LLRender::TRIANGLES, 0, 3);