diff options
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r-- | indra/newview/pipeline.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 3240e2a663..8740578eac 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -7118,7 +7118,7 @@ void LLPipeline::generateExposure(LLRenderTarget* src, LLRenderTarget* dst, bool LLSettingsSky::ptr_t sky = LLEnvironment::instance().getCurrentSky(); - F32 probe_ambiance = LLEnvironment::instance().getCurrentSky()->getReflectionProbeAmbiance(should_auto_adjust); + F32 probe_ambiance = LLEnvironment::instance().getCurrentSky()->getReflectionProbeAmbiance(should_auto_adjust()); F32 exp_min = 1.f; F32 exp_max = 1.f; @@ -7129,13 +7129,13 @@ void LLPipeline::generateExposure(LLRenderTarget* src, LLRenderTarget* dst, bool { if (dynamic_exposure_enabled) { - exp_min = sky->getHDROffset() - sky->getHDRMin(); - exp_max = sky->getHDROffset() + sky->getHDRMax(); + exp_min = sky->getHDROffset(should_auto_adjust()) - sky->getHDRMin(should_auto_adjust()); + exp_max = sky->getHDROffset(should_auto_adjust()) + sky->getHDRMax(should_auto_adjust()); } else { - exp_min = sky->getHDROffset(); - exp_max = sky->getHDROffset(); + exp_min = sky->getHDROffset(should_auto_adjust()); + exp_max = sky->getHDROffset(should_auto_adjust()); } } else if (dynamic_exposure_enabled) @@ -7155,7 +7155,7 @@ void LLPipeline::generateExposure(LLRenderTarget* src, LLRenderTarget* dst, bool shader->uniform1f(dt, gFrameIntervalSeconds); shader->uniform2f(noiseVec, ll_frand() * 2.0f - 1.0f, ll_frand() * 2.0f - 1.0f); shader->uniform4f(dynamic_exposure_params, dynamic_exposure_coefficient, exp_min, exp_max, dynamic_exposure_speed_error); - shader->uniform4f(dynamic_exposure_params2, sky->getHDROffset(), exp_min, exp_max, dynamic_exposure_speed_target); + shader->uniform4f(dynamic_exposure_params2, sky->getHDROffset(should_auto_adjust()), exp_min, exp_max, dynamic_exposure_speed_target); mScreenTriangleVB->setBuffer(); mScreenTriangleVB->drawArrays(LLRender::TRIANGLES, 0, 3); @@ -7213,7 +7213,7 @@ void LLPipeline::tonemap(LLRenderTarget* src, LLRenderTarget* dst) static LLCachedControl<U32> tonemap_type_setting(gSavedSettings, "RenderTonemapType", 0U); shader.uniform1i(tonemap_type, tonemap_type_setting); - shader.uniform1f(tonemap_mix, psky->getTonemapMix()); + shader.uniform1f(tonemap_mix, psky->getTonemapMix(should_auto_adjust())); mScreenTriangleVB->setBuffer(); mScreenTriangleVB->drawArrays(LLRender::TRIANGLES, 0, 3); |