diff options
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r-- | indra/newview/pipeline.cpp | 153 |
1 files changed, 90 insertions, 63 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 8dec9b9ba8..25ed853146 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -41,9 +41,9 @@ #include "llviewercontrol.h" #include "llfasttimer.h" #include "llfontgl.h" -#include "llmemory.h" #include "llmemtype.h" #include "llnamevalue.h" +#include "llpointer.h" #include "llprimitive.h" #include "llvolume.h" #include "material_codes.h" @@ -52,6 +52,7 @@ #include "llui.h" #include "llglheaders.h" #include "llrender.h" +#include "llwindow.h" // swapBuffers() // newview includes #include "llagent.h" @@ -65,7 +66,6 @@ #include "llface.h" #include "llfeaturemanager.h" #include "llfloatertelehub.h" -#include "llframestats.h" #include "llgldbg.h" #include "llhudmanager.h" #include "lllightconstants.h" @@ -82,7 +82,7 @@ #include "llviewerparcelmgr.h" #include "llviewerregion.h" // for audio debugging. #include "llviewerwindow.h" // For getSpinAxis -#include "llvoavatar.h" +#include "llvoavatarself.h" #include "llvoground.h" #include "llvosky.h" #include "llvotree.h" @@ -93,8 +93,8 @@ #include "llvopartgroup.h" #include "llworld.h" #include "llcubemap.h" -#include "lldebugmessagebox.h" #include "llviewershadermgr.h" +#include "llviewerstats.h" #include "llviewerjoystick.h" #include "llviewerdisplay.h" #include "llwlparammanager.h" @@ -121,8 +121,7 @@ const U32 REFLECTION_MAP_RES = 128; const S32 MAX_OCCLUDER_COUNT = 2; extern S32 gBoxFrame; -extern BOOL gRenderLightGlows; -extern BOOL gHideSelectedObjects; +//extern BOOL gHideSelectedObjects; extern BOOL gDisplaySwapBuffers; extern BOOL gDebugGL; @@ -317,7 +316,7 @@ LLPipeline::LLPipeline() : void LLPipeline::init() { - LLMemType mt(LLMemType::MTYPE_PIPELINE); + LLMemType mt(LLMemType::MTYPE_PIPELINE_INIT); sDynamicLOD = gSavedSettings.getBOOL("RenderDynamicLOD"); sRenderBump = gSavedSettings.getBOOL("RenderObjectBump"); @@ -337,7 +336,7 @@ void LLPipeline::init() getPool(LLDrawPool::POOL_BUMP); getPool(LLDrawPool::POOL_GLOW); - mTrianglesDrawnStat.reset(); + LLViewerStats::getInstance()->mTrianglesDrawnStat.reset(); resetFrameStats(); mRenderTypeMask = 0xffffffff; // All render types start on @@ -466,8 +465,8 @@ void LLPipeline::resizeScreenTexture() { if (gPipeline.canUseVertexShaders() && assertInitialized()) { - GLuint resX = gViewerWindow->getWindowDisplayWidth(); - GLuint resY = gViewerWindow->getWindowDisplayHeight(); + GLuint resX = gViewerWindow->getWorldViewWidth(); + GLuint resY = gViewerWindow->getWorldViewHeight(); U32 res_mod = gSavedSettings.getU32("RenderResolutionDivisor"); if (res_mod > 1 && res_mod < resX && res_mod < resY) @@ -577,6 +576,7 @@ void LLPipeline::releaseGLBuffers() void LLPipeline::createGLBuffers() { + LLMemType mt_cb(LLMemType::MTYPE_PIPELINE_CREATE_BUFFERS); assertInitialized(); updateRenderDeferred(); @@ -592,6 +592,9 @@ void LLPipeline::createGLBuffers() stop_glerror(); + GLuint resX = gViewerWindow->getWorldViewWidth(); + GLuint resY = gViewerWindow->getWorldViewHeight(); + if (LLPipeline::sRenderGlow) { //screen space glow buffers const U32 glow_res = llmax(1, @@ -601,13 +604,10 @@ void LLPipeline::createGLBuffers() { mGlow[i].allocate(512,glow_res,GL_RGBA,FALSE,FALSE); } - } - GLuint resX = gViewerWindow->getWindowDisplayWidth(); - GLuint resY = gViewerWindow->getWindowDisplayHeight(); + allocateScreenBuffer(resX,resY); + } - allocateScreenBuffer(resX,resY); - if (sRenderDeferred) { mSunShadow[0].allocate(1024,1024, 0, TRUE, FALSE); @@ -639,6 +639,7 @@ void LLPipeline::createGLBuffers() void LLPipeline::restoreGL() { + LLMemType mt_cb(LLMemType::MTYPE_PIPELINE_RESTORE_GL); assertInitialized(); if (mVertexShadersEnabled) @@ -693,6 +694,7 @@ BOOL LLPipeline::canUseWindLightShadersOnObjects() const void LLPipeline::unloadShaders() { + LLMemType mt_us(LLMemType::MTYPE_PIPELINE_UNLOAD_SHADERS); LLViewerShaderMgr::instance()->unloadShaders(); mVertexShadersLoaded = 0; @@ -724,6 +726,7 @@ S32 LLPipeline::getMaxLightingDetail() const S32 LLPipeline::setLightingDetail(S32 level) { + LLMemType mt_ld(LLMemType::MTYPE_PIPELINE_LIGHTING_DETAIL); assertInitialized(); if (level < 0) @@ -911,7 +914,7 @@ LLDrawPool* LLPipeline::getPoolFromTE(const LLTextureEntry* te, LLViewerImage* i //static U32 LLPipeline::getPoolTypeFromTE(const LLTextureEntry* te, LLViewerImage* imagep) { - LLMemType mt(LLMemType::MTYPE_PIPELINE); + LLMemType mt_gpt(LLMemType::MTYPE_PIPELINE_GET_POOL_TYPE); if (!te || !imagep) { @@ -941,7 +944,7 @@ U32 LLPipeline::getPoolTypeFromTE(const LLTextureEntry* te, LLViewerImage* image void LLPipeline::addPool(LLDrawPool *new_poolp) { - LLMemType mt(LLMemType::MTYPE_PIPELINE); + LLMemType mt_a(LLMemType::MTYPE_PIPELINE_ADD_POOL); assertInitialized(); mPools.insert(new_poolp); addToQuickLookup( new_poolp ); @@ -949,7 +952,7 @@ void LLPipeline::addPool(LLDrawPool *new_poolp) void LLPipeline::allocDrawable(LLViewerObject *vobj) { - LLMemType mt(LLMemType::MTYPE_DRAWABLE); + LLMemType mt_ad(LLMemType::MTYPE_PIPELINE_ALLOCATE_DRAWABLE); LLDrawable *drawable = new LLDrawable(); vobj->mDrawable = drawable; @@ -1010,6 +1013,7 @@ void LLPipeline::unlinkDrawable(LLDrawable *drawable) U32 LLPipeline::addObject(LLViewerObject *vobj) { + LLMemType mt_ao(LLMemType::MTYPE_PIPELINE_ADD_OBJECT); if (gNoRender) { return 0; @@ -1030,7 +1034,7 @@ U32 LLPipeline::addObject(LLViewerObject *vobj) void LLPipeline::createObjects(F32 max_dtime) { LLFastTimer ftm(LLFastTimer::FTM_GEO_UPDATE); - LLMemType mt(LLMemType::MTYPE_DRAWABLE); + LLMemType mt(LLMemType::MTYPE_PIPELINE_CREATE_OBJECTS); LLTimer update_timer; @@ -1093,7 +1097,7 @@ void LLPipeline::resetFrameStats() { assertInitialized(); - mTrianglesDrawnStat.addValue(mTrianglesDrawn/1000.f); + LLViewerStats::getInstance()->mTrianglesDrawnStat.addValue(mTrianglesDrawn/1000.f); if (mBatchCount > 0) { @@ -1198,7 +1202,7 @@ void LLPipeline::updateMovedList(LLDrawable::drawable_vector_t& moved_list) void LLPipeline::updateMove() { LLFastTimer t(LLFastTimer::FTM_UPDATE_MOVE); - LLMemType mt(LLMemType::MTYPE_PIPELINE); + LLMemType mt_um(LLMemType::MTYPE_PIPELINE_UPDATE_MOVE); if (gSavedSettings.getBOOL("FreezeTime")) { @@ -1352,7 +1356,7 @@ BOOL LLPipeline::getVisibleExtents(LLCamera& camera, LLVector3& min, LLVector3& void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_clip) { LLFastTimer t(LLFastTimer::FTM_CULL); - LLMemType mt(LLMemType::MTYPE_PIPELINE); + LLMemType mt_uc(LLMemType::MTYPE_PIPELINE_UPDATE_CULL); grabReferences(result); @@ -1563,7 +1567,7 @@ BOOL LLPipeline::updateDrawableGeom(LLDrawable* drawablep, BOOL priority) void LLPipeline::updateGeom(F32 max_dtime) { LLTimer update_timer; - LLMemType mt(LLMemType::MTYPE_PIPELINE); + LLMemType mt(LLMemType::MTYPE_PIPELINE_UPDATE_GEOM); LLPointer<LLDrawable> drawablep; LLFastTimer t(LLFastTimer::FTM_GEO_UPDATE); @@ -1666,7 +1670,7 @@ void LLPipeline::updateGeom(F32 max_dtime) void LLPipeline::markVisible(LLDrawable *drawablep, LLCamera& camera) { - LLMemType mt(LLMemType::MTYPE_PIPELINE); + LLMemType mt(LLMemType::MTYPE_PIPELINE_MARK_VISIBLE); if(!drawablep || drawablep->isDead()) { return; @@ -1686,7 +1690,7 @@ void LLPipeline::markVisible(LLDrawable *drawablep, LLCamera& camera) void LLPipeline::markMoved(LLDrawable *drawablep, BOOL damped_motion) { - LLMemType mt(LLMemType::MTYPE_PIPELINE); + LLMemType mt_mm(LLMemType::MTYPE_PIPELINE_MARK_MOVED); if (!drawablep) { @@ -1732,7 +1736,7 @@ void LLPipeline::markMoved(LLDrawable *drawablep, BOOL damped_motion) void LLPipeline::markShift(LLDrawable *drawablep) { - LLMemType mt(LLMemType::MTYPE_PIPELINE); + LLMemType mt(LLMemType::MTYPE_PIPELINE_MARK_SHIFT); if (!drawablep || drawablep->isDead()) { @@ -1755,7 +1759,7 @@ void LLPipeline::markShift(LLDrawable *drawablep) void LLPipeline::shiftObjects(const LLVector3 &offset) { - LLMemType mt(LLMemType::MTYPE_PIPELINE); + LLMemType mt(LLMemType::MTYPE_PIPELINE_SHIFT_OBJECTS); assertInitialized(); @@ -1795,7 +1799,7 @@ void LLPipeline::shiftObjects(const LLVector3 &offset) void LLPipeline::markTextured(LLDrawable *drawablep) { - LLMemType mt(LLMemType::MTYPE_PIPELINE); + LLMemType mt(LLMemType::MTYPE_PIPELINE_MARK_TEXTURED); if (drawablep && !drawablep->isDead() && assertInitialized()) { @@ -1805,7 +1809,7 @@ void LLPipeline::markTextured(LLDrawable *drawablep) void LLPipeline::markRebuild(LLDrawable *drawablep, LLDrawable::EDrawableFlags flag, BOOL priority) { - LLMemType mt(LLMemType::MTYPE_PIPELINE); + LLMemType mt(LLMemType::MTYPE_PIPELINE_MARK_REBUILD); if (drawablep && !drawablep->isDead() && assertInitialized()) { @@ -1851,7 +1855,7 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result) } LLFastTimer ftm(LLFastTimer::FTM_STATESORT); - LLMemType mt(LLMemType::MTYPE_PIPELINE); + LLMemType mt(LLMemType::MTYPE_PIPELINE_STATE_SORT); //LLVertexBuffer::unbind(); @@ -1928,7 +1932,7 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result) void LLPipeline::stateSort(LLSpatialGroup* group, LLCamera& camera) { - LLMemType mt(LLMemType::MTYPE_PIPELINE); + LLMemType mt(LLMemType::MTYPE_PIPELINE_STATE_SORT); if (!sSkipUpdate && group->changeLOD()) { for (LLSpatialGroup::element_iter i = group->getData().begin(); i != group->getData().end(); ++i) @@ -1942,16 +1946,17 @@ void LLPipeline::stateSort(LLSpatialGroup* group, LLCamera& camera) void LLPipeline::stateSort(LLSpatialBridge* bridge, LLCamera& camera) { - LLMemType mt(LLMemType::MTYPE_PIPELINE); + LLMemType mt(LLMemType::MTYPE_PIPELINE_STATE_SORT); if (!sSkipUpdate && bridge->getSpatialGroup()->changeLOD()) { - bridge->updateDistance(camera); + bool force_update = false; + bridge->updateDistance(camera, force_update); } } void LLPipeline::stateSort(LLDrawable* drawablep, LLCamera& camera) { - LLMemType mt(LLMemType::MTYPE_PIPELINE); + LLMemType mt(LLMemType::MTYPE_PIPELINE_STATE_SORT); if (!drawablep || drawablep->isDead() @@ -1960,7 +1965,7 @@ void LLPipeline::stateSort(LLDrawable* drawablep, LLCamera& camera) return; } - if (gHideSelectedObjects) + if (LLSelectMgr::getInstance()->mHideSelectedObjects) { if (drawablep->getVObj().notNull() && drawablep->getVObj()->isSelected()) @@ -2006,11 +2011,13 @@ void LLPipeline::stateSort(LLDrawable* drawablep, LLCamera& camera) { if (!drawablep->isActive()) { - drawablep->updateDistance(camera); + bool force_update = false; + drawablep->updateDistance(camera, force_update); } else if (drawablep->isAvatar()) { - drawablep->updateDistance(camera); // calls vobj->updateLOD() which calls LLVOAvatar::updateVisibility() + bool force_update = false; + drawablep->updateDistance(camera, force_update); // calls vobj->updateLOD() which calls LLVOAvatar::updateVisibility() } } } @@ -2178,7 +2185,7 @@ void renderSoundHighlights(LLDrawable* drawablep) void LLPipeline::postSort(LLCamera& camera) { - LLMemType mt(LLMemType::MTYPE_PIPELINE); + LLMemType mt(LLMemType::MTYPE_PIPELINE_POST_SORT); LLFastTimer ftm(LLFastTimer::FTM_STATESORT_POSTSORT); assertInitialized(); @@ -2372,6 +2379,7 @@ void LLPipeline::postSort(LLCamera& camera) void render_hud_elements() { + LLMemType mt_rhe(LLMemType::MTYPE_PIPELINE_RENDER_HUD_ELS); LLFastTimer t(LLFastTimer::FTM_RENDER_UI); gPipeline.disableLights(); @@ -2416,7 +2424,7 @@ void render_hud_elements() void LLPipeline::renderHighlights() { - LLMemType mt(LLMemType::MTYPE_PIPELINE); + LLMemType mt(LLMemType::MTYPE_PIPELINE_RENDER_HL); assertInitialized(); @@ -2484,7 +2492,7 @@ void LLPipeline::renderHighlights() void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate) { - LLMemType mt(LLMemType::MTYPE_PIPELINE); + LLMemType mt(LLMemType::MTYPE_PIPELINE_RENDER_GEOM); LLFastTimer t(LLFastTimer::FTM_RENDER_GEOMETRY); assertInitialized(); @@ -2509,7 +2517,6 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate) // stop_glerror(); - gFrameStats.start(LLFrameStats::RENDER_SYNC); LLVertexBuffer::unbind(); @@ -2535,7 +2542,6 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate) if(forceVBOUpdate) gSky.mVOSkyp->updateDummyVertexBuffer() ; - gFrameStats.start(LLFrameStats::RENDER_GEOM); // Initialize lots of GL state to "safe" values glMatrixMode(GL_TEXTURE); @@ -2570,9 +2576,6 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate) stop_glerror(); LLAppViewer::instance()->pingMainloopTimeout("Pipeline:RenderDrawPools"); - - LLAppViewer::instance()->pingMainloopTimeout("Pipeline:RenderForSelect"); - LLAppViewer::instance()->pingMainloopTimeout("Pipeline:RenderDeferred"); for (pool_set_t::iterator iter = mPools.begin(); iter != mPools.end(); ++iter) { LLDrawPool *poolp = *iter; @@ -2584,6 +2587,7 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate) if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_PICKING)) { + LLAppViewer::instance()->pingMainloopTimeout("Pipeline:RenderForSelect"); gObjectList.renderObjectsForSelect(camera, gViewerWindow->getVirtualWindowRect()); } else @@ -2647,6 +2651,10 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate) glGetIntegerv(GL_MODELVIEW_STACK_DEPTH, &depth); if (depth > 3) { + if (gDebugSession) + { + ll_fail("GL matrix stack corrupted."); + } llerrs << "GL matrix stack corrupted!" << llendl; } std::string msg = llformat("%s pass %d", gPoolNames[cur_type].c_str(), i); @@ -2747,6 +2755,9 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate) void LLPipeline::renderGeomDeferred(LLCamera& camera) { + LLAppViewer::instance()->pingMainloopTimeout("Pipeline:RenderGeomDeferred"); + + LLMemType mt_rgd(LLMemType::MTYPE_PIPELINE_RENDER_GEOM_DEFFERRED); LLFastTimer t(LLFastTimer::FTM_RENDER_GEOMETRY); LLFastTimer t2(LLFastTimer::FTM_POOLS); @@ -2848,6 +2859,7 @@ void LLPipeline::renderGeomDeferred(LLCamera& camera) void LLPipeline::renderGeomPostDeferred(LLCamera& camera) { + LLMemType mt_rgpd(LLMemType::MTYPE_PIPELINE_RENDER_GEOM_POST_DEF); LLFastTimer t(LLFastTimer::FTM_POOLS); U32 cur_type = 0; @@ -2959,6 +2971,7 @@ void LLPipeline::renderGeomPostDeferred(LLCamera& camera) void LLPipeline::renderGeomShadow(LLCamera& camera) { + LLMemType mt_rgs(LLMemType::MTYPE_PIPELINE_RENDER_GEOM_SHADOW); U32 cur_type = 0; LLGLEnable cull(GL_CULL_FACE); @@ -3220,7 +3233,7 @@ void LLPipeline::renderForSelect(std::set<LLViewerObject*>& objects, BOOL render stateSort((*iter)->mDrawable, *LLViewerCamera::getInstance()); } - LLMemType mt(LLMemType::MTYPE_PIPELINE); + LLMemType mt(LLMemType::MTYPE_PIPELINE_RENDER_SELECT); @@ -3295,7 +3308,7 @@ void LLPipeline::renderForSelect(std::set<LLViewerObject*>& objects, BOOL render LLDrawable* drawable = vobj->mDrawable; if (vobj->isDead() || vobj->isHUDAttachment() || - (gHideSelectedObjects && vobj->isSelected()) || + (LLSelectMgr::getInstance()->mHideSelectedObjects && vobj->isSelected()) || drawable->isDead() || !hasRenderType(drawable->getRenderType())) { @@ -3385,7 +3398,7 @@ void LLPipeline::renderForSelect(std::set<LLViewerObject*>& objects, BOOL render void LLPipeline::rebuildPools() { - LLMemType mt(LLMemType::MTYPE_PIPELINE); + LLMemType mt(LLMemType::MTYPE_PIPELINE_REBUILD_POOLS); assertInitialized(); @@ -3425,7 +3438,7 @@ void LLPipeline::rebuildPools() void LLPipeline::addToQuickLookup( LLDrawPool* new_poolp ) { - LLMemType mt(LLMemType::MTYPE_PIPELINE); + LLMemType mt(LLMemType::MTYPE_PIPELINE_QUICK_LOOKUP); assertInitialized(); @@ -4096,18 +4109,21 @@ void LLPipeline::setupHWLights(LLDrawPool* pool) void LLPipeline::enableLights(U32 mask) { assertInitialized(); + if (mLightingDetail == 0) { mask &= 0xf003; // sun and backlight only (and fullbright bit) } if (mLightMask != mask) { + stop_glerror(); if (!mLightMask) { glEnable(GL_LIGHTING); } if (mask) { + stop_glerror(); for (S32 i=0; i<8; i++) { if (mask & (1<<i)) @@ -4121,14 +4137,17 @@ void LLPipeline::enableLights(U32 mask) glLightfv(GL_LIGHT0 + i, GL_DIFFUSE, LLColor4::black.mV); } } + stop_glerror(); } else { glDisable(GL_LIGHTING); } + stop_glerror(); mLightMask = mask; LLColor4 ambient = gSky.getTotalAmbientColor(); glLightModelfv(GL_LIGHT_MODEL_AMBIENT,ambient.mV); + stop_glerror(); } } @@ -4871,6 +4890,7 @@ void LLPipeline::resetVertexBuffers() void LLPipeline::renderObjects(U32 type, U32 mask, BOOL texture) { + LLMemType mt_ro(LLMemType::MTYPE_PIPELINE_RENDER_OBJECTS); assertInitialized(); glLoadMatrixd(gGLModelView); gGLLastMatrix = NULL; @@ -4959,6 +4979,7 @@ void LLPipeline::bindScreenToTexture() void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) { + LLMemType mt_ru(LLMemType::MTYPE_PIPELINE_RENDER_BLOOM); if (!(gPipeline.canUseVertexShaders() && sRenderGlow)) { @@ -4979,8 +5000,8 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) U32 res_mod = gSavedSettings.getU32("RenderResolutionDivisor"); LLVector2 tc1(0,0); - LLVector2 tc2((F32) gViewerWindow->getWindowDisplayWidth()*2, - (F32) gViewerWindow->getWindowDisplayHeight()*2); + LLVector2 tc2((F32) gViewerWindow->getWorldViewWidth()*2, + (F32) gViewerWindow->getWorldViewHeight()*2); if (res_mod > 1) { @@ -5073,8 +5094,8 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) F32 minLum = llmax(gSavedSettings.getF32("RenderGlowMinLuminance"), 0.0f); F32 maxAlpha = gSavedSettings.getF32("RenderGlowMaxExtractAlpha"); F32 warmthAmount = gSavedSettings.getF32("RenderGlowWarmthAmount"); - LLVector3 lumWeights = gSavedSettings.getVector3("RenderGlowLumWeights"); - LLVector3 warmthWeights = gSavedSettings.getVector3("RenderGlowWarmthWeights"); + LLVector3 lumWeights = gSavedSkinSettings.getVector3("RenderGlowLumWeights"); + LLVector3 warmthWeights = gSavedSkinSettings.getVector3("RenderGlowWarmthWeights"); gGlowExtractProgram.uniform1f("minLuminance", minLum); gGlowExtractProgram.uniform1f("maxExtractAlpha", maxAlpha); gGlowExtractProgram.uniform3f("lumWeights", lumWeights.mV[0], lumWeights.mV[1], lumWeights.mV[2]); @@ -5182,7 +5203,11 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); } - gViewerWindow->setupViewport(); + gGLViewport[0] = gViewerWindow->getWorldViewRect().mLeft; + gGLViewport[1] = gViewerWindow->getWorldViewRect().mBottom; + gGLViewport[2] = gViewerWindow->getWorldViewRect().getWidth(); + gGLViewport[3] = gViewerWindow->getWorldViewRect().getHeight(); + glViewport(gGLViewport[0], gGLViewport[1], gGLViewport[2], gGLViewport[3]); gGL.flush(); @@ -5191,8 +5216,8 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) - tc2.setVec((F32) gViewerWindow->getWindowDisplayWidth(), - (F32) gViewerWindow->getWindowDisplayHeight()); + tc2.setVec((F32) gViewerWindow->getWorldViewWidth(), + (F32) gViewerWindow->getWorldViewHeight()); if (res_mod > 1) { @@ -5785,15 +5810,15 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) { if (LLPipeline::sWaterReflections && assertInitialized() && LLDrawPoolWater::sNeedsReflectionUpdate) { - LLVOAvatar* agent = gAgent.getAvatarObject(); + LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); if (gAgent.getCameraAnimating() || gAgent.getCameraMode() != CAMERA_MODE_MOUSELOOK) { - agent = NULL; + avatar = NULL; } - if (agent) + if (avatar) { - agent->updateAttachmentVisibility(CAMERA_MODE_THIRD_PERSON); + avatar->updateAttachmentVisibility(CAMERA_MODE_THIRD_PERSON); } LLVertexBuffer::unbind(); @@ -5983,7 +6008,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) } glClearColor(0.f, 0.f, 0.f, 0.f); - gViewerWindow->setupViewport(); + gViewerWindow->setup3DViewport(); mRenderTypeMask = type_mask; LLDrawPoolWater::sNeedsReflectionUpdate = FALSE; LLDrawPoolWater::sNeedsDistortionUpdate = FALSE; @@ -5994,9 +6019,9 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) LLGLState::checkTextureChannels(); LLGLState::checkClientArrays(); - if (agent) + if (avatar) { - agent->updateAttachmentVisibility(gAgent.getCameraMode()); + avatar->updateAttachmentVisibility(gAgent.getCameraMode()); } } } @@ -6428,6 +6453,7 @@ void LLPipeline::renderGroups(LLRenderPass* pass, U32 type, U32 mask, BOOL textu void LLPipeline::generateImpostor(LLVOAvatar* avatar) { + LLMemType mt_gi(LLMemType::MTYPE_PIPELINE_GENERATE_IMPOSTOR); LLGLState::checkStates(); LLGLState::checkTextureChannels(); LLGLState::checkClientArrays(); @@ -6668,3 +6694,4 @@ LLCullResult::sg_list_t::iterator LLPipeline::endAlphaGroups() return sCull->endAlphaGroups(); } + |