diff options
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r-- | indra/newview/pipeline.cpp | 39 |
1 files changed, 10 insertions, 29 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 18b0192346..a53b3aac8e 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -202,9 +202,6 @@ LLVector3 LLPipeline::RenderShadowGaussian; F32 LLPipeline::RenderShadowBlurDistFactor; bool LLPipeline::RenderDeferredAtmospheric; F32 LLPipeline::RenderHighlightFadeTime; -LLVector3 LLPipeline::RenderShadowClipPlanes; -LLVector3 LLPipeline::RenderShadowOrthoClipPlanes; -LLVector3 LLPipeline::RenderShadowNearDist; F32 LLPipeline::RenderFarClip; LLVector3 LLPipeline::RenderShadowSplitExponent; F32 LLPipeline::RenderShadowErrorCutoff; @@ -558,9 +555,6 @@ void LLPipeline::init() connectRefreshCachedSettingsSafe("RenderShadowBlurDistFactor"); connectRefreshCachedSettingsSafe("RenderDeferredAtmospheric"); connectRefreshCachedSettingsSafe("RenderHighlightFadeTime"); - connectRefreshCachedSettingsSafe("RenderShadowClipPlanes"); - connectRefreshCachedSettingsSafe("RenderShadowOrthoClipPlanes"); - connectRefreshCachedSettingsSafe("RenderShadowNearDist"); connectRefreshCachedSettingsSafe("RenderFarClip"); connectRefreshCachedSettingsSafe("RenderShadowSplitExponent"); connectRefreshCachedSettingsSafe("RenderShadowErrorCutoff"); @@ -1043,9 +1037,6 @@ void LLPipeline::refreshCachedSettings() RenderShadowBlurDistFactor = gSavedSettings.getF32("RenderShadowBlurDistFactor"); RenderDeferredAtmospheric = gSavedSettings.getBOOL("RenderDeferredAtmospheric"); RenderHighlightFadeTime = gSavedSettings.getF32("RenderHighlightFadeTime"); - RenderShadowClipPlanes = gSavedSettings.getVector3("RenderShadowClipPlanes"); - RenderShadowOrthoClipPlanes = gSavedSettings.getVector3("RenderShadowOrthoClipPlanes"); - RenderShadowNearDist = gSavedSettings.getVector3("RenderShadowNearDist"); RenderFarClip = gSavedSettings.getF32("RenderFarClip"); RenderShadowSplitExponent = gSavedSettings.getVector3("RenderShadowSplitExponent"); RenderShadowErrorCutoff = gSavedSettings.getF32("RenderShadowErrorCutoff"); @@ -9277,27 +9268,12 @@ void LLPipeline::generateSunShadow(LLCamera& camera) glh::matrix4f view[6]; glh::matrix4f proj[6]; - //clip contains parallel split distances for 3 splits - LLVector3 clip = RenderShadowClipPlanes; - LLVector3 caster_dir(environment.getIsSunUp() ? mSunDir : mMoonDir); - //F32 slope_threshold = gSavedSettings.getF32("RenderShadowSlopeThreshold"); - - //far clip on last split is minimum of camera view distance and 128 - mSunClipPlanes = LLVector4(clip, clip.mV[2] * clip.mV[2]/clip.mV[1]); - - clip = RenderShadowOrthoClipPlanes; - mSunOrthoClipPlanes = LLVector4(clip, clip.mV[2]*clip.mV[2]/clip.mV[1]); - - //currently used for amount to extrude frusta corners for constructing shadow frusta - //LLVector3 n = RenderShadowNearDist; - //F32 nearDist[] = { n.mV[0], n.mV[1], n.mV[2], n.mV[2] }; - //put together a universal "near clip" plane for shadow frusta LLPlane shadow_near_clip; { - LLVector3 p = gAgent.getPositionAgent(); + LLVector3 p = camera.getOrigin(); // gAgent.getPositionAgent(); p += caster_dir * RenderFarClip*2.f; shadow_near_clip.setVec(p, caster_dir); } @@ -9318,9 +9294,6 @@ void LLPipeline::generateSunShadow(LLCamera& camera) up = camera.getUpAxis(); } - /*LLVector3 left = up%at; - up = at%left;*/ - up.normVec(); at.normVec(); @@ -9403,6 +9376,14 @@ void LLPipeline::generateSunShadow(LLCamera& camera) mSunClipPlanes.mV[0] *= 1.25f; //bump back first split for transition padding } + if (gCubeSnapshot) + { // stretch clip planes for reflection probe renders to reduce number of shadow passes + mSunClipPlanes.mV[1] = mSunClipPlanes.mV[2]; + mSunClipPlanes.mV[2] = mSunClipPlanes.mV[3]; + mSunClipPlanes.mV[3] *= 1.5f; + } + + // convenience array of 4 near clip plane distances F32 dist[] = { near_clip, mSunClipPlanes.mV[0], mSunClipPlanes.mV[1], mSunClipPlanes.mV[2], mSunClipPlanes.mV[3] }; @@ -9419,7 +9400,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera) } else { - for (S32 j = 0; j < 4; j++) + for (S32 j = 0; j < (gCubeSnapshot ? 2 : 4); j++) { if (!hasRenderDebugMask(RENDER_DEBUG_SHADOW_FRUSTA) && !gCubeSnapshot) { |