diff options
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rwxr-xr-x | indra/newview/pipeline.cpp | 53 |
1 files changed, 25 insertions, 28 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 3dfe1e5992..4365c28a5e 100755 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -207,15 +207,9 @@ F32 LLPipeline::CameraDoFResScale; F32 LLPipeline::RenderAutoHideSurfaceAreaLimit; LLTrace::EventStatHandle<S64> LLPipeline::sStatBatchSize("renderbatchsize"); -const F32 BACKLIGHT_DAY_MAGNITUDE_AVATAR = 0.2f; -const F32 BACKLIGHT_NIGHT_MAGNITUDE_AVATAR = 0.1f; const F32 BACKLIGHT_DAY_MAGNITUDE_OBJECT = 0.1f; const F32 BACKLIGHT_NIGHT_MAGNITUDE_OBJECT = 0.08f; -const S32 MAX_OFFSCREEN_GEOMETRY_CHANGES_PER_FRAME = 10; -const U32 REFLECTION_MAP_RES = 128; const U32 DEFERRED_VB_MASK = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_TEXCOORD1; -// Max number of occluders to search for. JC -const S32 MAX_OCCLUDER_COUNT = 2; extern S32 gBoxFrame; //extern BOOL gHideSelectedObjects; @@ -410,16 +404,6 @@ static LLPipelineListener sPipelineListener; static LLCullResult* sCull = NULL; -static const U32 gl_cube_face[] = -{ - GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB, - GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB, - GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB, - GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB, - GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB, - GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB, -}; - void validate_framebuffer_object(); @@ -585,7 +569,7 @@ void LLPipeline::init() connectRefreshCachedSettingsSafe("RenderAutoMaskAlphaDeferred"); connectRefreshCachedSettingsSafe("RenderAutoMaskAlphaNonDeferred"); connectRefreshCachedSettingsSafe("RenderUseFarClip"); - connectRefreshCachedSettingsSafe("RenderAvatarMaxVisible"); + connectRefreshCachedSettingsSafe("RenderAvatarMaxNonImpostors"); connectRefreshCachedSettingsSafe("RenderDelayVBUpdate"); connectRefreshCachedSettingsSafe("UseOcclusion"); connectRefreshCachedSettingsSafe("VertexShaderEnable"); @@ -1097,7 +1081,8 @@ void LLPipeline::refreshCachedSettings() LLPipeline::sAutoMaskAlphaDeferred = gSavedSettings.getBOOL("RenderAutoMaskAlphaDeferred"); LLPipeline::sAutoMaskAlphaNonDeferred = gSavedSettings.getBOOL("RenderAutoMaskAlphaNonDeferred"); LLPipeline::sUseFarClip = gSavedSettings.getBOOL("RenderUseFarClip"); - LLVOAvatar::sMaxVisible = (U32)gSavedSettings.getS32("RenderAvatarMaxVisible"); + LLVOAvatar::sMaxNonImpostors = gSavedSettings.getU32("RenderAvatarMaxNonImpostors"); + LLVOAvatar::updateImpostorRendering(LLVOAvatar::sMaxNonImpostors); LLPipeline::sDelayVBUpdate = gSavedSettings.getBOOL("RenderDelayVBUpdate"); LLPipeline::sUseOcclusion = @@ -11319,16 +11304,25 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) if (!avatar || !avatar->mDrawable) { + LL_WARNS_ONCE("AvatarRenderPipeline") << "Avatar is " << (avatar ? "not drawable" : "null") << LL_ENDL; return; } + LL_DEBUGS_ONCE("AvatarRenderPipeline") << "Avatar " << avatar->getID() << " is drawable" << LL_ENDL; assertInitialized(); bool visually_muted = avatar->isVisuallyMuted(); + LL_DEBUGS_ONCE("AvatarRenderPipeline") << "Avatar " << avatar->getID() + << " is " << ( visually_muted ? "" : "not ") << "visually muted" + << LL_ENDL; + bool too_complex = avatar->isTooComplex(); + LL_DEBUGS_ONCE("AvatarRenderPipeline") << "Avatar " << avatar->getID() + << " is " << ( too_complex ? "" : "not ") << "too complex" + << LL_ENDL; pushRenderTypeMask(); - if (visually_muted) + if (visually_muted || too_complex) { andRenderTypeMask(LLPipeline::RENDER_TYPE_AVATAR, END_RENDER_TYPES); } @@ -11373,7 +11367,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) { LL_RECORD_BLOCK_TIME(FTM_IMPOSTOR_MARK_VISIBLE); markVisible(avatar->mDrawable, *viewer_camera); - LLVOAvatar::sUseImpostors = FALSE; + LLVOAvatar::sUseImpostors = false; // @TODO ??? LLVOAvatar::attachment_map_t::iterator iter; for (iter = avatar->mAttachmentPoints.begin(); @@ -11486,7 +11480,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) F32 old_alpha = LLDrawPoolAvatar::sMinimumAlpha; - if (visually_muted) + if (visually_muted || too_complex) { //disable alpha masking for muted avatars (get whole skin silhouette) LLDrawPoolAvatar::sMinimumAlpha = 0.f; } @@ -11548,7 +11542,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) LLGLDisable blend(GL_BLEND); - if (visually_muted) + if (visually_muted || too_complex) { gGL.setColorMask(true, true); } @@ -11577,13 +11571,16 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) } - if (LLMuteList::getInstance()->isMuted(avatar->getID())) - { //grey muted avatar - gGL.diffuseColor4ub(64,64,64,255); + if (too_complex) + { // Visually muted avatar + LLColor4 muted_color(avatar->getMutedAVColor()); + LL_DEBUGS_ONCE("AvatarRenderPipeline") << "Avatar " << avatar->getID() << " set jellybaby " << muted_color << LL_ENDL; + gGL.diffuseColor4fv( muted_color.mV ); } else - { // Visually muted avatar - gGL.diffuseColor4fv( avatar->getMutedAVColor().mV ); + { //grey muted avatar + LL_DEBUGS_ONCE("AvatarRenderPipeline") << "Avatar " << avatar->getID() << " set grey" << LL_ENDL; + gGL.diffuseColor4ub(64,64,64,255); } { @@ -11610,7 +11607,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) avatar->setImpostorDim(tdim); - LLVOAvatar::sUseImpostors = TRUE; + LLVOAvatar::sUseImpostors = true; // @TODO ??? sUseOcclusion = occlusion; sReflectionRender = FALSE; sImpostorRender = FALSE; |