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Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r--indra/newview/pipeline.cpp17
1 files changed, 11 insertions, 6 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index c482256309..1768c6ee5f 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -6797,7 +6797,8 @@ void LLPipeline::renderAlphaObjects(bool rigged)
lastMeshId = pparams->mSkinInfo->mHash;
}
- mSimplePool->pushBatch(*pparams, true, true, true);
+ LLRenderPass::resetGLTFTextureTransform();
+ mSimplePool->pushBatch(*pparams, true, true);
}
}
else
@@ -6808,7 +6809,8 @@ void LLPipeline::renderAlphaObjects(bool rigged)
}
else
{
- mSimplePool->pushBatch(*pparams, true, true, true);
+ LLRenderPass::resetGLTFTextureTransform();
+ mSimplePool->pushBatch(*pparams, true, true);
}
}
}
@@ -6825,11 +6827,11 @@ void LLPipeline::renderMaskedObjects(U32 type, bool texture, bool batch_texture,
gGLLastMatrix = NULL;
if (rigged)
{
- mAlphaMaskPool->pushRiggedMaskBatches(type+1, texture, batch_texture, true);
+ mAlphaMaskPool->pushRiggedMaskBatches(type+1, texture, batch_texture);
}
else
{
- mAlphaMaskPool->pushMaskBatches(type, texture, batch_texture, true);
+ mAlphaMaskPool->pushMaskBatches(type, texture, batch_texture);
}
gGL.loadMatrix(gGLModelView);
gGLLastMatrix = NULL;
@@ -6843,11 +6845,11 @@ void LLPipeline::renderFullbrightMaskedObjects(U32 type, bool texture, bool batc
gGLLastMatrix = NULL;
if (rigged)
{
- mFullbrightAlphaMaskPool->pushRiggedMaskBatches(type+1, texture, batch_texture, true);
+ mFullbrightAlphaMaskPool->pushRiggedMaskBatches(type+1, texture, batch_texture);
}
else
{
- mFullbrightAlphaMaskPool->pushMaskBatches(type, texture, batch_texture, true);
+ mFullbrightAlphaMaskPool->pushMaskBatches(type, texture, batch_texture);
}
gGL.loadMatrix(gGLModelView);
gGLLastMatrix = NULL;
@@ -8909,6 +8911,7 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera
{
LL_PROFILE_ZONE_NAMED_CATEGORY_PIPELINE("shadow alpha masked");
LL_PROFILE_GPU_ZONE("shadow alpha masked");
+ LLRenderPass::resetGLTFTextureTransform();
renderMaskedObjects(LLRenderPass::PASS_ALPHA_MASK, true, true, rigged);
}
@@ -8925,6 +8928,7 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera
gDeferredShadowFullbrightAlphaMaskProgram.bind(rigged);
LLGLSLShader::sCurBoundShaderPtr->uniform1f(LLShaderMgr::DEFERRED_SHADOW_TARGET_WIDTH, (float)target_width);
LLGLSLShader::sCurBoundShaderPtr->uniform1i(LLShaderMgr::SUN_UP_FACTOR, environment.getIsSunUp() ? 1 : 0);
+ LLRenderPass::resetGLTFTextureTransform();
renderFullbrightMaskedObjects(LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK, true, true, rigged);
}
@@ -8941,6 +8945,7 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera
{
LL_PROFILE_ZONE_NAMED_CATEGORY_PIPELINE("shadow alpha material");
LL_PROFILE_GPU_ZONE("shadow alpha material");
+ LLRenderPass::resetGLTFTextureTransform();
renderMaskedObjects(LLRenderPass::PASS_NORMSPEC_MASK, true, false, rigged);
renderMaskedObjects(LLRenderPass::PASS_MATERIAL_ALPHA_MASK, true, false, rigged);
renderMaskedObjects(LLRenderPass::PASS_SPECMAP_MASK, true, false, rigged);