diff options
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r-- | indra/newview/pipeline.cpp | 72 |
1 files changed, 6 insertions, 66 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index ca5adc6180..4071e80ca1 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -908,17 +908,11 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) BOOL ssao = RenderDeferredSSAO; //allocate deferred rendering color buffers - if (!mDeferredScreen.allocate(resX, resY, GL_SRGB8_ALPHA8, TRUE, TRUE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false; + if (!mDeferredScreen.allocate(resX, resY, GL_RGBA8, TRUE, TRUE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false; if (!mDeferredDepth.allocate(resX, resY, 0, TRUE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false; if (!addDeferredAttachments(mDeferredScreen)) return false; - GLuint screenFormat = GL_RGBA16; - if (gGLManager.mIsATI) - { - screenFormat = GL_RGBA12; - } - - if (!mScreen.allocate(resX, resY, screenFormat, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false; + if (!mScreen.allocate(resX, resY, GL_RGBA12, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false; if (samples > 0) { if (!mFXAABuffer.allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_TEXTURE, FALSE, samples)) return false; @@ -1332,6 +1326,8 @@ void LLPipeline::createLUTBuffers() // Note: This is the full equation that applies the full normalization curve, not an approximation. // This is fine, given we only need to create our LUT once per buffer initialization. spec *= (((n + 2) * (n + 4)) / (8 * F_PI * (powf(2, -n/2) + n))); + + spec = powf(spec, 0.6f); // Since we use R16F, we no longer have a dynamic range issue we need to work around here. // Though some older drivers may not like this, newer drivers shouldn't have this problem. @@ -7107,51 +7103,10 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) gGL.loadIdentity(); LLGLDisable test(GL_ALPHA_TEST); - + gGL.setColorMask(true, true); glClearColor(0,0,0,0); - - if (sRenderDeferred) - { - mScreen.bindTarget(); - // Apply gamma correction to the frame here. - gDeferredPostGammaCorrectProgram.bind(); - //mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); - S32 channel = 0; - channel = gDeferredPostGammaCorrectProgram.enableTexture(LLShaderMgr::DEFERRED_DIFFUSE, mScreen.getUsage()); - if (channel > -1) - { - mScreen.bindTexture(0,channel); - gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT); - } - - gDeferredPostGammaCorrectProgram.uniform2f(LLShaderMgr::DEFERRED_SCREEN_RES, mScreen.getWidth(), mScreen.getHeight()); - - F32 gamma = 1.0; - if (!LLViewerCamera::getInstance()->cameraUnderWater()) - { - gamma = 1.0/2.2; - } - gDeferredPostGammaCorrectProgram.uniform1f(LLShaderMgr::TEXTURE_GAMMA, gamma); - - gGL.begin(LLRender::TRIANGLE_STRIP); - gGL.texCoord2f(tc1.mV[0], tc1.mV[1]); - gGL.vertex2f(-1,-1); - - gGL.texCoord2f(tc1.mV[0], tc2.mV[1]); - gGL.vertex2f(-1,3); - - gGL.texCoord2f(tc2.mV[0], tc1.mV[1]); - gGL.vertex2f(3,-1); - - gGL.end(); - - gGL.getTexUnit(channel)->unbind(mScreen.getUsage()); - gDeferredPostGammaCorrectProgram.unbind(); - mScreen.flush(); - } - { { LLFastTimer ftm(FTM_RENDER_BLOOM_FBO); @@ -8312,10 +8267,6 @@ void LLPipeline::renderDeferredLighting() continue; } - col.mV[0] = powf(col.mV[0], 2.2f); - col.mV[1] = powf(col.mV[1], 2.2f); - col.mV[2] = powf(col.mV[2], 2.2f); - LLFastTimer ftm(FTM_LOCAL_LIGHTS); gDeferredLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, c); gDeferredLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s*s); @@ -8372,9 +8323,6 @@ void LLPipeline::renderDeferredLighting() setupSpotLight(gDeferredSpotLightProgram, drawablep); LLColor3 col = volume->getLightColor(); - col.mV[0] = powf(col.mV[0], 2.2f); - col.mV[1] = powf(col.mV[1], 2.2f); - col.mV[2] = powf(col.mV[2], 2.2f); gDeferredSpotLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, c); gDeferredSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s*s); @@ -8423,11 +8371,7 @@ void LLPipeline::renderDeferredLighting() fullscreen_lights.pop_front(); col[count] = light_colors.front(); light_colors.pop_front(); - - col[count].mV[0] = powf(col[count].mV[0], 2.2f); - col[count].mV[1] = powf(col[count].mV[1], 2.2f); - col[count].mV[2] = powf(col[count].mV[2], 2.2f); - + far_z = llmin(light[count].mV[2]-sqrtf(light[count].mV[3]), far_z); //col[count] = pow4fsrgb(col[count], 2.2f); count++; @@ -8471,10 +8415,6 @@ void LLPipeline::renderDeferredLighting() LLColor3 col = volume->getLightColor(); - col.mV[0] = powf(col.mV[0], 2.2f); - col.mV[1] = powf(col.mV[1], 2.2f); - col.mV[2] = powf(col.mV[2], 2.2f); - gDeferredMultiSpotLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, tc.v); gDeferredMultiSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s*s); gDeferredMultiSpotLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, col.mV); |