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Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r--indra/newview/pipeline.cpp93
1 files changed, 6 insertions, 87 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index f2294335ed..ba948bf139 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -773,31 +773,7 @@ void LLPipeline::updateRenderDeferred()
//static
void LLPipeline::refreshRenderDeferred()
{
- static BOOL physics_shapes_is_on = FALSE ;
- static BOOL render_glow_copy = FALSE ;
-
- if(gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_PHYSICS_SHAPES))
- {
- if(!physics_shapes_is_on)
- {
- physics_shapes_is_on = TRUE ;
- render_glow_copy = sRenderGlow ;
- }
-
- //turn the deferred rendering and glow off when draw physics shapes.
- sRenderDeferred = FALSE ;
- sRenderGlow = FALSE ;
- }
- else
- {
- if(physics_shapes_is_on)
- {
- physics_shapes_is_on = FALSE ;
- sRenderGlow = render_glow_copy ;
- }
-
- updateRenderDeferred() ;
- }
+ updateRenderDeferred();
}
void LLPipeline::releaseGLBuffers()
@@ -6106,7 +6082,8 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
{
LLMemType mt_ru(LLMemType::MTYPE_PIPELINE_RENDER_BLOOM);
if (!(gPipeline.canUseVertexShaders() &&
- sRenderGlow))
+ sRenderGlow) ||
+ (!sRenderDeferred && hasRenderDebugMask(LLPipeline::RENDER_DEBUG_PHYSICS_SHAPES)))
{
return;
}
@@ -6152,67 +6129,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
gGL.setColorMask(true, true);
glClearColor(0,0,0,0);
-
- /*if (for_snapshot)
- {
- gGL.getTexUnit(0)->bind(&mGlow[1]);
- {
- //LLGLEnable stencil(GL_STENCIL_TEST);
- //glStencilFunc(GL_NOTEQUAL, 255, 0xFFFFFFFF);
- //glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
- //LLGLDisable blend(GL_BLEND);
-
- // If the snapshot is constructed from tiles, calculate which
- // tile we're in.
-
- //from LLViewerCamera::setPerpsective
- if (zoom_factor > 1.f)
- {
- int pos_y = subfield / llceil(zoom_factor);
- int pos_x = subfield - (pos_y*llceil(zoom_factor));
- F32 size = 1.f/zoom_factor;
-
- tc1.set(pos_x*size, pos_y*size);
- tc2 = tc1 + LLVector2(size,size);
- }
- else
- {
- tc2.set(1,1);
- }
-
- LLGLEnable blend(GL_BLEND);
- gGL.setSceneBlendType(LLRender::BT_ADD);
-
-
- gGL.begin(LLRender::TRIANGLE_STRIP);
- gGL.color4f(1,1,1,1);
- gGL.texCoord2f(tc1.mV[0], tc1.mV[1]);
- gGL.vertex2f(-1,-1);
-
- gGL.texCoord2f(tc1.mV[0], tc2.mV[1]);
- gGL.vertex2f(-1,1);
-
- gGL.texCoord2f(tc2.mV[0], tc1.mV[1]);
- gGL.vertex2f(1,-1);
-
- gGL.texCoord2f(tc2.mV[0], tc2.mV[1]);
- gGL.vertex2f(1,1);
-
- gGL.end();
-
- gGL.flush();
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
- }
-
- gGL.flush();
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
-
- return;
- }*/
-
+
{
{
LLFastTimer ftm(FTM_RENDER_BLOOM_FBO);
@@ -6568,6 +6485,8 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
if (hasRenderDebugMask(LLPipeline::RENDER_DEBUG_PHYSICS_SHAPES))
{
+ gGL.setColorMask(true, false);
+
LLVector2 tc1(0,0);
LLVector2 tc2((F32) gViewerWindow->getWorldViewWidthRaw()*2,
(F32) gViewerWindow->getWorldViewHeightRaw()*2);