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-rw-r--r--indra/newview/pipeline.cpp119
1 files changed, 47 insertions, 72 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 57e75ddf30..4ca251af3e 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -56,6 +56,7 @@
// newview includes
#include "llagent.h"
+#include "llagentcamera.h"
#include "lldrawable.h"
#include "lldrawpoolalpha.h"
#include "lldrawpoolavatar.h"
@@ -116,7 +117,6 @@ const F32 BACKLIGHT_DAY_MAGNITUDE_AVATAR = 0.2f;
const F32 BACKLIGHT_NIGHT_MAGNITUDE_AVATAR = 0.1f;
const F32 BACKLIGHT_DAY_MAGNITUDE_OBJECT = 0.1f;
const F32 BACKLIGHT_NIGHT_MAGNITUDE_OBJECT = 0.08f;
-const S32 MAX_ACTIVE_OBJECT_QUIET_FRAMES = 40;
const S32 MAX_OFFSCREEN_GEOMETRY_CHANGES_PER_FRAME = 10;
const U32 REFLECTION_MAP_RES = 128;
@@ -271,6 +271,7 @@ BOOL LLPipeline::sDelayVBUpdate = TRUE;
BOOL LLPipeline::sFastAlpha = TRUE;
BOOL LLPipeline::sDisableShaders = FALSE;
BOOL LLPipeline::sRenderBump = TRUE;
+BOOL LLPipeline::sUseTriStrips = TRUE;
BOOL LLPipeline::sUseFarClip = TRUE;
BOOL LLPipeline::sShadowRender = FALSE;
BOOL LLPipeline::sWaterReflections = FALSE;
@@ -359,6 +360,7 @@ void LLPipeline::init()
sDynamicLOD = gSavedSettings.getBOOL("RenderDynamicLOD");
sRenderBump = gSavedSettings.getBOOL("RenderObjectBump");
+ sUseTriStrips = gSavedSettings.getBOOL("RenderUseTriStrips");
sRenderAttachedLights = gSavedSettings.getBOOL("RenderAttachedLights");
sRenderAttachedParticles = gSavedSettings.getBOOL("RenderAttachedParticles");
@@ -1410,38 +1412,26 @@ void LLPipeline::updateMove()
assertInitialized();
- for (LLDrawable::drawable_set_t::iterator iter = mRetexturedList.begin();
- iter != mRetexturedList.end(); ++iter)
{
- LLDrawable* drawablep = *iter;
- if (drawablep && !drawablep->isDead())
- {
- drawablep->updateTexture();
- }
- }
- mRetexturedList.clear();
-
- updateMovedList(mMovedList);
+ static LLFastTimer::DeclareTimer ftm("Retexture");
+ LLFastTimer t(ftm);
- for (LLDrawable::drawable_set_t::iterator iter = mActiveQ.begin();
- iter != mActiveQ.end(); )
- {
- LLDrawable::drawable_set_t::iterator curiter = iter++;
- LLDrawable* drawablep = *curiter;
- if (drawablep && !drawablep->isDead())
+ for (LLDrawable::drawable_set_t::iterator iter = mRetexturedList.begin();
+ iter != mRetexturedList.end(); ++iter)
{
- if (drawablep->isRoot() &&
- drawablep->mQuietCount++ > MAX_ACTIVE_OBJECT_QUIET_FRAMES &&
- (!drawablep->getParent() || !drawablep->getParent()->isActive()))
+ LLDrawable* drawablep = *iter;
+ if (drawablep && !drawablep->isDead())
{
- drawablep->makeStatic(); // removes drawable and its children from mActiveQ
- iter = mActiveQ.upper_bound(drawablep); // next valid entry
+ drawablep->updateTexture();
}
}
- else
- {
- mActiveQ.erase(curiter);
- }
+ mRetexturedList.clear();
+ }
+
+ {
+ static LLFastTimer::DeclareTimer ftm("Moved List");
+ LLFastTimer t(ftm);
+ updateMovedList(mMovedList);
}
//balance octrees
@@ -3055,12 +3045,6 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate)
}
}
- if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_PICKING))
- {
- LLAppViewer::instance()->pingMainloopTimeout("Pipeline:RenderForSelect");
- gObjectList.renderObjectsForSelect(camera, gViewerWindow->getWindowRectScaled());
- }
- else
{
LLFastTimer t(FTM_POOLS);
@@ -3509,9 +3493,19 @@ void LLPipeline::renderGeomShadow(LLCamera& camera)
}
-void LLPipeline::addTrianglesDrawn(S32 count)
+void LLPipeline::addTrianglesDrawn(S32 index_count, U32 render_type)
{
assertInitialized();
+ S32 count = 0;
+ if (render_type == LLRender::TRIANGLE_STRIP)
+ {
+ count = index_count-2;
+ }
+ else
+ {
+ count = index_count/3;
+ }
+
mTrianglesDrawn += count;
mBatchCount++;
mMaxBatchSize = llmax(mMaxBatchSize, count);
@@ -3862,15 +3856,14 @@ void LLPipeline::renderForSelect(std::set<LLViewerObject*>& objects, BOOL render
}
// pick HUD objects
- LLVOAvatar* avatarp = gAgent.getAvatarObject();
- if (avatarp && sShowHUDAttachments)
+ if (isAgentAvatarValid() && sShowHUDAttachments)
{
glh::matrix4f save_proj(glh_get_current_projection());
glh::matrix4f save_model(glh_get_current_modelview());
setup_hud_matrices(screen_rect);
- for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin();
- iter != avatarp->mAttachmentPoints.end(); )
+ for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
+ iter != gAgentAvatarp->mAttachmentPoints.end(); )
{
LLVOAvatar::attachment_map_t::iterator curiter = iter++;
LLViewerJointAttachment* attachment = curiter->second;
@@ -3970,9 +3963,9 @@ void LLPipeline::rebuildPools()
max_count--;
}
- if (gAgent.getAvatarObject())
+ if (isAgentAvatarValid())
{
- gAgent.getAvatarObject()->rebuildHUD();
+ gAgentAvatarp->rebuildHUD();
}
}
@@ -4368,7 +4361,7 @@ void LLPipeline::calcNearbyLights(LLCamera& camera)
// mNearbyLight (and all light_set_t's) are sorted such that
// begin() == the closest light and rbegin() == the farthest light
const S32 MAX_LOCAL_LIGHTS = 6;
-// LLVector3 cam_pos = gAgent.getCameraPositionAgent();
+// LLVector3 cam_pos = gAgentCamera.getCameraPositionAgent();
LLVector3 cam_pos = LLViewerJoystick::getInstance()->getOverrideCamera() ?
camera.getOrigin() :
gAgent.getPositionAgent();
@@ -4604,8 +4597,8 @@ void LLPipeline::setupHWLights(LLDrawPool* pool)
glLightfv(gllight, GL_SPECULAR, LLColor4::black.mV);
}
- if (gAgent.getAvatarObject() &&
- gAgent.getAvatarObject()->mSpecialRenderMode == 3)
+ if (isAgentAvatarValid() &&
+ gAgentAvatarp->mSpecialRenderMode == 3)
{
LLColor4 light_color = LLColor4::white;
light_color.mV[3] = 0.0f;
@@ -4714,15 +4707,13 @@ void LLPipeline::enableLightsDynamic()
glColor4f(0.f, 0.f, 0.f, 1.f); // no local lighting by default
}
- LLVOAvatar* avatarp = gAgent.getAvatarObject();
-
- if (avatarp && getLightingDetail() <= 0)
+ if (isAgentAvatarValid() && getLightingDetail() <= 0)
{
- if (avatarp->mSpecialRenderMode == 0) // normal
+ if (gAgentAvatarp->mSpecialRenderMode == 0) // normal
{
gPipeline.enableLightsAvatar();
}
- else if (avatarp->mSpecialRenderMode >= 1) // anim preview
+ else if (gAgentAvatarp->mSpecialRenderMode >= 1) // anim preview
{
gPipeline.enableLightsAvatarEdit(LLColor4(0.7f, 0.6f, 0.3f, 1.f));
}
@@ -4792,10 +4783,6 @@ void LLPipeline::findReferences(LLDrawable *drawablep)
llinfos << "In mRetexturedList" << llendl;
}
- if (mActiveQ.find(drawablep) != mActiveQ.end())
- {
- llinfos << "In mActiveQ" << llendl;
- }
if (std::find(mBuildQ1.begin(), mBuildQ1.end(), drawablep) != mBuildQ1.end())
{
llinfos << "In mBuildQ1" << llendl;
@@ -4952,19 +4939,6 @@ void LLPipeline::setLight(LLDrawable *drawablep, BOOL is_light)
}
}
-void LLPipeline::setActive(LLDrawable *drawablep, BOOL active)
-{
- assertInitialized();
- if (active)
- {
- mActiveQ.insert(drawablep);
- }
- else
- {
- mActiveQ.erase(drawablep);
- }
-}
-
//static
void LLPipeline::toggleRenderType(U32 type)
{
@@ -5380,6 +5354,7 @@ void LLPipeline::resetVertexBuffers(LLDrawable* drawable)
void LLPipeline::resetVertexBuffers()
{
sRenderBump = gSavedSettings.getBOOL("RenderObjectBump");
+ sUseTriStrips = gSavedSettings.getBOOL("RenderUseTriStrips");
for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
@@ -7123,15 +7098,15 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
{
if (LLPipeline::sWaterReflections && assertInitialized() && LLDrawPoolWater::sNeedsReflectionUpdate)
{
- LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
- if (gAgent.getCameraAnimating() || gAgent.getCameraMode() != CAMERA_MODE_MOUSELOOK)
+ BOOL skip_avatar_update = FALSE;
+ if (gAgentCamera.getCameraAnimating() || gAgentCamera.getCameraMode() != CAMERA_MODE_MOUSELOOK)
{
- avatar = NULL;
+ skip_avatar_update = TRUE;
}
- if (avatar)
+ if (!skip_avatar_update)
{
- avatar->updateAttachmentVisibility(CAMERA_MODE_THIRD_PERSON);
+ gAgentAvatarp->updateAttachmentVisibility(CAMERA_MODE_THIRD_PERSON);
}
LLVertexBuffer::unbind();
@@ -7355,9 +7330,9 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
LLGLState::checkTextureChannels();
LLGLState::checkClientArrays();
- if (avatar)
+ if (!skip_avatar_update)
{
- avatar->updateAttachmentVisibility(gAgent.getCameraMode());
+ gAgentAvatarp->updateAttachmentVisibility(gAgentCamera.getCameraMode());
}
}
}