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-rw-r--r--indra/newview/pipeline.cpp107
1 files changed, 48 insertions, 59 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 2051772d63..26ceaf512a 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -86,6 +86,7 @@
#include "llviewerregion.h" // for audio debugging.
#include "llviewerwindow.h" // For getSpinAxis
#include "llvoavatarself.h"
+#include "llvocache.h"
#include "llvoground.h"
#include "llvosky.h"
#include "llvotree.h"
@@ -111,6 +112,7 @@
#include "llfloaterpathfindingconsole.h"
#include "llfloaterpathfindingcharacters.h"
#include "llpathfindingpathtool.h"
+#include "llscenemonitor.h"
#ifdef _DEBUG
// Debug indices is disabled for now for debug performance - djs 4/24/02
@@ -488,7 +490,6 @@ void LLPipeline::init()
getPool(LLDrawPool::POOL_BUMP);
getPool(LLDrawPool::POOL_GLOW);
- LLViewerStats::getInstance()->mTrianglesDrawnStat.reset();
resetFrameStats();
for (U32 i = 0; i < NUM_RENDER_TYPES; ++i)
@@ -1420,18 +1421,18 @@ S32 LLPipeline::setLightingDetail(S32 level)
return mLightingDetail;
}
-class LLOctreeDirtyTexture : public LLOctreeTraveler<LLDrawable>
+class LLOctreeDirtyTexture : public OctreeTraveler
{
public:
const std::set<LLViewerFetchedTexture*>& mTextures;
LLOctreeDirtyTexture(const std::set<LLViewerFetchedTexture*>& textures) : mTextures(textures) { }
- virtual void visit(const LLOctreeNode<LLDrawable>* node)
+ virtual void visit(const OctreeNode* node)
{
LLSpatialGroup* group = (LLSpatialGroup*) node->getListener(0);
- if (!group->isState(LLSpatialGroup::GEOM_DIRTY) && !group->isEmpty())
+ if (!group->hasState(LLSpatialGroup::GEOM_DIRTY) && !group->isEmpty())
{
for (LLSpatialGroup::draw_map_t::iterator i = group->mDrawMap.begin(); i != group->mDrawMap.end(); ++i)
{
@@ -1620,11 +1621,9 @@ void LLPipeline::addPool(LLDrawPool *new_poolp)
void LLPipeline::allocDrawable(LLViewerObject *vobj)
{
- LLDrawable *drawable = new LLDrawable();
+ LLDrawable *drawable = new LLDrawable(vobj);
vobj->mDrawable = drawable;
- drawable->mVObjp = vobj;
-
//encompass completely sheared objects by taking
//the most extreme point possible (<1,1,0.5>)
drawable->setRadius(LLVector3(1,1,0.5f).scaleVec(vobj->getScale()).length());
@@ -1810,7 +1809,7 @@ void LLPipeline::resetFrameStats()
{
assertInitialized();
- LLViewerStats::getInstance()->mTrianglesDrawnStat.addValue(mTrianglesDrawn/1000.f);
+ add(LLStatViewer::TRIANGLES_DRAWN, mTrianglesDrawn);
if (mBatchCount > 0)
{
@@ -1929,6 +1928,8 @@ void LLPipeline::updateMovedList(LLDrawable::drawable_vector_t& moved_list)
static LLFastTimer::DeclareTimer FTM_OCTREE_BALANCE("Balance Octree");
static LLFastTimer::DeclareTimer FTM_UPDATE_MOVE("Update Move");
+static LLFastTimer::DeclareTimer FTM_RETEXTURE("Retexture");
+static LLFastTimer::DeclareTimer FTM_MOVED_LIST("Moved List");
void LLPipeline::updateMove()
{
@@ -1942,8 +1943,7 @@ void LLPipeline::updateMove()
assertInitialized();
{
- static LLFastTimer::DeclareTimer ftm("Retexture");
- LLFastTimer t(ftm);
+ LLFastTimer t(FTM_RETEXTURE);
for (LLDrawable::drawable_set_t::iterator iter = mRetexturedList.begin();
iter != mRetexturedList.end(); ++iter)
@@ -1958,8 +1958,7 @@ void LLPipeline::updateMove()
}
{
- static LLFastTimer::DeclareTimer ftm("Moved List");
- LLFastTimer t(ftm);
+ LLFastTimer t(FTM_MOVED_LIST);
updateMovedList(mMovedList);
}
@@ -2048,7 +2047,7 @@ void check_references(LLSpatialGroup* group, LLDrawable* drawable)
{
for (LLSpatialGroup::element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i)
{
- if (drawable == *i)
+ if (drawable == (LLDrawable*)(*i)->getDrawable())
{
llerrs << "LLDrawable deleted while actively reference by LLPipeline." << llendl;
}
@@ -2070,10 +2069,13 @@ void check_references(LLSpatialGroup* group, LLFace* face)
{
for (LLSpatialGroup::element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i)
{
- LLDrawable* drawable = *i;
+ LLDrawable* drawable = (LLDrawable*)(*i)->getDrawable();
+ if(drawable)
+ {
check_references(drawable, face);
}
}
+}
void LLPipeline::checkReferences(LLFace* face)
{
@@ -2395,6 +2397,13 @@ void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_cl
}
}
}
+
+ //scan the VO Cache tree
+ LLVOCachePartition* vo_part = region->getVOCachePartition();
+ if(vo_part)
+ {
+ vo_part->cull(camera);
+ }
}
if (bound_shader)
@@ -2462,8 +2471,9 @@ void LLPipeline::markNotCulled(LLSpatialGroup* group, LLCamera& camera)
return;
}
+ const LLVector4a* bounds = group->getBounds();
if (sMinRenderSize > 0.f &&
- llmax(llmax(group->mBounds[1][0], group->mBounds[1][1]), group->mBounds[1][2]) < sMinRenderSize)
+ llmax(llmax(bounds[1][0], bounds[1][1]), bounds[1][2]) < sMinRenderSize)
{
return;
}
@@ -2788,7 +2798,7 @@ void LLPipeline::updateGeom(F32 max_dtime)
S32 count = 0;
- max_dtime = llmax(update_timer.getElapsedTimeF32()+0.001f, max_dtime);
+ max_dtime = llmax(update_timer.getElapsedTimeF32()+0.001f, LLUnitImplicit<LLUnits::Seconds, F32>(max_dtime));
LLSpatialGroup* last_group = NULL;
LLSpatialBridge* last_bridge = NULL;
@@ -3051,14 +3061,14 @@ void LLPipeline::markRebuild(LLSpatialGroup* group, BOOL priority)
if (priority)
{
- if (!group->isState(LLSpatialGroup::IN_BUILD_Q1))
+ if (!group->hasState(LLSpatialGroup::IN_BUILD_Q1))
{
llassert_always(!mGroupQ1Locked);
mGroupQ1.push_back(group);
group->setState(LLSpatialGroup::IN_BUILD_Q1);
- if (group->isState(LLSpatialGroup::IN_BUILD_Q2))
+ if (group->hasState(LLSpatialGroup::IN_BUILD_Q2))
{
LLSpatialGroup::sg_vector_t::iterator iter = std::find(mGroupQ2.begin(), mGroupQ2.end(), group);
if (iter != mGroupQ2.end())
@@ -3069,7 +3079,7 @@ void LLPipeline::markRebuild(LLSpatialGroup* group, BOOL priority)
}
}
}
- else if (!group->isState(LLSpatialGroup::IN_BUILD_Q2 | LLSpatialGroup::IN_BUILD_Q1))
+ else if (!group->hasState(LLSpatialGroup::IN_BUILD_Q2 | LLSpatialGroup::IN_BUILD_Q1))
{
llassert_always(!mGroupQ2Locked);
mGroupQ2.push_back(group);
@@ -3144,7 +3154,7 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result)
group->setVisible();
for (LLSpatialGroup::element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i)
{
- markVisible(*i, camera);
+ markVisible((LLDrawable*)(*i)->getDrawable(), camera);
}
if (!sDelayVBUpdate)
@@ -3223,6 +3233,8 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result)
}
postSort(camera);
+
+ LLSceneMonitor::getInstance()->fetchQueryResult();
}
void LLPipeline::stateSort(LLSpatialGroup* group, LLCamera& camera)
@@ -3231,8 +3243,7 @@ void LLPipeline::stateSort(LLSpatialGroup* group, LLCamera& camera)
{
for (LLSpatialGroup::element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i)
{
- LLDrawable* drawablep = *i;
- stateSort(drawablep, camera);
+ stateSort((LLDrawable*)(*i)->getDrawable(), camera);
}
if (LLViewerCamera::sCurCameraID == LLViewerCamera::CAMERA_WORLD)
@@ -3351,7 +3362,10 @@ void forAllDrawables(LLCullResult::sg_iterator begin,
{
for (LLSpatialGroup::element_iter j = (*i)->getDataBegin(); j != (*i)->getDataEnd(); ++j)
{
- func(*j);
+ if((*j)->hasDrawable())
+ {
+ func((LLDrawable*)(*j)->getDrawable());
+ }
}
}
}
@@ -3579,7 +3593,7 @@ void LLPipeline::postSort(LLCamera& camera)
continue;
}
- if (group->isState(LLSpatialGroup::NEW_DRAWINFO) && group->isState(LLSpatialGroup::GEOM_DIRTY))
+ if (group->hasState(LLSpatialGroup::NEW_DRAWINFO) && group->hasState(LLSpatialGroup::GEOM_DIRTY))
{ //no way this group is going to be drawable without a rebuild
group->rebuildGeom();
}
@@ -3761,33 +3775,6 @@ void LLPipeline::postSort(LLCamera& camera)
}
}
- /*static LLFastTimer::DeclareTimer FTM_TRANSFORM_WAIT("Transform Fence");
- static LLFastTimer::DeclareTimer FTM_TRANSFORM_DO_WORK("Transform Work");
- if (use_transform_feedback)
- { //using transform feedback, wait for transform feedback to complete
- LLFastTimer t(FTM_TRANSFORM_WAIT);
-
- S32 done = 0;
- //glGetQueryivARB(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_CURRENT_QUERY, &count);
-
- glGetQueryObjectivARB(mMeshDirtyQueryObject, GL_QUERY_RESULT_AVAILABLE, &done);
-
- while (!done)
- {
- {
- LLFastTimer t(FTM_TRANSFORM_DO_WORK);
- F32 max_time = llmin(gFrameIntervalSeconds*10.f, 1.f);
- //do some useful work while we wait
- LLAppViewer::getTextureCache()->update(max_time); // unpauses the texture cache thread
- LLAppViewer::getImageDecodeThread()->update(max_time); // unpauses the image thread
- LLAppViewer::getTextureFetch()->update(max_time); // unpauses the texture fetch thread
- }
- glGetQueryObjectivARB(mMeshDirtyQueryObject, GL_QUERY_RESULT_AVAILABLE, &done);
- }
-
- mTransformFeedbackPrimitives = 0;
- }*/
-
//LLSpatialGroup::sNoDelete = FALSE;
llpushcallstacks ;
}
@@ -4963,7 +4950,7 @@ void LLPipeline::renderDebug()
{
DebugBlip& blip = *iter;
- blip.mAge += gFrameIntervalSeconds;
+ blip.mAge += gFrameIntervalSeconds.value();
if (blip.mAge > 2.f)
{
mDebugBlips.erase(iter++);
@@ -4973,7 +4960,7 @@ void LLPipeline::renderDebug()
iter++;
}
- blip.mPosition.mV[2] += gFrameIntervalSeconds*2.f;
+ blip.mPosition.mV[2] += gFrameIntervalSeconds.value()*2.f;
gGL.color4fv(blip.mColor.mV);
gGL.vertex3fv(blip.mPosition.mV);
@@ -5784,7 +5771,7 @@ void LLPipeline::calcNearbyLights(LLCamera& camera)
{
if (farthest_light->fade >= 0.f)
{
- farthest_light->fade = -gFrameIntervalSeconds;
+ farthest_light->fade = -(gFrameIntervalSeconds.value());
}
}
else
@@ -5880,12 +5867,12 @@ void LLPipeline::setupHWLights(LLDrawPool* pool)
if (fade >= 0.f)
{
fade = fade / LIGHT_FADE_TIME;
- ((Light*) (&(*iter)))->fade += gFrameIntervalSeconds;
+ ((Light*) (&(*iter)))->fade += gFrameIntervalSeconds.value();
}
else
{
fade = 1.f + fade / LIGHT_FADE_TIME;
- ((Light*) (&(*iter)))->fade -= gFrameIntervalSeconds;
+ ((Light*) (&(*iter)))->fade -= gFrameIntervalSeconds.value();
}
fade = llclamp(fade,0.f,1.f);
light_color *= fade;
@@ -7200,7 +7187,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
}
else if (transition_time < 1.f)
{ //currently in a transition, continue interpolating
- transition_time += 1.f/CameraFocusTransitionTime*gFrameIntervalSeconds;
+ transition_time += 1.f/CameraFocusTransitionTime*gFrameIntervalSeconds.value();
transition_time = llmin(transition_time, 1.f);
F32 t = cosf(transition_time*F_PI+F_PI)*0.5f+0.5f;
@@ -9192,7 +9179,7 @@ void LLPipeline::generateHighlight(LLCamera& camera)
if (!mHighlightSet.empty())
{
- F32 transition = gFrameIntervalSeconds/RenderHighlightFadeTime;
+ F32 transition = gFrameIntervalSeconds.value()/RenderHighlightFadeTime;
LLGLDisable test(GL_ALPHA_TEST);
LLGLDepthTest depth(GL_FALSE);
@@ -9827,7 +9814,9 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
if (gen_shadow)
{
- F32 fade_amt = gFrameIntervalSeconds * llmax(LLViewerCamera::getInstance()->getVelocityStat()->getCurrentPerSec(), 1.f);
+ LLTrace::CountStatHandle<>* velocity_stat = LLViewerCamera::getVelocityStat();
+ F32 fade_amt = gFrameIntervalSeconds.value()
+ * llmax(LLTrace::get_frame_recording().getLastRecordingPeriod().getSum(*velocity_stat) / LLTrace::get_frame_recording().getLastRecordingPeriod().getDuration().value(), 1.0);
//update shadow targets
for (U32 i = 0; i < 2; i++)