summaryrefslogtreecommitdiff
path: root/indra/newview/pipeline.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r--indra/newview/pipeline.cpp16
1 files changed, 16 insertions, 0 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 4183990261..d50e671e05 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -157,6 +157,7 @@ S32 LLPipeline::RenderGlowResolutionPow;
S32 LLPipeline::RenderGlowIterations;
F32 LLPipeline::RenderGlowWidth;
F32 LLPipeline::RenderGlowStrength;
+bool LLPipeline::RenderGlowNoise;
bool LLPipeline::RenderDepthOfField;
bool LLPipeline::RenderDepthOfFieldInEditMode;
F32 LLPipeline::CameraFocusTransitionTime;
@@ -517,6 +518,7 @@ void LLPipeline::init()
connectRefreshCachedSettingsSafe("RenderGlowIterations");
connectRefreshCachedSettingsSafe("RenderGlowWidth");
connectRefreshCachedSettingsSafe("RenderGlowStrength");
+ connectRefreshCachedSettingsSafe("RenderGlowNoise");
connectRefreshCachedSettingsSafe("RenderDepthOfField");
connectRefreshCachedSettingsSafe("RenderDepthOfFieldInEditMode");
connectRefreshCachedSettingsSafe("CameraFocusTransitionTime");
@@ -1007,6 +1009,7 @@ void LLPipeline::refreshCachedSettings()
RenderGlowIterations = gSavedSettings.getS32("RenderGlowIterations");
RenderGlowWidth = gSavedSettings.getF32("RenderGlowWidth");
RenderGlowStrength = gSavedSettings.getF32("RenderGlowStrength");
+ RenderGlowNoise = gSavedSettings.getBOOL("RenderGlowNoise");
RenderDepthOfField = gSavedSettings.getBOOL("RenderDepthOfField");
RenderDepthOfFieldInEditMode = gSavedSettings.getBOOL("RenderDepthOfFieldInEditMode");
CameraFocusTransitionTime = gSavedSettings.getF32("CameraFocusTransitionTime");
@@ -6886,6 +6889,19 @@ void LLPipeline::generateGlow(LLRenderTarget* src)
warmthWeights.mV[2]);
gGlowExtractProgram.uniform1f(LLShaderMgr::GLOW_WARMTH_AMOUNT, warmthAmount);
+ if (RenderGlowNoise)
+ {
+ S32 channel = gGlowExtractProgram.enableTexture(LLShaderMgr::GLOW_NOISE_MAP);
+ if (channel > -1)
+ {
+ gGL.getTexUnit(channel)->bindManual(LLTexUnit::TT_TEXTURE, mTrueNoiseMap);
+ gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
+ }
+ gGlowExtractProgram.uniform2f(LLShaderMgr::DEFERRED_SCREEN_RES,
+ mGlow[2].getWidth(),
+ mGlow[2].getHeight());
+ }
+
{
LLGLEnable blend_on(GL_BLEND);