diff options
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rwxr-xr-x | indra/newview/pipeline.cpp | 41 |
1 files changed, 24 insertions, 17 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 510d22136b..ca58d8275b 100755 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -2295,7 +2295,7 @@ void LLPipeline::markVisible(LLDrawable *drawablep, LLCamera& camera) const LLDrawable* root = ((LLSpatialBridge*) drawablep)->mDrawable; llassert(root); // trying to catch a bad assumption if (root && // // this test may not be needed, see above - root->getVObj()->isAttachment()) + root->getVObj()->isAttachment()) { LLDrawable* rootparent = root->getParent(); if (rootparent) // this IS sometimes NULL @@ -3141,7 +3141,7 @@ void render_hud_elements() gGL.color4f(1,1,1,1); if (!LLPipeline::sReflectionRender && gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) { - LLGLEnable multisample(GL_MULTISAMPLE_ARB); + LLGLEnable multisample(gSavedSettings.getU32("RenderFSAASamples") > 0 ? GL_MULTISAMPLE_ARB : 0); gViewerWindow->renderSelections(FALSE, FALSE, FALSE); // For HUD version in render_ui_3d() // Draw the tracking overlays @@ -3385,7 +3385,7 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate) glMatrixMode(GL_MODELVIEW); LLGLSPipeline gls_pipeline; - LLGLEnable multisample(GL_MULTISAMPLE_ARB); + LLGLEnable multisample(gSavedSettings.getU32("RenderFSAASamples") > 0 ? GL_MULTISAMPLE_ARB : 0); LLGLState gls_color_material(GL_COLOR_MATERIAL, mLightingDetail < 2); @@ -3625,7 +3625,7 @@ void LLPipeline::renderGeomDeferred(LLCamera& camera) } } - LLGLEnable multisample(GL_MULTISAMPLE_ARB); + LLGLEnable multisample(gSavedSettings.getU32("RenderFSAASamples") > 0 ? GL_MULTISAMPLE_ARB : 0); LLVertexBuffer::unbind(); @@ -3714,7 +3714,7 @@ void LLPipeline::renderGeomPostDeferred(LLCamera& camera) LLGLEnable cull(GL_CULL_FACE); - LLGLEnable multisample(GL_MULTISAMPLE_ARB); + LLGLEnable multisample(gSavedSettings.getU32("RenderFSAASamples") > 0 ? GL_MULTISAMPLE_ARB : 0); calcNearbyLights(camera); setupHWLights(NULL); @@ -5973,7 +5973,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) gGL.setColorMask(true, true); glClearColor(0,0,0,0); - if (for_snapshot) + /*if (for_snapshot) { gGL.getTexUnit(0)->bind(&mGlow[1]); { @@ -5984,14 +5984,21 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) // If the snapshot is constructed from tiles, calculate which // tile we're in. - const S32 num_horizontal_tiles = llceil(zoom_factor); - const LLVector2 tile(subfield % num_horizontal_tiles, - (S32)(subfield / num_horizontal_tiles)); - llassert(zoom_factor > 0.0); // Non-zero, non-negative. - const F32 tile_size = 1.0/zoom_factor; - - tc1 = tile*tile_size; // Top left texture coordinates - tc2 = (tile+LLVector2(1,1))*tile_size; // Bottom right texture coordinates + + //from LLViewerCamera::setPerpsective + if (zoom_factor > 1.f) + { + int pos_y = subfield / llceil(zoom_factor); + int pos_x = subfield - (pos_y*llceil(zoom_factor)); + F32 size = 1.f/zoom_factor; + + tc1.set(pos_x*size, pos_y*size); + tc2 = tc1 + LLVector2(size,size); + } + else + { + tc2.set(1,1); + } LLGLEnable blend(GL_BLEND); gGL.setSceneBlendType(LLRender::BT_ADD); @@ -6024,7 +6031,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) glPopMatrix(); return; - } + }*/ { { @@ -6298,7 +6305,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) gGL.getTexUnit(1)->bind(&mScreen); gGL.getTexUnit(1)->activate(); - LLGLEnable multisample(GL_MULTISAMPLE_ARB); + LLGLEnable multisample(gSavedSettings.getU32("RenderFSAASamples") > 0 ? GL_MULTISAMPLE_ARB : 0); buff->setBuffer(mask); buff->drawArrays(LLRender::TRIANGLE_STRIP, 0, 3); @@ -6763,7 +6770,7 @@ void LLPipeline::renderDeferredLighting() 0, 0, mDeferredDepth.getWidth(), mDeferredDepth.getHeight(), GL_DEPTH_BUFFER_BIT, GL_NEAREST); } - LLGLEnable multisample(GL_MULTISAMPLE_ARB); + LLGLEnable multisample(gSavedSettings.getU32("RenderFSAASamples") > 0 ? GL_MULTISAMPLE_ARB : 0); if (gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_HUD)) { |