diff options
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r-- | indra/newview/pipeline.cpp | 258 |
1 files changed, 161 insertions, 97 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 2e9112ed81..95966756f0 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -117,6 +117,8 @@ //#define DEBUG_INDICES #endif +bool gShiftFrame = false; + //cached settings BOOL LLPipeline::RenderAvatarVP; BOOL LLPipeline::VertexShaderEnable; @@ -214,7 +216,7 @@ BOOL gDebugPipeline = FALSE; LLPipeline gPipeline; const LLMatrix4* gGLLastMatrix = NULL; -LLFastTimer::DeclareTimer FTM_RENDER_GEOMETRY("Geometry"); +LLFastTimer::DeclareTimer FTM_RENDER_GEOMETRY("Render Geometry"); LLFastTimer::DeclareTimer FTM_RENDER_GRASS("Grass"); LLFastTimer::DeclareTimer FTM_RENDER_INVISIBLE("Invisible"); LLFastTimer::DeclareTimer FTM_RENDER_OCCLUSION("Occlusion"); @@ -231,8 +233,13 @@ LLFastTimer::DeclareTimer FTM_RENDER_BUMP("Bump"); LLFastTimer::DeclareTimer FTM_RENDER_FULLBRIGHT("Fullbright"); LLFastTimer::DeclareTimer FTM_RENDER_GLOW("Glow"); LLFastTimer::DeclareTimer FTM_GEO_UPDATE("Geo Update"); +LLFastTimer::DeclareTimer FTM_PIPELINE_CREATE("Pipeline Create"); LLFastTimer::DeclareTimer FTM_POOLRENDER("RenderPool"); LLFastTimer::DeclareTimer FTM_POOLS("Pools"); +LLFastTimer::DeclareTimer FTM_DEFERRED_POOLRENDER("RenderPool (Deferred)"); +LLFastTimer::DeclareTimer FTM_DEFERRED_POOLS("Pools (Deferred)"); +LLFastTimer::DeclareTimer FTM_POST_DEFERRED_POOLRENDER("RenderPool (Post)"); +LLFastTimer::DeclareTimer FTM_POST_DEFERRED_POOLS("Pools (Post)"); LLFastTimer::DeclareTimer FTM_RENDER_BLOOM_FBO("First FBO"); LLFastTimer::DeclareTimer FTM_STATESORT("Sort Draw State"); LLFastTimer::DeclareTimer FTM_PIPELINE("Pipeline"); @@ -1661,7 +1668,7 @@ U32 LLPipeline::addObject(LLViewerObject *vobj) void LLPipeline::createObjects(F32 max_dtime) { - LLFastTimer ftm(FTM_GEO_UPDATE); + LLFastTimer ftm(FTM_PIPELINE_CREATE); LLMemType mt(LLMemType::MTYPE_PIPELINE_CREATE_OBJECTS); LLTimer update_timer; @@ -2494,14 +2501,19 @@ BOOL LLPipeline::updateDrawableGeom(LLDrawable* drawablep, BOOL priority) static LLFastTimer::DeclareTimer FTM_SEED_VBO_POOLS("Seed VBO Pool"); +static LLFastTimer::DeclareTimer FTM_UPDATE_GL("Update GL"); + void LLPipeline::updateGL() { - while (!LLGLUpdate::sGLQ.empty()) { - LLGLUpdate* glu = LLGLUpdate::sGLQ.front(); - glu->updateGL(); - glu->mInQ = FALSE; - LLGLUpdate::sGLQ.pop_front(); + LLFastTimer t(FTM_UPDATE_GL); + while (!LLGLUpdate::sGLQ.empty()) + { + LLGLUpdate* glu = LLGLUpdate::sGLQ.front(); + glu->updateGL(); + glu->mInQ = FALSE; + LLGLUpdate::sGLQ.pop_front(); + } } { //seed VBO Pools @@ -2510,11 +2522,13 @@ void LLPipeline::updateGL() } } +static LLFastTimer::DeclareTimer FTM_REBUILD_PRIORITY_GROUPS("Rebuild Priority Groups"); + void LLPipeline::rebuildPriorityGroups() { + LLFastTimer t(FTM_REBUILD_PRIORITY_GROUPS); LLTimer update_timer; LLMemType mt(LLMemType::MTYPE_PIPELINE); - assertInitialized(); gMeshRepo.notifyLoadedMeshes(); @@ -2533,7 +2547,9 @@ void LLPipeline::rebuildPriorityGroups() mGroupQ1Locked = false; } - + +static LLFastTimer::DeclareTimer FTM_REBUILD_GROUPS("Rebuild Groups"); + void LLPipeline::rebuildGroups() { if (mGroupQ2.empty()) @@ -2541,6 +2557,7 @@ void LLPipeline::rebuildGroups() return; } + LLFastTimer t(FTM_REBUILD_GROUPS); mGroupQ2Locked = true; // Iterate through some drawables on the non-priority build queue S32 size = (S32) mGroupQ2.size(); @@ -2782,6 +2799,10 @@ void LLPipeline::markShift(LLDrawable *drawablep) } } +static LLFastTimer::DeclareTimer FTM_SHIFT_DRAWABLE("Shift Drawable"); +static LLFastTimer::DeclareTimer FTM_SHIFT_OCTREE("Shift Octree"); +static LLFastTimer::DeclareTimer FTM_SHIFT_HUD("Shift HUD"); + void LLPipeline::shiftObjects(const LLVector3 &offset) { LLMemType mt(LLMemType::MTYPE_PIPELINE_SHIFT_OBJECTS); @@ -2794,35 +2815,46 @@ void LLPipeline::shiftObjects(const LLVector3 &offset) LLVector4a offseta; offseta.load3(offset.mV); - for (LLDrawable::drawable_vector_t::iterator iter = mShiftList.begin(); - iter != mShiftList.end(); iter++) { - LLDrawable *drawablep = *iter; - if (drawablep->isDead()) + LLFastTimer t(FTM_SHIFT_DRAWABLE); + + for (LLDrawable::drawable_vector_t::iterator iter = mShiftList.begin(); + iter != mShiftList.end(); iter++) { - continue; - } - drawablep->shiftPos(offseta); - drawablep->clearState(LLDrawable::ON_SHIFT_LIST); + LLDrawable *drawablep = *iter; + if (drawablep->isDead()) + { + continue; + } + drawablep->shiftPos(offseta); + drawablep->clearState(LLDrawable::ON_SHIFT_LIST); + } + mShiftList.resize(0); } - mShiftList.resize(0); - for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); - iter != LLWorld::getInstance()->getRegionList().end(); ++iter) + { - LLViewerRegion* region = *iter; - for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++) + LLFastTimer t(FTM_SHIFT_OCTREE); + for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); + iter != LLWorld::getInstance()->getRegionList().end(); ++iter) { - LLSpatialPartition* part = region->getSpatialPartition(i); - if (part) + LLViewerRegion* region = *iter; + for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++) { - part->shift(offseta); + LLSpatialPartition* part = region->getSpatialPartition(i); + if (part) + { + part->shift(offseta); + } } } } - LLHUDText::shiftAll(offset); - LLHUDNameTag::shiftAll(offset); + { + LLFastTimer t(FTM_SHIFT_HUD); + LLHUDText::shiftAll(offset); + LLHUDNameTag::shiftAll(offset); + } display_update_camera(); } @@ -2855,8 +2887,10 @@ void LLPipeline::markPartitionMove(LLDrawable* drawable) } } +static LLFastTimer::DeclareTimer FTM_PROCESS_PARTITIONQ("PartitionQ"); void LLPipeline::processPartitionQ() { + LLFastTimer t(FTM_PROCESS_PARTITIONQ); for (LLDrawable::drawable_list_t::iterator iter = mPartitionQ.begin(); iter != mPartitionQ.end(); ++iter) { LLDrawable* drawable = *iter; @@ -4116,7 +4150,7 @@ void LLPipeline::renderGeomDeferred(LLCamera& camera) LLMemType mt_rgd(LLMemType::MTYPE_PIPELINE_RENDER_GEOM_DEFFERRED); LLFastTimer t(FTM_RENDER_GEOMETRY); - LLFastTimer t2(FTM_POOLS); + LLFastTimer t2(FTM_DEFERRED_POOLS); LLGLEnable cull(GL_CULL_FACE); @@ -4158,7 +4192,7 @@ void LLPipeline::renderGeomDeferred(LLCamera& camera) pool_set_t::iterator iter2 = iter1; if (hasRenderType(poolp->getType()) && poolp->getNumDeferredPasses() > 0) { - LLFastTimer t(FTM_POOLRENDER); + LLFastTimer t(FTM_DEFERRED_POOLRENDER); gGLLastMatrix = NULL; gGL.loadMatrix(gGLModelView); @@ -4211,7 +4245,7 @@ void LLPipeline::renderGeomDeferred(LLCamera& camera) void LLPipeline::renderGeomPostDeferred(LLCamera& camera) { LLMemType mt_rgpd(LLMemType::MTYPE_PIPELINE_RENDER_GEOM_POST_DEF); - LLFastTimer t(FTM_POOLS); + LLFastTimer t(FTM_POST_DEFERRED_POOLS); U32 cur_type = 0; LLGLEnable cull(GL_CULL_FACE); @@ -4245,7 +4279,7 @@ void LLPipeline::renderGeomPostDeferred(LLCamera& camera) pool_set_t::iterator iter2 = iter1; if (hasRenderType(poolp->getType()) && poolp->getNumPostDeferredPasses() > 0) { - LLFastTimer t(FTM_POOLRENDER); + LLFastTimer t(FTM_POST_DEFERRED_POOLRENDER); gGLLastMatrix = NULL; gGL.loadMatrix(gGLModelView); @@ -4782,8 +4816,11 @@ void LLPipeline::renderDebug() } } +static LLFastTimer::DeclareTimer FTM_REBUILD_POOLS("Rebuild Pools"); + void LLPipeline::rebuildPools() { + LLFastTimer t(FTM_REBUILD_POOLS); LLMemType mt(LLMemType::MTYPE_PIPELINE_REBUILD_POOLS); assertInitialized(); @@ -6342,13 +6379,16 @@ void LLPipeline::resetVertexBuffers() mResetVertexBuffers = true; } +static LLFastTimer::DeclareTimer FTM_RESET_VB("Reset VB"); + void LLPipeline::doResetVertexBuffers() { if (!mResetVertexBuffers) { return; } - + + LLFastTimer t(FTM_RESET_VB); mResetVertexBuffers = false; mCubeVB = NULL; @@ -8767,6 +8807,8 @@ void LLPipeline::generateHighlight(LLCamera& camera) } +static LLFastTimer::DeclareTimer FTM_GEN_SUN_SHADOW("Gen Sun Shadow"); + void LLPipeline::generateSunShadow(LLCamera& camera) { if (!sRenderDeferred || RenderShadowDetail <= 0) @@ -8774,6 +8816,8 @@ void LLPipeline::generateSunShadow(LLCamera& camera) return; } + LLFastTimer t(FTM_GEN_SUN_SHADOW); + BOOL skip_avatar_update = FALSE; if (!isAgentAvatarValid() || gAgentCamera.getCameraAnimating() || gAgentCamera.getCameraMode() != CAMERA_MODE_MOUSELOOK || !LLVOAvatar::sVisibleInFirstPerson) { @@ -9532,6 +9576,12 @@ void LLPipeline::renderGroups(LLRenderPass* pass, U32 type, U32 mask, BOOL textu } } +static LLFastTimer::DeclareTimer FTM_IMPOSTOR_MARK_VISIBLE("Impostor Mark Visible"); +static LLFastTimer::DeclareTimer FTM_IMPOSTOR_SETUP("Impostor Setup"); +static LLFastTimer::DeclareTimer FTM_IMPOSTOR_BACKGROUND("Impostor Background"); +static LLFastTimer::DeclareTimer FTM_IMPOSTOR_ALLOCATE("Impostor Allocate"); +static LLFastTimer::DeclareTimer FTM_IMPOSTOR_RESIZE("Impostor Resize"); + void LLPipeline::generateImpostor(LLVOAvatar* avatar) { LLMemType mt_gi(LLMemType::MTYPE_PIPELINE_GENERATE_IMPOSTOR); @@ -9587,101 +9637,114 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) sImpostorRender = TRUE; LLViewerCamera* viewer_camera = LLViewerCamera::getInstance(); - markVisible(avatar->mDrawable, *viewer_camera); - LLVOAvatar::sUseImpostors = FALSE; - LLVOAvatar::attachment_map_t::iterator iter; - for (iter = avatar->mAttachmentPoints.begin(); - iter != avatar->mAttachmentPoints.end(); - ++iter) { - LLViewerJointAttachment *attachment = iter->second; - for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); - attachment_iter != attachment->mAttachedObjects.end(); - ++attachment_iter) + LLFastTimer t(FTM_IMPOSTOR_MARK_VISIBLE); + markVisible(avatar->mDrawable, *viewer_camera); + LLVOAvatar::sUseImpostors = FALSE; + + LLVOAvatar::attachment_map_t::iterator iter; + for (iter = avatar->mAttachmentPoints.begin(); + iter != avatar->mAttachmentPoints.end(); + ++iter) { - if (LLViewerObject* attached_object = (*attachment_iter)) + LLViewerJointAttachment *attachment = iter->second; + for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); + attachment_iter != attachment->mAttachedObjects.end(); + ++attachment_iter) { - markVisible(attached_object->mDrawable->getSpatialBridge(), *viewer_camera); + if (LLViewerObject* attached_object = (*attachment_iter)) + { + markVisible(attached_object->mDrawable->getSpatialBridge(), *viewer_camera); + } } } } stateSort(*LLViewerCamera::getInstance(), result); - const LLVector4a* ext = avatar->mDrawable->getSpatialExtents(); - LLVector3 pos(avatar->getRenderPosition()+avatar->getImpostorOffset()); - LLCamera camera = *viewer_camera; - - camera.lookAt(viewer_camera->getOrigin(), pos, viewer_camera->getUpAxis()); - LLVector2 tdim; + U32 resY = 0; + U32 resX = 0; + { + LLFastTimer t(FTM_IMPOSTOR_SETUP); + const LLVector4a* ext = avatar->mDrawable->getSpatialExtents(); + LLVector3 pos(avatar->getRenderPosition()+avatar->getImpostorOffset()); - LLVector4a half_height; - half_height.setSub(ext[1], ext[0]); - half_height.mul(0.5f); + camera.lookAt(viewer_camera->getOrigin(), pos, viewer_camera->getUpAxis()); + + LLVector4a half_height; + half_height.setSub(ext[1], ext[0]); + half_height.mul(0.5f); - LLVector4a left; - left.load3(camera.getLeftAxis().mV); - left.mul(left); - left.normalize3fast(); + LLVector4a left; + left.load3(camera.getLeftAxis().mV); + left.mul(left); + left.normalize3fast(); - LLVector4a up; - up.load3(camera.getUpAxis().mV); - up.mul(up); - up.normalize3fast(); + LLVector4a up; + up.load3(camera.getUpAxis().mV); + up.mul(up); + up.normalize3fast(); - tdim.mV[0] = fabsf(half_height.dot3(left).getF32()); - tdim.mV[1] = fabsf(half_height.dot3(up).getF32()); + tdim.mV[0] = fabsf(half_height.dot3(left).getF32()); + tdim.mV[1] = fabsf(half_height.dot3(up).getF32()); - gGL.matrixMode(LLRender::MM_PROJECTION); - gGL.pushMatrix(); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.pushMatrix(); - F32 distance = (pos-camera.getOrigin()).length(); - F32 fov = atanf(tdim.mV[1]/distance)*2.f*RAD_TO_DEG; - F32 aspect = tdim.mV[0]/tdim.mV[1]; - glh::matrix4f persp = gl_perspective(fov, aspect, 1.f, 256.f); - glh_set_current_projection(persp); - gGL.loadMatrix(persp.m); + F32 distance = (pos-camera.getOrigin()).length(); + F32 fov = atanf(tdim.mV[1]/distance)*2.f*RAD_TO_DEG; + F32 aspect = tdim.mV[0]/tdim.mV[1]; + glh::matrix4f persp = gl_perspective(fov, aspect, 1.f, 256.f); + glh_set_current_projection(persp); + gGL.loadMatrix(persp.m); - gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.pushMatrix(); - glh::matrix4f mat; - camera.getOpenGLTransform(mat.m); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.pushMatrix(); + glh::matrix4f mat; + camera.getOpenGLTransform(mat.m); - mat = glh::matrix4f((GLfloat*) OGL_TO_CFR_ROTATION) * mat; + mat = glh::matrix4f((GLfloat*) OGL_TO_CFR_ROTATION) * mat; - gGL.loadMatrix(mat.m); - glh_set_current_modelview(mat); + gGL.loadMatrix(mat.m); + glh_set_current_modelview(mat); - glClearColor(0.0f,0.0f,0.0f,0.0f); - gGL.setColorMask(true, true); + glClearColor(0.0f,0.0f,0.0f,0.0f); + gGL.setColorMask(true, true); - // get the number of pixels per angle - F32 pa = gViewerWindow->getWindowHeightRaw() / (RAD_TO_DEG * viewer_camera->getView()); + // get the number of pixels per angle + F32 pa = gViewerWindow->getWindowHeightRaw() / (RAD_TO_DEG * viewer_camera->getView()); - //get resolution based on angle width and height of impostor (double desired resolution to prevent aliasing) - U32 resY = llmin(nhpo2((U32) (fov*pa)), (U32) 512); - U32 resX = llmin(nhpo2((U32) (atanf(tdim.mV[0]/distance)*2.f*RAD_TO_DEG*pa)), (U32) 512); + //get resolution based on angle width and height of impostor (double desired resolution to prevent aliasing) + resY = llmin(nhpo2((U32) (fov*pa)), (U32) 512); + resX = llmin(nhpo2((U32) (atanf(tdim.mV[0]/distance)*2.f*RAD_TO_DEG*pa)), (U32) 512); - if (!avatar->mImpostor.isComplete() || resX != avatar->mImpostor.getWidth() || - resY != avatar->mImpostor.getHeight()) - { - avatar->mImpostor.allocate(resX,resY,GL_RGBA,TRUE,FALSE); + if (!avatar->mImpostor.isComplete()) + { + LLFastTimer t(FTM_IMPOSTOR_ALLOCATE); + avatar->mImpostor.allocate(resX,resY,GL_RGBA,TRUE,FALSE); + + if (LLPipeline::sRenderDeferred) + { + addDeferredAttachments(avatar->mImpostor); + } - if (LLPipeline::sRenderDeferred) + gGL.getTexUnit(0)->bind(&avatar->mImpostor); + gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + } + else if(resX != avatar->mImpostor.getWidth() || + resY != avatar->mImpostor.getHeight()) { - addDeferredAttachments(avatar->mImpostor); + LLFastTimer t(FTM_IMPOSTOR_RESIZE); + avatar->mImpostor.resize(resX,resY,GL_RGBA); } - - gGL.getTexUnit(0)->bind(&avatar->mImpostor); - gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - } - avatar->mImpostor.bindTarget(); + avatar->mImpostor.bindTarget(); + } if (LLPipeline::sRenderDeferred) { @@ -9698,6 +9761,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) } { //create alpha mask based on depth buffer (grey out if muted) + LLFastTimer t(FTM_IMPOSTOR_BACKGROUND); if (LLPipeline::sRenderDeferred) { GLuint buff = GL_COLOR_ATTACHMENT0; |