diff options
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r-- | indra/newview/pipeline.cpp | 43 |
1 files changed, 28 insertions, 15 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 740da863af..4bfa749d9f 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -2656,7 +2656,7 @@ void LLPipeline::downsampleDepthBuffer(LLRenderTarget& source, LLRenderTarget& d { scratch_space->copyContents(source, 0, 0, source.getWidth(), source.getHeight(), - 0, 0, scratch_space->getWidth(), scratch_space->getHeight(), GL_DEPTH_BUFFER_BIT, GL_NEAREST); + 0, 0, scratch_space->getWidth(), scratch_space->getHeight(), GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT, GL_NEAREST); } dest.bindTarget(); @@ -3031,6 +3031,12 @@ void LLPipeline::updateGeom(F32 max_dtime) } } + if (drawablep->isUnload()) + { + drawablep->unload(); + drawablep->clearState(LLDrawable::FOR_UNLOAD); + } + if (updateDrawableGeom(drawablep, TRUE)) { drawablep->clearState(LLDrawable::IN_REBUILD_Q1); @@ -3436,6 +3442,7 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result) if (LLViewerCamera::sCurCameraID == LLViewerCamera::CAMERA_WORLD) { LLSpatialGroup* last_group = NULL; + BOOL fov_changed = LLViewerCamera::getInstance()->isDefaultFOVChanged(); for (LLCullResult::bridge_iterator i = sCull->beginVisibleBridge(); i != sCull->endVisibleBridge(); ++i) { LLCullResult::bridge_iterator cur_iter = i; @@ -3449,7 +3456,7 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result) if (!bridge->isDead() && group && !group->isOcclusionState(LLSpatialGroup::OCCLUDED)) { - stateSort(bridge, camera); + stateSort(bridge, camera, fov_changed); } if (LLViewerCamera::sCurCameraID == LLViewerCamera::CAMERA_WORLD && @@ -3521,9 +3528,9 @@ void LLPipeline::stateSort(LLSpatialGroup* group, LLCamera& camera) } -void LLPipeline::stateSort(LLSpatialBridge* bridge, LLCamera& camera) +void LLPipeline::stateSort(LLSpatialBridge* bridge, LLCamera& camera, BOOL fov_changed) { - if (bridge->getSpatialGroup()->changeLOD()) + if (bridge->getSpatialGroup()->changeLOD() || fov_changed) { bool force_update = false; bridge->updateDistance(camera, force_update); @@ -4589,12 +4596,6 @@ void LLPipeline::renderGeomDeferred(LLCamera& camera) LLGLEnable cull(GL_CULL_FACE); - LLGLEnable stencil(GL_STENCIL_TEST); - glStencilFunc(GL_ALWAYS, 1, 0xFFFFFFFF); - stop_glerror(); - glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); - stop_glerror(); - for (pool_set_t::iterator iter = mPools.begin(); iter != mPools.end(); ++iter) { LLDrawPool *poolp = *iter; @@ -8150,7 +8151,7 @@ void LLPipeline::renderBloom(bool for_snapshot, F32 zoom_factor, int subfield) if (LLRenderTarget::sUseFBO) { //copy depth buffer from mScreen to framebuffer LLRenderTarget::copyContentsToFramebuffer(mScreen, 0, 0, mScreen.getWidth(), mScreen.getHeight(), - 0, 0, mScreen.getWidth(), mScreen.getHeight(), GL_DEPTH_BUFFER_BIT, GL_NEAREST); + 0, 0, mScreen.getWidth(), mScreen.getHeight(), GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT, GL_NEAREST); } @@ -9031,7 +9032,7 @@ void LLPipeline::renderDeferredLightingToRT(LLRenderTarget* target) { LLGLDepthTest depth(GL_TRUE); mDeferredDepth.copyContents(mDeferredScreen, 0, 0, mDeferredScreen.getWidth(), mDeferredScreen.getHeight(), - 0, 0, mDeferredDepth.getWidth(), mDeferredDepth.getHeight(), GL_DEPTH_BUFFER_BIT, GL_NEAREST); + 0, 0, mDeferredDepth.getWidth(), mDeferredDepth.getHeight(), GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT, GL_NEAREST); } LLGLEnable multisample(RenderFSAASamples > 0 ? GL_MULTISAMPLE_ARB : 0); @@ -10006,7 +10007,19 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) } else { - renderGeom(camera); + renderGeom(camera); + + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.bind(); + } + + LLWorld::getInstance()->renderPropertyLines(); + + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.unbind(); + } } if (LLPipeline::sRenderDeferred && materials_in_water) @@ -10129,7 +10142,7 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera } LLPipeline::sShadowRender = true; - U32 types[] = { + static const U32 types[] = { LLRenderPass::PASS_SIMPLE, LLRenderPass::PASS_FULLBRIGHT, LLRenderPass::PASS_SHINY, @@ -11634,7 +11647,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) avatar->setImpostorDim(tdim); - LLVOAvatar::sUseImpostors = true; // @TODO ??? + LLVOAvatar::sUseImpostors = (0 != LLVOAvatar::sMaxNonImpostors); sUseOcclusion = occlusion; sReflectionRender = false; sImpostorRender = false; |