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-rw-r--r--indra/newview/pipeline.cpp75
1 files changed, 43 insertions, 32 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 259ca21e93..cc65b34a61 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -56,6 +56,7 @@
// newview includes
#include "llagent.h"
+#include "llagentcamera.h"
#include "lldrawable.h"
#include "lldrawpoolalpha.h"
#include "lldrawpoolavatar.h"
@@ -283,6 +284,7 @@ BOOL LLPipeline::sRenderFrameTest = FALSE;
BOOL LLPipeline::sRenderAttachedLights = TRUE;
BOOL LLPipeline::sRenderAttachedParticles = TRUE;
BOOL LLPipeline::sRenderDeferred = FALSE;
+BOOL LLPipeline::sAllowRebuildPriorityGroup = FALSE ;
S32 LLPipeline::sVisibleLightCount = 0;
F32 LLPipeline::sMinRenderSize = 0.f;
@@ -1779,6 +1781,12 @@ void LLPipeline::updateGL()
void LLPipeline::rebuildPriorityGroups()
{
+ if(!sAllowRebuildPriorityGroup)
+ {
+ return ;
+ }
+ sAllowRebuildPriorityGroup = FALSE ;
+
LLTimer update_timer;
LLMemType mt(LLMemType::MTYPE_PIPELINE);
@@ -1798,7 +1806,6 @@ void LLPipeline::rebuildPriorityGroups()
void LLPipeline::rebuildGroups()
{
- llpushcallstacks ;
// Iterate through some drawables on the non-priority build queue
S32 size = (S32) mGroupQ2.size();
S32 min_count = llclamp((S32) ((F32) (size * size)/4096*0.25f), 1, size);
@@ -2200,7 +2207,7 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result)
//LLVertexBuffer::unbind();
grabReferences(result);
-
+ llpushcallstacks ;
for (LLCullResult::sg_list_t::iterator iter = sCull->beginDrawableGroups(); iter != sCull->endDrawableGroups(); ++iter)
{
LLSpatialGroup* group = *iter;
@@ -2218,7 +2225,7 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result)
}
}
}
-
+ llpushcallstacks ;
for (LLCullResult::sg_list_t::iterator iter = sCull->beginVisibleGroups(); iter != sCull->endVisibleGroups(); ++iter)
{
LLSpatialGroup* group = *iter;
@@ -2234,7 +2241,7 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result)
}
}
-
+ llpushcallstacks ;
if (LLViewerCamera::sCurCameraID == LLViewerCamera::CAMERA_WORLD)
{
for (LLCullResult::bridge_list_t::iterator i = sCull->beginVisibleBridge(); i != sCull->endVisibleBridge(); ++i)
@@ -2248,7 +2255,7 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result)
}
}
}
-
+ llpushcallstacks ;
{
LLFastTimer ftm(FTM_STATESORT_DRAWABLE);
for (LLCullResult::drawable_list_t::iterator iter = sCull->beginVisibleList();
@@ -2268,6 +2275,7 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result)
}
postSort(camera);
+ llpushcallstacks ;
}
void LLPipeline::stateSort(LLSpatialGroup* group, LLCamera& camera)
@@ -2957,6 +2965,9 @@ void LLPipeline::renderHighlights()
}
}
+//debug use
+U32 LLPipeline::sCurRenderPoolType = 0 ;
+
void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate)
{
LLMemType mt(LLMemType::MTYPE_PIPELINE_RENDER_GEOM);
@@ -3066,6 +3077,9 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate)
cur_type = poolp->getType();
+ //debug use
+ sCurRenderPoolType = cur_type ;
+
if (occlude && cur_type >= LLDrawPool::POOL_GRASS)
{
occlude = FALSE;
@@ -3855,15 +3869,14 @@ void LLPipeline::renderForSelect(std::set<LLViewerObject*>& objects, BOOL render
}
// pick HUD objects
- LLVOAvatar* avatarp = gAgent.getAvatarObject();
- if (avatarp && sShowHUDAttachments)
+ if (isAgentAvatarValid() && sShowHUDAttachments)
{
glh::matrix4f save_proj(glh_get_current_projection());
glh::matrix4f save_model(glh_get_current_modelview());
setup_hud_matrices(screen_rect);
- for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin();
- iter != avatarp->mAttachmentPoints.end(); )
+ for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
+ iter != gAgentAvatarp->mAttachmentPoints.end(); )
{
LLVOAvatar::attachment_map_t::iterator curiter = iter++;
LLViewerJointAttachment* attachment = curiter->second;
@@ -3963,9 +3976,9 @@ void LLPipeline::rebuildPools()
max_count--;
}
- if (gAgent.getAvatarObject())
+ if (isAgentAvatarValid())
{
- gAgent.getAvatarObject()->rebuildHUD();
+ gAgentAvatarp->rebuildHUD();
}
}
@@ -4361,7 +4374,7 @@ void LLPipeline::calcNearbyLights(LLCamera& camera)
// mNearbyLight (and all light_set_t's) are sorted such that
// begin() == the closest light and rbegin() == the farthest light
const S32 MAX_LOCAL_LIGHTS = 6;
-// LLVector3 cam_pos = gAgent.getCameraPositionAgent();
+// LLVector3 cam_pos = gAgentCamera.getCameraPositionAgent();
LLVector3 cam_pos = LLViewerJoystick::getInstance()->getOverrideCamera() ?
camera.getOrigin() :
gAgent.getPositionAgent();
@@ -4597,8 +4610,8 @@ void LLPipeline::setupHWLights(LLDrawPool* pool)
glLightfv(gllight, GL_SPECULAR, LLColor4::black.mV);
}
- if (gAgent.getAvatarObject() &&
- gAgent.getAvatarObject()->mSpecialRenderMode == 3)
+ if (isAgentAvatarValid() &&
+ gAgentAvatarp->mSpecialRenderMode == 3)
{
LLColor4 light_color = LLColor4::white;
light_color.mV[3] = 0.0f;
@@ -4707,15 +4720,13 @@ void LLPipeline::enableLightsDynamic()
glColor4f(0.f, 0.f, 0.f, 1.f); // no local lighting by default
}
- LLVOAvatar* avatarp = gAgent.getAvatarObject();
-
- if (avatarp && getLightingDetail() <= 0)
+ if (isAgentAvatarValid() && getLightingDetail() <= 0)
{
- if (avatarp->mSpecialRenderMode == 0) // normal
+ if (gAgentAvatarp->mSpecialRenderMode == 0) // normal
{
gPipeline.enableLightsAvatar();
}
- else if (avatarp->mSpecialRenderMode >= 1) // anim preview
+ else if (gAgentAvatarp->mSpecialRenderMode >= 1) // anim preview
{
gPipeline.enableLightsAvatarEdit(LLColor4(0.7f, 0.6f, 0.3f, 1.f));
}
@@ -7097,18 +7108,19 @@ inline float sgn(float a)
}
void LLPipeline::generateWaterReflection(LLCamera& camera_in)
-{
+{
if (LLPipeline::sWaterReflections && assertInitialized() && LLDrawPoolWater::sNeedsReflectionUpdate)
{
- LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
- if (gAgent.getCameraAnimating() || gAgent.getCameraMode() != CAMERA_MODE_MOUSELOOK)
+ BOOL skip_avatar_update = FALSE;
+ if (gAgentCamera.getCameraAnimating() || gAgentCamera.getCameraMode() != CAMERA_MODE_MOUSELOOK)
{
- avatar = NULL;
+ skip_avatar_update = TRUE;
}
- if (avatar)
+ llpushcallstacks ;
+ if (!skip_avatar_update)
{
- avatar->updateAttachmentVisibility(CAMERA_MODE_THIRD_PERSON);
+ gAgentAvatarp->updateAttachmentVisibility(CAMERA_MODE_THIRD_PERSON);
}
LLVertexBuffer::unbind();
@@ -7193,7 +7205,6 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
glCullFace(GL_FRONT);
-
static LLCullResult ref_result;
U32 ref_mask = 0;
if (LLDrawPoolWater::sNeedsDistortionUpdate)
@@ -7205,6 +7216,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
(1 << LLPipeline::RENDER_TYPE_WL_SKY));
static LLCullResult result;
updateCull(camera, result);
+ llpushcallstacks ;
stateSort(camera, result);
mRenderTypeMask = tmp & ((1 << LLPipeline::RENDER_TYPE_SKY) |
(1 << LLPipeline::RENDER_TYPE_CLOUDS) |
@@ -7239,13 +7251,13 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
LLGLUserClipPlane clip_plane(plane, mat, projection);
LLGLDisable cull(GL_CULL_FACE);
updateCull(camera, ref_result, 1);
+ llpushcallstacks ;
stateSort(camera, ref_result);
}
ref_mask = mRenderTypeMask;
mRenderTypeMask = mask;
}
-
if (LLDrawPoolWater::sNeedsDistortionUpdate)
{
mRenderTypeMask = ref_mask;
@@ -7263,7 +7275,6 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
}
camera.setOrigin(camera_in.getOrigin());
-
//render distortion map
static BOOL last_update = TRUE;
if (last_update)
@@ -7297,6 +7308,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
LLGLUserClipPlane clip_plane(LLPlane(-pnorm, -(pd+pad)), mat, projection);
static LLCullResult result;
updateCull(camera, result, water_clip);
+ llpushcallstacks ;
stateSort(camera, result);
gGL.setColorMask(true, true);
@@ -7320,7 +7332,6 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
glClear(GL_DEPTH_BUFFER_BIT);
}
glClearColor(0.f, 0.f, 0.f, 0.f);
-
gViewerWindow->setup3DViewport();
mRenderTypeMask = type_mask;
LLDrawPoolWater::sNeedsReflectionUpdate = FALSE;
@@ -7332,10 +7343,11 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
LLGLState::checkTextureChannels();
LLGLState::checkClientArrays();
- if (avatar)
+ if (!skip_avatar_update)
{
- avatar->updateAttachmentVisibility(gAgent.getCameraMode());
+ gAgentAvatarp->updateAttachmentVisibility(gAgentCamera.getCameraMode());
}
+ llpushcallstacks ;
}
}
@@ -7833,7 +7845,6 @@ void LLPipeline::renderHighlight(const LLViewerObject* obj, F32 fade)
void LLPipeline::generateHighlight(LLCamera& camera)
{
//render highlighted object as white into offscreen render target
-
if (mHighlightObject.notNull())
{
mHighlightSet.insert(HighlightItem(mHighlightObject));