diff options
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r-- | indra/newview/pipeline.cpp | 124 |
1 files changed, 110 insertions, 14 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 28a8de3d47..0e55a9cb00 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -537,6 +537,22 @@ void LLPipeline::resizeScreenTexture() } } +void LLPipeline::allocatePhysicsBuffer() +{ + GLuint resX = gViewerWindow->getWorldViewWidthRaw(); + GLuint resY = gViewerWindow->getWorldViewHeightRaw(); + + if (mPhysicsDisplay.getWidth() != resX || mPhysicsDisplay.getHeight() != resY) + { + mPhysicsDisplay.allocate(resX, resY, GL_RGBA, TRUE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE); + if (mSampleBuffer.getWidth() == mPhysicsDisplay.getWidth() && + mSampleBuffer.getHeight() == mPhysicsDisplay.getHeight()) + { + mPhysicsDisplay.setSampleBuffer(&mSampleBuffer); + } + } +} + void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) { // remember these dimensions @@ -677,6 +693,7 @@ void LLPipeline::releaseGLBuffers() mWaterRef.release(); mWaterDis.release(); mScreen.release(); + mPhysicsDisplay.release(); mUIScreen.release(); mSampleBuffer.releaseSampleBuffer(); mDeferredScreen.release(); @@ -3786,6 +3803,59 @@ void LLPipeline::addTrianglesDrawn(S32 index_count, U32 render_type) } } +void LLPipeline::renderPhysicsDisplay() +{ + if (!hasRenderDebugMask(LLPipeline::RENDER_DEBUG_PHYSICS_SHAPES)) + { + return; + } + + allocatePhysicsBuffer(); + + gGL.flush(); + mPhysicsDisplay.bindTarget(); + glClearColor(0,0,0,1); + gGL.setColorMask(true, true); + mPhysicsDisplay.clear(); + glClearColor(0,0,0,0); + + gGL.setColorMask(true, false); + + for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); + iter != LLWorld::getInstance()->getRegionList().end(); ++iter) + { + LLViewerRegion* region = *iter; + for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++) + { + LLSpatialPartition* part = region->getSpatialPartition(i); + if (part) + { + if (hasRenderType(part->mDrawableType)) + { + part->renderPhysicsShapes(); + } + } + } + } + + for (LLCullResult::bridge_list_t::const_iterator i = sCull->beginVisibleBridge(); i != sCull->endVisibleBridge(); ++i) + { + LLSpatialBridge* bridge = *i; + if (!bridge->isDead() && hasRenderType(bridge->mDrawableType)) + { + glPushMatrix(); + glMultMatrixf((F32*)bridge->mDrawable->getRenderMatrix().mMatrix); + bridge->renderPhysicsShapes(); + glPopMatrix(); + } + } + + + gGL.flush(); + mPhysicsDisplay.flush(); +} + + void LLPipeline::renderDebug() { LLMemType mt(LLMemType::MTYPE_PIPELINE); @@ -3816,6 +3886,18 @@ void LLPipeline::renderDebug() } } + for (LLCullResult::bridge_list_t::const_iterator i = sCull->beginVisibleBridge(); i != sCull->endVisibleBridge(); ++i) + { + LLSpatialBridge* bridge = *i; + if (!bridge->isDead() && hasRenderType(bridge->mDrawableType)) + { + glPushMatrix(); + glMultMatrixf((F32*)bridge->mDrawable->getRenderMatrix().mMatrix); + bridge->renderDebug(); + glPopMatrix(); + } + } + if (gSavedSettings.getBOOL("DebugShowUploadCost")) { std::set<LLUUID> textures; @@ -3873,18 +3955,6 @@ void LLPipeline::renderDebug() gPipeline.mDebugMeshUploadCost = mesh_cost; } - for (LLCullResult::bridge_list_t::const_iterator i = sCull->beginVisibleBridge(); i != sCull->endVisibleBridge(); ++i) - { - LLSpatialBridge* bridge = *i; - if (!bridge->isDead() && hasRenderType(bridge->mDrawableType)) - { - glPushMatrix(); - glMultMatrixf((F32*)bridge->mDrawable->getRenderMatrix().mMatrix); - bridge->renderDebug(); - glPopMatrix(); - } - } - if (hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA)) { LLVertexBuffer::unbind(); @@ -4098,6 +4168,8 @@ void LLPipeline::renderDebug() } gGL.flush(); + + gPipeline.renderPhysicsDisplay(); } void LLPipeline::renderForSelect(std::set<LLViewerObject*>& objects, BOOL render_transparent, const LLRect& screen_rect) @@ -6125,7 +6197,6 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) } else { - if (res_mod > 1) { tc2 /= (F32) res_mod; @@ -6191,8 +6262,33 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) } } - gGL.setSceneBlendType(LLRender::BT_ALPHA); + + if (hasRenderDebugMask(LLPipeline::RENDER_DEBUG_PHYSICS_SHAPES)) + { + LLVector2 tc1(0,0); + LLVector2 tc2((F32) gViewerWindow->getWorldViewWidthRaw()*2, + (F32) gViewerWindow->getWorldViewHeightRaw()*2); + + LLGLEnable blend(GL_BLEND); + gGL.color4f(1,1,1,0.75f); + + gGL.getTexUnit(0)->bind(&mPhysicsDisplay); + + gGL.begin(LLRender::TRIANGLE_STRIP); + gGL.texCoord2f(tc1.mV[0], tc1.mV[1]); + gGL.vertex2f(-1,-1); + + gGL.texCoord2f(tc1.mV[0], tc2.mV[1]); + gGL.vertex2f(-1,3); + + gGL.texCoord2f(tc2.mV[0], tc1.mV[1]); + gGL.vertex2f(3,-1); + + gGL.end(); + gGL.flush(); + } + glMatrixMode(GL_PROJECTION); glPopMatrix(); glMatrixMode(GL_MODELVIEW); |